Searched refs:alive (Results 1 – 2 of 2) sorted by relevance
123 int alive; in line6_wait_clear_audio_urbs() local126 alive = 0; in line6_wait_clear_audio_urbs()129 alive++; in line6_wait_clear_audio_urbs()131 if (!alive) in line6_wait_clear_audio_urbs()136 if (alive) in line6_wait_clear_audio_urbs()138 "timeout: still %d active urbs..\n", alive); in line6_wait_clear_audio_urbs()
527 int alive; in wait_clear_urbs() local530 alive = bitmap_weight(&ep->active_mask, ep->nurbs); in wait_clear_urbs()531 if (!alive) in wait_clear_urbs()537 if (alive) in wait_clear_urbs()540 alive, ep->ep_num); in wait_clear_urbs()