Lines Matching refs:V3D_READ
209 state->ct0ca = V3D_READ(V3D_CTNCA(0)); in vc4_save_hang_state()
210 state->ct0ea = V3D_READ(V3D_CTNEA(0)); in vc4_save_hang_state()
212 state->ct1ca = V3D_READ(V3D_CTNCA(1)); in vc4_save_hang_state()
213 state->ct1ea = V3D_READ(V3D_CTNEA(1)); in vc4_save_hang_state()
215 state->ct0cs = V3D_READ(V3D_CTNCS(0)); in vc4_save_hang_state()
216 state->ct1cs = V3D_READ(V3D_CTNCS(1)); in vc4_save_hang_state()
218 state->ct0ra0 = V3D_READ(V3D_CT00RA0); in vc4_save_hang_state()
219 state->ct1ra0 = V3D_READ(V3D_CT01RA0); in vc4_save_hang_state()
221 state->bpca = V3D_READ(V3D_BPCA); in vc4_save_hang_state()
222 state->bpcs = V3D_READ(V3D_BPCS); in vc4_save_hang_state()
223 state->bpoa = V3D_READ(V3D_BPOA); in vc4_save_hang_state()
224 state->bpos = V3D_READ(V3D_BPOS); in vc4_save_hang_state()
226 state->vpmbase = V3D_READ(V3D_VPMBASE); in vc4_save_hang_state()
228 state->dbge = V3D_READ(V3D_DBGE); in vc4_save_hang_state()
229 state->fdbgo = V3D_READ(V3D_FDBGO); in vc4_save_hang_state()
230 state->fdbgb = V3D_READ(V3D_FDBGB); in vc4_save_hang_state()
231 state->fdbgr = V3D_READ(V3D_FDBGR); in vc4_save_hang_state()
232 state->fdbgs = V3D_READ(V3D_FDBGS); in vc4_save_hang_state()
233 state->errstat = V3D_READ(V3D_ERRSTAT); in vc4_save_hang_state()
302 ct0ca = V3D_READ(V3D_CTNCA(0)); in vc4_hangcheck_elapsed()
303 ct1ca = V3D_READ(V3D_CTNCA(1)); in vc4_hangcheck_elapsed()