1 #include "../cache.h" 2 #include "progress.h" 3 null_progress__update(struct ui_progress * p __maybe_unused)4static void null_progress__update(struct ui_progress *p __maybe_unused) 5 { 6 } 7 8 static struct ui_progress_ops null_progress__ops = 9 { 10 .update = null_progress__update, 11 }; 12 13 struct ui_progress_ops *ui_progress__ops = &null_progress__ops; 14 ui_progress__update(struct ui_progress * p,u64 adv)15void ui_progress__update(struct ui_progress *p, u64 adv) 16 { 17 p->curr += adv; 18 19 if (p->curr >= p->next) { 20 p->next += p->step; 21 ui_progress__ops->update(p); 22 } 23 } 24 ui_progress__init(struct ui_progress * p,u64 total,const char * title)25void ui_progress__init(struct ui_progress *p, u64 total, const char *title) 26 { 27 p->curr = 0; 28 p->next = p->step = total / 16; 29 p->total = total; 30 p->title = title; 31 32 } 33 ui_progress__finish(void)34void ui_progress__finish(void) 35 { 36 if (ui_progress__ops->finish) 37 ui_progress__ops->finish(); 38 } 39