Searched refs:state_PRERUNNING (Results 1 – 3 of 3) sorted by relevance
151 if (atomic_read(&subs->state) >= state_PRERUNNING) in usX2Y_urb_play_prepare()223 else if (state >= state_PRERUNNING) in usX2Y_usbframe_complete()251 } else if (state >= state_PRERUNNING) in usX2Y_usbframe_complete()275 if (atomic_read(&subs->state) >= state_PRERUNNING) in usX2Y_clients_stop()538 atomic_set(&subs->state, state_PRERUNNING); in snd_usX2Y_pcm_trigger()546 if (atomic_read(&subs->state) >= state_PRERUNNING) in snd_usX2Y_pcm_trigger()
67 #define state_PRERUNNING 6 macro
184 else if (state >= state_PRERUNNING) in usX2Y_usbpcm_usbframe_complete()212 } else if (state >= state_PRERUNNING) in usX2Y_usbpcm_usbframe_complete()