Searched refs:high_timer (Results 1 – 1 of 1) sorted by relevance
196 __u8 rise_timer, fall_timer, high_timer; member1859 (input->high_timer == 0)) { in input_state_high()1860 input->high_timer++; in input_state_high()1867 if (input->high_timer == 0) { in input_state_high()1880 if (input->high_timer >= KEYPAD_REP_START) { in input_state_high()1883 input->high_timer -= KEYPAD_REP_DELAY; in input_state_high()1890 if (input->high_timer < 255) in input_state_high()1891 input->high_timer++; in input_state_high()1922 if (input->high_timer >= KEYPAD_REP_START) { in input_state_falling()1925 input->high_timer -= KEYPAD_REP_DELAY; in input_state_falling()[all …]