Searched refs:sw_read_packet (Results 1 – 1 of 1) sorted by relevance
/drivers/input/joystick/ |
D | sidewinder.c | 136 static int sw_read_packet(struct gameport *gameport, unsigned char *buf, int length, int id) in sw_read_packet() function 431 i = sw_read_packet(sw->gameport, buf, sw->length, 0); in sw_read() 492 i = sw_read_packet(sw->gameport, buf, SW_LENGTH, 0); /* Read normal data packet */ in sw_read() 494 sw_read_packet(sw->gameport, buf, SW_LENGTH, i); /* Read ID packet, this initializes the stick */ in sw_read() 619 i = sw_read_packet(gameport, buf, SW_LENGTH, 0); /* Read normal packet */ in sw_connect() 626 i = sw_read_packet(gameport, buf, SW_LENGTH, 0); /* Retry reading packet */ in sw_connect() 635 j = sw_read_packet(gameport, idbuf, SW_LENGTH, i); /* Read ID. This initializes the stick */ in sw_connect() 641 i = sw_read_packet(gameport, buf, SW_LENGTH, 0); /* Retry reading packet */ in sw_connect() 649 j = sw_read_packet(gameport, idbuf, SW_LENGTH, i); /* Retry reading ID */ in sw_connect() 660 i = sw_read_packet(gameport, buf, SW_LENGTH, 0); /* Read data packet */ in sw_connect()
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