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Searched defs:gp (Results 1 – 16 of 16) sorted by relevance

/sound/ppc/
Dtumbler.c172 #define do_gpio_write(gp, val) \ argument
174 #define do_gpio_read(gp) \ argument
176 #define tumbler_gpio_free(gp) /* NOP */ argument
178 static void write_audio_gpio(struct pmac_gpio *gp, int active) in write_audio_gpio()
187 static int check_audio_gpio(struct pmac_gpio *gp) in check_audio_gpio()
199 static int read_audio_gpio(struct pmac_gpio *gp) in read_audio_gpio()
732 struct pmac_gpio *gp; in tumbler_get_mute_switch() local
756 struct pmac_gpio *gp; in tumbler_put_mute_switch() local
957 static void check_mute(struct snd_pmac *chip, struct pmac_gpio *gp, int val, int do_notify, in check_mute()
1098 struct pmac_gpio *gp, int is_compatible) in tumbler_find_device()
/sound/pci/au88x0/
Dau88x0_game.c97 struct gameport *gp; in vortex_gameport_register() local
/sound/mips/
Dad1843.c296 const struct ad1843_gain *gp = ad1843_gain[id]; in ad1843_get_gain_max() local
313 const struct ad1843_gain *gp = ad1843_gain[id]; in ad1843_get_gain() local
339 const struct ad1843_gain *gp = ad1843_gain[id]; in ad1843_set_gain() local
/sound/pci/ymfpci/
Dymfpci.c85 struct gameport *gp; in snd_ymfpci_create_gameport() local
/sound/isa/
Dcmi8328.c382 struct gameport *gp = cmi->gameport = gameport_allocate_port(); in snd_cmi8328_probe() local
/sound/pci/
Dals4000.c775 struct gameport *gp; in snd_als4000_create_gameport() local
Dsonicvibes.c1190 struct gameport *gp; in snd_sonicvibes_create_gameport() local
Dazt3328.c1825 struct gameport *gp; in snd_azf3328_gameport() local
Des1938.c1513 struct gameport *gp; in snd_es1938_create_gameport() local
Dvia82xx.c1935 struct gameport *gp; in snd_via686_create_gameport() local
Dcs4281.c1263 struct gameport *gp; in snd_cs4281_create_gameport() local
Des1968.c2453 struct gameport *gp; in snd_es1968_create_gameport() local
Dens1370.c1809 struct gameport *gp; in snd_ensoniq_create_gameport() local
Dcmipci.c2867 struct gameport *gp; in snd_cmipci_create_gameport() local
/sound/pci/trident/
Dtrident_main.c3183 struct gameport *gp; in snd_trident_create_gameport() local
/sound/pci/cs46xx/
Dcs46xx_lib.c2780 struct gameport *gp; in snd_cs46xx_gameport() local