Searched refs:L2_RUNNING (Results 1 – 3 of 3) sorted by relevance
82 if (dev->l2_state != L2_RUNNING && dev->l2_state != L2_LOADING) { in pcbit_l2_write()152 if (dev->l2_state != L2_RUNNING && dev->l2_state != L2_LOADING) in pcbit_transmit()332 if (dev->l2_state != L2_RUNNING && dev->l2_state != L2_LOADING) in pcbit_receive()530 if (dev->l2_state != L2_RUNNING && dev->l2_state != L2_LOADING) { in pcbit_irq_handler()571 dev->l2_state = L2_RUNNING; in pcbit_l2_active_conf()578 if (state == L2_ERROR && dev->l2_state == L2_RUNNING) { in pcbit_l2_active_conf()638 if (dev->l2_state == L2_RUNNING) { in pcbit_l2_error()
822 wait_event(dev->set_running_wq, dev->l2_state == L2_RUNNING || in set_protocol_running()827 if (dev->l2_state == L2_RUNNING) in set_protocol_running()886 if (dev->l2_state == L2_RUNNING) in pcbit_ioctl()905 if (dev->l2_state == L2_RUNNING) in pcbit_ioctl()912 if (dev->l2_state == L2_RUNNING) in pcbit_ioctl()918 if (dev->l2_state == L2_RUNNING) in pcbit_ioctl()928 if (dev->l2_state == L2_RUNNING) in pcbit_ioctl()942 if (dev->l2_state == L2_RUNNING) in pcbit_ioctl()
166 #define L2_RUNNING 5 macro