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Searched refs:seq_passed (Results 1 – 2 of 2) sorted by relevance

/drivers/gpu/drm/vmwgfx/
Dvmwgfx_fence.h50 void (*seq_passed) (struct vmw_fence_action *action); member
Dvmwgfx_fence.c357 if (action->seq_passed != NULL) in vmw_fences_perform_actions()
358 action->seq_passed(action); in vmw_fences_perform_actions()
1023 eaction->action.seq_passed = vmw_event_fence_action_seq_passed; in vmw_event_fence_action_queue()