Searched refs:iwarp_state (Results 1 – 3 of 3) sorted by relevance
153 u32 iwarp_state; member
3374 u8 iwarp_state; in nes_terminate_connection() local3385 iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT; in nes_terminate_connection()3397 nesqp->hw_iwarp_state = iwarp_state; in nes_terminate_connection()3425 u8 iwarp_state; in nes_terminate_send_fin() local3430 iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT; in nes_terminate_send_fin()3434 nesqp->hw_iwarp_state = iwarp_state; in nes_terminate_send_fin()3553 u8 iwarp_state; in nes_process_iwarp_aeqe() local3571 iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT; in nes_process_iwarp_aeqe()3576 nes_tcp_state_str[tcp_state], nes_iwarp_state_str[iwarp_state]); in nes_process_iwarp_aeqe()3595 nesqp->hw_iwarp_state = iwarp_state; in nes_process_iwarp_aeqe()[all …]
2937 nesqp->iwarp_state, atomic_read(&nesqp->refcount)); in nes_modify_qp()2951 if (nesqp->iwarp_state > (u32)NES_CQP_QP_IWARP_STATE_IDLE) { in nes_modify_qp()2961 if (nesqp->iwarp_state>(u32)NES_CQP_QP_IWARP_STATE_IDLE) { in nes_modify_qp()2971 if (nesqp->iwarp_state>(u32)NES_CQP_QP_IWARP_STATE_RTS) { in nes_modify_qp()2982 if (nesqp->iwarp_state != NES_CQP_QP_IWARP_STATE_RTS) in nes_modify_qp()2994 if (nesqp->iwarp_state == (u32)NES_CQP_QP_IWARP_STATE_CLOSING) { in nes_modify_qp()2998 if (nesqp->iwarp_state > (u32)NES_CQP_QP_IWARP_STATE_CLOSING) { in nes_modify_qp()3031 if (nesqp->iwarp_state>=(u32)NES_CQP_QP_IWARP_STATE_TERMINATE) { in nes_modify_qp()3042 if (nesqp->iwarp_state == (u32)NES_CQP_QP_IWARP_STATE_ERROR) { in nes_modify_qp()3077 nesqp->iwarp_state = next_iwarp_state & NES_CQP_QP_IWARP_STATE_MASK; in nes_modify_qp()[all …]