Searched defs:ports (Results 1 – 12 of 12) sorted by relevance
/sound/core/seq/ |
D | seq_midi.c | 68 struct seq_midisynth *ports[SNDRV_RAWMIDI_DEVICES]; member 285 unsigned int p, ports; in snd_seq_midisynth_probe() local 437 int device = dev->device, p, ports; in snd_seq_midisynth_remove() local
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D | seq_dummy.c | 67 static int ports = 1; variable
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/sound/oss/ |
D | ad1848.c | 1528 int ad1848_detect(struct resource *ports, int *ad_flags, int *osp) in ad1848_detect() 1937 int ad1848_init (char *name, struct resource *ports, int irq, int dma_playback, in ad1848_init() 2500 int probe_ms_sound(struct address_info *hw_config, struct resource *ports) in probe_ms_sound() 2586 void attach_ms_sound(struct address_info *hw_config, struct resource *ports, struct module *owner) in attach_ms_sound() 2991 struct resource *ports; in init_ad1848() local
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D | trix.c | 128 struct resource *ports; in init_trix_wss() local
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D | mpu401.c | 1053 int ports = (devc->revision & 0x08) ? 32 : 16; in attach_mpu401() local 1184 int probe_mpu401(struct address_info *hw_config, struct resource *ports) in probe_mpu401() 1760 struct resource *ports; in init_mpu401() local
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D | pss.c | 742 struct resource *ports; in probe_pss_mpu() local 1034 struct resource *ports; in probe_pss_mss() local
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D | sb_common.c | 1209 struct resource *ports; in probe_sbmpu() local
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/sound/drivers/ |
D | mtpav.c | 150 struct mtpav_port ports[NUMPORTS]; /* all ports including computer, adat and bc */ member
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/sound/usb/ |
D | midi.c | 163 } ports[0x10]; member 175 } ports[0x10]; member
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/sound/soc/codecs/ |
D | hdac_hdmi.c | 86 struct hdac_hdmi_port *ports; member 1281 struct hdac_hdmi_port *ports; in hdac_hdmi_add_ports() local
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/sound/pci/hda/ |
D | patch_realtek.c | 612 static int alc_subsystem_id(struct hda_codec *codec, const hda_nid_t *ports) in alc_subsystem_id() 714 static void alc_ssid_check(struct hda_codec *codec, const hda_nid_t *ports) in alc_ssid_check()
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/sound/pci/ |
D | cmipci.c | 2866 static int ports[] = { 0x201, 0x200, 0 }; /* FIXME: majority is 0x201? */ in snd_cmipci_create_gameport() local
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