• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 #include "../cache.h"
2 #include "progress.h"
3 
null_progress__update(struct ui_progress * p __maybe_unused)4 static void null_progress__update(struct ui_progress *p __maybe_unused)
5 {
6 }
7 
8 static struct ui_progress_ops null_progress__ops =
9 {
10 	.update = null_progress__update,
11 };
12 
13 struct ui_progress_ops *ui_progress__ops = &null_progress__ops;
14 
ui_progress__update(struct ui_progress * p,u64 adv)15 void ui_progress__update(struct ui_progress *p, u64 adv)
16 {
17 	p->curr += adv;
18 
19 	if (p->curr >= p->next) {
20 		p->next += p->step;
21 		ui_progress__ops->update(p);
22 	}
23 }
24 
ui_progress__init(struct ui_progress * p,u64 total,const char * title)25 void ui_progress__init(struct ui_progress *p, u64 total, const char *title)
26 {
27 	p->curr = 0;
28 	p->next = p->step = total / 16;
29 	p->total = total;
30 	p->title = title;
31 
32 }
33 
ui_progress__finish(void)34 void ui_progress__finish(void)
35 {
36 	if (ui_progress__ops->finish)
37 		ui_progress__ops->finish();
38 }
39