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1 /*
2  * Copyright (C) 2015 Red Hat, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining
6  * a copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sublicense, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial
15  * portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  */
25 
26 #include <drm/drmP.h>
27 #include <drm/drm_fb_helper.h>
28 #include "virtgpu_drv.h"
29 
30 #define VIRTIO_GPU_FBCON_POLL_PERIOD (HZ / 60)
31 
32 struct virtio_gpu_fbdev {
33 	struct drm_fb_helper           helper;
34 	struct virtio_gpu_framebuffer  vgfb;
35 	struct list_head	       fbdev_list;
36 	struct virtio_gpu_device       *vgdev;
37 	struct delayed_work            work;
38 };
39 
virtio_gpu_dirty_update(struct virtio_gpu_framebuffer * fb,bool store,int x,int y,int width,int height)40 static int virtio_gpu_dirty_update(struct virtio_gpu_framebuffer *fb,
41 				   bool store, int x, int y,
42 				   int width, int height)
43 {
44 	struct drm_device *dev = fb->base.dev;
45 	struct virtio_gpu_device *vgdev = dev->dev_private;
46 	bool store_for_later = false;
47 	int bpp = fb->base.bits_per_pixel / 8;
48 	int x2, y2;
49 	unsigned long flags;
50 	struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(fb->obj);
51 
52 	if ((width <= 0) ||
53 	    (x + width > fb->base.width) ||
54 	    (y + height > fb->base.height)) {
55 		DRM_DEBUG("values out of range %dx%d+%d+%d, fb %dx%d\n",
56 			  width, height, x, y,
57 			  fb->base.width, fb->base.height);
58 		return -EINVAL;
59 	}
60 
61 	/*
62 	 * Can be called with pretty much any context (console output
63 	 * path).  If we are in atomic just store the dirty rect info
64 	 * to send out the update later.
65 	 *
66 	 * Can't test inside spin lock.
67 	 */
68 	if (in_atomic() || store)
69 		store_for_later = true;
70 
71 	x2 = x + width - 1;
72 	y2 = y + height - 1;
73 
74 	spin_lock_irqsave(&fb->dirty_lock, flags);
75 
76 	if (fb->y1 < y)
77 		y = fb->y1;
78 	if (fb->y2 > y2)
79 		y2 = fb->y2;
80 	if (fb->x1 < x)
81 		x = fb->x1;
82 	if (fb->x2 > x2)
83 		x2 = fb->x2;
84 
85 	if (store_for_later) {
86 		fb->x1 = x;
87 		fb->x2 = x2;
88 		fb->y1 = y;
89 		fb->y2 = y2;
90 		spin_unlock_irqrestore(&fb->dirty_lock, flags);
91 		return 0;
92 	}
93 
94 	fb->x1 = fb->y1 = INT_MAX;
95 	fb->x2 = fb->y2 = 0;
96 
97 	spin_unlock_irqrestore(&fb->dirty_lock, flags);
98 
99 	{
100 		uint32_t offset;
101 		uint32_t w = x2 - x + 1;
102 		uint32_t h = y2 - y + 1;
103 
104 		offset = (y * fb->base.pitches[0]) + x * bpp;
105 
106 		virtio_gpu_cmd_transfer_to_host_2d(vgdev, obj->hw_res_handle,
107 						   offset,
108 						   cpu_to_le32(w),
109 						   cpu_to_le32(h),
110 						   cpu_to_le32(x),
111 						   cpu_to_le32(y),
112 						   NULL);
113 
114 	}
115 	virtio_gpu_cmd_resource_flush(vgdev, obj->hw_res_handle,
116 				      x, y, x2 - x + 1, y2 - y + 1);
117 	return 0;
118 }
119 
virtio_gpu_surface_dirty(struct virtio_gpu_framebuffer * vgfb,struct drm_clip_rect * clips,unsigned num_clips)120 int virtio_gpu_surface_dirty(struct virtio_gpu_framebuffer *vgfb,
121 			     struct drm_clip_rect *clips,
122 			     unsigned num_clips)
123 {
124 	struct virtio_gpu_device *vgdev = vgfb->base.dev->dev_private;
125 	struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(vgfb->obj);
126 	struct drm_clip_rect norect;
127 	struct drm_clip_rect *clips_ptr;
128 	int left, right, top, bottom;
129 	int i;
130 	int inc = 1;
131 	if (!num_clips) {
132 		num_clips = 1;
133 		clips = &norect;
134 		norect.x1 = norect.y1 = 0;
135 		norect.x2 = vgfb->base.width;
136 		norect.y2 = vgfb->base.height;
137 	}
138 	left = clips->x1;
139 	right = clips->x2;
140 	top = clips->y1;
141 	bottom = clips->y2;
142 
143 	/* skip the first clip rect */
144 	for (i = 1, clips_ptr = clips + inc;
145 	     i < num_clips; i++, clips_ptr += inc) {
146 		left = min_t(int, left, (int)clips_ptr->x1);
147 		right = max_t(int, right, (int)clips_ptr->x2);
148 		top = min_t(int, top, (int)clips_ptr->y1);
149 		bottom = max_t(int, bottom, (int)clips_ptr->y2);
150 	}
151 
152 	if (obj->dumb)
153 		return virtio_gpu_dirty_update(vgfb, false, left, top,
154 					       right - left, bottom - top);
155 
156 	virtio_gpu_cmd_resource_flush(vgdev, obj->hw_res_handle,
157 				      left, top, right - left, bottom - top);
158 	return 0;
159 }
160 
virtio_gpu_fb_dirty_work(struct work_struct * work)161 static void virtio_gpu_fb_dirty_work(struct work_struct *work)
162 {
163 	struct delayed_work *delayed_work = to_delayed_work(work);
164 	struct virtio_gpu_fbdev *vfbdev =
165 		container_of(delayed_work, struct virtio_gpu_fbdev, work);
166 	struct virtio_gpu_framebuffer *vgfb = &vfbdev->vgfb;
167 
168 	virtio_gpu_dirty_update(&vfbdev->vgfb, false, vgfb->x1, vgfb->y1,
169 				vgfb->x2 - vgfb->x1, vgfb->y2 - vgfb->y1);
170 }
171 
virtio_gpu_3d_fillrect(struct fb_info * info,const struct fb_fillrect * rect)172 static void virtio_gpu_3d_fillrect(struct fb_info *info,
173 				   const struct fb_fillrect *rect)
174 {
175 	struct virtio_gpu_fbdev *vfbdev = info->par;
176 	drm_fb_helper_sys_fillrect(info, rect);
177 	virtio_gpu_dirty_update(&vfbdev->vgfb, true, rect->dx, rect->dy,
178 			     rect->width, rect->height);
179 	schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
180 }
181 
virtio_gpu_3d_copyarea(struct fb_info * info,const struct fb_copyarea * area)182 static void virtio_gpu_3d_copyarea(struct fb_info *info,
183 				   const struct fb_copyarea *area)
184 {
185 	struct virtio_gpu_fbdev *vfbdev = info->par;
186 	drm_fb_helper_sys_copyarea(info, area);
187 	virtio_gpu_dirty_update(&vfbdev->vgfb, true, area->dx, area->dy,
188 			   area->width, area->height);
189 	schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
190 }
191 
virtio_gpu_3d_imageblit(struct fb_info * info,const struct fb_image * image)192 static void virtio_gpu_3d_imageblit(struct fb_info *info,
193 				    const struct fb_image *image)
194 {
195 	struct virtio_gpu_fbdev *vfbdev = info->par;
196 	drm_fb_helper_sys_imageblit(info, image);
197 	virtio_gpu_dirty_update(&vfbdev->vgfb, true, image->dx, image->dy,
198 			     image->width, image->height);
199 	schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
200 }
201 
202 static struct fb_ops virtio_gpufb_ops = {
203 	.owner = THIS_MODULE,
204 	.fb_check_var = drm_fb_helper_check_var,
205 	.fb_set_par = drm_fb_helper_set_par, /* TODO: copy vmwgfx */
206 	.fb_fillrect = virtio_gpu_3d_fillrect,
207 	.fb_copyarea = virtio_gpu_3d_copyarea,
208 	.fb_imageblit = virtio_gpu_3d_imageblit,
209 	.fb_pan_display = drm_fb_helper_pan_display,
210 	.fb_blank = drm_fb_helper_blank,
211 	.fb_setcmap = drm_fb_helper_setcmap,
212 	.fb_debug_enter = drm_fb_helper_debug_enter,
213 	.fb_debug_leave = drm_fb_helper_debug_leave,
214 };
215 
virtio_gpu_vmap_fb(struct virtio_gpu_device * vgdev,struct virtio_gpu_object * obj)216 static int virtio_gpu_vmap_fb(struct virtio_gpu_device *vgdev,
217 			      struct virtio_gpu_object *obj)
218 {
219 	return virtio_gpu_object_kmap(obj, NULL);
220 }
221 
virtio_gpufb_create(struct drm_fb_helper * helper,struct drm_fb_helper_surface_size * sizes)222 static int virtio_gpufb_create(struct drm_fb_helper *helper,
223 			       struct drm_fb_helper_surface_size *sizes)
224 {
225 	struct virtio_gpu_fbdev *vfbdev =
226 		container_of(helper, struct virtio_gpu_fbdev, helper);
227 	struct drm_device *dev = helper->dev;
228 	struct virtio_gpu_device *vgdev = dev->dev_private;
229 	struct fb_info *info;
230 	struct drm_framebuffer *fb;
231 	struct drm_mode_fb_cmd2 mode_cmd = {};
232 	struct virtio_gpu_object *obj;
233 	uint32_t resid, format, size;
234 	int ret;
235 
236 	mode_cmd.width = sizes->surface_width;
237 	mode_cmd.height = sizes->surface_height;
238 	mode_cmd.pitches[0] = mode_cmd.width * 4;
239 	mode_cmd.pixel_format = drm_mode_legacy_fb_format(32, 24);
240 
241 	switch (mode_cmd.pixel_format) {
242 #ifdef __BIG_ENDIAN
243 	case DRM_FORMAT_XRGB8888:
244 		format = VIRTIO_GPU_FORMAT_X8R8G8B8_UNORM;
245 		break;
246 	case DRM_FORMAT_ARGB8888:
247 		format = VIRTIO_GPU_FORMAT_A8R8G8B8_UNORM;
248 		break;
249 	case DRM_FORMAT_BGRX8888:
250 		format = VIRTIO_GPU_FORMAT_B8G8R8X8_UNORM;
251 		break;
252 	case DRM_FORMAT_BGRA8888:
253 		format = VIRTIO_GPU_FORMAT_B8G8R8A8_UNORM;
254 		break;
255 	case DRM_FORMAT_RGBX8888:
256 		format = VIRTIO_GPU_FORMAT_R8G8B8X8_UNORM;
257 		break;
258 	case DRM_FORMAT_RGBA8888:
259 		format = VIRTIO_GPU_FORMAT_R8G8B8A8_UNORM;
260 		break;
261 	case DRM_FORMAT_XBGR8888:
262 		format = VIRTIO_GPU_FORMAT_X8B8G8R8_UNORM;
263 		break;
264 	case DRM_FORMAT_ABGR8888:
265 		format = VIRTIO_GPU_FORMAT_A8B8G8R8_UNORM;
266 		break;
267 #else
268 	case DRM_FORMAT_XRGB8888:
269 		format = VIRTIO_GPU_FORMAT_B8G8R8X8_UNORM;
270 		break;
271 	case DRM_FORMAT_ARGB8888:
272 		format = VIRTIO_GPU_FORMAT_B8G8R8A8_UNORM;
273 		break;
274 	case DRM_FORMAT_BGRX8888:
275 		format = VIRTIO_GPU_FORMAT_X8R8G8B8_UNORM;
276 		break;
277 	case DRM_FORMAT_BGRA8888:
278 		format = VIRTIO_GPU_FORMAT_A8R8G8B8_UNORM;
279 		break;
280 	case DRM_FORMAT_RGBX8888:
281 		format = VIRTIO_GPU_FORMAT_X8B8G8R8_UNORM;
282 		break;
283 	case DRM_FORMAT_RGBA8888:
284 		format = VIRTIO_GPU_FORMAT_A8B8G8R8_UNORM;
285 		break;
286 	case DRM_FORMAT_XBGR8888:
287 		format = VIRTIO_GPU_FORMAT_R8G8B8X8_UNORM;
288 		break;
289 	case DRM_FORMAT_ABGR8888:
290 		format = VIRTIO_GPU_FORMAT_R8G8B8A8_UNORM;
291 		break;
292 #endif
293 	default:
294 		DRM_ERROR("failed to find virtio gpu format for %d\n",
295 			  mode_cmd.pixel_format);
296 		return -EINVAL;
297 	}
298 
299 	size = mode_cmd.pitches[0] * mode_cmd.height;
300 	obj = virtio_gpu_alloc_object(dev, size, false, true);
301 	if (IS_ERR(obj))
302 		return PTR_ERR(obj);
303 
304 	virtio_gpu_resource_id_get(vgdev, &resid);
305 	virtio_gpu_cmd_create_resource(vgdev, resid, format,
306 				       mode_cmd.width, mode_cmd.height);
307 
308 	ret = virtio_gpu_vmap_fb(vgdev, obj);
309 	if (ret) {
310 		DRM_ERROR("failed to vmap fb %d\n", ret);
311 		goto err_obj_vmap;
312 	}
313 
314 	/* attach the object to the resource */
315 	ret = virtio_gpu_object_attach(vgdev, obj, resid, NULL);
316 	if (ret)
317 		goto err_obj_attach;
318 
319 	info = drm_fb_helper_alloc_fbi(helper);
320 	if (IS_ERR(info)) {
321 		ret = PTR_ERR(info);
322 		goto err_fb_alloc;
323 	}
324 
325 	info->par = helper;
326 
327 	ret = virtio_gpu_framebuffer_init(dev, &vfbdev->vgfb,
328 					  &mode_cmd, &obj->gem_base);
329 	if (ret)
330 		goto err_fb_init;
331 
332 	fb = &vfbdev->vgfb.base;
333 
334 	vfbdev->helper.fb = fb;
335 
336 	strcpy(info->fix.id, "virtiodrmfb");
337 	info->flags = FBINFO_DEFAULT;
338 	info->fbops = &virtio_gpufb_ops;
339 	info->pixmap.flags = FB_PIXMAP_SYSTEM;
340 
341 	info->screen_buffer = obj->vmap;
342 	info->screen_size = obj->gem_base.size;
343 	drm_fb_helper_fill_fix(info, fb->pitches[0], fb->depth);
344 	drm_fb_helper_fill_var(info, &vfbdev->helper,
345 			       sizes->fb_width, sizes->fb_height);
346 
347 	info->fix.mmio_start = 0;
348 	info->fix.mmio_len = 0;
349 	return 0;
350 
351 err_fb_init:
352 	drm_fb_helper_release_fbi(helper);
353 err_fb_alloc:
354 	virtio_gpu_cmd_resource_inval_backing(vgdev, resid);
355 err_obj_attach:
356 err_obj_vmap:
357 	virtio_gpu_gem_free_object(&obj->gem_base);
358 	return ret;
359 }
360 
virtio_gpu_fbdev_destroy(struct drm_device * dev,struct virtio_gpu_fbdev * vgfbdev)361 static int virtio_gpu_fbdev_destroy(struct drm_device *dev,
362 				    struct virtio_gpu_fbdev *vgfbdev)
363 {
364 	struct virtio_gpu_framebuffer *vgfb = &vgfbdev->vgfb;
365 
366 	drm_fb_helper_unregister_fbi(&vgfbdev->helper);
367 	drm_fb_helper_release_fbi(&vgfbdev->helper);
368 
369 	if (vgfb->obj)
370 		vgfb->obj = NULL;
371 	drm_fb_helper_fini(&vgfbdev->helper);
372 	drm_framebuffer_cleanup(&vgfb->base);
373 
374 	return 0;
375 }
376 static struct drm_fb_helper_funcs virtio_gpu_fb_helper_funcs = {
377 	.fb_probe = virtio_gpufb_create,
378 };
379 
virtio_gpu_fbdev_init(struct virtio_gpu_device * vgdev)380 int virtio_gpu_fbdev_init(struct virtio_gpu_device *vgdev)
381 {
382 	struct virtio_gpu_fbdev *vgfbdev;
383 	int bpp_sel = 32; /* TODO: parameter from somewhere? */
384 	int ret;
385 
386 	vgfbdev = kzalloc(sizeof(struct virtio_gpu_fbdev), GFP_KERNEL);
387 	if (!vgfbdev)
388 		return -ENOMEM;
389 
390 	vgfbdev->vgdev = vgdev;
391 	vgdev->vgfbdev = vgfbdev;
392 	INIT_DELAYED_WORK(&vgfbdev->work, virtio_gpu_fb_dirty_work);
393 
394 	drm_fb_helper_prepare(vgdev->ddev, &vgfbdev->helper,
395 			      &virtio_gpu_fb_helper_funcs);
396 	ret = drm_fb_helper_init(vgdev->ddev, &vgfbdev->helper,
397 				 vgdev->num_scanouts,
398 				 VIRTIO_GPUFB_CONN_LIMIT);
399 	if (ret) {
400 		kfree(vgfbdev);
401 		return ret;
402 	}
403 
404 	drm_fb_helper_single_add_all_connectors(&vgfbdev->helper);
405 	drm_fb_helper_initial_config(&vgfbdev->helper, bpp_sel);
406 	return 0;
407 }
408 
virtio_gpu_fbdev_fini(struct virtio_gpu_device * vgdev)409 void virtio_gpu_fbdev_fini(struct virtio_gpu_device *vgdev)
410 {
411 	if (!vgdev->vgfbdev)
412 		return;
413 
414 	virtio_gpu_fbdev_destroy(vgdev->ddev, vgdev->vgfbdev);
415 	kfree(vgdev->vgfbdev);
416 	vgdev->vgfbdev = NULL;
417 }
418