Lines Matching refs:context_handle
108 u64 context_handle, memory_handle; member
455 status = lv1_gpu_fb_blit(ps3fb.context_handle, dst_offset, in ps3fb_sync_image()
466 status = lv1_gpu_display_flip(ps3fb.context_handle, 0, frame_offset); in ps3fb_sync_image()
472 status = lv1_gpu_display_flip(ps3fb.context_handle, 1, frame_offset); in ps3fb_sync_image()
915 status = lv1_gpu_context_intr(ps3fb.context_handle, &v1); in ps3fb_vsync_interrupt()
1037 &ps3fb.context_handle, in ps3fb_probe()
1096 status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, in ps3fb_probe()
1111 status = lv1_gpu_fb_setup(ps3fb.context_handle, xdr_lpar, in ps3fb_probe()
1190 lv1_gpu_fb_close(ps3fb.context_handle); in ps3fb_probe()
1192 lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar, in ps3fb_probe()
1201 lv1_gpu_context_free(ps3fb.context_handle); in ps3fb_probe()
1236 lv1_gpu_fb_close(ps3fb.context_handle); in ps3fb_shutdown()
1237 lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar, in ps3fb_shutdown()
1239 lv1_gpu_context_free(ps3fb.context_handle); in ps3fb_shutdown()