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1 /*
2   Red Black Trees
3   (C) 1999  Andrea Arcangeli <andrea@suse.de>
4   (C) 2002  David Woodhouse <dwmw2@infradead.org>
5   (C) 2012  Michel Lespinasse <walken@google.com>
6 
7   This program is free software; you can redistribute it and/or modify
8   it under the terms of the GNU General Public License as published by
9   the Free Software Foundation; either version 2 of the License, or
10   (at your option) any later version.
11 
12   This program is distributed in the hope that it will be useful,
13   but WITHOUT ANY WARRANTY; without even the implied warranty of
14   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15   GNU General Public License for more details.
16 
17   You should have received a copy of the GNU General Public License
18   along with this program; if not, write to the Free Software
19   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
20 
21   linux/lib/rbtree.c
22 */
23 
24 #include <linux/rbtree_augmented.h>
25 #include <linux/export.h>
26 
27 /*
28  * red-black trees properties:  http://en.wikipedia.org/wiki/Rbtree
29  *
30  *  1) A node is either red or black
31  *  2) The root is black
32  *  3) All leaves (NULL) are black
33  *  4) Both children of every red node are black
34  *  5) Every simple path from root to leaves contains the same number
35  *     of black nodes.
36  *
37  *  4 and 5 give the O(log n) guarantee, since 4 implies you cannot have two
38  *  consecutive red nodes in a path and every red node is therefore followed by
39  *  a black. So if B is the number of black nodes on every simple path (as per
40  *  5), then the longest possible path due to 4 is 2B.
41  *
42  *  We shall indicate color with case, where black nodes are uppercase and red
43  *  nodes will be lowercase. Unknown color nodes shall be drawn as red within
44  *  parentheses and have some accompanying text comment.
45  */
46 
47 /*
48  * Notes on lockless lookups:
49  *
50  * All stores to the tree structure (rb_left and rb_right) must be done using
51  * WRITE_ONCE(). And we must not inadvertently cause (temporary) loops in the
52  * tree structure as seen in program order.
53  *
54  * These two requirements will allow lockless iteration of the tree -- not
55  * correct iteration mind you, tree rotations are not atomic so a lookup might
56  * miss entire subtrees.
57  *
58  * But they do guarantee that any such traversal will only see valid elements
59  * and that it will indeed complete -- does not get stuck in a loop.
60  *
61  * It also guarantees that if the lookup returns an element it is the 'correct'
62  * one. But not returning an element does _NOT_ mean it's not present.
63  *
64  * NOTE:
65  *
66  * Stores to __rb_parent_color are not important for simple lookups so those
67  * are left undone as of now. Nor did I check for loops involving parent
68  * pointers.
69  */
70 
rb_set_black(struct rb_node * rb)71 static inline void rb_set_black(struct rb_node *rb)
72 {
73 	rb->__rb_parent_color |= RB_BLACK;
74 }
75 
rb_red_parent(struct rb_node * red)76 static inline struct rb_node *rb_red_parent(struct rb_node *red)
77 {
78 	return (struct rb_node *)red->__rb_parent_color;
79 }
80 
81 /*
82  * Helper function for rotations:
83  * - old's parent and color get assigned to new
84  * - old gets assigned new as a parent and 'color' as a color.
85  */
86 static inline void
__rb_rotate_set_parents(struct rb_node * old,struct rb_node * new,struct rb_root * root,int color)87 __rb_rotate_set_parents(struct rb_node *old, struct rb_node *new,
88 			struct rb_root *root, int color)
89 {
90 	struct rb_node *parent = rb_parent(old);
91 	new->__rb_parent_color = old->__rb_parent_color;
92 	rb_set_parent_color(old, new, color);
93 	__rb_change_child(old, new, parent, root);
94 }
95 
96 static __always_inline void
__rb_insert(struct rb_node * node,struct rb_root * root,void (* augment_rotate)(struct rb_node * old,struct rb_node * new))97 __rb_insert(struct rb_node *node, struct rb_root *root,
98 	    void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
99 {
100 	struct rb_node *parent = rb_red_parent(node), *gparent, *tmp;
101 
102 	while (true) {
103 		/*
104 		 * Loop invariant: node is red
105 		 *
106 		 * If there is a black parent, we are done.
107 		 * Otherwise, take some corrective action as we don't
108 		 * want a red root or two consecutive red nodes.
109 		 */
110 		if (!parent) {
111 			rb_set_parent_color(node, NULL, RB_BLACK);
112 			break;
113 		} else if (rb_is_black(parent))
114 			break;
115 
116 		gparent = rb_red_parent(parent);
117 
118 		tmp = gparent->rb_right;
119 		if (parent != tmp) {	/* parent == gparent->rb_left */
120 			if (tmp && rb_is_red(tmp)) {
121 				/*
122 				 * Case 1 - color flips
123 				 *
124 				 *       G            g
125 				 *      / \          / \
126 				 *     p   u  -->   P   U
127 				 *    /            /
128 				 *   n            n
129 				 *
130 				 * However, since g's parent might be red, and
131 				 * 4) does not allow this, we need to recurse
132 				 * at g.
133 				 */
134 				rb_set_parent_color(tmp, gparent, RB_BLACK);
135 				rb_set_parent_color(parent, gparent, RB_BLACK);
136 				node = gparent;
137 				parent = rb_parent(node);
138 				rb_set_parent_color(node, parent, RB_RED);
139 				continue;
140 			}
141 
142 			tmp = parent->rb_right;
143 			if (node == tmp) {
144 				/*
145 				 * Case 2 - left rotate at parent
146 				 *
147 				 *      G             G
148 				 *     / \           / \
149 				 *    p   U  -->    n   U
150 				 *     \           /
151 				 *      n         p
152 				 *
153 				 * This still leaves us in violation of 4), the
154 				 * continuation into Case 3 will fix that.
155 				 */
156 				tmp = node->rb_left;
157 				WRITE_ONCE(parent->rb_right, tmp);
158 				WRITE_ONCE(node->rb_left, parent);
159 				if (tmp)
160 					rb_set_parent_color(tmp, parent,
161 							    RB_BLACK);
162 				rb_set_parent_color(parent, node, RB_RED);
163 				augment_rotate(parent, node);
164 				parent = node;
165 				tmp = node->rb_right;
166 			}
167 
168 			/*
169 			 * Case 3 - right rotate at gparent
170 			 *
171 			 *        G           P
172 			 *       / \         / \
173 			 *      p   U  -->  n   g
174 			 *     /                 \
175 			 *    n                   U
176 			 */
177 			WRITE_ONCE(gparent->rb_left, tmp); /* == parent->rb_right */
178 			WRITE_ONCE(parent->rb_right, gparent);
179 			if (tmp)
180 				rb_set_parent_color(tmp, gparent, RB_BLACK);
181 			__rb_rotate_set_parents(gparent, parent, root, RB_RED);
182 			augment_rotate(gparent, parent);
183 			break;
184 		} else {
185 			tmp = gparent->rb_left;
186 			if (tmp && rb_is_red(tmp)) {
187 				/* Case 1 - color flips */
188 				rb_set_parent_color(tmp, gparent, RB_BLACK);
189 				rb_set_parent_color(parent, gparent, RB_BLACK);
190 				node = gparent;
191 				parent = rb_parent(node);
192 				rb_set_parent_color(node, parent, RB_RED);
193 				continue;
194 			}
195 
196 			tmp = parent->rb_left;
197 			if (node == tmp) {
198 				/* Case 2 - right rotate at parent */
199 				tmp = node->rb_right;
200 				WRITE_ONCE(parent->rb_left, tmp);
201 				WRITE_ONCE(node->rb_right, parent);
202 				if (tmp)
203 					rb_set_parent_color(tmp, parent,
204 							    RB_BLACK);
205 				rb_set_parent_color(parent, node, RB_RED);
206 				augment_rotate(parent, node);
207 				parent = node;
208 				tmp = node->rb_left;
209 			}
210 
211 			/* Case 3 - left rotate at gparent */
212 			WRITE_ONCE(gparent->rb_right, tmp); /* == parent->rb_left */
213 			WRITE_ONCE(parent->rb_left, gparent);
214 			if (tmp)
215 				rb_set_parent_color(tmp, gparent, RB_BLACK);
216 			__rb_rotate_set_parents(gparent, parent, root, RB_RED);
217 			augment_rotate(gparent, parent);
218 			break;
219 		}
220 	}
221 }
222 
223 /*
224  * Inline version for rb_erase() use - we want to be able to inline
225  * and eliminate the dummy_rotate callback there
226  */
227 static __always_inline void
____rb_erase_color(struct rb_node * parent,struct rb_root * root,void (* augment_rotate)(struct rb_node * old,struct rb_node * new))228 ____rb_erase_color(struct rb_node *parent, struct rb_root *root,
229 	void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
230 {
231 	struct rb_node *node = NULL, *sibling, *tmp1, *tmp2;
232 
233 	while (true) {
234 		/*
235 		 * Loop invariants:
236 		 * - node is black (or NULL on first iteration)
237 		 * - node is not the root (parent is not NULL)
238 		 * - All leaf paths going through parent and node have a
239 		 *   black node count that is 1 lower than other leaf paths.
240 		 */
241 		sibling = parent->rb_right;
242 		if (node != sibling) {	/* node == parent->rb_left */
243 			if (rb_is_red(sibling)) {
244 				/*
245 				 * Case 1 - left rotate at parent
246 				 *
247 				 *     P               S
248 				 *    / \             / \
249 				 *   N   s    -->    p   Sr
250 				 *      / \         / \
251 				 *     Sl  Sr      N   Sl
252 				 */
253 				tmp1 = sibling->rb_left;
254 				WRITE_ONCE(parent->rb_right, tmp1);
255 				WRITE_ONCE(sibling->rb_left, parent);
256 				rb_set_parent_color(tmp1, parent, RB_BLACK);
257 				__rb_rotate_set_parents(parent, sibling, root,
258 							RB_RED);
259 				augment_rotate(parent, sibling);
260 				sibling = tmp1;
261 			}
262 			tmp1 = sibling->rb_right;
263 			if (!tmp1 || rb_is_black(tmp1)) {
264 				tmp2 = sibling->rb_left;
265 				if (!tmp2 || rb_is_black(tmp2)) {
266 					/*
267 					 * Case 2 - sibling color flip
268 					 * (p could be either color here)
269 					 *
270 					 *    (p)           (p)
271 					 *    / \           / \
272 					 *   N   S    -->  N   s
273 					 *      / \           / \
274 					 *     Sl  Sr        Sl  Sr
275 					 *
276 					 * This leaves us violating 5) which
277 					 * can be fixed by flipping p to black
278 					 * if it was red, or by recursing at p.
279 					 * p is red when coming from Case 1.
280 					 */
281 					rb_set_parent_color(sibling, parent,
282 							    RB_RED);
283 					if (rb_is_red(parent))
284 						rb_set_black(parent);
285 					else {
286 						node = parent;
287 						parent = rb_parent(node);
288 						if (parent)
289 							continue;
290 					}
291 					break;
292 				}
293 				/*
294 				 * Case 3 - right rotate at sibling
295 				 * (p could be either color here)
296 				 *
297 				 *   (p)           (p)
298 				 *   / \           / \
299 				 *  N   S    -->  N   Sl
300 				 *     / \             \
301 				 *    sl  Sr            s
302 				 *                       \
303 				 *                        Sr
304 				 */
305 				tmp1 = tmp2->rb_right;
306 				WRITE_ONCE(sibling->rb_left, tmp1);
307 				WRITE_ONCE(tmp2->rb_right, sibling);
308 				WRITE_ONCE(parent->rb_right, tmp2);
309 				if (tmp1)
310 					rb_set_parent_color(tmp1, sibling,
311 							    RB_BLACK);
312 				augment_rotate(sibling, tmp2);
313 				tmp1 = sibling;
314 				sibling = tmp2;
315 			}
316 			/*
317 			 * Case 4 - left rotate at parent + color flips
318 			 * (p and sl could be either color here.
319 			 *  After rotation, p becomes black, s acquires
320 			 *  p's color, and sl keeps its color)
321 			 *
322 			 *      (p)             (s)
323 			 *      / \             / \
324 			 *     N   S     -->   P   Sr
325 			 *        / \         / \
326 			 *      (sl) sr      N  (sl)
327 			 */
328 			tmp2 = sibling->rb_left;
329 			WRITE_ONCE(parent->rb_right, tmp2);
330 			WRITE_ONCE(sibling->rb_left, parent);
331 			rb_set_parent_color(tmp1, sibling, RB_BLACK);
332 			if (tmp2)
333 				rb_set_parent(tmp2, parent);
334 			__rb_rotate_set_parents(parent, sibling, root,
335 						RB_BLACK);
336 			augment_rotate(parent, sibling);
337 			break;
338 		} else {
339 			sibling = parent->rb_left;
340 			if (rb_is_red(sibling)) {
341 				/* Case 1 - right rotate at parent */
342 				tmp1 = sibling->rb_right;
343 				WRITE_ONCE(parent->rb_left, tmp1);
344 				WRITE_ONCE(sibling->rb_right, parent);
345 				rb_set_parent_color(tmp1, parent, RB_BLACK);
346 				__rb_rotate_set_parents(parent, sibling, root,
347 							RB_RED);
348 				augment_rotate(parent, sibling);
349 				sibling = tmp1;
350 			}
351 			tmp1 = sibling->rb_left;
352 			if (!tmp1 || rb_is_black(tmp1)) {
353 				tmp2 = sibling->rb_right;
354 				if (!tmp2 || rb_is_black(tmp2)) {
355 					/* Case 2 - sibling color flip */
356 					rb_set_parent_color(sibling, parent,
357 							    RB_RED);
358 					if (rb_is_red(parent))
359 						rb_set_black(parent);
360 					else {
361 						node = parent;
362 						parent = rb_parent(node);
363 						if (parent)
364 							continue;
365 					}
366 					break;
367 				}
368 				/* Case 3 - right rotate at sibling */
369 				tmp1 = tmp2->rb_left;
370 				WRITE_ONCE(sibling->rb_right, tmp1);
371 				WRITE_ONCE(tmp2->rb_left, sibling);
372 				WRITE_ONCE(parent->rb_left, tmp2);
373 				if (tmp1)
374 					rb_set_parent_color(tmp1, sibling,
375 							    RB_BLACK);
376 				augment_rotate(sibling, tmp2);
377 				tmp1 = sibling;
378 				sibling = tmp2;
379 			}
380 			/* Case 4 - left rotate at parent + color flips */
381 			tmp2 = sibling->rb_right;
382 			WRITE_ONCE(parent->rb_left, tmp2);
383 			WRITE_ONCE(sibling->rb_right, parent);
384 			rb_set_parent_color(tmp1, sibling, RB_BLACK);
385 			if (tmp2)
386 				rb_set_parent(tmp2, parent);
387 			__rb_rotate_set_parents(parent, sibling, root,
388 						RB_BLACK);
389 			augment_rotate(parent, sibling);
390 			break;
391 		}
392 	}
393 }
394 
395 /* Non-inline version for rb_erase_augmented() use */
__rb_erase_color(struct rb_node * parent,struct rb_root * root,void (* augment_rotate)(struct rb_node * old,struct rb_node * new))396 void __rb_erase_color(struct rb_node *parent, struct rb_root *root,
397 	void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
398 {
399 	____rb_erase_color(parent, root, augment_rotate);
400 }
401 EXPORT_SYMBOL(__rb_erase_color);
402 
403 /*
404  * Non-augmented rbtree manipulation functions.
405  *
406  * We use dummy augmented callbacks here, and have the compiler optimize them
407  * out of the rb_insert_color() and rb_erase() function definitions.
408  */
409 
dummy_propagate(struct rb_node * node,struct rb_node * stop)410 static inline void dummy_propagate(struct rb_node *node, struct rb_node *stop) {}
dummy_copy(struct rb_node * old,struct rb_node * new)411 static inline void dummy_copy(struct rb_node *old, struct rb_node *new) {}
dummy_rotate(struct rb_node * old,struct rb_node * new)412 static inline void dummy_rotate(struct rb_node *old, struct rb_node *new) {}
413 
414 static const struct rb_augment_callbacks dummy_callbacks = {
415 	dummy_propagate, dummy_copy, dummy_rotate
416 };
417 
rb_insert_color(struct rb_node * node,struct rb_root * root)418 void rb_insert_color(struct rb_node *node, struct rb_root *root)
419 {
420 	__rb_insert(node, root, dummy_rotate);
421 }
422 EXPORT_SYMBOL(rb_insert_color);
423 
rb_erase(struct rb_node * node,struct rb_root * root)424 void rb_erase(struct rb_node *node, struct rb_root *root)
425 {
426 	struct rb_node *rebalance;
427 	rebalance = __rb_erase_augmented(node, root, &dummy_callbacks);
428 	if (rebalance)
429 		____rb_erase_color(rebalance, root, dummy_rotate);
430 }
431 EXPORT_SYMBOL(rb_erase);
432 
433 /*
434  * Augmented rbtree manipulation functions.
435  *
436  * This instantiates the same __always_inline functions as in the non-augmented
437  * case, but this time with user-defined callbacks.
438  */
439 
__rb_insert_augmented(struct rb_node * node,struct rb_root * root,void (* augment_rotate)(struct rb_node * old,struct rb_node * new))440 void __rb_insert_augmented(struct rb_node *node, struct rb_root *root,
441 	void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
442 {
443 	__rb_insert(node, root, augment_rotate);
444 }
445 EXPORT_SYMBOL(__rb_insert_augmented);
446 
447 /*
448  * This function returns the first node (in sort order) of the tree.
449  */
rb_first(const struct rb_root * root)450 struct rb_node *rb_first(const struct rb_root *root)
451 {
452 	struct rb_node	*n;
453 
454 	n = root->rb_node;
455 	if (!n)
456 		return NULL;
457 	while (n->rb_left)
458 		n = n->rb_left;
459 	return n;
460 }
461 EXPORT_SYMBOL(rb_first);
462 
rb_last(const struct rb_root * root)463 struct rb_node *rb_last(const struct rb_root *root)
464 {
465 	struct rb_node	*n;
466 
467 	n = root->rb_node;
468 	if (!n)
469 		return NULL;
470 	while (n->rb_right)
471 		n = n->rb_right;
472 	return n;
473 }
474 EXPORT_SYMBOL(rb_last);
475 
rb_next(const struct rb_node * node)476 struct rb_node *rb_next(const struct rb_node *node)
477 {
478 	struct rb_node *parent;
479 
480 	if (RB_EMPTY_NODE(node))
481 		return NULL;
482 
483 	/*
484 	 * If we have a right-hand child, go down and then left as far
485 	 * as we can.
486 	 */
487 	if (node->rb_right) {
488 		node = node->rb_right;
489 		while (node->rb_left)
490 			node=node->rb_left;
491 		return (struct rb_node *)node;
492 	}
493 
494 	/*
495 	 * No right-hand children. Everything down and left is smaller than us,
496 	 * so any 'next' node must be in the general direction of our parent.
497 	 * Go up the tree; any time the ancestor is a right-hand child of its
498 	 * parent, keep going up. First time it's a left-hand child of its
499 	 * parent, said parent is our 'next' node.
500 	 */
501 	while ((parent = rb_parent(node)) && node == parent->rb_right)
502 		node = parent;
503 
504 	return parent;
505 }
506 EXPORT_SYMBOL(rb_next);
507 
rb_prev(const struct rb_node * node)508 struct rb_node *rb_prev(const struct rb_node *node)
509 {
510 	struct rb_node *parent;
511 
512 	if (RB_EMPTY_NODE(node))
513 		return NULL;
514 
515 	/*
516 	 * If we have a left-hand child, go down and then right as far
517 	 * as we can.
518 	 */
519 	if (node->rb_left) {
520 		node = node->rb_left;
521 		while (node->rb_right)
522 			node=node->rb_right;
523 		return (struct rb_node *)node;
524 	}
525 
526 	/*
527 	 * No left-hand children. Go up till we find an ancestor which
528 	 * is a right-hand child of its parent.
529 	 */
530 	while ((parent = rb_parent(node)) && node == parent->rb_left)
531 		node = parent;
532 
533 	return parent;
534 }
535 EXPORT_SYMBOL(rb_prev);
536 
rb_replace_node(struct rb_node * victim,struct rb_node * new,struct rb_root * root)537 void rb_replace_node(struct rb_node *victim, struct rb_node *new,
538 		     struct rb_root *root)
539 {
540 	struct rb_node *parent = rb_parent(victim);
541 
542 	/* Set the surrounding nodes to point to the replacement */
543 	__rb_change_child(victim, new, parent, root);
544 	if (victim->rb_left)
545 		rb_set_parent(victim->rb_left, new);
546 	if (victim->rb_right)
547 		rb_set_parent(victim->rb_right, new);
548 
549 	/* Copy the pointers/colour from the victim to the replacement */
550 	*new = *victim;
551 }
552 EXPORT_SYMBOL(rb_replace_node);
553 
rb_left_deepest_node(const struct rb_node * node)554 static struct rb_node *rb_left_deepest_node(const struct rb_node *node)
555 {
556 	for (;;) {
557 		if (node->rb_left)
558 			node = node->rb_left;
559 		else if (node->rb_right)
560 			node = node->rb_right;
561 		else
562 			return (struct rb_node *)node;
563 	}
564 }
565 
rb_next_postorder(const struct rb_node * node)566 struct rb_node *rb_next_postorder(const struct rb_node *node)
567 {
568 	const struct rb_node *parent;
569 	if (!node)
570 		return NULL;
571 	parent = rb_parent(node);
572 
573 	/* If we're sitting on node, we've already seen our children */
574 	if (parent && node == parent->rb_left && parent->rb_right) {
575 		/* If we are the parent's left node, go to the parent's right
576 		 * node then all the way down to the left */
577 		return rb_left_deepest_node(parent->rb_right);
578 	} else
579 		/* Otherwise we are the parent's right node, and the parent
580 		 * should be next */
581 		return (struct rb_node *)parent;
582 }
583 EXPORT_SYMBOL(rb_next_postorder);
584 
rb_first_postorder(const struct rb_root * root)585 struct rb_node *rb_first_postorder(const struct rb_root *root)
586 {
587 	if (!root->rb_node)
588 		return NULL;
589 
590 	return rb_left_deepest_node(root->rb_node);
591 }
592 EXPORT_SYMBOL(rb_first_postorder);
593