Searched refs:SW_TIMEOUT (Results 1 – 2 of 2) sorted by relevance
54 #define SW_TIMEOUT 6 /* Wait for everything to settle [6 ms] */ macro143 …timeout = id ? gameport_time(gameport, SW_TIMEOUT * 1000) : 0; /* Set up global timeout for ID pac… in sw_read_packet()252 t = gameport_time(gameport, SW_TIMEOUT * 1000); in sw_init_digital()487 mdelay(3 * SW_TIMEOUT); in sw_read()491 mdelay(SW_TIMEOUT); in sw_read()493 mdelay(SW_TIMEOUT); in sw_read()620 msleep(SW_TIMEOUT); in sw_connect()625 msleep(SW_TIMEOUT); in sw_connect()627 msleep(SW_TIMEOUT); in sw_connect()640 msleep(SW_TIMEOUT); in sw_connect()[all …]
248 #define SW_TIMEOUT 0x02 /* 0:2.5 mins, 1: 30 secs */ macro