Searched refs:button_pressed (Results 1 – 5 of 5) sorted by relevance
84 int button_pressed; member125 pdata->button_pressed = 1; in appledisplay_complete()130 pdata->button_pressed = 0; in appledisplay_complete()215 if (pdata->button_pressed) in appledisplay_work()
48 u8 button_pressed; member824 if (sd->button_pressed) { in sd_stopN()827 sd->button_pressed = 0; in sd_stopN()843 if (sd->button_pressed != state) { in sd_pkt_scan()847 sd->button_pressed = state; in sd_pkt_scan()
273 unsigned button_pressed; member
550 if (dev->button_pressed) { in vivid_fillbuff()551 dev->button_pressed--; in vivid_fillbuff()
127 dev->button_pressed = 30; in vivid_user_gen_s_ctrl()