1 /**************************************************************************
2 *
3 * Copyright © 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "vmwgfx_drv.h"
29 #include "vmwgfx_reg.h"
30 #include <drm/ttm/ttm_bo_api.h>
31 #include <drm/ttm/ttm_placement.h>
32 #include "vmwgfx_so.h"
33 #include "vmwgfx_binding.h"
34
35 #define VMW_RES_HT_ORDER 12
36
37 /**
38 * struct vmw_resource_relocation - Relocation info for resources
39 *
40 * @head: List head for the software context's relocation list.
41 * @res: Non-ref-counted pointer to the resource.
42 * @offset: Offset of 4 byte entries into the command buffer where the
43 * id that needs fixup is located.
44 */
45 struct vmw_resource_relocation {
46 struct list_head head;
47 const struct vmw_resource *res;
48 unsigned long offset;
49 };
50
51 /**
52 * struct vmw_resource_val_node - Validation info for resources
53 *
54 * @head: List head for the software context's resource list.
55 * @hash: Hash entry for quick resouce to val_node lookup.
56 * @res: Ref-counted pointer to the resource.
57 * @switch_backup: Boolean whether to switch backup buffer on unreserve.
58 * @new_backup: Refcounted pointer to the new backup buffer.
59 * @staged_bindings: If @res is a context, tracks bindings set up during
60 * the command batch. Otherwise NULL.
61 * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
62 * @first_usage: Set to true the first time the resource is referenced in
63 * the command stream.
64 * @switching_backup: The command stream provides a new backup buffer for a
65 * resource.
66 * @no_buffer_needed: This means @switching_backup is true on first buffer
67 * reference. So resource reservation does not need to allocate a backup
68 * buffer for the resource.
69 */
70 struct vmw_resource_val_node {
71 struct list_head head;
72 struct drm_hash_item hash;
73 struct vmw_resource *res;
74 struct vmw_dma_buffer *new_backup;
75 struct vmw_ctx_binding_state *staged_bindings;
76 unsigned long new_backup_offset;
77 u32 first_usage : 1;
78 u32 switching_backup : 1;
79 u32 no_buffer_needed : 1;
80 };
81
82 /**
83 * struct vmw_cmd_entry - Describe a command for the verifier
84 *
85 * @user_allow: Whether allowed from the execbuf ioctl.
86 * @gb_disable: Whether disabled if guest-backed objects are available.
87 * @gb_enable: Whether enabled iff guest-backed objects are available.
88 */
89 struct vmw_cmd_entry {
90 int (*func) (struct vmw_private *, struct vmw_sw_context *,
91 SVGA3dCmdHeader *);
92 bool user_allow;
93 bool gb_disable;
94 bool gb_enable;
95 };
96
97 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \
98 [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
99 (_gb_disable), (_gb_enable)}
100
101 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
102 struct vmw_sw_context *sw_context,
103 struct vmw_resource *ctx);
104 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
105 struct vmw_sw_context *sw_context,
106 SVGAMobId *id,
107 struct vmw_dma_buffer **vmw_bo_p);
108 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
109 struct vmw_dma_buffer *vbo,
110 bool validate_as_mob,
111 uint32_t *p_val_node);
112
113
114 /**
115 * vmw_resources_unreserve - unreserve resources previously reserved for
116 * command submission.
117 *
118 * @sw_context: pointer to the software context
119 * @backoff: Whether command submission failed.
120 */
vmw_resources_unreserve(struct vmw_sw_context * sw_context,bool backoff)121 static void vmw_resources_unreserve(struct vmw_sw_context *sw_context,
122 bool backoff)
123 {
124 struct vmw_resource_val_node *val;
125 struct list_head *list = &sw_context->resource_list;
126
127 if (sw_context->dx_query_mob && !backoff)
128 vmw_context_bind_dx_query(sw_context->dx_query_ctx,
129 sw_context->dx_query_mob);
130
131 list_for_each_entry(val, list, head) {
132 struct vmw_resource *res = val->res;
133 bool switch_backup =
134 (backoff) ? false : val->switching_backup;
135
136 /*
137 * Transfer staged context bindings to the
138 * persistent context binding tracker.
139 */
140 if (unlikely(val->staged_bindings)) {
141 if (!backoff) {
142 vmw_binding_state_commit
143 (vmw_context_binding_state(val->res),
144 val->staged_bindings);
145 }
146
147 if (val->staged_bindings != sw_context->staged_bindings)
148 vmw_binding_state_free(val->staged_bindings);
149 else
150 sw_context->staged_bindings_inuse = false;
151 val->staged_bindings = NULL;
152 }
153 vmw_resource_unreserve(res, switch_backup, val->new_backup,
154 val->new_backup_offset);
155 vmw_dmabuf_unreference(&val->new_backup);
156 }
157 }
158
159 /**
160 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is
161 * added to the validate list.
162 *
163 * @dev_priv: Pointer to the device private:
164 * @sw_context: The validation context:
165 * @node: The validation node holding this context.
166 */
vmw_cmd_ctx_first_setup(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,struct vmw_resource_val_node * node)167 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
168 struct vmw_sw_context *sw_context,
169 struct vmw_resource_val_node *node)
170 {
171 int ret;
172
173 ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res);
174 if (unlikely(ret != 0))
175 goto out_err;
176
177 if (!sw_context->staged_bindings) {
178 sw_context->staged_bindings =
179 vmw_binding_state_alloc(dev_priv);
180 if (IS_ERR(sw_context->staged_bindings)) {
181 DRM_ERROR("Failed to allocate context binding "
182 "information.\n");
183 ret = PTR_ERR(sw_context->staged_bindings);
184 sw_context->staged_bindings = NULL;
185 goto out_err;
186 }
187 }
188
189 if (sw_context->staged_bindings_inuse) {
190 node->staged_bindings = vmw_binding_state_alloc(dev_priv);
191 if (IS_ERR(node->staged_bindings)) {
192 DRM_ERROR("Failed to allocate context binding "
193 "information.\n");
194 ret = PTR_ERR(node->staged_bindings);
195 node->staged_bindings = NULL;
196 goto out_err;
197 }
198 } else {
199 node->staged_bindings = sw_context->staged_bindings;
200 sw_context->staged_bindings_inuse = true;
201 }
202
203 return 0;
204 out_err:
205 return ret;
206 }
207
208 /**
209 * vmw_resource_val_add - Add a resource to the software context's
210 * resource list if it's not already on it.
211 *
212 * @sw_context: Pointer to the software context.
213 * @res: Pointer to the resource.
214 * @p_node On successful return points to a valid pointer to a
215 * struct vmw_resource_val_node, if non-NULL on entry.
216 */
vmw_resource_val_add(struct vmw_sw_context * sw_context,struct vmw_resource * res,struct vmw_resource_val_node ** p_node)217 static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
218 struct vmw_resource *res,
219 struct vmw_resource_val_node **p_node)
220 {
221 struct vmw_private *dev_priv = res->dev_priv;
222 struct vmw_resource_val_node *node;
223 struct drm_hash_item *hash;
224 int ret;
225
226 if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
227 &hash) == 0)) {
228 node = container_of(hash, struct vmw_resource_val_node, hash);
229 node->first_usage = false;
230 if (unlikely(p_node != NULL))
231 *p_node = node;
232 return 0;
233 }
234
235 node = kzalloc(sizeof(*node), GFP_KERNEL);
236 if (unlikely(node == NULL)) {
237 DRM_ERROR("Failed to allocate a resource validation "
238 "entry.\n");
239 return -ENOMEM;
240 }
241
242 node->hash.key = (unsigned long) res;
243 ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
244 if (unlikely(ret != 0)) {
245 DRM_ERROR("Failed to initialize a resource validation "
246 "entry.\n");
247 kfree(node);
248 return ret;
249 }
250 node->res = vmw_resource_reference(res);
251 node->first_usage = true;
252 if (unlikely(p_node != NULL))
253 *p_node = node;
254
255 if (!dev_priv->has_mob) {
256 list_add_tail(&node->head, &sw_context->resource_list);
257 return 0;
258 }
259
260 switch (vmw_res_type(res)) {
261 case vmw_res_context:
262 case vmw_res_dx_context:
263 list_add(&node->head, &sw_context->ctx_resource_list);
264 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node);
265 break;
266 case vmw_res_cotable:
267 list_add_tail(&node->head, &sw_context->ctx_resource_list);
268 break;
269 default:
270 list_add_tail(&node->head, &sw_context->resource_list);
271 break;
272 }
273
274 return ret;
275 }
276
277 /**
278 * vmw_view_res_val_add - Add a view and the surface it's pointing to
279 * to the validation list
280 *
281 * @sw_context: The software context holding the validation list.
282 * @view: Pointer to the view resource.
283 *
284 * Returns 0 if success, negative error code otherwise.
285 */
vmw_view_res_val_add(struct vmw_sw_context * sw_context,struct vmw_resource * view)286 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
287 struct vmw_resource *view)
288 {
289 int ret;
290
291 /*
292 * First add the resource the view is pointing to, otherwise
293 * it may be swapped out when the view is validated.
294 */
295 ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL);
296 if (ret)
297 return ret;
298
299 return vmw_resource_val_add(sw_context, view, NULL);
300 }
301
302 /**
303 * vmw_view_id_val_add - Look up a view and add it and the surface it's
304 * pointing to to the validation list.
305 *
306 * @sw_context: The software context holding the validation list.
307 * @view_type: The view type to look up.
308 * @id: view id of the view.
309 *
310 * The view is represented by a view id and the DX context it's created on,
311 * or scheduled for creation on. If there is no DX context set, the function
312 * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure.
313 */
vmw_view_id_val_add(struct vmw_sw_context * sw_context,enum vmw_view_type view_type,u32 id)314 static int vmw_view_id_val_add(struct vmw_sw_context *sw_context,
315 enum vmw_view_type view_type, u32 id)
316 {
317 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
318 struct vmw_resource *view;
319 int ret;
320
321 if (!ctx_node) {
322 DRM_ERROR("DX Context not set.\n");
323 return -EINVAL;
324 }
325
326 view = vmw_view_lookup(sw_context->man, view_type, id);
327 if (IS_ERR(view))
328 return PTR_ERR(view);
329
330 ret = vmw_view_res_val_add(sw_context, view);
331 vmw_resource_unreference(&view);
332
333 return ret;
334 }
335
336 /**
337 * vmw_resource_context_res_add - Put resources previously bound to a context on
338 * the validation list
339 *
340 * @dev_priv: Pointer to a device private structure
341 * @sw_context: Pointer to a software context used for this command submission
342 * @ctx: Pointer to the context resource
343 *
344 * This function puts all resources that were previously bound to @ctx on
345 * the resource validation list. This is part of the context state reemission
346 */
vmw_resource_context_res_add(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,struct vmw_resource * ctx)347 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
348 struct vmw_sw_context *sw_context,
349 struct vmw_resource *ctx)
350 {
351 struct list_head *binding_list;
352 struct vmw_ctx_bindinfo *entry;
353 int ret = 0;
354 struct vmw_resource *res;
355 u32 i;
356
357 /* Add all cotables to the validation list. */
358 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
359 for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
360 res = vmw_context_cotable(ctx, i);
361 if (IS_ERR(res))
362 continue;
363
364 ret = vmw_resource_val_add(sw_context, res, NULL);
365 vmw_resource_unreference(&res);
366 if (unlikely(ret != 0))
367 return ret;
368 }
369 }
370
371
372 /* Add all resources bound to the context to the validation list */
373 mutex_lock(&dev_priv->binding_mutex);
374 binding_list = vmw_context_binding_list(ctx);
375
376 list_for_each_entry(entry, binding_list, ctx_list) {
377 /* entry->res is not refcounted */
378 res = vmw_resource_reference_unless_doomed(entry->res);
379 if (unlikely(res == NULL))
380 continue;
381
382 if (vmw_res_type(entry->res) == vmw_res_view)
383 ret = vmw_view_res_val_add(sw_context, entry->res);
384 else
385 ret = vmw_resource_val_add(sw_context, entry->res,
386 NULL);
387 vmw_resource_unreference(&res);
388 if (unlikely(ret != 0))
389 break;
390 }
391
392 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
393 struct vmw_dma_buffer *dx_query_mob;
394
395 dx_query_mob = vmw_context_get_dx_query_mob(ctx);
396 if (dx_query_mob)
397 ret = vmw_bo_to_validate_list(sw_context,
398 dx_query_mob,
399 true, NULL);
400 }
401
402 mutex_unlock(&dev_priv->binding_mutex);
403 return ret;
404 }
405
406 /**
407 * vmw_resource_relocation_add - Add a relocation to the relocation list
408 *
409 * @list: Pointer to head of relocation list.
410 * @res: The resource.
411 * @offset: Offset into the command buffer currently being parsed where the
412 * id that needs fixup is located. Granularity is 4 bytes.
413 */
vmw_resource_relocation_add(struct list_head * list,const struct vmw_resource * res,unsigned long offset)414 static int vmw_resource_relocation_add(struct list_head *list,
415 const struct vmw_resource *res,
416 unsigned long offset)
417 {
418 struct vmw_resource_relocation *rel;
419
420 rel = kmalloc(sizeof(*rel), GFP_KERNEL);
421 if (unlikely(rel == NULL)) {
422 DRM_ERROR("Failed to allocate a resource relocation.\n");
423 return -ENOMEM;
424 }
425
426 rel->res = res;
427 rel->offset = offset;
428 list_add_tail(&rel->head, list);
429
430 return 0;
431 }
432
433 /**
434 * vmw_resource_relocations_free - Free all relocations on a list
435 *
436 * @list: Pointer to the head of the relocation list.
437 */
vmw_resource_relocations_free(struct list_head * list)438 static void vmw_resource_relocations_free(struct list_head *list)
439 {
440 struct vmw_resource_relocation *rel, *n;
441
442 list_for_each_entry_safe(rel, n, list, head) {
443 list_del(&rel->head);
444 kfree(rel);
445 }
446 }
447
448 /**
449 * vmw_resource_relocations_apply - Apply all relocations on a list
450 *
451 * @cb: Pointer to the start of the command buffer bein patch. This need
452 * not be the same buffer as the one being parsed when the relocation
453 * list was built, but the contents must be the same modulo the
454 * resource ids.
455 * @list: Pointer to the head of the relocation list.
456 */
vmw_resource_relocations_apply(uint32_t * cb,struct list_head * list)457 static void vmw_resource_relocations_apply(uint32_t *cb,
458 struct list_head *list)
459 {
460 struct vmw_resource_relocation *rel;
461
462 list_for_each_entry(rel, list, head) {
463 if (likely(rel->res != NULL))
464 cb[rel->offset] = rel->res->id;
465 else
466 cb[rel->offset] = SVGA_3D_CMD_NOP;
467 }
468 }
469
vmw_cmd_invalid(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)470 static int vmw_cmd_invalid(struct vmw_private *dev_priv,
471 struct vmw_sw_context *sw_context,
472 SVGA3dCmdHeader *header)
473 {
474 return -EINVAL;
475 }
476
vmw_cmd_ok(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)477 static int vmw_cmd_ok(struct vmw_private *dev_priv,
478 struct vmw_sw_context *sw_context,
479 SVGA3dCmdHeader *header)
480 {
481 return 0;
482 }
483
484 /**
485 * vmw_bo_to_validate_list - add a bo to a validate list
486 *
487 * @sw_context: The software context used for this command submission batch.
488 * @bo: The buffer object to add.
489 * @validate_as_mob: Validate this buffer as a MOB.
490 * @p_val_node: If non-NULL Will be updated with the validate node number
491 * on return.
492 *
493 * Returns -EINVAL if the limit of number of buffer objects per command
494 * submission is reached.
495 */
vmw_bo_to_validate_list(struct vmw_sw_context * sw_context,struct vmw_dma_buffer * vbo,bool validate_as_mob,uint32_t * p_val_node)496 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
497 struct vmw_dma_buffer *vbo,
498 bool validate_as_mob,
499 uint32_t *p_val_node)
500 {
501 uint32_t val_node;
502 struct vmw_validate_buffer *vval_buf;
503 struct ttm_validate_buffer *val_buf;
504 struct drm_hash_item *hash;
505 int ret;
506
507 if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo,
508 &hash) == 0)) {
509 vval_buf = container_of(hash, struct vmw_validate_buffer,
510 hash);
511 if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
512 DRM_ERROR("Inconsistent buffer usage.\n");
513 return -EINVAL;
514 }
515 val_buf = &vval_buf->base;
516 val_node = vval_buf - sw_context->val_bufs;
517 } else {
518 val_node = sw_context->cur_val_buf;
519 if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
520 DRM_ERROR("Max number of DMA buffers per submission "
521 "exceeded.\n");
522 return -EINVAL;
523 }
524 vval_buf = &sw_context->val_bufs[val_node];
525 vval_buf->hash.key = (unsigned long) vbo;
526 ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
527 if (unlikely(ret != 0)) {
528 DRM_ERROR("Failed to initialize a buffer validation "
529 "entry.\n");
530 return ret;
531 }
532 ++sw_context->cur_val_buf;
533 val_buf = &vval_buf->base;
534 val_buf->bo = ttm_bo_reference(&vbo->base);
535 val_buf->shared = false;
536 list_add_tail(&val_buf->head, &sw_context->validate_nodes);
537 vval_buf->validate_as_mob = validate_as_mob;
538 }
539
540 if (p_val_node)
541 *p_val_node = val_node;
542
543 return 0;
544 }
545
546 /**
547 * vmw_resources_reserve - Reserve all resources on the sw_context's
548 * resource list.
549 *
550 * @sw_context: Pointer to the software context.
551 *
552 * Note that since vmware's command submission currently is protected by
553 * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
554 * since only a single thread at once will attempt this.
555 */
vmw_resources_reserve(struct vmw_sw_context * sw_context)556 static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
557 {
558 struct vmw_resource_val_node *val;
559 int ret = 0;
560
561 list_for_each_entry(val, &sw_context->resource_list, head) {
562 struct vmw_resource *res = val->res;
563
564 ret = vmw_resource_reserve(res, true, val->no_buffer_needed);
565 if (unlikely(ret != 0))
566 return ret;
567
568 if (res->backup) {
569 struct vmw_dma_buffer *vbo = res->backup;
570
571 ret = vmw_bo_to_validate_list
572 (sw_context, vbo,
573 vmw_resource_needs_backup(res), NULL);
574
575 if (unlikely(ret != 0))
576 return ret;
577 }
578 }
579
580 if (sw_context->dx_query_mob) {
581 struct vmw_dma_buffer *expected_dx_query_mob;
582
583 expected_dx_query_mob =
584 vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
585 if (expected_dx_query_mob &&
586 expected_dx_query_mob != sw_context->dx_query_mob) {
587 ret = -EINVAL;
588 }
589 }
590
591 return ret;
592 }
593
594 /**
595 * vmw_resources_validate - Validate all resources on the sw_context's
596 * resource list.
597 *
598 * @sw_context: Pointer to the software context.
599 *
600 * Before this function is called, all resource backup buffers must have
601 * been validated.
602 */
vmw_resources_validate(struct vmw_sw_context * sw_context)603 static int vmw_resources_validate(struct vmw_sw_context *sw_context)
604 {
605 struct vmw_resource_val_node *val;
606 int ret;
607
608 list_for_each_entry(val, &sw_context->resource_list, head) {
609 struct vmw_resource *res = val->res;
610 struct vmw_dma_buffer *backup = res->backup;
611
612 ret = vmw_resource_validate(res);
613 if (unlikely(ret != 0)) {
614 if (ret != -ERESTARTSYS)
615 DRM_ERROR("Failed to validate resource.\n");
616 return ret;
617 }
618
619 /* Check if the resource switched backup buffer */
620 if (backup && res->backup && (backup != res->backup)) {
621 struct vmw_dma_buffer *vbo = res->backup;
622
623 ret = vmw_bo_to_validate_list
624 (sw_context, vbo,
625 vmw_resource_needs_backup(res), NULL);
626 if (ret) {
627 ttm_bo_unreserve(&vbo->base);
628 return ret;
629 }
630 }
631 }
632 return 0;
633 }
634
635 /**
636 * vmw_cmd_res_reloc_add - Add a resource to a software context's
637 * relocation- and validation lists.
638 *
639 * @dev_priv: Pointer to a struct vmw_private identifying the device.
640 * @sw_context: Pointer to the software context.
641 * @id_loc: Pointer to where the id that needs translation is located.
642 * @res: Valid pointer to a struct vmw_resource.
643 * @p_val: If non null, a pointer to the struct vmw_resource_validate_node
644 * used for this resource is returned here.
645 */
vmw_cmd_res_reloc_add(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,uint32_t * id_loc,struct vmw_resource * res,struct vmw_resource_val_node ** p_val)646 static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv,
647 struct vmw_sw_context *sw_context,
648 uint32_t *id_loc,
649 struct vmw_resource *res,
650 struct vmw_resource_val_node **p_val)
651 {
652 int ret;
653 struct vmw_resource_val_node *node;
654
655 *p_val = NULL;
656 ret = vmw_resource_relocation_add(&sw_context->res_relocations,
657 res,
658 id_loc - sw_context->buf_start);
659 if (unlikely(ret != 0))
660 return ret;
661
662 ret = vmw_resource_val_add(sw_context, res, &node);
663 if (unlikely(ret != 0))
664 return ret;
665
666 if (p_val)
667 *p_val = node;
668
669 return 0;
670 }
671
672
673 /**
674 * vmw_cmd_res_check - Check that a resource is present and if so, put it
675 * on the resource validate list unless it's already there.
676 *
677 * @dev_priv: Pointer to a device private structure.
678 * @sw_context: Pointer to the software context.
679 * @res_type: Resource type.
680 * @converter: User-space visisble type specific information.
681 * @id_loc: Pointer to the location in the command buffer currently being
682 * parsed from where the user-space resource id handle is located.
683 * @p_val: Pointer to pointer to resource validalidation node. Populated
684 * on exit.
685 */
686 static int
vmw_cmd_res_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,enum vmw_res_type res_type,const struct vmw_user_resource_conv * converter,uint32_t * id_loc,struct vmw_resource_val_node ** p_val)687 vmw_cmd_res_check(struct vmw_private *dev_priv,
688 struct vmw_sw_context *sw_context,
689 enum vmw_res_type res_type,
690 const struct vmw_user_resource_conv *converter,
691 uint32_t *id_loc,
692 struct vmw_resource_val_node **p_val)
693 {
694 struct vmw_res_cache_entry *rcache =
695 &sw_context->res_cache[res_type];
696 struct vmw_resource *res;
697 struct vmw_resource_val_node *node;
698 int ret;
699
700 if (*id_loc == SVGA3D_INVALID_ID) {
701 if (p_val)
702 *p_val = NULL;
703 if (res_type == vmw_res_context) {
704 DRM_ERROR("Illegal context invalid id.\n");
705 return -EINVAL;
706 }
707 return 0;
708 }
709
710 /*
711 * Fastpath in case of repeated commands referencing the same
712 * resource
713 */
714
715 if (likely(rcache->valid && *id_loc == rcache->handle)) {
716 const struct vmw_resource *res = rcache->res;
717
718 rcache->node->first_usage = false;
719 if (p_val)
720 *p_val = rcache->node;
721
722 return vmw_resource_relocation_add
723 (&sw_context->res_relocations, res,
724 id_loc - sw_context->buf_start);
725 }
726
727 ret = vmw_user_resource_lookup_handle(dev_priv,
728 sw_context->fp->tfile,
729 *id_loc,
730 converter,
731 &res);
732 if (unlikely(ret != 0)) {
733 DRM_ERROR("Could not find or use resource 0x%08x.\n",
734 (unsigned) *id_loc);
735 dump_stack();
736 return ret;
737 }
738
739 rcache->valid = true;
740 rcache->res = res;
741 rcache->handle = *id_loc;
742
743 ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc,
744 res, &node);
745 if (unlikely(ret != 0))
746 goto out_no_reloc;
747
748 rcache->node = node;
749 if (p_val)
750 *p_val = node;
751 vmw_resource_unreference(&res);
752 return 0;
753
754 out_no_reloc:
755 BUG_ON(sw_context->error_resource != NULL);
756 sw_context->error_resource = res;
757
758 return ret;
759 }
760
761 /**
762 * vmw_rebind_dx_query - Rebind DX query associated with the context
763 *
764 * @ctx_res: context the query belongs to
765 *
766 * This function assumes binding_mutex is held.
767 */
vmw_rebind_all_dx_query(struct vmw_resource * ctx_res)768 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
769 {
770 struct vmw_private *dev_priv = ctx_res->dev_priv;
771 struct vmw_dma_buffer *dx_query_mob;
772 struct {
773 SVGA3dCmdHeader header;
774 SVGA3dCmdDXBindAllQuery body;
775 } *cmd;
776
777
778 dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
779
780 if (!dx_query_mob || dx_query_mob->dx_query_ctx)
781 return 0;
782
783 cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id);
784
785 if (cmd == NULL) {
786 DRM_ERROR("Failed to rebind queries.\n");
787 return -ENOMEM;
788 }
789
790 cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
791 cmd->header.size = sizeof(cmd->body);
792 cmd->body.cid = ctx_res->id;
793 cmd->body.mobid = dx_query_mob->base.mem.start;
794 vmw_fifo_commit(dev_priv, sizeof(*cmd));
795
796 vmw_context_bind_dx_query(ctx_res, dx_query_mob);
797
798 return 0;
799 }
800
801 /**
802 * vmw_rebind_contexts - Rebind all resources previously bound to
803 * referenced contexts.
804 *
805 * @sw_context: Pointer to the software context.
806 *
807 * Rebind context binding points that have been scrubbed because of eviction.
808 */
vmw_rebind_contexts(struct vmw_sw_context * sw_context)809 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
810 {
811 struct vmw_resource_val_node *val;
812 int ret;
813
814 list_for_each_entry(val, &sw_context->resource_list, head) {
815 if (unlikely(!val->staged_bindings))
816 break;
817
818 ret = vmw_binding_rebind_all
819 (vmw_context_binding_state(val->res));
820 if (unlikely(ret != 0)) {
821 if (ret != -ERESTARTSYS)
822 DRM_ERROR("Failed to rebind context.\n");
823 return ret;
824 }
825
826 ret = vmw_rebind_all_dx_query(val->res);
827 if (ret != 0)
828 return ret;
829 }
830
831 return 0;
832 }
833
834 /**
835 * vmw_view_bindings_add - Add an array of view bindings to a context
836 * binding state tracker.
837 *
838 * @sw_context: The execbuf state used for this command.
839 * @view_type: View type for the bindings.
840 * @binding_type: Binding type for the bindings.
841 * @shader_slot: The shader slot to user for the bindings.
842 * @view_ids: Array of view ids to be bound.
843 * @num_views: Number of view ids in @view_ids.
844 * @first_slot: The binding slot to be used for the first view id in @view_ids.
845 */
vmw_view_bindings_add(struct vmw_sw_context * sw_context,enum vmw_view_type view_type,enum vmw_ctx_binding_type binding_type,uint32 shader_slot,uint32 view_ids[],u32 num_views,u32 first_slot)846 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
847 enum vmw_view_type view_type,
848 enum vmw_ctx_binding_type binding_type,
849 uint32 shader_slot,
850 uint32 view_ids[], u32 num_views,
851 u32 first_slot)
852 {
853 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
854 struct vmw_cmdbuf_res_manager *man;
855 u32 i;
856 int ret;
857
858 if (!ctx_node) {
859 DRM_ERROR("DX Context not set.\n");
860 return -EINVAL;
861 }
862
863 man = sw_context->man;
864 for (i = 0; i < num_views; ++i) {
865 struct vmw_ctx_bindinfo_view binding;
866 struct vmw_resource *view = NULL;
867
868 if (view_ids[i] != SVGA3D_INVALID_ID) {
869 view = vmw_view_lookup(man, view_type, view_ids[i]);
870 if (IS_ERR(view)) {
871 DRM_ERROR("View not found.\n");
872 return PTR_ERR(view);
873 }
874
875 ret = vmw_view_res_val_add(sw_context, view);
876 if (ret) {
877 DRM_ERROR("Could not add view to "
878 "validation list.\n");
879 vmw_resource_unreference(&view);
880 return ret;
881 }
882 }
883 binding.bi.ctx = ctx_node->res;
884 binding.bi.res = view;
885 binding.bi.bt = binding_type;
886 binding.shader_slot = shader_slot;
887 binding.slot = first_slot + i;
888 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
889 shader_slot, binding.slot);
890 if (view)
891 vmw_resource_unreference(&view);
892 }
893
894 return 0;
895 }
896
897 /**
898 * vmw_cmd_cid_check - Check a command header for valid context information.
899 *
900 * @dev_priv: Pointer to a device private structure.
901 * @sw_context: Pointer to the software context.
902 * @header: A command header with an embedded user-space context handle.
903 *
904 * Convenience function: Call vmw_cmd_res_check with the user-space context
905 * handle embedded in @header.
906 */
vmw_cmd_cid_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)907 static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
908 struct vmw_sw_context *sw_context,
909 SVGA3dCmdHeader *header)
910 {
911 struct vmw_cid_cmd {
912 SVGA3dCmdHeader header;
913 uint32_t cid;
914 } *cmd;
915
916 cmd = container_of(header, struct vmw_cid_cmd, header);
917 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
918 user_context_converter, &cmd->cid, NULL);
919 }
920
vmw_cmd_set_render_target_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)921 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
922 struct vmw_sw_context *sw_context,
923 SVGA3dCmdHeader *header)
924 {
925 struct vmw_sid_cmd {
926 SVGA3dCmdHeader header;
927 SVGA3dCmdSetRenderTarget body;
928 } *cmd;
929 struct vmw_resource_val_node *ctx_node;
930 struct vmw_resource_val_node *res_node;
931 int ret;
932
933 cmd = container_of(header, struct vmw_sid_cmd, header);
934
935 if (cmd->body.type >= SVGA3D_RT_MAX) {
936 DRM_ERROR("Illegal render target type %u.\n",
937 (unsigned) cmd->body.type);
938 return -EINVAL;
939 }
940
941 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
942 user_context_converter, &cmd->body.cid,
943 &ctx_node);
944 if (unlikely(ret != 0))
945 return ret;
946
947 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
948 user_surface_converter,
949 &cmd->body.target.sid, &res_node);
950 if (unlikely(ret != 0))
951 return ret;
952
953 if (dev_priv->has_mob) {
954 struct vmw_ctx_bindinfo_view binding;
955
956 binding.bi.ctx = ctx_node->res;
957 binding.bi.res = res_node ? res_node->res : NULL;
958 binding.bi.bt = vmw_ctx_binding_rt;
959 binding.slot = cmd->body.type;
960 vmw_binding_add(ctx_node->staged_bindings,
961 &binding.bi, 0, binding.slot);
962 }
963
964 return 0;
965 }
966
vmw_cmd_surface_copy_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)967 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
968 struct vmw_sw_context *sw_context,
969 SVGA3dCmdHeader *header)
970 {
971 struct vmw_sid_cmd {
972 SVGA3dCmdHeader header;
973 SVGA3dCmdSurfaceCopy body;
974 } *cmd;
975 int ret;
976
977 cmd = container_of(header, struct vmw_sid_cmd, header);
978
979 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
980 user_surface_converter,
981 &cmd->body.src.sid, NULL);
982 if (ret)
983 return ret;
984
985 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
986 user_surface_converter,
987 &cmd->body.dest.sid, NULL);
988 }
989
vmw_cmd_buffer_copy_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)990 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
991 struct vmw_sw_context *sw_context,
992 SVGA3dCmdHeader *header)
993 {
994 struct {
995 SVGA3dCmdHeader header;
996 SVGA3dCmdDXBufferCopy body;
997 } *cmd;
998 int ret;
999
1000 cmd = container_of(header, typeof(*cmd), header);
1001 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1002 user_surface_converter,
1003 &cmd->body.src, NULL);
1004 if (ret != 0)
1005 return ret;
1006
1007 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1008 user_surface_converter,
1009 &cmd->body.dest, NULL);
1010 }
1011
vmw_cmd_pred_copy_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1012 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
1013 struct vmw_sw_context *sw_context,
1014 SVGA3dCmdHeader *header)
1015 {
1016 struct {
1017 SVGA3dCmdHeader header;
1018 SVGA3dCmdDXPredCopyRegion body;
1019 } *cmd;
1020 int ret;
1021
1022 cmd = container_of(header, typeof(*cmd), header);
1023 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1024 user_surface_converter,
1025 &cmd->body.srcSid, NULL);
1026 if (ret != 0)
1027 return ret;
1028
1029 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1030 user_surface_converter,
1031 &cmd->body.dstSid, NULL);
1032 }
1033
vmw_cmd_stretch_blt_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1034 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
1035 struct vmw_sw_context *sw_context,
1036 SVGA3dCmdHeader *header)
1037 {
1038 struct vmw_sid_cmd {
1039 SVGA3dCmdHeader header;
1040 SVGA3dCmdSurfaceStretchBlt body;
1041 } *cmd;
1042 int ret;
1043
1044 cmd = container_of(header, struct vmw_sid_cmd, header);
1045 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1046 user_surface_converter,
1047 &cmd->body.src.sid, NULL);
1048 if (unlikely(ret != 0))
1049 return ret;
1050 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1051 user_surface_converter,
1052 &cmd->body.dest.sid, NULL);
1053 }
1054
vmw_cmd_blt_surf_screen_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1055 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
1056 struct vmw_sw_context *sw_context,
1057 SVGA3dCmdHeader *header)
1058 {
1059 struct vmw_sid_cmd {
1060 SVGA3dCmdHeader header;
1061 SVGA3dCmdBlitSurfaceToScreen body;
1062 } *cmd;
1063
1064 cmd = container_of(header, struct vmw_sid_cmd, header);
1065
1066 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1067 user_surface_converter,
1068 &cmd->body.srcImage.sid, NULL);
1069 }
1070
vmw_cmd_present_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1071 static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1072 struct vmw_sw_context *sw_context,
1073 SVGA3dCmdHeader *header)
1074 {
1075 struct vmw_sid_cmd {
1076 SVGA3dCmdHeader header;
1077 SVGA3dCmdPresent body;
1078 } *cmd;
1079
1080
1081 cmd = container_of(header, struct vmw_sid_cmd, header);
1082
1083 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1084 user_surface_converter, &cmd->body.sid,
1085 NULL);
1086 }
1087
1088 /**
1089 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1090 *
1091 * @dev_priv: The device private structure.
1092 * @new_query_bo: The new buffer holding query results.
1093 * @sw_context: The software context used for this command submission.
1094 *
1095 * This function checks whether @new_query_bo is suitable for holding
1096 * query results, and if another buffer currently is pinned for query
1097 * results. If so, the function prepares the state of @sw_context for
1098 * switching pinned buffers after successful submission of the current
1099 * command batch.
1100 */
vmw_query_bo_switch_prepare(struct vmw_private * dev_priv,struct vmw_dma_buffer * new_query_bo,struct vmw_sw_context * sw_context)1101 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1102 struct vmw_dma_buffer *new_query_bo,
1103 struct vmw_sw_context *sw_context)
1104 {
1105 struct vmw_res_cache_entry *ctx_entry =
1106 &sw_context->res_cache[vmw_res_context];
1107 int ret;
1108
1109 BUG_ON(!ctx_entry->valid);
1110 sw_context->last_query_ctx = ctx_entry->res;
1111
1112 if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1113
1114 if (unlikely(new_query_bo->base.num_pages > 4)) {
1115 DRM_ERROR("Query buffer too large.\n");
1116 return -EINVAL;
1117 }
1118
1119 if (unlikely(sw_context->cur_query_bo != NULL)) {
1120 sw_context->needs_post_query_barrier = true;
1121 ret = vmw_bo_to_validate_list(sw_context,
1122 sw_context->cur_query_bo,
1123 dev_priv->has_mob, NULL);
1124 if (unlikely(ret != 0))
1125 return ret;
1126 }
1127 sw_context->cur_query_bo = new_query_bo;
1128
1129 ret = vmw_bo_to_validate_list(sw_context,
1130 dev_priv->dummy_query_bo,
1131 dev_priv->has_mob, NULL);
1132 if (unlikely(ret != 0))
1133 return ret;
1134
1135 }
1136
1137 return 0;
1138 }
1139
1140
1141 /**
1142 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1143 *
1144 * @dev_priv: The device private structure.
1145 * @sw_context: The software context used for this command submission batch.
1146 *
1147 * This function will check if we're switching query buffers, and will then,
1148 * issue a dummy occlusion query wait used as a query barrier. When the fence
1149 * object following that query wait has signaled, we are sure that all
1150 * preceding queries have finished, and the old query buffer can be unpinned.
1151 * However, since both the new query buffer and the old one are fenced with
1152 * that fence, we can do an asynchronus unpin now, and be sure that the
1153 * old query buffer won't be moved until the fence has signaled.
1154 *
1155 * As mentioned above, both the new - and old query buffers need to be fenced
1156 * using a sequence emitted *after* calling this function.
1157 */
vmw_query_bo_switch_commit(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context)1158 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1159 struct vmw_sw_context *sw_context)
1160 {
1161 /*
1162 * The validate list should still hold references to all
1163 * contexts here.
1164 */
1165
1166 if (sw_context->needs_post_query_barrier) {
1167 struct vmw_res_cache_entry *ctx_entry =
1168 &sw_context->res_cache[vmw_res_context];
1169 struct vmw_resource *ctx;
1170 int ret;
1171
1172 BUG_ON(!ctx_entry->valid);
1173 ctx = ctx_entry->res;
1174
1175 ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1176
1177 if (unlikely(ret != 0))
1178 DRM_ERROR("Out of fifo space for dummy query.\n");
1179 }
1180
1181 if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1182 if (dev_priv->pinned_bo) {
1183 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1184 vmw_dmabuf_unreference(&dev_priv->pinned_bo);
1185 }
1186
1187 if (!sw_context->needs_post_query_barrier) {
1188 vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1189
1190 /*
1191 * We pin also the dummy_query_bo buffer so that we
1192 * don't need to validate it when emitting
1193 * dummy queries in context destroy paths.
1194 */
1195
1196 if (!dev_priv->dummy_query_bo_pinned) {
1197 vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1198 true);
1199 dev_priv->dummy_query_bo_pinned = true;
1200 }
1201
1202 BUG_ON(sw_context->last_query_ctx == NULL);
1203 dev_priv->query_cid = sw_context->last_query_ctx->id;
1204 dev_priv->query_cid_valid = true;
1205 dev_priv->pinned_bo =
1206 vmw_dmabuf_reference(sw_context->cur_query_bo);
1207 }
1208 }
1209 }
1210
1211 /**
1212 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
1213 * handle to a MOB id.
1214 *
1215 * @dev_priv: Pointer to a device private structure.
1216 * @sw_context: The software context used for this command batch validation.
1217 * @id: Pointer to the user-space handle to be translated.
1218 * @vmw_bo_p: Points to a location that, on successful return will carry
1219 * a reference-counted pointer to the DMA buffer identified by the
1220 * user-space handle in @id.
1221 *
1222 * This function saves information needed to translate a user-space buffer
1223 * handle to a MOB id. The translation does not take place immediately, but
1224 * during a call to vmw_apply_relocations(). This function builds a relocation
1225 * list and a list of buffers to validate. The former needs to be freed using
1226 * either vmw_apply_relocations() or vmw_free_relocations(). The latter
1227 * needs to be freed using vmw_clear_validations.
1228 */
vmw_translate_mob_ptr(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGAMobId * id,struct vmw_dma_buffer ** vmw_bo_p)1229 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1230 struct vmw_sw_context *sw_context,
1231 SVGAMobId *id,
1232 struct vmw_dma_buffer **vmw_bo_p)
1233 {
1234 struct vmw_dma_buffer *vmw_bo = NULL;
1235 uint32_t handle = *id;
1236 struct vmw_relocation *reloc;
1237 int ret;
1238
1239 ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1240 NULL);
1241 if (unlikely(ret != 0)) {
1242 DRM_ERROR("Could not find or use MOB buffer.\n");
1243 ret = -EINVAL;
1244 goto out_no_reloc;
1245 }
1246
1247 if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1248 DRM_ERROR("Max number relocations per submission"
1249 " exceeded\n");
1250 ret = -EINVAL;
1251 goto out_no_reloc;
1252 }
1253
1254 reloc = &sw_context->relocs[sw_context->cur_reloc++];
1255 reloc->mob_loc = id;
1256 reloc->location = NULL;
1257
1258 ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index);
1259 if (unlikely(ret != 0))
1260 goto out_no_reloc;
1261
1262 *vmw_bo_p = vmw_bo;
1263 return 0;
1264
1265 out_no_reloc:
1266 vmw_dmabuf_unreference(&vmw_bo);
1267 *vmw_bo_p = NULL;
1268 return ret;
1269 }
1270
1271 /**
1272 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
1273 * handle to a valid SVGAGuestPtr
1274 *
1275 * @dev_priv: Pointer to a device private structure.
1276 * @sw_context: The software context used for this command batch validation.
1277 * @ptr: Pointer to the user-space handle to be translated.
1278 * @vmw_bo_p: Points to a location that, on successful return will carry
1279 * a reference-counted pointer to the DMA buffer identified by the
1280 * user-space handle in @id.
1281 *
1282 * This function saves information needed to translate a user-space buffer
1283 * handle to a valid SVGAGuestPtr. The translation does not take place
1284 * immediately, but during a call to vmw_apply_relocations().
1285 * This function builds a relocation list and a list of buffers to validate.
1286 * The former needs to be freed using either vmw_apply_relocations() or
1287 * vmw_free_relocations(). The latter needs to be freed using
1288 * vmw_clear_validations.
1289 */
vmw_translate_guest_ptr(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGAGuestPtr * ptr,struct vmw_dma_buffer ** vmw_bo_p)1290 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1291 struct vmw_sw_context *sw_context,
1292 SVGAGuestPtr *ptr,
1293 struct vmw_dma_buffer **vmw_bo_p)
1294 {
1295 struct vmw_dma_buffer *vmw_bo = NULL;
1296 uint32_t handle = ptr->gmrId;
1297 struct vmw_relocation *reloc;
1298 int ret;
1299
1300 ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1301 NULL);
1302 if (unlikely(ret != 0)) {
1303 DRM_ERROR("Could not find or use GMR region.\n");
1304 ret = -EINVAL;
1305 goto out_no_reloc;
1306 }
1307
1308 if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1309 DRM_ERROR("Max number relocations per submission"
1310 " exceeded\n");
1311 ret = -EINVAL;
1312 goto out_no_reloc;
1313 }
1314
1315 reloc = &sw_context->relocs[sw_context->cur_reloc++];
1316 reloc->location = ptr;
1317
1318 ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index);
1319 if (unlikely(ret != 0))
1320 goto out_no_reloc;
1321
1322 *vmw_bo_p = vmw_bo;
1323 return 0;
1324
1325 out_no_reloc:
1326 vmw_dmabuf_unreference(&vmw_bo);
1327 *vmw_bo_p = NULL;
1328 return ret;
1329 }
1330
1331
1332
1333 /**
1334 * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command.
1335 *
1336 * @dev_priv: Pointer to a device private struct.
1337 * @sw_context: The software context used for this command submission.
1338 * @header: Pointer to the command header in the command stream.
1339 *
1340 * This function adds the new query into the query COTABLE
1341 */
vmw_cmd_dx_define_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1342 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1343 struct vmw_sw_context *sw_context,
1344 SVGA3dCmdHeader *header)
1345 {
1346 struct vmw_dx_define_query_cmd {
1347 SVGA3dCmdHeader header;
1348 SVGA3dCmdDXDefineQuery q;
1349 } *cmd;
1350
1351 int ret;
1352 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
1353 struct vmw_resource *cotable_res;
1354
1355
1356 if (ctx_node == NULL) {
1357 DRM_ERROR("DX Context not set for query.\n");
1358 return -EINVAL;
1359 }
1360
1361 cmd = container_of(header, struct vmw_dx_define_query_cmd, header);
1362
1363 if (cmd->q.type < SVGA3D_QUERYTYPE_MIN ||
1364 cmd->q.type >= SVGA3D_QUERYTYPE_MAX)
1365 return -EINVAL;
1366
1367 cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY);
1368 ret = vmw_cotable_notify(cotable_res, cmd->q.queryId);
1369 vmw_resource_unreference(&cotable_res);
1370
1371 return ret;
1372 }
1373
1374
1375
1376 /**
1377 * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command.
1378 *
1379 * @dev_priv: Pointer to a device private struct.
1380 * @sw_context: The software context used for this command submission.
1381 * @header: Pointer to the command header in the command stream.
1382 *
1383 * The query bind operation will eventually associate the query ID
1384 * with its backing MOB. In this function, we take the user mode
1385 * MOB ID and use vmw_translate_mob_ptr() to translate it to its
1386 * kernel mode equivalent.
1387 */
vmw_cmd_dx_bind_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1388 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1389 struct vmw_sw_context *sw_context,
1390 SVGA3dCmdHeader *header)
1391 {
1392 struct vmw_dx_bind_query_cmd {
1393 SVGA3dCmdHeader header;
1394 SVGA3dCmdDXBindQuery q;
1395 } *cmd;
1396
1397 struct vmw_dma_buffer *vmw_bo;
1398 int ret;
1399
1400
1401 cmd = container_of(header, struct vmw_dx_bind_query_cmd, header);
1402
1403 /*
1404 * Look up the buffer pointed to by q.mobid, put it on the relocation
1405 * list so its kernel mode MOB ID can be filled in later
1406 */
1407 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid,
1408 &vmw_bo);
1409
1410 if (ret != 0)
1411 return ret;
1412
1413 sw_context->dx_query_mob = vmw_bo;
1414 sw_context->dx_query_ctx = sw_context->dx_ctx_node->res;
1415
1416 vmw_dmabuf_unreference(&vmw_bo);
1417
1418 return ret;
1419 }
1420
1421
1422
1423 /**
1424 * vmw_cmd_begin_gb_query - validate a SVGA_3D_CMD_BEGIN_GB_QUERY command.
1425 *
1426 * @dev_priv: Pointer to a device private struct.
1427 * @sw_context: The software context used for this command submission.
1428 * @header: Pointer to the command header in the command stream.
1429 */
vmw_cmd_begin_gb_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1430 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1431 struct vmw_sw_context *sw_context,
1432 SVGA3dCmdHeader *header)
1433 {
1434 struct vmw_begin_gb_query_cmd {
1435 SVGA3dCmdHeader header;
1436 SVGA3dCmdBeginGBQuery q;
1437 } *cmd;
1438
1439 cmd = container_of(header, struct vmw_begin_gb_query_cmd,
1440 header);
1441
1442 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1443 user_context_converter, &cmd->q.cid,
1444 NULL);
1445 }
1446
1447 /**
1448 * vmw_cmd_begin_query - validate a SVGA_3D_CMD_BEGIN_QUERY command.
1449 *
1450 * @dev_priv: Pointer to a device private struct.
1451 * @sw_context: The software context used for this command submission.
1452 * @header: Pointer to the command header in the command stream.
1453 */
vmw_cmd_begin_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1454 static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1455 struct vmw_sw_context *sw_context,
1456 SVGA3dCmdHeader *header)
1457 {
1458 struct vmw_begin_query_cmd {
1459 SVGA3dCmdHeader header;
1460 SVGA3dCmdBeginQuery q;
1461 } *cmd;
1462
1463 cmd = container_of(header, struct vmw_begin_query_cmd,
1464 header);
1465
1466 if (unlikely(dev_priv->has_mob)) {
1467 struct {
1468 SVGA3dCmdHeader header;
1469 SVGA3dCmdBeginGBQuery q;
1470 } gb_cmd;
1471
1472 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1473
1474 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1475 gb_cmd.header.size = cmd->header.size;
1476 gb_cmd.q.cid = cmd->q.cid;
1477 gb_cmd.q.type = cmd->q.type;
1478
1479 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1480 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1481 }
1482
1483 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1484 user_context_converter, &cmd->q.cid,
1485 NULL);
1486 }
1487
1488 /**
1489 * vmw_cmd_end_gb_query - validate a SVGA_3D_CMD_END_GB_QUERY command.
1490 *
1491 * @dev_priv: Pointer to a device private struct.
1492 * @sw_context: The software context used for this command submission.
1493 * @header: Pointer to the command header in the command stream.
1494 */
vmw_cmd_end_gb_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1495 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1496 struct vmw_sw_context *sw_context,
1497 SVGA3dCmdHeader *header)
1498 {
1499 struct vmw_dma_buffer *vmw_bo;
1500 struct vmw_query_cmd {
1501 SVGA3dCmdHeader header;
1502 SVGA3dCmdEndGBQuery q;
1503 } *cmd;
1504 int ret;
1505
1506 cmd = container_of(header, struct vmw_query_cmd, header);
1507 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1508 if (unlikely(ret != 0))
1509 return ret;
1510
1511 ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1512 &cmd->q.mobid,
1513 &vmw_bo);
1514 if (unlikely(ret != 0))
1515 return ret;
1516
1517 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1518
1519 vmw_dmabuf_unreference(&vmw_bo);
1520 return ret;
1521 }
1522
1523 /**
1524 * vmw_cmd_end_query - validate a SVGA_3D_CMD_END_QUERY command.
1525 *
1526 * @dev_priv: Pointer to a device private struct.
1527 * @sw_context: The software context used for this command submission.
1528 * @header: Pointer to the command header in the command stream.
1529 */
vmw_cmd_end_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1530 static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1531 struct vmw_sw_context *sw_context,
1532 SVGA3dCmdHeader *header)
1533 {
1534 struct vmw_dma_buffer *vmw_bo;
1535 struct vmw_query_cmd {
1536 SVGA3dCmdHeader header;
1537 SVGA3dCmdEndQuery q;
1538 } *cmd;
1539 int ret;
1540
1541 cmd = container_of(header, struct vmw_query_cmd, header);
1542 if (dev_priv->has_mob) {
1543 struct {
1544 SVGA3dCmdHeader header;
1545 SVGA3dCmdEndGBQuery q;
1546 } gb_cmd;
1547
1548 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1549
1550 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1551 gb_cmd.header.size = cmd->header.size;
1552 gb_cmd.q.cid = cmd->q.cid;
1553 gb_cmd.q.type = cmd->q.type;
1554 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1555 gb_cmd.q.offset = cmd->q.guestResult.offset;
1556
1557 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1558 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1559 }
1560
1561 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1562 if (unlikely(ret != 0))
1563 return ret;
1564
1565 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1566 &cmd->q.guestResult,
1567 &vmw_bo);
1568 if (unlikely(ret != 0))
1569 return ret;
1570
1571 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1572
1573 vmw_dmabuf_unreference(&vmw_bo);
1574 return ret;
1575 }
1576
1577 /**
1578 * vmw_cmd_wait_gb_query - validate a SVGA_3D_CMD_WAIT_GB_QUERY command.
1579 *
1580 * @dev_priv: Pointer to a device private struct.
1581 * @sw_context: The software context used for this command submission.
1582 * @header: Pointer to the command header in the command stream.
1583 */
vmw_cmd_wait_gb_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1584 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1585 struct vmw_sw_context *sw_context,
1586 SVGA3dCmdHeader *header)
1587 {
1588 struct vmw_dma_buffer *vmw_bo;
1589 struct vmw_query_cmd {
1590 SVGA3dCmdHeader header;
1591 SVGA3dCmdWaitForGBQuery q;
1592 } *cmd;
1593 int ret;
1594
1595 cmd = container_of(header, struct vmw_query_cmd, header);
1596 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1597 if (unlikely(ret != 0))
1598 return ret;
1599
1600 ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1601 &cmd->q.mobid,
1602 &vmw_bo);
1603 if (unlikely(ret != 0))
1604 return ret;
1605
1606 vmw_dmabuf_unreference(&vmw_bo);
1607 return 0;
1608 }
1609
1610 /**
1611 * vmw_cmd_wait_query - validate a SVGA_3D_CMD_WAIT_QUERY command.
1612 *
1613 * @dev_priv: Pointer to a device private struct.
1614 * @sw_context: The software context used for this command submission.
1615 * @header: Pointer to the command header in the command stream.
1616 */
vmw_cmd_wait_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1617 static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1618 struct vmw_sw_context *sw_context,
1619 SVGA3dCmdHeader *header)
1620 {
1621 struct vmw_dma_buffer *vmw_bo;
1622 struct vmw_query_cmd {
1623 SVGA3dCmdHeader header;
1624 SVGA3dCmdWaitForQuery q;
1625 } *cmd;
1626 int ret;
1627
1628 cmd = container_of(header, struct vmw_query_cmd, header);
1629 if (dev_priv->has_mob) {
1630 struct {
1631 SVGA3dCmdHeader header;
1632 SVGA3dCmdWaitForGBQuery q;
1633 } gb_cmd;
1634
1635 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1636
1637 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1638 gb_cmd.header.size = cmd->header.size;
1639 gb_cmd.q.cid = cmd->q.cid;
1640 gb_cmd.q.type = cmd->q.type;
1641 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1642 gb_cmd.q.offset = cmd->q.guestResult.offset;
1643
1644 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1645 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1646 }
1647
1648 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1649 if (unlikely(ret != 0))
1650 return ret;
1651
1652 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1653 &cmd->q.guestResult,
1654 &vmw_bo);
1655 if (unlikely(ret != 0))
1656 return ret;
1657
1658 vmw_dmabuf_unreference(&vmw_bo);
1659 return 0;
1660 }
1661
vmw_cmd_dma(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1662 static int vmw_cmd_dma(struct vmw_private *dev_priv,
1663 struct vmw_sw_context *sw_context,
1664 SVGA3dCmdHeader *header)
1665 {
1666 struct vmw_dma_buffer *vmw_bo = NULL;
1667 struct vmw_surface *srf = NULL;
1668 struct vmw_dma_cmd {
1669 SVGA3dCmdHeader header;
1670 SVGA3dCmdSurfaceDMA dma;
1671 } *cmd;
1672 int ret;
1673 SVGA3dCmdSurfaceDMASuffix *suffix;
1674 uint32_t bo_size;
1675
1676 cmd = container_of(header, struct vmw_dma_cmd, header);
1677 suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma +
1678 header->size - sizeof(*suffix));
1679
1680 /* Make sure device and verifier stays in sync. */
1681 if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1682 DRM_ERROR("Invalid DMA suffix size.\n");
1683 return -EINVAL;
1684 }
1685
1686 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1687 &cmd->dma.guest.ptr,
1688 &vmw_bo);
1689 if (unlikely(ret != 0))
1690 return ret;
1691
1692 /* Make sure DMA doesn't cross BO boundaries. */
1693 bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1694 if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) {
1695 DRM_ERROR("Invalid DMA offset.\n");
1696 return -EINVAL;
1697 }
1698
1699 bo_size -= cmd->dma.guest.ptr.offset;
1700 if (unlikely(suffix->maximumOffset > bo_size))
1701 suffix->maximumOffset = bo_size;
1702
1703 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1704 user_surface_converter, &cmd->dma.host.sid,
1705 NULL);
1706 if (unlikely(ret != 0)) {
1707 if (unlikely(ret != -ERESTARTSYS))
1708 DRM_ERROR("could not find surface for DMA.\n");
1709 goto out_no_surface;
1710 }
1711
1712 srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1713
1714 vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
1715 header);
1716
1717 out_no_surface:
1718 vmw_dmabuf_unreference(&vmw_bo);
1719 return ret;
1720 }
1721
vmw_cmd_draw(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1722 static int vmw_cmd_draw(struct vmw_private *dev_priv,
1723 struct vmw_sw_context *sw_context,
1724 SVGA3dCmdHeader *header)
1725 {
1726 struct vmw_draw_cmd {
1727 SVGA3dCmdHeader header;
1728 SVGA3dCmdDrawPrimitives body;
1729 } *cmd;
1730 SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1731 (unsigned long)header + sizeof(*cmd));
1732 SVGA3dPrimitiveRange *range;
1733 uint32_t i;
1734 uint32_t maxnum;
1735 int ret;
1736
1737 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1738 if (unlikely(ret != 0))
1739 return ret;
1740
1741 cmd = container_of(header, struct vmw_draw_cmd, header);
1742 maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1743
1744 if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1745 DRM_ERROR("Illegal number of vertex declarations.\n");
1746 return -EINVAL;
1747 }
1748
1749 for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1750 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1751 user_surface_converter,
1752 &decl->array.surfaceId, NULL);
1753 if (unlikely(ret != 0))
1754 return ret;
1755 }
1756
1757 maxnum = (header->size - sizeof(cmd->body) -
1758 cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1759 if (unlikely(cmd->body.numRanges > maxnum)) {
1760 DRM_ERROR("Illegal number of index ranges.\n");
1761 return -EINVAL;
1762 }
1763
1764 range = (SVGA3dPrimitiveRange *) decl;
1765 for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1766 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1767 user_surface_converter,
1768 &range->indexArray.surfaceId, NULL);
1769 if (unlikely(ret != 0))
1770 return ret;
1771 }
1772 return 0;
1773 }
1774
1775
vmw_cmd_tex_state(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1776 static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1777 struct vmw_sw_context *sw_context,
1778 SVGA3dCmdHeader *header)
1779 {
1780 struct vmw_tex_state_cmd {
1781 SVGA3dCmdHeader header;
1782 SVGA3dCmdSetTextureState state;
1783 } *cmd;
1784
1785 SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1786 ((unsigned long) header + header->size + sizeof(header));
1787 SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1788 ((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
1789 struct vmw_resource_val_node *ctx_node;
1790 struct vmw_resource_val_node *res_node;
1791 int ret;
1792
1793 cmd = container_of(header, struct vmw_tex_state_cmd,
1794 header);
1795
1796 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1797 user_context_converter, &cmd->state.cid,
1798 &ctx_node);
1799 if (unlikely(ret != 0))
1800 return ret;
1801
1802 for (; cur_state < last_state; ++cur_state) {
1803 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1804 continue;
1805
1806 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1807 DRM_ERROR("Illegal texture/sampler unit %u.\n",
1808 (unsigned) cur_state->stage);
1809 return -EINVAL;
1810 }
1811
1812 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1813 user_surface_converter,
1814 &cur_state->value, &res_node);
1815 if (unlikely(ret != 0))
1816 return ret;
1817
1818 if (dev_priv->has_mob) {
1819 struct vmw_ctx_bindinfo_tex binding;
1820
1821 binding.bi.ctx = ctx_node->res;
1822 binding.bi.res = res_node ? res_node->res : NULL;
1823 binding.bi.bt = vmw_ctx_binding_tex;
1824 binding.texture_stage = cur_state->stage;
1825 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
1826 0, binding.texture_stage);
1827 }
1828 }
1829
1830 return 0;
1831 }
1832
vmw_cmd_check_define_gmrfb(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,void * buf)1833 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1834 struct vmw_sw_context *sw_context,
1835 void *buf)
1836 {
1837 struct vmw_dma_buffer *vmw_bo;
1838 int ret;
1839
1840 struct {
1841 uint32_t header;
1842 SVGAFifoCmdDefineGMRFB body;
1843 } *cmd = buf;
1844
1845 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1846 &cmd->body.ptr,
1847 &vmw_bo);
1848 if (unlikely(ret != 0))
1849 return ret;
1850
1851 vmw_dmabuf_unreference(&vmw_bo);
1852
1853 return ret;
1854 }
1855
1856
1857 /**
1858 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1859 * switching
1860 *
1861 * @dev_priv: Pointer to a device private struct.
1862 * @sw_context: The software context being used for this batch.
1863 * @val_node: The validation node representing the resource.
1864 * @buf_id: Pointer to the user-space backup buffer handle in the command
1865 * stream.
1866 * @backup_offset: Offset of backup into MOB.
1867 *
1868 * This function prepares for registering a switch of backup buffers
1869 * in the resource metadata just prior to unreserving. It's basically a wrapper
1870 * around vmw_cmd_res_switch_backup with a different interface.
1871 */
vmw_cmd_res_switch_backup(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,struct vmw_resource_val_node * val_node,uint32_t * buf_id,unsigned long backup_offset)1872 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1873 struct vmw_sw_context *sw_context,
1874 struct vmw_resource_val_node *val_node,
1875 uint32_t *buf_id,
1876 unsigned long backup_offset)
1877 {
1878 struct vmw_dma_buffer *dma_buf;
1879 int ret;
1880
1881 ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
1882 if (ret)
1883 return ret;
1884
1885 val_node->switching_backup = true;
1886 if (val_node->first_usage)
1887 val_node->no_buffer_needed = true;
1888
1889 vmw_dmabuf_unreference(&val_node->new_backup);
1890 val_node->new_backup = dma_buf;
1891 val_node->new_backup_offset = backup_offset;
1892
1893 return 0;
1894 }
1895
1896
1897 /**
1898 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1899 *
1900 * @dev_priv: Pointer to a device private struct.
1901 * @sw_context: The software context being used for this batch.
1902 * @res_type: The resource type.
1903 * @converter: Information about user-space binding for this resource type.
1904 * @res_id: Pointer to the user-space resource handle in the command stream.
1905 * @buf_id: Pointer to the user-space backup buffer handle in the command
1906 * stream.
1907 * @backup_offset: Offset of backup into MOB.
1908 *
1909 * This function prepares for registering a switch of backup buffers
1910 * in the resource metadata just prior to unreserving. It's basically a wrapper
1911 * around vmw_cmd_res_switch_backup with a different interface.
1912 */
vmw_cmd_switch_backup(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,enum vmw_res_type res_type,const struct vmw_user_resource_conv * converter,uint32_t * res_id,uint32_t * buf_id,unsigned long backup_offset)1913 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1914 struct vmw_sw_context *sw_context,
1915 enum vmw_res_type res_type,
1916 const struct vmw_user_resource_conv
1917 *converter,
1918 uint32_t *res_id,
1919 uint32_t *buf_id,
1920 unsigned long backup_offset)
1921 {
1922 struct vmw_resource_val_node *val_node;
1923 int ret;
1924
1925 ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1926 converter, res_id, &val_node);
1927 if (ret)
1928 return ret;
1929
1930 return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node,
1931 buf_id, backup_offset);
1932 }
1933
1934 /**
1935 * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
1936 * command
1937 *
1938 * @dev_priv: Pointer to a device private struct.
1939 * @sw_context: The software context being used for this batch.
1940 * @header: Pointer to the command header in the command stream.
1941 */
vmw_cmd_bind_gb_surface(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1942 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1943 struct vmw_sw_context *sw_context,
1944 SVGA3dCmdHeader *header)
1945 {
1946 struct vmw_bind_gb_surface_cmd {
1947 SVGA3dCmdHeader header;
1948 SVGA3dCmdBindGBSurface body;
1949 } *cmd;
1950
1951 cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);
1952
1953 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1954 user_surface_converter,
1955 &cmd->body.sid, &cmd->body.mobid,
1956 0);
1957 }
1958
1959 /**
1960 * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
1961 * command
1962 *
1963 * @dev_priv: Pointer to a device private struct.
1964 * @sw_context: The software context being used for this batch.
1965 * @header: Pointer to the command header in the command stream.
1966 */
vmw_cmd_update_gb_image(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1967 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1968 struct vmw_sw_context *sw_context,
1969 SVGA3dCmdHeader *header)
1970 {
1971 struct vmw_gb_surface_cmd {
1972 SVGA3dCmdHeader header;
1973 SVGA3dCmdUpdateGBImage body;
1974 } *cmd;
1975
1976 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1977
1978 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1979 user_surface_converter,
1980 &cmd->body.image.sid, NULL);
1981 }
1982
1983 /**
1984 * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
1985 * command
1986 *
1987 * @dev_priv: Pointer to a device private struct.
1988 * @sw_context: The software context being used for this batch.
1989 * @header: Pointer to the command header in the command stream.
1990 */
vmw_cmd_update_gb_surface(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1991 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1992 struct vmw_sw_context *sw_context,
1993 SVGA3dCmdHeader *header)
1994 {
1995 struct vmw_gb_surface_cmd {
1996 SVGA3dCmdHeader header;
1997 SVGA3dCmdUpdateGBSurface body;
1998 } *cmd;
1999
2000 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2001
2002 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2003 user_surface_converter,
2004 &cmd->body.sid, NULL);
2005 }
2006
2007 /**
2008 * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
2009 * command
2010 *
2011 * @dev_priv: Pointer to a device private struct.
2012 * @sw_context: The software context being used for this batch.
2013 * @header: Pointer to the command header in the command stream.
2014 */
vmw_cmd_readback_gb_image(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2015 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
2016 struct vmw_sw_context *sw_context,
2017 SVGA3dCmdHeader *header)
2018 {
2019 struct vmw_gb_surface_cmd {
2020 SVGA3dCmdHeader header;
2021 SVGA3dCmdReadbackGBImage body;
2022 } *cmd;
2023
2024 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2025
2026 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2027 user_surface_converter,
2028 &cmd->body.image.sid, NULL);
2029 }
2030
2031 /**
2032 * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
2033 * command
2034 *
2035 * @dev_priv: Pointer to a device private struct.
2036 * @sw_context: The software context being used for this batch.
2037 * @header: Pointer to the command header in the command stream.
2038 */
vmw_cmd_readback_gb_surface(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2039 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
2040 struct vmw_sw_context *sw_context,
2041 SVGA3dCmdHeader *header)
2042 {
2043 struct vmw_gb_surface_cmd {
2044 SVGA3dCmdHeader header;
2045 SVGA3dCmdReadbackGBSurface body;
2046 } *cmd;
2047
2048 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2049
2050 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2051 user_surface_converter,
2052 &cmd->body.sid, NULL);
2053 }
2054
2055 /**
2056 * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
2057 * command
2058 *
2059 * @dev_priv: Pointer to a device private struct.
2060 * @sw_context: The software context being used for this batch.
2061 * @header: Pointer to the command header in the command stream.
2062 */
vmw_cmd_invalidate_gb_image(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2063 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
2064 struct vmw_sw_context *sw_context,
2065 SVGA3dCmdHeader *header)
2066 {
2067 struct vmw_gb_surface_cmd {
2068 SVGA3dCmdHeader header;
2069 SVGA3dCmdInvalidateGBImage body;
2070 } *cmd;
2071
2072 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2073
2074 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2075 user_surface_converter,
2076 &cmd->body.image.sid, NULL);
2077 }
2078
2079 /**
2080 * vmw_cmd_invalidate_gb_surface - Validate an
2081 * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
2082 *
2083 * @dev_priv: Pointer to a device private struct.
2084 * @sw_context: The software context being used for this batch.
2085 * @header: Pointer to the command header in the command stream.
2086 */
vmw_cmd_invalidate_gb_surface(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2087 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
2088 struct vmw_sw_context *sw_context,
2089 SVGA3dCmdHeader *header)
2090 {
2091 struct vmw_gb_surface_cmd {
2092 SVGA3dCmdHeader header;
2093 SVGA3dCmdInvalidateGBSurface body;
2094 } *cmd;
2095
2096 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2097
2098 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2099 user_surface_converter,
2100 &cmd->body.sid, NULL);
2101 }
2102
2103
2104 /**
2105 * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
2106 * command
2107 *
2108 * @dev_priv: Pointer to a device private struct.
2109 * @sw_context: The software context being used for this batch.
2110 * @header: Pointer to the command header in the command stream.
2111 */
vmw_cmd_shader_define(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2112 static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
2113 struct vmw_sw_context *sw_context,
2114 SVGA3dCmdHeader *header)
2115 {
2116 struct vmw_shader_define_cmd {
2117 SVGA3dCmdHeader header;
2118 SVGA3dCmdDefineShader body;
2119 } *cmd;
2120 int ret;
2121 size_t size;
2122 struct vmw_resource_val_node *val;
2123
2124 cmd = container_of(header, struct vmw_shader_define_cmd,
2125 header);
2126
2127 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2128 user_context_converter, &cmd->body.cid,
2129 &val);
2130 if (unlikely(ret != 0))
2131 return ret;
2132
2133 if (unlikely(!dev_priv->has_mob))
2134 return 0;
2135
2136 size = cmd->header.size - sizeof(cmd->body);
2137 ret = vmw_compat_shader_add(dev_priv,
2138 vmw_context_res_man(val->res),
2139 cmd->body.shid, cmd + 1,
2140 cmd->body.type, size,
2141 &sw_context->staged_cmd_res);
2142 if (unlikely(ret != 0))
2143 return ret;
2144
2145 return vmw_resource_relocation_add(&sw_context->res_relocations,
2146 NULL, &cmd->header.id -
2147 sw_context->buf_start);
2148
2149 return 0;
2150 }
2151
2152 /**
2153 * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
2154 * command
2155 *
2156 * @dev_priv: Pointer to a device private struct.
2157 * @sw_context: The software context being used for this batch.
2158 * @header: Pointer to the command header in the command stream.
2159 */
vmw_cmd_shader_destroy(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2160 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
2161 struct vmw_sw_context *sw_context,
2162 SVGA3dCmdHeader *header)
2163 {
2164 struct vmw_shader_destroy_cmd {
2165 SVGA3dCmdHeader header;
2166 SVGA3dCmdDestroyShader body;
2167 } *cmd;
2168 int ret;
2169 struct vmw_resource_val_node *val;
2170
2171 cmd = container_of(header, struct vmw_shader_destroy_cmd,
2172 header);
2173
2174 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2175 user_context_converter, &cmd->body.cid,
2176 &val);
2177 if (unlikely(ret != 0))
2178 return ret;
2179
2180 if (unlikely(!dev_priv->has_mob))
2181 return 0;
2182
2183 ret = vmw_shader_remove(vmw_context_res_man(val->res),
2184 cmd->body.shid,
2185 cmd->body.type,
2186 &sw_context->staged_cmd_res);
2187 if (unlikely(ret != 0))
2188 return ret;
2189
2190 return vmw_resource_relocation_add(&sw_context->res_relocations,
2191 NULL, &cmd->header.id -
2192 sw_context->buf_start);
2193
2194 return 0;
2195 }
2196
2197 /**
2198 * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
2199 * command
2200 *
2201 * @dev_priv: Pointer to a device private struct.
2202 * @sw_context: The software context being used for this batch.
2203 * @header: Pointer to the command header in the command stream.
2204 */
vmw_cmd_set_shader(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2205 static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
2206 struct vmw_sw_context *sw_context,
2207 SVGA3dCmdHeader *header)
2208 {
2209 struct vmw_set_shader_cmd {
2210 SVGA3dCmdHeader header;
2211 SVGA3dCmdSetShader body;
2212 } *cmd;
2213 struct vmw_resource_val_node *ctx_node, *res_node = NULL;
2214 struct vmw_ctx_bindinfo_shader binding;
2215 struct vmw_resource *res = NULL;
2216 int ret;
2217
2218 cmd = container_of(header, struct vmw_set_shader_cmd,
2219 header);
2220
2221 if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2222 DRM_ERROR("Illegal shader type %u.\n",
2223 (unsigned) cmd->body.type);
2224 return -EINVAL;
2225 }
2226
2227 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2228 user_context_converter, &cmd->body.cid,
2229 &ctx_node);
2230 if (unlikely(ret != 0))
2231 return ret;
2232
2233 if (!dev_priv->has_mob)
2234 return 0;
2235
2236 if (cmd->body.shid != SVGA3D_INVALID_ID) {
2237 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2238 cmd->body.shid,
2239 cmd->body.type);
2240
2241 if (!IS_ERR(res)) {
2242 ret = vmw_cmd_res_reloc_add(dev_priv, sw_context,
2243 &cmd->body.shid, res,
2244 &res_node);
2245 vmw_resource_unreference(&res);
2246 if (unlikely(ret != 0))
2247 return ret;
2248 }
2249 }
2250
2251 if (!res_node) {
2252 ret = vmw_cmd_res_check(dev_priv, sw_context,
2253 vmw_res_shader,
2254 user_shader_converter,
2255 &cmd->body.shid, &res_node);
2256 if (unlikely(ret != 0))
2257 return ret;
2258 }
2259
2260 binding.bi.ctx = ctx_node->res;
2261 binding.bi.res = res_node ? res_node->res : NULL;
2262 binding.bi.bt = vmw_ctx_binding_shader;
2263 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2264 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2265 binding.shader_slot, 0);
2266 return 0;
2267 }
2268
2269 /**
2270 * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
2271 * command
2272 *
2273 * @dev_priv: Pointer to a device private struct.
2274 * @sw_context: The software context being used for this batch.
2275 * @header: Pointer to the command header in the command stream.
2276 */
vmw_cmd_set_shader_const(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2277 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2278 struct vmw_sw_context *sw_context,
2279 SVGA3dCmdHeader *header)
2280 {
2281 struct vmw_set_shader_const_cmd {
2282 SVGA3dCmdHeader header;
2283 SVGA3dCmdSetShaderConst body;
2284 } *cmd;
2285 int ret;
2286
2287 cmd = container_of(header, struct vmw_set_shader_const_cmd,
2288 header);
2289
2290 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2291 user_context_converter, &cmd->body.cid,
2292 NULL);
2293 if (unlikely(ret != 0))
2294 return ret;
2295
2296 if (dev_priv->has_mob)
2297 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2298
2299 return 0;
2300 }
2301
2302 /**
2303 * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
2304 * command
2305 *
2306 * @dev_priv: Pointer to a device private struct.
2307 * @sw_context: The software context being used for this batch.
2308 * @header: Pointer to the command header in the command stream.
2309 */
vmw_cmd_bind_gb_shader(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2310 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2311 struct vmw_sw_context *sw_context,
2312 SVGA3dCmdHeader *header)
2313 {
2314 struct vmw_bind_gb_shader_cmd {
2315 SVGA3dCmdHeader header;
2316 SVGA3dCmdBindGBShader body;
2317 } *cmd;
2318
2319 cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
2320 header);
2321
2322 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2323 user_shader_converter,
2324 &cmd->body.shid, &cmd->body.mobid,
2325 cmd->body.offsetInBytes);
2326 }
2327
2328 /**
2329 * vmw_cmd_dx_set_single_constant_buffer - Validate an
2330 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2331 *
2332 * @dev_priv: Pointer to a device private struct.
2333 * @sw_context: The software context being used for this batch.
2334 * @header: Pointer to the command header in the command stream.
2335 */
2336 static int
vmw_cmd_dx_set_single_constant_buffer(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2337 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2338 struct vmw_sw_context *sw_context,
2339 SVGA3dCmdHeader *header)
2340 {
2341 struct {
2342 SVGA3dCmdHeader header;
2343 SVGA3dCmdDXSetSingleConstantBuffer body;
2344 } *cmd;
2345 struct vmw_resource_val_node *res_node = NULL;
2346 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2347 struct vmw_ctx_bindinfo_cb binding;
2348 int ret;
2349
2350 if (unlikely(ctx_node == NULL)) {
2351 DRM_ERROR("DX Context not set.\n");
2352 return -EINVAL;
2353 }
2354
2355 cmd = container_of(header, typeof(*cmd), header);
2356 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2357 user_surface_converter,
2358 &cmd->body.sid, &res_node);
2359 if (unlikely(ret != 0))
2360 return ret;
2361
2362 binding.bi.ctx = ctx_node->res;
2363 binding.bi.res = res_node ? res_node->res : NULL;
2364 binding.bi.bt = vmw_ctx_binding_cb;
2365 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2366 binding.offset = cmd->body.offsetInBytes;
2367 binding.size = cmd->body.sizeInBytes;
2368 binding.slot = cmd->body.slot;
2369
2370 if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2371 binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2372 DRM_ERROR("Illegal const buffer shader %u slot %u.\n",
2373 (unsigned) cmd->body.type,
2374 (unsigned) binding.slot);
2375 return -EINVAL;
2376 }
2377
2378 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2379 binding.shader_slot, binding.slot);
2380
2381 return 0;
2382 }
2383
2384 /**
2385 * vmw_cmd_dx_set_shader_res - Validate an
2386 * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command
2387 *
2388 * @dev_priv: Pointer to a device private struct.
2389 * @sw_context: The software context being used for this batch.
2390 * @header: Pointer to the command header in the command stream.
2391 */
vmw_cmd_dx_set_shader_res(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2392 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2393 struct vmw_sw_context *sw_context,
2394 SVGA3dCmdHeader *header)
2395 {
2396 struct {
2397 SVGA3dCmdHeader header;
2398 SVGA3dCmdDXSetShaderResources body;
2399 } *cmd = container_of(header, typeof(*cmd), header);
2400 u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2401 sizeof(SVGA3dShaderResourceViewId);
2402
2403 if ((u64) cmd->body.startView + (u64) num_sr_view >
2404 (u64) SVGA3D_DX_MAX_SRVIEWS ||
2405 cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2406 DRM_ERROR("Invalid shader binding.\n");
2407 return -EINVAL;
2408 }
2409
2410 return vmw_view_bindings_add(sw_context, vmw_view_sr,
2411 vmw_ctx_binding_sr,
2412 cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2413 (void *) &cmd[1], num_sr_view,
2414 cmd->body.startView);
2415 }
2416
2417 /**
2418 * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER
2419 * command
2420 *
2421 * @dev_priv: Pointer to a device private struct.
2422 * @sw_context: The software context being used for this batch.
2423 * @header: Pointer to the command header in the command stream.
2424 */
vmw_cmd_dx_set_shader(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2425 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2426 struct vmw_sw_context *sw_context,
2427 SVGA3dCmdHeader *header)
2428 {
2429 struct {
2430 SVGA3dCmdHeader header;
2431 SVGA3dCmdDXSetShader body;
2432 } *cmd;
2433 struct vmw_resource *res = NULL;
2434 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2435 struct vmw_ctx_bindinfo_shader binding;
2436 int ret = 0;
2437
2438 if (unlikely(ctx_node == NULL)) {
2439 DRM_ERROR("DX Context not set.\n");
2440 return -EINVAL;
2441 }
2442
2443 cmd = container_of(header, typeof(*cmd), header);
2444
2445 if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX ||
2446 cmd->body.type < SVGA3D_SHADERTYPE_MIN) {
2447 DRM_ERROR("Illegal shader type %u.\n",
2448 (unsigned) cmd->body.type);
2449 return -EINVAL;
2450 }
2451
2452 if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2453 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2454 if (IS_ERR(res)) {
2455 DRM_ERROR("Could not find shader for binding.\n");
2456 return PTR_ERR(res);
2457 }
2458
2459 ret = vmw_resource_val_add(sw_context, res, NULL);
2460 if (ret)
2461 goto out_unref;
2462 }
2463
2464 binding.bi.ctx = ctx_node->res;
2465 binding.bi.res = res;
2466 binding.bi.bt = vmw_ctx_binding_dx_shader;
2467 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2468
2469 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2470 binding.shader_slot, 0);
2471 out_unref:
2472 if (res)
2473 vmw_resource_unreference(&res);
2474
2475 return ret;
2476 }
2477
2478 /**
2479 * vmw_cmd_dx_set_vertex_buffers - Validates an
2480 * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command
2481 *
2482 * @dev_priv: Pointer to a device private struct.
2483 * @sw_context: The software context being used for this batch.
2484 * @header: Pointer to the command header in the command stream.
2485 */
vmw_cmd_dx_set_vertex_buffers(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2486 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2487 struct vmw_sw_context *sw_context,
2488 SVGA3dCmdHeader *header)
2489 {
2490 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2491 struct vmw_ctx_bindinfo_vb binding;
2492 struct vmw_resource_val_node *res_node;
2493 struct {
2494 SVGA3dCmdHeader header;
2495 SVGA3dCmdDXSetVertexBuffers body;
2496 SVGA3dVertexBuffer buf[];
2497 } *cmd;
2498 int i, ret, num;
2499
2500 if (unlikely(ctx_node == NULL)) {
2501 DRM_ERROR("DX Context not set.\n");
2502 return -EINVAL;
2503 }
2504
2505 cmd = container_of(header, typeof(*cmd), header);
2506 num = (cmd->header.size - sizeof(cmd->body)) /
2507 sizeof(SVGA3dVertexBuffer);
2508 if ((u64)num + (u64)cmd->body.startBuffer >
2509 (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2510 DRM_ERROR("Invalid number of vertex buffers.\n");
2511 return -EINVAL;
2512 }
2513
2514 for (i = 0; i < num; i++) {
2515 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2516 user_surface_converter,
2517 &cmd->buf[i].sid, &res_node);
2518 if (unlikely(ret != 0))
2519 return ret;
2520
2521 binding.bi.ctx = ctx_node->res;
2522 binding.bi.bt = vmw_ctx_binding_vb;
2523 binding.bi.res = ((res_node) ? res_node->res : NULL);
2524 binding.offset = cmd->buf[i].offset;
2525 binding.stride = cmd->buf[i].stride;
2526 binding.slot = i + cmd->body.startBuffer;
2527
2528 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2529 0, binding.slot);
2530 }
2531
2532 return 0;
2533 }
2534
2535 /**
2536 * vmw_cmd_dx_ia_set_vertex_buffers - Validate an
2537 * SVGA_3D_CMD_DX_IA_SET_VERTEX_BUFFERS command.
2538 *
2539 * @dev_priv: Pointer to a device private struct.
2540 * @sw_context: The software context being used for this batch.
2541 * @header: Pointer to the command header in the command stream.
2542 */
vmw_cmd_dx_set_index_buffer(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2543 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2544 struct vmw_sw_context *sw_context,
2545 SVGA3dCmdHeader *header)
2546 {
2547 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2548 struct vmw_ctx_bindinfo_ib binding;
2549 struct vmw_resource_val_node *res_node;
2550 struct {
2551 SVGA3dCmdHeader header;
2552 SVGA3dCmdDXSetIndexBuffer body;
2553 } *cmd;
2554 int ret;
2555
2556 if (unlikely(ctx_node == NULL)) {
2557 DRM_ERROR("DX Context not set.\n");
2558 return -EINVAL;
2559 }
2560
2561 cmd = container_of(header, typeof(*cmd), header);
2562 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2563 user_surface_converter,
2564 &cmd->body.sid, &res_node);
2565 if (unlikely(ret != 0))
2566 return ret;
2567
2568 binding.bi.ctx = ctx_node->res;
2569 binding.bi.res = ((res_node) ? res_node->res : NULL);
2570 binding.bi.bt = vmw_ctx_binding_ib;
2571 binding.offset = cmd->body.offset;
2572 binding.format = cmd->body.format;
2573
2574 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0);
2575
2576 return 0;
2577 }
2578
2579 /**
2580 * vmw_cmd_dx_set_rendertarget - Validate an
2581 * SVGA_3D_CMD_DX_SET_RENDERTARGETS command
2582 *
2583 * @dev_priv: Pointer to a device private struct.
2584 * @sw_context: The software context being used for this batch.
2585 * @header: Pointer to the command header in the command stream.
2586 */
vmw_cmd_dx_set_rendertargets(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2587 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2588 struct vmw_sw_context *sw_context,
2589 SVGA3dCmdHeader *header)
2590 {
2591 struct {
2592 SVGA3dCmdHeader header;
2593 SVGA3dCmdDXSetRenderTargets body;
2594 } *cmd = container_of(header, typeof(*cmd), header);
2595 int ret;
2596 u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2597 sizeof(SVGA3dRenderTargetViewId);
2598
2599 if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2600 DRM_ERROR("Invalid DX Rendertarget binding.\n");
2601 return -EINVAL;
2602 }
2603
2604 ret = vmw_view_bindings_add(sw_context, vmw_view_ds,
2605 vmw_ctx_binding_ds, 0,
2606 &cmd->body.depthStencilViewId, 1, 0);
2607 if (ret)
2608 return ret;
2609
2610 return vmw_view_bindings_add(sw_context, vmw_view_rt,
2611 vmw_ctx_binding_dx_rt, 0,
2612 (void *)&cmd[1], num_rt_view, 0);
2613 }
2614
2615 /**
2616 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2617 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2618 *
2619 * @dev_priv: Pointer to a device private struct.
2620 * @sw_context: The software context being used for this batch.
2621 * @header: Pointer to the command header in the command stream.
2622 */
vmw_cmd_dx_clear_rendertarget_view(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2623 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2624 struct vmw_sw_context *sw_context,
2625 SVGA3dCmdHeader *header)
2626 {
2627 struct {
2628 SVGA3dCmdHeader header;
2629 SVGA3dCmdDXClearRenderTargetView body;
2630 } *cmd = container_of(header, typeof(*cmd), header);
2631
2632 return vmw_view_id_val_add(sw_context, vmw_view_rt,
2633 cmd->body.renderTargetViewId);
2634 }
2635
2636 /**
2637 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2638 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2639 *
2640 * @dev_priv: Pointer to a device private struct.
2641 * @sw_context: The software context being used for this batch.
2642 * @header: Pointer to the command header in the command stream.
2643 */
vmw_cmd_dx_clear_depthstencil_view(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2644 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2645 struct vmw_sw_context *sw_context,
2646 SVGA3dCmdHeader *header)
2647 {
2648 struct {
2649 SVGA3dCmdHeader header;
2650 SVGA3dCmdDXClearDepthStencilView body;
2651 } *cmd = container_of(header, typeof(*cmd), header);
2652
2653 return vmw_view_id_val_add(sw_context, vmw_view_ds,
2654 cmd->body.depthStencilViewId);
2655 }
2656
vmw_cmd_dx_view_define(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2657 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2658 struct vmw_sw_context *sw_context,
2659 SVGA3dCmdHeader *header)
2660 {
2661 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2662 struct vmw_resource_val_node *srf_node;
2663 struct vmw_resource *res;
2664 enum vmw_view_type view_type;
2665 int ret;
2666 /*
2667 * This is based on the fact that all affected define commands have
2668 * the same initial command body layout.
2669 */
2670 struct {
2671 SVGA3dCmdHeader header;
2672 uint32 defined_id;
2673 uint32 sid;
2674 } *cmd;
2675
2676 if (unlikely(ctx_node == NULL)) {
2677 DRM_ERROR("DX Context not set.\n");
2678 return -EINVAL;
2679 }
2680
2681 view_type = vmw_view_cmd_to_type(header->id);
2682 if (view_type == vmw_view_max)
2683 return -EINVAL;
2684 cmd = container_of(header, typeof(*cmd), header);
2685 if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2686 DRM_ERROR("Invalid surface id.\n");
2687 return -EINVAL;
2688 }
2689 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2690 user_surface_converter,
2691 &cmd->sid, &srf_node);
2692 if (unlikely(ret != 0))
2693 return ret;
2694
2695 res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]);
2696 ret = vmw_cotable_notify(res, cmd->defined_id);
2697 vmw_resource_unreference(&res);
2698 if (unlikely(ret != 0))
2699 return ret;
2700
2701 return vmw_view_add(sw_context->man,
2702 ctx_node->res,
2703 srf_node->res,
2704 view_type,
2705 cmd->defined_id,
2706 header,
2707 header->size + sizeof(*header),
2708 &sw_context->staged_cmd_res);
2709 }
2710
2711 /**
2712 * vmw_cmd_dx_set_so_targets - Validate an
2713 * SVGA_3D_CMD_DX_SET_SOTARGETS command.
2714 *
2715 * @dev_priv: Pointer to a device private struct.
2716 * @sw_context: The software context being used for this batch.
2717 * @header: Pointer to the command header in the command stream.
2718 */
vmw_cmd_dx_set_so_targets(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2719 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2720 struct vmw_sw_context *sw_context,
2721 SVGA3dCmdHeader *header)
2722 {
2723 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2724 struct vmw_ctx_bindinfo_so binding;
2725 struct vmw_resource_val_node *res_node;
2726 struct {
2727 SVGA3dCmdHeader header;
2728 SVGA3dCmdDXSetSOTargets body;
2729 SVGA3dSoTarget targets[];
2730 } *cmd;
2731 int i, ret, num;
2732
2733 if (unlikely(ctx_node == NULL)) {
2734 DRM_ERROR("DX Context not set.\n");
2735 return -EINVAL;
2736 }
2737
2738 cmd = container_of(header, typeof(*cmd), header);
2739 num = (cmd->header.size - sizeof(cmd->body)) /
2740 sizeof(SVGA3dSoTarget);
2741
2742 if (num > SVGA3D_DX_MAX_SOTARGETS) {
2743 DRM_ERROR("Invalid DX SO binding.\n");
2744 return -EINVAL;
2745 }
2746
2747 for (i = 0; i < num; i++) {
2748 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2749 user_surface_converter,
2750 &cmd->targets[i].sid, &res_node);
2751 if (unlikely(ret != 0))
2752 return ret;
2753
2754 binding.bi.ctx = ctx_node->res;
2755 binding.bi.res = ((res_node) ? res_node->res : NULL);
2756 binding.bi.bt = vmw_ctx_binding_so,
2757 binding.offset = cmd->targets[i].offset;
2758 binding.size = cmd->targets[i].sizeInBytes;
2759 binding.slot = i;
2760
2761 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2762 0, binding.slot);
2763 }
2764
2765 return 0;
2766 }
2767
vmw_cmd_dx_so_define(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2768 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2769 struct vmw_sw_context *sw_context,
2770 SVGA3dCmdHeader *header)
2771 {
2772 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2773 struct vmw_resource *res;
2774 /*
2775 * This is based on the fact that all affected define commands have
2776 * the same initial command body layout.
2777 */
2778 struct {
2779 SVGA3dCmdHeader header;
2780 uint32 defined_id;
2781 } *cmd;
2782 enum vmw_so_type so_type;
2783 int ret;
2784
2785 if (unlikely(ctx_node == NULL)) {
2786 DRM_ERROR("DX Context not set.\n");
2787 return -EINVAL;
2788 }
2789
2790 so_type = vmw_so_cmd_to_type(header->id);
2791 res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]);
2792 cmd = container_of(header, typeof(*cmd), header);
2793 ret = vmw_cotable_notify(res, cmd->defined_id);
2794 vmw_resource_unreference(&res);
2795
2796 return ret;
2797 }
2798
2799 /**
2800 * vmw_cmd_dx_check_subresource - Validate an
2801 * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command
2802 *
2803 * @dev_priv: Pointer to a device private struct.
2804 * @sw_context: The software context being used for this batch.
2805 * @header: Pointer to the command header in the command stream.
2806 */
vmw_cmd_dx_check_subresource(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2807 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2808 struct vmw_sw_context *sw_context,
2809 SVGA3dCmdHeader *header)
2810 {
2811 struct {
2812 SVGA3dCmdHeader header;
2813 union {
2814 SVGA3dCmdDXReadbackSubResource r_body;
2815 SVGA3dCmdDXInvalidateSubResource i_body;
2816 SVGA3dCmdDXUpdateSubResource u_body;
2817 SVGA3dSurfaceId sid;
2818 };
2819 } *cmd;
2820
2821 BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2822 offsetof(typeof(*cmd), sid));
2823 BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2824 offsetof(typeof(*cmd), sid));
2825 BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2826 offsetof(typeof(*cmd), sid));
2827
2828 cmd = container_of(header, typeof(*cmd), header);
2829
2830 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2831 user_surface_converter,
2832 &cmd->sid, NULL);
2833 }
2834
vmw_cmd_dx_cid_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2835 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2836 struct vmw_sw_context *sw_context,
2837 SVGA3dCmdHeader *header)
2838 {
2839 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2840
2841 if (unlikely(ctx_node == NULL)) {
2842 DRM_ERROR("DX Context not set.\n");
2843 return -EINVAL;
2844 }
2845
2846 return 0;
2847 }
2848
2849 /**
2850 * vmw_cmd_dx_view_remove - validate a view remove command and
2851 * schedule the view resource for removal.
2852 *
2853 * @dev_priv: Pointer to a device private struct.
2854 * @sw_context: The software context being used for this batch.
2855 * @header: Pointer to the command header in the command stream.
2856 *
2857 * Check that the view exists, and if it was not created using this
2858 * command batch, make sure it's validated (present in the device) so that
2859 * the remove command will not confuse the device.
2860 */
vmw_cmd_dx_view_remove(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2861 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2862 struct vmw_sw_context *sw_context,
2863 SVGA3dCmdHeader *header)
2864 {
2865 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2866 struct {
2867 SVGA3dCmdHeader header;
2868 union vmw_view_destroy body;
2869 } *cmd = container_of(header, typeof(*cmd), header);
2870 enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2871 struct vmw_resource *view;
2872 int ret;
2873
2874 if (!ctx_node) {
2875 DRM_ERROR("DX Context not set.\n");
2876 return -EINVAL;
2877 }
2878
2879 ret = vmw_view_remove(sw_context->man,
2880 cmd->body.view_id, view_type,
2881 &sw_context->staged_cmd_res,
2882 &view);
2883 if (ret || !view)
2884 return ret;
2885
2886 /*
2887 * Add view to the validate list iff it was not created using this
2888 * command batch.
2889 */
2890 return vmw_view_res_val_add(sw_context, view);
2891 }
2892
2893 /**
2894 * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER
2895 * command
2896 *
2897 * @dev_priv: Pointer to a device private struct.
2898 * @sw_context: The software context being used for this batch.
2899 * @header: Pointer to the command header in the command stream.
2900 */
vmw_cmd_dx_define_shader(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2901 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2902 struct vmw_sw_context *sw_context,
2903 SVGA3dCmdHeader *header)
2904 {
2905 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2906 struct vmw_resource *res;
2907 struct {
2908 SVGA3dCmdHeader header;
2909 SVGA3dCmdDXDefineShader body;
2910 } *cmd = container_of(header, typeof(*cmd), header);
2911 int ret;
2912
2913 if (!ctx_node) {
2914 DRM_ERROR("DX Context not set.\n");
2915 return -EINVAL;
2916 }
2917
2918 res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER);
2919 ret = vmw_cotable_notify(res, cmd->body.shaderId);
2920 vmw_resource_unreference(&res);
2921 if (ret)
2922 return ret;
2923
2924 return vmw_dx_shader_add(sw_context->man, ctx_node->res,
2925 cmd->body.shaderId, cmd->body.type,
2926 &sw_context->staged_cmd_res);
2927 }
2928
2929 /**
2930 * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER
2931 * command
2932 *
2933 * @dev_priv: Pointer to a device private struct.
2934 * @sw_context: The software context being used for this batch.
2935 * @header: Pointer to the command header in the command stream.
2936 */
vmw_cmd_dx_destroy_shader(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2937 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2938 struct vmw_sw_context *sw_context,
2939 SVGA3dCmdHeader *header)
2940 {
2941 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2942 struct {
2943 SVGA3dCmdHeader header;
2944 SVGA3dCmdDXDestroyShader body;
2945 } *cmd = container_of(header, typeof(*cmd), header);
2946 int ret;
2947
2948 if (!ctx_node) {
2949 DRM_ERROR("DX Context not set.\n");
2950 return -EINVAL;
2951 }
2952
2953 ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2954 &sw_context->staged_cmd_res);
2955 if (ret)
2956 DRM_ERROR("Could not find shader to remove.\n");
2957
2958 return ret;
2959 }
2960
2961 /**
2962 * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER
2963 * command
2964 *
2965 * @dev_priv: Pointer to a device private struct.
2966 * @sw_context: The software context being used for this batch.
2967 * @header: Pointer to the command header in the command stream.
2968 */
vmw_cmd_dx_bind_shader(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2969 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2970 struct vmw_sw_context *sw_context,
2971 SVGA3dCmdHeader *header)
2972 {
2973 struct vmw_resource_val_node *ctx_node;
2974 struct vmw_resource_val_node *res_node;
2975 struct vmw_resource *res;
2976 struct {
2977 SVGA3dCmdHeader header;
2978 SVGA3dCmdDXBindShader body;
2979 } *cmd = container_of(header, typeof(*cmd), header);
2980 int ret;
2981
2982 if (cmd->body.cid != SVGA3D_INVALID_ID) {
2983 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2984 user_context_converter,
2985 &cmd->body.cid, &ctx_node);
2986 if (ret)
2987 return ret;
2988 } else {
2989 ctx_node = sw_context->dx_ctx_node;
2990 if (!ctx_node) {
2991 DRM_ERROR("DX Context not set.\n");
2992 return -EINVAL;
2993 }
2994 }
2995
2996 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2997 cmd->body.shid, 0);
2998 if (IS_ERR(res)) {
2999 DRM_ERROR("Could not find shader to bind.\n");
3000 return PTR_ERR(res);
3001 }
3002
3003 ret = vmw_resource_val_add(sw_context, res, &res_node);
3004 if (ret) {
3005 DRM_ERROR("Error creating resource validation node.\n");
3006 goto out_unref;
3007 }
3008
3009
3010 ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node,
3011 &cmd->body.mobid,
3012 cmd->body.offsetInBytes);
3013 out_unref:
3014 vmw_resource_unreference(&res);
3015
3016 return ret;
3017 }
3018
vmw_cmd_check_not_3d(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,void * buf,uint32_t * size)3019 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3020 struct vmw_sw_context *sw_context,
3021 void *buf, uint32_t *size)
3022 {
3023 uint32_t size_remaining = *size;
3024 uint32_t cmd_id;
3025
3026 cmd_id = ((uint32_t *)buf)[0];
3027 switch (cmd_id) {
3028 case SVGA_CMD_UPDATE:
3029 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3030 break;
3031 case SVGA_CMD_DEFINE_GMRFB:
3032 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3033 break;
3034 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3035 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3036 break;
3037 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3038 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3039 break;
3040 default:
3041 DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
3042 return -EINVAL;
3043 }
3044
3045 if (*size > size_remaining) {
3046 DRM_ERROR("Invalid SVGA command (size mismatch):"
3047 " %u.\n", cmd_id);
3048 return -EINVAL;
3049 }
3050
3051 if (unlikely(!sw_context->kernel)) {
3052 DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
3053 return -EPERM;
3054 }
3055
3056 if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3057 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3058
3059 return 0;
3060 }
3061
3062 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3063 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3064 false, false, false),
3065 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3066 false, false, false),
3067 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3068 true, false, false),
3069 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3070 true, false, false),
3071 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3072 true, false, false),
3073 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3074 false, false, false),
3075 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3076 false, false, false),
3077 VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3078 true, false, false),
3079 VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3080 true, false, false),
3081 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3082 true, false, false),
3083 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3084 &vmw_cmd_set_render_target_check, true, false, false),
3085 VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3086 true, false, false),
3087 VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3088 true, false, false),
3089 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3090 true, false, false),
3091 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3092 true, false, false),
3093 VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3094 true, false, false),
3095 VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3096 true, false, false),
3097 VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3098 true, false, false),
3099 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3100 false, false, false),
3101 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3102 true, false, false),
3103 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3104 true, false, false),
3105 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3106 true, false, false),
3107 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3108 true, false, false),
3109 VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3110 true, false, false),
3111 VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3112 true, false, false),
3113 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3114 true, false, false),
3115 VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3116 true, false, false),
3117 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3118 true, false, false),
3119 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3120 true, false, false),
3121 VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3122 &vmw_cmd_blt_surf_screen_check, false, false, false),
3123 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3124 false, false, false),
3125 VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3126 false, false, false),
3127 VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3128 false, false, false),
3129 VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3130 false, false, false),
3131 VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3132 false, false, false),
3133 VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid,
3134 false, false, false),
3135 VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid,
3136 false, false, false),
3137 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
3138 false, false, false),
3139 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
3140 false, false, false),
3141 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
3142 false, false, false),
3143 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
3144 false, false, false),
3145 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
3146 false, false, false),
3147 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
3148 false, false, false),
3149 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3150 false, false, true),
3151 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3152 false, false, true),
3153 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3154 false, false, true),
3155 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3156 false, false, true),
3157 VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3158 false, false, true),
3159 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3160 false, false, true),
3161 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3162 false, false, true),
3163 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3164 false, false, true),
3165 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3166 true, false, true),
3167 VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3168 false, false, true),
3169 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3170 true, false, true),
3171 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3172 &vmw_cmd_update_gb_surface, true, false, true),
3173 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3174 &vmw_cmd_readback_gb_image, true, false, true),
3175 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3176 &vmw_cmd_readback_gb_surface, true, false, true),
3177 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3178 &vmw_cmd_invalidate_gb_image, true, false, true),
3179 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3180 &vmw_cmd_invalidate_gb_surface, true, false, true),
3181 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3182 false, false, true),
3183 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3184 false, false, true),
3185 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3186 false, false, true),
3187 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3188 false, false, true),
3189 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3190 false, false, true),
3191 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3192 false, false, true),
3193 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3194 true, false, true),
3195 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3196 false, false, true),
3197 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3198 false, false, false),
3199 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3200 true, false, true),
3201 VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3202 true, false, true),
3203 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3204 true, false, true),
3205 VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3206 true, false, true),
3207 VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3208 false, false, true),
3209 VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3210 false, false, true),
3211 VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3212 false, false, true),
3213 VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3214 false, false, true),
3215 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3216 false, false, true),
3217 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3218 false, false, true),
3219 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3220 false, false, true),
3221 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3222 false, false, true),
3223 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3224 false, false, true),
3225 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3226 false, false, true),
3227 VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3228 true, false, true),
3229 VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3230 false, false, true),
3231 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3232 false, false, true),
3233 VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3234 false, false, true),
3235 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3236 false, false, true),
3237
3238 /*
3239 * DX commands
3240 */
3241 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3242 false, false, true),
3243 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3244 false, false, true),
3245 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3246 false, false, true),
3247 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3248 false, false, true),
3249 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3250 false, false, true),
3251 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3252 &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3253 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3254 &vmw_cmd_dx_set_shader_res, true, false, true),
3255 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3256 true, false, true),
3257 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3258 true, false, true),
3259 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3260 true, false, true),
3261 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3262 true, false, true),
3263 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3264 true, false, true),
3265 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3266 &vmw_cmd_dx_cid_check, true, false, true),
3267 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3268 true, false, true),
3269 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3270 &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3271 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3272 &vmw_cmd_dx_set_index_buffer, true, false, true),
3273 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3274 &vmw_cmd_dx_set_rendertargets, true, false, true),
3275 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3276 true, false, true),
3277 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3278 &vmw_cmd_dx_cid_check, true, false, true),
3279 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3280 &vmw_cmd_dx_cid_check, true, false, true),
3281 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3282 true, false, true),
3283 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3284 true, false, true),
3285 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3286 true, false, true),
3287 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3288 &vmw_cmd_dx_cid_check, true, false, true),
3289 VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3290 true, false, true),
3291 VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3292 true, false, true),
3293 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3294 true, false, true),
3295 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3296 true, false, true),
3297 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3298 true, false, true),
3299 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3300 true, false, true),
3301 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3302 &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3303 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3304 &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3305 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3306 true, false, true),
3307 VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_invalid,
3308 true, false, true),
3309 VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3310 &vmw_cmd_dx_check_subresource, true, false, true),
3311 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3312 &vmw_cmd_dx_check_subresource, true, false, true),
3313 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3314 &vmw_cmd_dx_check_subresource, true, false, true),
3315 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3316 &vmw_cmd_dx_view_define, true, false, true),
3317 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3318 &vmw_cmd_dx_view_remove, true, false, true),
3319 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3320 &vmw_cmd_dx_view_define, true, false, true),
3321 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3322 &vmw_cmd_dx_view_remove, true, false, true),
3323 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3324 &vmw_cmd_dx_view_define, true, false, true),
3325 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3326 &vmw_cmd_dx_view_remove, true, false, true),
3327 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3328 &vmw_cmd_dx_so_define, true, false, true),
3329 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3330 &vmw_cmd_dx_cid_check, true, false, true),
3331 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3332 &vmw_cmd_dx_so_define, true, false, true),
3333 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3334 &vmw_cmd_dx_cid_check, true, false, true),
3335 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3336 &vmw_cmd_dx_so_define, true, false, true),
3337 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3338 &vmw_cmd_dx_cid_check, true, false, true),
3339 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3340 &vmw_cmd_dx_so_define, true, false, true),
3341 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3342 &vmw_cmd_dx_cid_check, true, false, true),
3343 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3344 &vmw_cmd_dx_so_define, true, false, true),
3345 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3346 &vmw_cmd_dx_cid_check, true, false, true),
3347 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3348 &vmw_cmd_dx_define_shader, true, false, true),
3349 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3350 &vmw_cmd_dx_destroy_shader, true, false, true),
3351 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3352 &vmw_cmd_dx_bind_shader, true, false, true),
3353 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3354 &vmw_cmd_dx_so_define, true, false, true),
3355 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3356 &vmw_cmd_dx_cid_check, true, false, true),
3357 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3358 true, false, true),
3359 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3360 &vmw_cmd_dx_set_so_targets, true, false, true),
3361 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3362 &vmw_cmd_dx_cid_check, true, false, true),
3363 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3364 &vmw_cmd_dx_cid_check, true, false, true),
3365 VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3366 &vmw_cmd_buffer_copy_check, true, false, true),
3367 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3368 &vmw_cmd_pred_copy_check, true, false, true),
3369 };
3370
vmw_cmd_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,void * buf,uint32_t * size)3371 static int vmw_cmd_check(struct vmw_private *dev_priv,
3372 struct vmw_sw_context *sw_context,
3373 void *buf, uint32_t *size)
3374 {
3375 uint32_t cmd_id;
3376 uint32_t size_remaining = *size;
3377 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3378 int ret;
3379 const struct vmw_cmd_entry *entry;
3380 bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3381
3382 cmd_id = ((uint32_t *)buf)[0];
3383 /* Handle any none 3D commands */
3384 if (unlikely(cmd_id < SVGA_CMD_MAX))
3385 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3386
3387
3388 cmd_id = header->id;
3389 *size = header->size + sizeof(SVGA3dCmdHeader);
3390
3391 cmd_id -= SVGA_3D_CMD_BASE;
3392 if (unlikely(*size > size_remaining))
3393 goto out_invalid;
3394
3395 if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3396 goto out_invalid;
3397
3398 entry = &vmw_cmd_entries[cmd_id];
3399 if (unlikely(!entry->func))
3400 goto out_invalid;
3401
3402 if (unlikely(!entry->user_allow && !sw_context->kernel))
3403 goto out_privileged;
3404
3405 if (unlikely(entry->gb_disable && gb))
3406 goto out_old;
3407
3408 if (unlikely(entry->gb_enable && !gb))
3409 goto out_new;
3410
3411 ret = entry->func(dev_priv, sw_context, header);
3412 if (unlikely(ret != 0))
3413 goto out_invalid;
3414
3415 return 0;
3416 out_invalid:
3417 DRM_ERROR("Invalid SVGA3D command: %d\n",
3418 cmd_id + SVGA_3D_CMD_BASE);
3419 return -EINVAL;
3420 out_privileged:
3421 DRM_ERROR("Privileged SVGA3D command: %d\n",
3422 cmd_id + SVGA_3D_CMD_BASE);
3423 return -EPERM;
3424 out_old:
3425 DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
3426 cmd_id + SVGA_3D_CMD_BASE);
3427 return -EINVAL;
3428 out_new:
3429 DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
3430 cmd_id + SVGA_3D_CMD_BASE);
3431 return -EINVAL;
3432 }
3433
vmw_cmd_check_all(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,void * buf,uint32_t size)3434 static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3435 struct vmw_sw_context *sw_context,
3436 void *buf,
3437 uint32_t size)
3438 {
3439 int32_t cur_size = size;
3440 int ret;
3441
3442 sw_context->buf_start = buf;
3443
3444 while (cur_size > 0) {
3445 size = cur_size;
3446 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3447 if (unlikely(ret != 0))
3448 return ret;
3449 buf = (void *)((unsigned long) buf + size);
3450 cur_size -= size;
3451 }
3452
3453 if (unlikely(cur_size != 0)) {
3454 DRM_ERROR("Command verifier out of sync.\n");
3455 return -EINVAL;
3456 }
3457
3458 return 0;
3459 }
3460
vmw_free_relocations(struct vmw_sw_context * sw_context)3461 static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3462 {
3463 sw_context->cur_reloc = 0;
3464 }
3465
vmw_apply_relocations(struct vmw_sw_context * sw_context)3466 static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3467 {
3468 uint32_t i;
3469 struct vmw_relocation *reloc;
3470 struct ttm_validate_buffer *validate;
3471 struct ttm_buffer_object *bo;
3472
3473 for (i = 0; i < sw_context->cur_reloc; ++i) {
3474 reloc = &sw_context->relocs[i];
3475 validate = &sw_context->val_bufs[reloc->index].base;
3476 bo = validate->bo;
3477 switch (bo->mem.mem_type) {
3478 case TTM_PL_VRAM:
3479 reloc->location->offset += bo->offset;
3480 reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3481 break;
3482 case VMW_PL_GMR:
3483 reloc->location->gmrId = bo->mem.start;
3484 break;
3485 case VMW_PL_MOB:
3486 *reloc->mob_loc = bo->mem.start;
3487 break;
3488 default:
3489 BUG();
3490 }
3491 }
3492 vmw_free_relocations(sw_context);
3493 }
3494
3495 /**
3496 * vmw_resource_list_unrefererence - Free up a resource list and unreference
3497 * all resources referenced by it.
3498 *
3499 * @list: The resource list.
3500 */
vmw_resource_list_unreference(struct vmw_sw_context * sw_context,struct list_head * list)3501 static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context,
3502 struct list_head *list)
3503 {
3504 struct vmw_resource_val_node *val, *val_next;
3505
3506 /*
3507 * Drop references to resources held during command submission.
3508 */
3509
3510 list_for_each_entry_safe(val, val_next, list, head) {
3511 list_del_init(&val->head);
3512 vmw_resource_unreference(&val->res);
3513
3514 if (val->staged_bindings) {
3515 if (val->staged_bindings != sw_context->staged_bindings)
3516 vmw_binding_state_free(val->staged_bindings);
3517 else
3518 sw_context->staged_bindings_inuse = false;
3519 val->staged_bindings = NULL;
3520 }
3521
3522 kfree(val);
3523 }
3524 }
3525
vmw_clear_validations(struct vmw_sw_context * sw_context)3526 static void vmw_clear_validations(struct vmw_sw_context *sw_context)
3527 {
3528 struct vmw_validate_buffer *entry, *next;
3529 struct vmw_resource_val_node *val;
3530
3531 /*
3532 * Drop references to DMA buffers held during command submission.
3533 */
3534 list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
3535 base.head) {
3536 list_del(&entry->base.head);
3537 ttm_bo_unref(&entry->base.bo);
3538 (void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
3539 sw_context->cur_val_buf--;
3540 }
3541 BUG_ON(sw_context->cur_val_buf != 0);
3542
3543 list_for_each_entry(val, &sw_context->resource_list, head)
3544 (void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
3545 }
3546
vmw_validate_single_buffer(struct vmw_private * dev_priv,struct ttm_buffer_object * bo,bool interruptible,bool validate_as_mob)3547 int vmw_validate_single_buffer(struct vmw_private *dev_priv,
3548 struct ttm_buffer_object *bo,
3549 bool interruptible,
3550 bool validate_as_mob)
3551 {
3552 struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer,
3553 base);
3554 int ret;
3555
3556 if (vbo->pin_count > 0)
3557 return 0;
3558
3559 if (validate_as_mob)
3560 return ttm_bo_validate(bo, &vmw_mob_placement, interruptible,
3561 false);
3562
3563 /**
3564 * Put BO in VRAM if there is space, otherwise as a GMR.
3565 * If there is no space in VRAM and GMR ids are all used up,
3566 * start evicting GMRs to make room. If the DMA buffer can't be
3567 * used as a GMR, this will return -ENOMEM.
3568 */
3569
3570 ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, interruptible,
3571 false);
3572 if (likely(ret == 0 || ret == -ERESTARTSYS))
3573 return ret;
3574
3575 /**
3576 * If that failed, try VRAM again, this time evicting
3577 * previous contents.
3578 */
3579
3580 ret = ttm_bo_validate(bo, &vmw_vram_placement, interruptible, false);
3581 return ret;
3582 }
3583
vmw_validate_buffers(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context)3584 static int vmw_validate_buffers(struct vmw_private *dev_priv,
3585 struct vmw_sw_context *sw_context)
3586 {
3587 struct vmw_validate_buffer *entry;
3588 int ret;
3589
3590 list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
3591 ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
3592 true,
3593 entry->validate_as_mob);
3594 if (unlikely(ret != 0))
3595 return ret;
3596 }
3597 return 0;
3598 }
3599
vmw_resize_cmd_bounce(struct vmw_sw_context * sw_context,uint32_t size)3600 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3601 uint32_t size)
3602 {
3603 if (likely(sw_context->cmd_bounce_size >= size))
3604 return 0;
3605
3606 if (sw_context->cmd_bounce_size == 0)
3607 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3608
3609 while (sw_context->cmd_bounce_size < size) {
3610 sw_context->cmd_bounce_size =
3611 PAGE_ALIGN(sw_context->cmd_bounce_size +
3612 (sw_context->cmd_bounce_size >> 1));
3613 }
3614
3615 if (sw_context->cmd_bounce != NULL)
3616 vfree(sw_context->cmd_bounce);
3617
3618 sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3619
3620 if (sw_context->cmd_bounce == NULL) {
3621 DRM_ERROR("Failed to allocate command bounce buffer.\n");
3622 sw_context->cmd_bounce_size = 0;
3623 return -ENOMEM;
3624 }
3625
3626 return 0;
3627 }
3628
3629 /**
3630 * vmw_execbuf_fence_commands - create and submit a command stream fence
3631 *
3632 * Creates a fence object and submits a command stream marker.
3633 * If this fails for some reason, We sync the fifo and return NULL.
3634 * It is then safe to fence buffers with a NULL pointer.
3635 *
3636 * If @p_handle is not NULL @file_priv must also not be NULL. Creates
3637 * a userspace handle if @p_handle is not NULL, otherwise not.
3638 */
3639
vmw_execbuf_fence_commands(struct drm_file * file_priv,struct vmw_private * dev_priv,struct vmw_fence_obj ** p_fence,uint32_t * p_handle)3640 int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3641 struct vmw_private *dev_priv,
3642 struct vmw_fence_obj **p_fence,
3643 uint32_t *p_handle)
3644 {
3645 uint32_t sequence;
3646 int ret;
3647 bool synced = false;
3648
3649 /* p_handle implies file_priv. */
3650 BUG_ON(p_handle != NULL && file_priv == NULL);
3651
3652 ret = vmw_fifo_send_fence(dev_priv, &sequence);
3653 if (unlikely(ret != 0)) {
3654 DRM_ERROR("Fence submission error. Syncing.\n");
3655 synced = true;
3656 }
3657
3658 if (p_handle != NULL)
3659 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3660 sequence, p_fence, p_handle);
3661 else
3662 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3663
3664 if (unlikely(ret != 0 && !synced)) {
3665 (void) vmw_fallback_wait(dev_priv, false, false,
3666 sequence, false,
3667 VMW_FENCE_WAIT_TIMEOUT);
3668 *p_fence = NULL;
3669 }
3670
3671 return ret;
3672 }
3673
3674 /**
3675 * vmw_execbuf_copy_fence_user - copy fence object information to
3676 * user-space.
3677 *
3678 * @dev_priv: Pointer to a vmw_private struct.
3679 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3680 * @ret: Return value from fence object creation.
3681 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
3682 * which the information should be copied.
3683 * @fence: Pointer to the fenc object.
3684 * @fence_handle: User-space fence handle.
3685 *
3686 * This function copies fence information to user-space. If copying fails,
3687 * The user-space struct drm_vmw_fence_rep::error member is hopefully
3688 * left untouched, and if it's preloaded with an -EFAULT by user-space,
3689 * the error will hopefully be detected.
3690 * Also if copying fails, user-space will be unable to signal the fence
3691 * object so we wait for it immediately, and then unreference the
3692 * user-space reference.
3693 */
3694 void
vmw_execbuf_copy_fence_user(struct vmw_private * dev_priv,struct vmw_fpriv * vmw_fp,int ret,struct drm_vmw_fence_rep __user * user_fence_rep,struct vmw_fence_obj * fence,uint32_t fence_handle)3695 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3696 struct vmw_fpriv *vmw_fp,
3697 int ret,
3698 struct drm_vmw_fence_rep __user *user_fence_rep,
3699 struct vmw_fence_obj *fence,
3700 uint32_t fence_handle)
3701 {
3702 struct drm_vmw_fence_rep fence_rep;
3703
3704 if (user_fence_rep == NULL)
3705 return;
3706
3707 memset(&fence_rep, 0, sizeof(fence_rep));
3708
3709 fence_rep.error = ret;
3710 if (ret == 0) {
3711 BUG_ON(fence == NULL);
3712
3713 fence_rep.handle = fence_handle;
3714 fence_rep.seqno = fence->base.seqno;
3715 vmw_update_seqno(dev_priv, &dev_priv->fifo);
3716 fence_rep.passed_seqno = dev_priv->last_read_seqno;
3717 }
3718
3719 /*
3720 * copy_to_user errors will be detected by user space not
3721 * seeing fence_rep::error filled in. Typically
3722 * user-space would have pre-set that member to -EFAULT.
3723 */
3724 ret = copy_to_user(user_fence_rep, &fence_rep,
3725 sizeof(fence_rep));
3726
3727 /*
3728 * User-space lost the fence object. We need to sync
3729 * and unreference the handle.
3730 */
3731 if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3732 ttm_ref_object_base_unref(vmw_fp->tfile,
3733 fence_handle, TTM_REF_USAGE);
3734 DRM_ERROR("Fence copy error. Syncing.\n");
3735 (void) vmw_fence_obj_wait(fence, false, false,
3736 VMW_FENCE_WAIT_TIMEOUT);
3737 }
3738 }
3739
3740 /**
3741 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using
3742 * the fifo.
3743 *
3744 * @dev_priv: Pointer to a device private structure.
3745 * @kernel_commands: Pointer to the unpatched command batch.
3746 * @command_size: Size of the unpatched command batch.
3747 * @sw_context: Structure holding the relocation lists.
3748 *
3749 * Side effects: If this function returns 0, then the command batch
3750 * pointed to by @kernel_commands will have been modified.
3751 */
vmw_execbuf_submit_fifo(struct vmw_private * dev_priv,void * kernel_commands,u32 command_size,struct vmw_sw_context * sw_context)3752 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3753 void *kernel_commands,
3754 u32 command_size,
3755 struct vmw_sw_context *sw_context)
3756 {
3757 void *cmd;
3758
3759 if (sw_context->dx_ctx_node)
3760 cmd = vmw_fifo_reserve_dx(dev_priv, command_size,
3761 sw_context->dx_ctx_node->res->id);
3762 else
3763 cmd = vmw_fifo_reserve(dev_priv, command_size);
3764 if (!cmd) {
3765 DRM_ERROR("Failed reserving fifo space for commands.\n");
3766 return -ENOMEM;
3767 }
3768
3769 vmw_apply_relocations(sw_context);
3770 memcpy(cmd, kernel_commands, command_size);
3771 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3772 vmw_resource_relocations_free(&sw_context->res_relocations);
3773 vmw_fifo_commit(dev_priv, command_size);
3774
3775 return 0;
3776 }
3777
3778 /**
3779 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using
3780 * the command buffer manager.
3781 *
3782 * @dev_priv: Pointer to a device private structure.
3783 * @header: Opaque handle to the command buffer allocation.
3784 * @command_size: Size of the unpatched command batch.
3785 * @sw_context: Structure holding the relocation lists.
3786 *
3787 * Side effects: If this function returns 0, then the command buffer
3788 * represented by @header will have been modified.
3789 */
vmw_execbuf_submit_cmdbuf(struct vmw_private * dev_priv,struct vmw_cmdbuf_header * header,u32 command_size,struct vmw_sw_context * sw_context)3790 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3791 struct vmw_cmdbuf_header *header,
3792 u32 command_size,
3793 struct vmw_sw_context *sw_context)
3794 {
3795 u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id :
3796 SVGA3D_INVALID_ID);
3797 void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size,
3798 id, false, header);
3799
3800 vmw_apply_relocations(sw_context);
3801 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3802 vmw_resource_relocations_free(&sw_context->res_relocations);
3803 vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3804
3805 return 0;
3806 }
3807
3808 /**
3809 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3810 * submission using a command buffer.
3811 *
3812 * @dev_priv: Pointer to a device private structure.
3813 * @user_commands: User-space pointer to the commands to be submitted.
3814 * @command_size: Size of the unpatched command batch.
3815 * @header: Out parameter returning the opaque pointer to the command buffer.
3816 *
3817 * This function checks whether we can use the command buffer manager for
3818 * submission and if so, creates a command buffer of suitable size and
3819 * copies the user data into that buffer.
3820 *
3821 * On successful return, the function returns a pointer to the data in the
3822 * command buffer and *@header is set to non-NULL.
3823 * If command buffers could not be used, the function will return the value
3824 * of @kernel_commands on function call. That value may be NULL. In that case,
3825 * the value of *@header will be set to NULL.
3826 * If an error is encountered, the function will return a pointer error value.
3827 * If the function is interrupted by a signal while sleeping, it will return
3828 * -ERESTARTSYS casted to a pointer error value.
3829 */
vmw_execbuf_cmdbuf(struct vmw_private * dev_priv,void __user * user_commands,void * kernel_commands,u32 command_size,struct vmw_cmdbuf_header ** header)3830 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3831 void __user *user_commands,
3832 void *kernel_commands,
3833 u32 command_size,
3834 struct vmw_cmdbuf_header **header)
3835 {
3836 size_t cmdbuf_size;
3837 int ret;
3838
3839 *header = NULL;
3840 if (command_size > SVGA_CB_MAX_SIZE) {
3841 DRM_ERROR("Command buffer is too large.\n");
3842 return ERR_PTR(-EINVAL);
3843 }
3844
3845 if (!dev_priv->cman || kernel_commands)
3846 return kernel_commands;
3847
3848 /* If possible, add a little space for fencing. */
3849 cmdbuf_size = command_size + 512;
3850 cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3851 kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size,
3852 true, header);
3853 if (IS_ERR(kernel_commands))
3854 return kernel_commands;
3855
3856 ret = copy_from_user(kernel_commands, user_commands,
3857 command_size);
3858 if (ret) {
3859 DRM_ERROR("Failed copying commands.\n");
3860 vmw_cmdbuf_header_free(*header);
3861 *header = NULL;
3862 return ERR_PTR(-EFAULT);
3863 }
3864
3865 return kernel_commands;
3866 }
3867
vmw_execbuf_tie_context(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,uint32_t handle)3868 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
3869 struct vmw_sw_context *sw_context,
3870 uint32_t handle)
3871 {
3872 struct vmw_resource_val_node *ctx_node;
3873 struct vmw_resource *res;
3874 int ret;
3875
3876 if (handle == SVGA3D_INVALID_ID)
3877 return 0;
3878
3879 ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile,
3880 handle, user_context_converter,
3881 &res);
3882 if (unlikely(ret != 0)) {
3883 DRM_ERROR("Could not find or user DX context 0x%08x.\n",
3884 (unsigned) handle);
3885 return ret;
3886 }
3887
3888 ret = vmw_resource_val_add(sw_context, res, &ctx_node);
3889 if (unlikely(ret != 0))
3890 goto out_err;
3891
3892 sw_context->dx_ctx_node = ctx_node;
3893 sw_context->man = vmw_context_res_man(res);
3894 out_err:
3895 vmw_resource_unreference(&res);
3896 return ret;
3897 }
3898
vmw_execbuf_process(struct drm_file * file_priv,struct vmw_private * dev_priv,void __user * user_commands,void * kernel_commands,uint32_t command_size,uint64_t throttle_us,uint32_t dx_context_handle,struct drm_vmw_fence_rep __user * user_fence_rep,struct vmw_fence_obj ** out_fence)3899 int vmw_execbuf_process(struct drm_file *file_priv,
3900 struct vmw_private *dev_priv,
3901 void __user *user_commands,
3902 void *kernel_commands,
3903 uint32_t command_size,
3904 uint64_t throttle_us,
3905 uint32_t dx_context_handle,
3906 struct drm_vmw_fence_rep __user *user_fence_rep,
3907 struct vmw_fence_obj **out_fence)
3908 {
3909 struct vmw_sw_context *sw_context = &dev_priv->ctx;
3910 struct vmw_fence_obj *fence = NULL;
3911 struct vmw_resource *error_resource;
3912 struct list_head resource_list;
3913 struct vmw_cmdbuf_header *header;
3914 struct ww_acquire_ctx ticket;
3915 uint32_t handle;
3916 int ret;
3917
3918 if (throttle_us) {
3919 ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
3920 throttle_us);
3921
3922 if (ret)
3923 return ret;
3924 }
3925
3926 kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
3927 kernel_commands, command_size,
3928 &header);
3929 if (IS_ERR(kernel_commands))
3930 return PTR_ERR(kernel_commands);
3931
3932 ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
3933 if (ret) {
3934 ret = -ERESTARTSYS;
3935 goto out_free_header;
3936 }
3937
3938 sw_context->kernel = false;
3939 if (kernel_commands == NULL) {
3940 ret = vmw_resize_cmd_bounce(sw_context, command_size);
3941 if (unlikely(ret != 0))
3942 goto out_unlock;
3943
3944
3945 ret = copy_from_user(sw_context->cmd_bounce,
3946 user_commands, command_size);
3947
3948 if (unlikely(ret != 0)) {
3949 ret = -EFAULT;
3950 DRM_ERROR("Failed copying commands.\n");
3951 goto out_unlock;
3952 }
3953 kernel_commands = sw_context->cmd_bounce;
3954 } else if (!header)
3955 sw_context->kernel = true;
3956
3957 sw_context->fp = vmw_fpriv(file_priv);
3958 sw_context->cur_reloc = 0;
3959 sw_context->cur_val_buf = 0;
3960 INIT_LIST_HEAD(&sw_context->resource_list);
3961 INIT_LIST_HEAD(&sw_context->ctx_resource_list);
3962 sw_context->cur_query_bo = dev_priv->pinned_bo;
3963 sw_context->last_query_ctx = NULL;
3964 sw_context->needs_post_query_barrier = false;
3965 sw_context->dx_ctx_node = NULL;
3966 sw_context->dx_query_mob = NULL;
3967 sw_context->dx_query_ctx = NULL;
3968 memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
3969 INIT_LIST_HEAD(&sw_context->validate_nodes);
3970 INIT_LIST_HEAD(&sw_context->res_relocations);
3971 if (sw_context->staged_bindings)
3972 vmw_binding_state_reset(sw_context->staged_bindings);
3973
3974 if (!sw_context->res_ht_initialized) {
3975 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
3976 if (unlikely(ret != 0))
3977 goto out_unlock;
3978 sw_context->res_ht_initialized = true;
3979 }
3980 INIT_LIST_HEAD(&sw_context->staged_cmd_res);
3981 INIT_LIST_HEAD(&resource_list);
3982 ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
3983 if (unlikely(ret != 0)) {
3984 list_splice_init(&sw_context->ctx_resource_list,
3985 &sw_context->resource_list);
3986 goto out_err_nores;
3987 }
3988
3989 ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
3990 command_size);
3991 /*
3992 * Merge the resource lists before checking the return status
3993 * from vmd_cmd_check_all so that all the open hashtabs will
3994 * be handled properly even if vmw_cmd_check_all fails.
3995 */
3996 list_splice_init(&sw_context->ctx_resource_list,
3997 &sw_context->resource_list);
3998
3999 if (unlikely(ret != 0))
4000 goto out_err_nores;
4001
4002 ret = vmw_resources_reserve(sw_context);
4003 if (unlikely(ret != 0))
4004 goto out_err_nores;
4005
4006 ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes,
4007 true, NULL);
4008 if (unlikely(ret != 0))
4009 goto out_err_nores;
4010
4011 ret = vmw_validate_buffers(dev_priv, sw_context);
4012 if (unlikely(ret != 0))
4013 goto out_err;
4014
4015 ret = vmw_resources_validate(sw_context);
4016 if (unlikely(ret != 0))
4017 goto out_err;
4018
4019 ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4020 if (unlikely(ret != 0)) {
4021 ret = -ERESTARTSYS;
4022 goto out_err;
4023 }
4024
4025 if (dev_priv->has_mob) {
4026 ret = vmw_rebind_contexts(sw_context);
4027 if (unlikely(ret != 0))
4028 goto out_unlock_binding;
4029 }
4030
4031 if (!header) {
4032 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4033 command_size, sw_context);
4034 } else {
4035 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4036 sw_context);
4037 header = NULL;
4038 }
4039 mutex_unlock(&dev_priv->binding_mutex);
4040 if (ret)
4041 goto out_err;
4042
4043 vmw_query_bo_switch_commit(dev_priv, sw_context);
4044 ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
4045 &fence,
4046 (user_fence_rep) ? &handle : NULL);
4047 /*
4048 * This error is harmless, because if fence submission fails,
4049 * vmw_fifo_send_fence will sync. The error will be propagated to
4050 * user-space in @fence_rep
4051 */
4052
4053 if (ret != 0)
4054 DRM_ERROR("Fence submission error. Syncing.\n");
4055
4056 vmw_resources_unreserve(sw_context, false);
4057
4058 ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
4059 (void *) fence);
4060
4061 if (unlikely(dev_priv->pinned_bo != NULL &&
4062 !dev_priv->query_cid_valid))
4063 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
4064
4065 vmw_clear_validations(sw_context);
4066 vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4067 user_fence_rep, fence, handle);
4068
4069 /* Don't unreference when handing fence out */
4070 if (unlikely(out_fence != NULL)) {
4071 *out_fence = fence;
4072 fence = NULL;
4073 } else if (likely(fence != NULL)) {
4074 vmw_fence_obj_unreference(&fence);
4075 }
4076
4077 list_splice_init(&sw_context->resource_list, &resource_list);
4078 vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4079 mutex_unlock(&dev_priv->cmdbuf_mutex);
4080
4081 /*
4082 * Unreference resources outside of the cmdbuf_mutex to
4083 * avoid deadlocks in resource destruction paths.
4084 */
4085 vmw_resource_list_unreference(sw_context, &resource_list);
4086
4087 return 0;
4088
4089 out_unlock_binding:
4090 mutex_unlock(&dev_priv->binding_mutex);
4091 out_err:
4092 ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
4093 out_err_nores:
4094 vmw_resources_unreserve(sw_context, true);
4095 vmw_resource_relocations_free(&sw_context->res_relocations);
4096 vmw_free_relocations(sw_context);
4097 vmw_clear_validations(sw_context);
4098 if (unlikely(dev_priv->pinned_bo != NULL &&
4099 !dev_priv->query_cid_valid))
4100 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4101 out_unlock:
4102 list_splice_init(&sw_context->resource_list, &resource_list);
4103 error_resource = sw_context->error_resource;
4104 sw_context->error_resource = NULL;
4105 vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4106 mutex_unlock(&dev_priv->cmdbuf_mutex);
4107
4108 /*
4109 * Unreference resources outside of the cmdbuf_mutex to
4110 * avoid deadlocks in resource destruction paths.
4111 */
4112 vmw_resource_list_unreference(sw_context, &resource_list);
4113 if (unlikely(error_resource != NULL))
4114 vmw_resource_unreference(&error_resource);
4115 out_free_header:
4116 if (header)
4117 vmw_cmdbuf_header_free(header);
4118
4119 return ret;
4120 }
4121
4122 /**
4123 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4124 *
4125 * @dev_priv: The device private structure.
4126 *
4127 * This function is called to idle the fifo and unpin the query buffer
4128 * if the normal way to do this hits an error, which should typically be
4129 * extremely rare.
4130 */
vmw_execbuf_unpin_panic(struct vmw_private * dev_priv)4131 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4132 {
4133 DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");
4134
4135 (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4136 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4137 if (dev_priv->dummy_query_bo_pinned) {
4138 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4139 dev_priv->dummy_query_bo_pinned = false;
4140 }
4141 }
4142
4143
4144 /**
4145 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4146 * query bo.
4147 *
4148 * @dev_priv: The device private structure.
4149 * @fence: If non-NULL should point to a struct vmw_fence_obj issued
4150 * _after_ a query barrier that flushes all queries touching the current
4151 * buffer pointed to by @dev_priv->pinned_bo
4152 *
4153 * This function should be used to unpin the pinned query bo, or
4154 * as a query barrier when we need to make sure that all queries have
4155 * finished before the next fifo command. (For example on hardware
4156 * context destructions where the hardware may otherwise leak unfinished
4157 * queries).
4158 *
4159 * This function does not return any failure codes, but make attempts
4160 * to do safe unpinning in case of errors.
4161 *
4162 * The function will synchronize on the previous query barrier, and will
4163 * thus not finish until that barrier has executed.
4164 *
4165 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
4166 * before calling this function.
4167 */
__vmw_execbuf_release_pinned_bo(struct vmw_private * dev_priv,struct vmw_fence_obj * fence)4168 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4169 struct vmw_fence_obj *fence)
4170 {
4171 int ret = 0;
4172 struct list_head validate_list;
4173 struct ttm_validate_buffer pinned_val, query_val;
4174 struct vmw_fence_obj *lfence = NULL;
4175 struct ww_acquire_ctx ticket;
4176
4177 if (dev_priv->pinned_bo == NULL)
4178 goto out_unlock;
4179
4180 INIT_LIST_HEAD(&validate_list);
4181
4182 pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base);
4183 pinned_val.shared = false;
4184 list_add_tail(&pinned_val.head, &validate_list);
4185
4186 query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base);
4187 query_val.shared = false;
4188 list_add_tail(&query_val.head, &validate_list);
4189
4190 ret = ttm_eu_reserve_buffers(&ticket, &validate_list,
4191 false, NULL);
4192 if (unlikely(ret != 0)) {
4193 vmw_execbuf_unpin_panic(dev_priv);
4194 goto out_no_reserve;
4195 }
4196
4197 if (dev_priv->query_cid_valid) {
4198 BUG_ON(fence != NULL);
4199 ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
4200 if (unlikely(ret != 0)) {
4201 vmw_execbuf_unpin_panic(dev_priv);
4202 goto out_no_emit;
4203 }
4204 dev_priv->query_cid_valid = false;
4205 }
4206
4207 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4208 if (dev_priv->dummy_query_bo_pinned) {
4209 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4210 dev_priv->dummy_query_bo_pinned = false;
4211 }
4212 if (fence == NULL) {
4213 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4214 NULL);
4215 fence = lfence;
4216 }
4217 ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
4218 if (lfence != NULL)
4219 vmw_fence_obj_unreference(&lfence);
4220
4221 ttm_bo_unref(&query_val.bo);
4222 ttm_bo_unref(&pinned_val.bo);
4223 vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4224 DRM_INFO("Dummy query bo pin count: %d\n",
4225 dev_priv->dummy_query_bo->pin_count);
4226
4227 out_unlock:
4228 return;
4229
4230 out_no_emit:
4231 ttm_eu_backoff_reservation(&ticket, &validate_list);
4232 out_no_reserve:
4233 ttm_bo_unref(&query_val.bo);
4234 ttm_bo_unref(&pinned_val.bo);
4235 vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4236 }
4237
4238 /**
4239 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4240 * query bo.
4241 *
4242 * @dev_priv: The device private structure.
4243 *
4244 * This function should be used to unpin the pinned query bo, or
4245 * as a query barrier when we need to make sure that all queries have
4246 * finished before the next fifo command. (For example on hardware
4247 * context destructions where the hardware may otherwise leak unfinished
4248 * queries).
4249 *
4250 * This function does not return any failure codes, but make attempts
4251 * to do safe unpinning in case of errors.
4252 *
4253 * The function will synchronize on the previous query barrier, and will
4254 * thus not finish until that barrier has executed.
4255 */
vmw_execbuf_release_pinned_bo(struct vmw_private * dev_priv)4256 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4257 {
4258 mutex_lock(&dev_priv->cmdbuf_mutex);
4259 if (dev_priv->query_cid_valid)
4260 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4261 mutex_unlock(&dev_priv->cmdbuf_mutex);
4262 }
4263
vmw_execbuf_ioctl(struct drm_device * dev,unsigned long data,struct drm_file * file_priv,size_t size)4264 int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data,
4265 struct drm_file *file_priv, size_t size)
4266 {
4267 struct vmw_private *dev_priv = vmw_priv(dev);
4268 struct drm_vmw_execbuf_arg arg;
4269 int ret;
4270 static const size_t copy_offset[] = {
4271 offsetof(struct drm_vmw_execbuf_arg, context_handle),
4272 sizeof(struct drm_vmw_execbuf_arg)};
4273
4274 if (unlikely(size < copy_offset[0])) {
4275 DRM_ERROR("Invalid command size, ioctl %d\n",
4276 DRM_VMW_EXECBUF);
4277 return -EINVAL;
4278 }
4279
4280 if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0)
4281 return -EFAULT;
4282
4283 /*
4284 * Extend the ioctl argument while
4285 * maintaining backwards compatibility:
4286 * We take different code paths depending on the value of
4287 * arg.version.
4288 */
4289
4290 if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION ||
4291 arg.version == 0)) {
4292 DRM_ERROR("Incorrect execbuf version.\n");
4293 return -EINVAL;
4294 }
4295
4296 if (arg.version > 1 &&
4297 copy_from_user(&arg.context_handle,
4298 (void __user *) (data + copy_offset[0]),
4299 copy_offset[arg.version - 1] -
4300 copy_offset[0]) != 0)
4301 return -EFAULT;
4302
4303 switch (arg.version) {
4304 case 1:
4305 arg.context_handle = (uint32_t) -1;
4306 break;
4307 case 2:
4308 if (arg.pad64 != 0) {
4309 DRM_ERROR("Unused IOCTL data not set to zero.\n");
4310 return -EINVAL;
4311 }
4312 break;
4313 default:
4314 break;
4315 }
4316
4317 ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4318 if (unlikely(ret != 0))
4319 return ret;
4320
4321 ret = vmw_execbuf_process(file_priv, dev_priv,
4322 (void __user *)(unsigned long)arg.commands,
4323 NULL, arg.command_size, arg.throttle_us,
4324 arg.context_handle,
4325 (void __user *)(unsigned long)arg.fence_rep,
4326 NULL);
4327 ttm_read_unlock(&dev_priv->reservation_sem);
4328 if (unlikely(ret != 0))
4329 return ret;
4330
4331 vmw_kms_cursor_post_execbuf(dev_priv);
4332
4333 return 0;
4334 }
4335