1 /*
2 * Copyright (C) 2013 Red Hat
3 * Author: Rob Clark <robdclark@gmail.com>
4 *
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 as published by
7 * the Free Software Foundation.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along with
15 * this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18 #include "msm_gpu.h"
19 #include "msm_gem.h"
20 #include "msm_mmu.h"
21 #include "msm_fence.h"
22
23
24 /*
25 * Power Management:
26 */
27
28 #ifdef DOWNSTREAM_CONFIG_MSM_BUS_SCALING
29 #include <mach/board.h>
bs_init(struct msm_gpu * gpu)30 static void bs_init(struct msm_gpu *gpu)
31 {
32 if (gpu->bus_scale_table) {
33 gpu->bsc = msm_bus_scale_register_client(gpu->bus_scale_table);
34 DBG("bus scale client: %08x", gpu->bsc);
35 }
36 }
37
bs_fini(struct msm_gpu * gpu)38 static void bs_fini(struct msm_gpu *gpu)
39 {
40 if (gpu->bsc) {
41 msm_bus_scale_unregister_client(gpu->bsc);
42 gpu->bsc = 0;
43 }
44 }
45
bs_set(struct msm_gpu * gpu,int idx)46 static void bs_set(struct msm_gpu *gpu, int idx)
47 {
48 if (gpu->bsc) {
49 DBG("set bus scaling: %d", idx);
50 msm_bus_scale_client_update_request(gpu->bsc, idx);
51 }
52 }
53 #else
bs_init(struct msm_gpu * gpu)54 static void bs_init(struct msm_gpu *gpu) {}
bs_fini(struct msm_gpu * gpu)55 static void bs_fini(struct msm_gpu *gpu) {}
bs_set(struct msm_gpu * gpu,int idx)56 static void bs_set(struct msm_gpu *gpu, int idx) {}
57 #endif
58
enable_pwrrail(struct msm_gpu * gpu)59 static int enable_pwrrail(struct msm_gpu *gpu)
60 {
61 struct drm_device *dev = gpu->dev;
62 int ret = 0;
63
64 if (gpu->gpu_reg) {
65 ret = regulator_enable(gpu->gpu_reg);
66 if (ret) {
67 dev_err(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
68 return ret;
69 }
70 }
71
72 if (gpu->gpu_cx) {
73 ret = regulator_enable(gpu->gpu_cx);
74 if (ret) {
75 dev_err(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
76 return ret;
77 }
78 }
79
80 return 0;
81 }
82
disable_pwrrail(struct msm_gpu * gpu)83 static int disable_pwrrail(struct msm_gpu *gpu)
84 {
85 if (gpu->gpu_cx)
86 regulator_disable(gpu->gpu_cx);
87 if (gpu->gpu_reg)
88 regulator_disable(gpu->gpu_reg);
89 return 0;
90 }
91
enable_clk(struct msm_gpu * gpu)92 static int enable_clk(struct msm_gpu *gpu)
93 {
94 struct clk *rate_clk = NULL;
95 int i;
96
97 /* NOTE: kgsl_pwrctrl_clk() ignores grp_clks[0].. */
98 for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--) {
99 if (gpu->grp_clks[i]) {
100 clk_prepare(gpu->grp_clks[i]);
101 rate_clk = gpu->grp_clks[i];
102 }
103 }
104
105 if (rate_clk && gpu->fast_rate)
106 clk_set_rate(rate_clk, gpu->fast_rate);
107
108 for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--)
109 if (gpu->grp_clks[i])
110 clk_enable(gpu->grp_clks[i]);
111
112 return 0;
113 }
114
disable_clk(struct msm_gpu * gpu)115 static int disable_clk(struct msm_gpu *gpu)
116 {
117 struct clk *rate_clk = NULL;
118 int i;
119
120 /* NOTE: kgsl_pwrctrl_clk() ignores grp_clks[0].. */
121 for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--) {
122 if (gpu->grp_clks[i]) {
123 clk_disable(gpu->grp_clks[i]);
124 rate_clk = gpu->grp_clks[i];
125 }
126 }
127
128 if (rate_clk && gpu->slow_rate)
129 clk_set_rate(rate_clk, gpu->slow_rate);
130
131 for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--)
132 if (gpu->grp_clks[i])
133 clk_unprepare(gpu->grp_clks[i]);
134
135 return 0;
136 }
137
enable_axi(struct msm_gpu * gpu)138 static int enable_axi(struct msm_gpu *gpu)
139 {
140 if (gpu->ebi1_clk)
141 clk_prepare_enable(gpu->ebi1_clk);
142 if (gpu->bus_freq)
143 bs_set(gpu, gpu->bus_freq);
144 return 0;
145 }
146
disable_axi(struct msm_gpu * gpu)147 static int disable_axi(struct msm_gpu *gpu)
148 {
149 if (gpu->ebi1_clk)
150 clk_disable_unprepare(gpu->ebi1_clk);
151 if (gpu->bus_freq)
152 bs_set(gpu, 0);
153 return 0;
154 }
155
msm_gpu_pm_resume(struct msm_gpu * gpu)156 int msm_gpu_pm_resume(struct msm_gpu *gpu)
157 {
158 struct drm_device *dev = gpu->dev;
159 int ret;
160
161 DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt);
162
163 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
164
165 if (gpu->active_cnt++ > 0)
166 return 0;
167
168 if (WARN_ON(gpu->active_cnt <= 0))
169 return -EINVAL;
170
171 ret = enable_pwrrail(gpu);
172 if (ret)
173 return ret;
174
175 ret = enable_clk(gpu);
176 if (ret)
177 return ret;
178
179 ret = enable_axi(gpu);
180 if (ret)
181 return ret;
182
183 return 0;
184 }
185
msm_gpu_pm_suspend(struct msm_gpu * gpu)186 int msm_gpu_pm_suspend(struct msm_gpu *gpu)
187 {
188 struct drm_device *dev = gpu->dev;
189 int ret;
190
191 DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt);
192
193 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
194
195 if (--gpu->active_cnt > 0)
196 return 0;
197
198 if (WARN_ON(gpu->active_cnt < 0))
199 return -EINVAL;
200
201 ret = disable_axi(gpu);
202 if (ret)
203 return ret;
204
205 ret = disable_clk(gpu);
206 if (ret)
207 return ret;
208
209 ret = disable_pwrrail(gpu);
210 if (ret)
211 return ret;
212
213 return 0;
214 }
215
216 /*
217 * Inactivity detection (for suspend):
218 */
219
inactive_worker(struct work_struct * work)220 static void inactive_worker(struct work_struct *work)
221 {
222 struct msm_gpu *gpu = container_of(work, struct msm_gpu, inactive_work);
223 struct drm_device *dev = gpu->dev;
224
225 if (gpu->inactive)
226 return;
227
228 DBG("%s: inactive!\n", gpu->name);
229 mutex_lock(&dev->struct_mutex);
230 if (!(msm_gpu_active(gpu) || gpu->inactive)) {
231 disable_axi(gpu);
232 disable_clk(gpu);
233 gpu->inactive = true;
234 }
235 mutex_unlock(&dev->struct_mutex);
236 }
237
inactive_handler(unsigned long data)238 static void inactive_handler(unsigned long data)
239 {
240 struct msm_gpu *gpu = (struct msm_gpu *)data;
241 struct msm_drm_private *priv = gpu->dev->dev_private;
242
243 queue_work(priv->wq, &gpu->inactive_work);
244 }
245
246 /* cancel inactive timer and make sure we are awake: */
inactive_cancel(struct msm_gpu * gpu)247 static void inactive_cancel(struct msm_gpu *gpu)
248 {
249 DBG("%s", gpu->name);
250 del_timer(&gpu->inactive_timer);
251 if (gpu->inactive) {
252 enable_clk(gpu);
253 enable_axi(gpu);
254 gpu->inactive = false;
255 }
256 }
257
inactive_start(struct msm_gpu * gpu)258 static void inactive_start(struct msm_gpu *gpu)
259 {
260 DBG("%s", gpu->name);
261 mod_timer(&gpu->inactive_timer,
262 round_jiffies_up(jiffies + DRM_MSM_INACTIVE_JIFFIES));
263 }
264
265 /*
266 * Hangcheck detection for locked gpu:
267 */
268
269 static void retire_submits(struct msm_gpu *gpu);
270
recover_worker(struct work_struct * work)271 static void recover_worker(struct work_struct *work)
272 {
273 struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
274 struct drm_device *dev = gpu->dev;
275 struct msm_gem_submit *submit;
276 uint32_t fence = gpu->funcs->last_fence(gpu);
277
278 msm_update_fence(gpu->fctx, fence + 1);
279
280 mutex_lock(&dev->struct_mutex);
281
282 dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name);
283 list_for_each_entry(submit, &gpu->submit_list, node) {
284 if (submit->fence->seqno == (fence + 1)) {
285 struct task_struct *task;
286
287 rcu_read_lock();
288 task = pid_task(submit->pid, PIDTYPE_PID);
289 if (task) {
290 dev_err(dev->dev, "%s: offending task: %s\n",
291 gpu->name, task->comm);
292 }
293 rcu_read_unlock();
294 break;
295 }
296 }
297
298 if (msm_gpu_active(gpu)) {
299 /* retire completed submits, plus the one that hung: */
300 retire_submits(gpu);
301
302 inactive_cancel(gpu);
303 gpu->funcs->recover(gpu);
304
305 /* replay the remaining submits after the one that hung: */
306 list_for_each_entry(submit, &gpu->submit_list, node) {
307 gpu->funcs->submit(gpu, submit, NULL);
308 }
309 }
310
311 mutex_unlock(&dev->struct_mutex);
312
313 msm_gpu_retire(gpu);
314 }
315
hangcheck_timer_reset(struct msm_gpu * gpu)316 static void hangcheck_timer_reset(struct msm_gpu *gpu)
317 {
318 DBG("%s", gpu->name);
319 mod_timer(&gpu->hangcheck_timer,
320 round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES));
321 }
322
hangcheck_handler(unsigned long data)323 static void hangcheck_handler(unsigned long data)
324 {
325 struct msm_gpu *gpu = (struct msm_gpu *)data;
326 struct drm_device *dev = gpu->dev;
327 struct msm_drm_private *priv = dev->dev_private;
328 uint32_t fence = gpu->funcs->last_fence(gpu);
329
330 if (fence != gpu->hangcheck_fence) {
331 /* some progress has been made.. ya! */
332 gpu->hangcheck_fence = fence;
333 } else if (fence < gpu->fctx->last_fence) {
334 /* no progress and not done.. hung! */
335 gpu->hangcheck_fence = fence;
336 dev_err(dev->dev, "%s: hangcheck detected gpu lockup!\n",
337 gpu->name);
338 dev_err(dev->dev, "%s: completed fence: %u\n",
339 gpu->name, fence);
340 dev_err(dev->dev, "%s: submitted fence: %u\n",
341 gpu->name, gpu->fctx->last_fence);
342 queue_work(priv->wq, &gpu->recover_work);
343 }
344
345 /* if still more pending work, reset the hangcheck timer: */
346 if (gpu->fctx->last_fence > gpu->hangcheck_fence)
347 hangcheck_timer_reset(gpu);
348
349 /* workaround for missing irq: */
350 queue_work(priv->wq, &gpu->retire_work);
351 }
352
353 /*
354 * Performance Counters:
355 */
356
357 /* called under perf_lock */
update_hw_cntrs(struct msm_gpu * gpu,uint32_t ncntrs,uint32_t * cntrs)358 static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs)
359 {
360 uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)];
361 int i, n = min(ncntrs, gpu->num_perfcntrs);
362
363 /* read current values: */
364 for (i = 0; i < gpu->num_perfcntrs; i++)
365 current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg);
366
367 /* update cntrs: */
368 for (i = 0; i < n; i++)
369 cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i];
370
371 /* save current values: */
372 for (i = 0; i < gpu->num_perfcntrs; i++)
373 gpu->last_cntrs[i] = current_cntrs[i];
374
375 return n;
376 }
377
update_sw_cntrs(struct msm_gpu * gpu)378 static void update_sw_cntrs(struct msm_gpu *gpu)
379 {
380 ktime_t time;
381 uint32_t elapsed;
382 unsigned long flags;
383
384 spin_lock_irqsave(&gpu->perf_lock, flags);
385 if (!gpu->perfcntr_active)
386 goto out;
387
388 time = ktime_get();
389 elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time));
390
391 gpu->totaltime += elapsed;
392 if (gpu->last_sample.active)
393 gpu->activetime += elapsed;
394
395 gpu->last_sample.active = msm_gpu_active(gpu);
396 gpu->last_sample.time = time;
397
398 out:
399 spin_unlock_irqrestore(&gpu->perf_lock, flags);
400 }
401
msm_gpu_perfcntr_start(struct msm_gpu * gpu)402 void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
403 {
404 unsigned long flags;
405
406 spin_lock_irqsave(&gpu->perf_lock, flags);
407 /* we could dynamically enable/disable perfcntr registers too.. */
408 gpu->last_sample.active = msm_gpu_active(gpu);
409 gpu->last_sample.time = ktime_get();
410 gpu->activetime = gpu->totaltime = 0;
411 gpu->perfcntr_active = true;
412 update_hw_cntrs(gpu, 0, NULL);
413 spin_unlock_irqrestore(&gpu->perf_lock, flags);
414 }
415
msm_gpu_perfcntr_stop(struct msm_gpu * gpu)416 void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
417 {
418 gpu->perfcntr_active = false;
419 }
420
421 /* returns -errno or # of cntrs sampled */
msm_gpu_perfcntr_sample(struct msm_gpu * gpu,uint32_t * activetime,uint32_t * totaltime,uint32_t ncntrs,uint32_t * cntrs)422 int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
423 uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs)
424 {
425 unsigned long flags;
426 int ret;
427
428 spin_lock_irqsave(&gpu->perf_lock, flags);
429
430 if (!gpu->perfcntr_active) {
431 ret = -EINVAL;
432 goto out;
433 }
434
435 *activetime = gpu->activetime;
436 *totaltime = gpu->totaltime;
437
438 gpu->activetime = gpu->totaltime = 0;
439
440 ret = update_hw_cntrs(gpu, ncntrs, cntrs);
441
442 out:
443 spin_unlock_irqrestore(&gpu->perf_lock, flags);
444
445 return ret;
446 }
447
448 /*
449 * Cmdstream submission/retirement:
450 */
451
retire_submit(struct msm_gpu * gpu,struct msm_gem_submit * submit)452 static void retire_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
453 {
454 int i;
455
456 for (i = 0; i < submit->nr_bos; i++) {
457 struct msm_gem_object *msm_obj = submit->bos[i].obj;
458 /* move to inactive: */
459 msm_gem_move_to_inactive(&msm_obj->base);
460 msm_gem_put_iova(&msm_obj->base, gpu->id);
461 drm_gem_object_unreference(&msm_obj->base);
462 }
463
464 msm_gem_submit_free(submit);
465 }
466
retire_submits(struct msm_gpu * gpu)467 static void retire_submits(struct msm_gpu *gpu)
468 {
469 struct drm_device *dev = gpu->dev;
470
471 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
472
473 while (!list_empty(&gpu->submit_list)) {
474 struct msm_gem_submit *submit;
475
476 submit = list_first_entry(&gpu->submit_list,
477 struct msm_gem_submit, node);
478
479 if (fence_is_signaled(submit->fence)) {
480 retire_submit(gpu, submit);
481 } else {
482 break;
483 }
484 }
485 }
486
retire_worker(struct work_struct * work)487 static void retire_worker(struct work_struct *work)
488 {
489 struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
490 struct drm_device *dev = gpu->dev;
491 uint32_t fence = gpu->funcs->last_fence(gpu);
492
493 msm_update_fence(gpu->fctx, fence);
494
495 mutex_lock(&dev->struct_mutex);
496 retire_submits(gpu);
497 mutex_unlock(&dev->struct_mutex);
498
499 if (!msm_gpu_active(gpu))
500 inactive_start(gpu);
501 }
502
503 /* call from irq handler to schedule work to retire bo's */
msm_gpu_retire(struct msm_gpu * gpu)504 void msm_gpu_retire(struct msm_gpu *gpu)
505 {
506 struct msm_drm_private *priv = gpu->dev->dev_private;
507 queue_work(priv->wq, &gpu->retire_work);
508 update_sw_cntrs(gpu);
509 }
510
511 /* add bo's to gpu's ring, and kick gpu: */
msm_gpu_submit(struct msm_gpu * gpu,struct msm_gem_submit * submit,struct msm_file_private * ctx)512 void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
513 struct msm_file_private *ctx)
514 {
515 struct drm_device *dev = gpu->dev;
516 struct msm_drm_private *priv = dev->dev_private;
517 int i;
518
519 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
520
521 inactive_cancel(gpu);
522
523 list_add_tail(&submit->node, &gpu->submit_list);
524
525 msm_rd_dump_submit(submit);
526
527 update_sw_cntrs(gpu);
528
529 for (i = 0; i < submit->nr_bos; i++) {
530 struct msm_gem_object *msm_obj = submit->bos[i].obj;
531 uint32_t iova;
532
533 /* can't happen yet.. but when we add 2d support we'll have
534 * to deal w/ cross-ring synchronization:
535 */
536 WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
537
538 /* submit takes a reference to the bo and iova until retired: */
539 drm_gem_object_reference(&msm_obj->base);
540 msm_gem_get_iova_locked(&msm_obj->base,
541 submit->gpu->id, &iova);
542
543 if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
544 msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
545 else if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
546 msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
547 }
548
549 gpu->funcs->submit(gpu, submit, ctx);
550 priv->lastctx = ctx;
551
552 hangcheck_timer_reset(gpu);
553 }
554
555 /*
556 * Init/Cleanup:
557 */
558
irq_handler(int irq,void * data)559 static irqreturn_t irq_handler(int irq, void *data)
560 {
561 struct msm_gpu *gpu = data;
562 return gpu->funcs->irq(gpu);
563 }
564
565 static const char *clk_names[] = {
566 "src_clk", "core_clk", "iface_clk", "mem_clk", "mem_iface_clk",
567 "alt_mem_iface_clk",
568 };
569
msm_gpu_init(struct drm_device * drm,struct platform_device * pdev,struct msm_gpu * gpu,const struct msm_gpu_funcs * funcs,const char * name,const char * ioname,const char * irqname,int ringsz)570 int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
571 struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
572 const char *name, const char *ioname, const char *irqname, int ringsz)
573 {
574 struct iommu_domain *iommu;
575 int i, ret;
576
577 if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs)))
578 gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs);
579
580 gpu->dev = drm;
581 gpu->funcs = funcs;
582 gpu->name = name;
583 gpu->inactive = true;
584 gpu->fctx = msm_fence_context_alloc(drm, name);
585 if (IS_ERR(gpu->fctx)) {
586 ret = PTR_ERR(gpu->fctx);
587 gpu->fctx = NULL;
588 goto fail;
589 }
590
591 INIT_LIST_HEAD(&gpu->active_list);
592 INIT_WORK(&gpu->retire_work, retire_worker);
593 INIT_WORK(&gpu->inactive_work, inactive_worker);
594 INIT_WORK(&gpu->recover_work, recover_worker);
595
596 INIT_LIST_HEAD(&gpu->submit_list);
597
598 setup_timer(&gpu->inactive_timer, inactive_handler,
599 (unsigned long)gpu);
600 setup_timer(&gpu->hangcheck_timer, hangcheck_handler,
601 (unsigned long)gpu);
602
603 spin_lock_init(&gpu->perf_lock);
604
605 BUG_ON(ARRAY_SIZE(clk_names) != ARRAY_SIZE(gpu->grp_clks));
606
607 /* Map registers: */
608 gpu->mmio = msm_ioremap(pdev, ioname, name);
609 if (IS_ERR(gpu->mmio)) {
610 ret = PTR_ERR(gpu->mmio);
611 goto fail;
612 }
613
614 /* Get Interrupt: */
615 gpu->irq = platform_get_irq_byname(pdev, irqname);
616 if (gpu->irq < 0) {
617 ret = gpu->irq;
618 dev_err(drm->dev, "failed to get irq: %d\n", ret);
619 goto fail;
620 }
621
622 ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
623 IRQF_TRIGGER_HIGH, gpu->name, gpu);
624 if (ret) {
625 dev_err(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
626 goto fail;
627 }
628
629 /* Acquire clocks: */
630 for (i = 0; i < ARRAY_SIZE(clk_names); i++) {
631 gpu->grp_clks[i] = devm_clk_get(&pdev->dev, clk_names[i]);
632 DBG("grp_clks[%s]: %p", clk_names[i], gpu->grp_clks[i]);
633 if (IS_ERR(gpu->grp_clks[i]))
634 gpu->grp_clks[i] = NULL;
635 }
636
637 gpu->ebi1_clk = devm_clk_get(&pdev->dev, "bus_clk");
638 DBG("ebi1_clk: %p", gpu->ebi1_clk);
639 if (IS_ERR(gpu->ebi1_clk))
640 gpu->ebi1_clk = NULL;
641
642 /* Acquire regulators: */
643 gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
644 DBG("gpu_reg: %p", gpu->gpu_reg);
645 if (IS_ERR(gpu->gpu_reg))
646 gpu->gpu_reg = NULL;
647
648 gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
649 DBG("gpu_cx: %p", gpu->gpu_cx);
650 if (IS_ERR(gpu->gpu_cx))
651 gpu->gpu_cx = NULL;
652
653 /* Setup IOMMU.. eventually we will (I think) do this once per context
654 * and have separate page tables per context. For now, to keep things
655 * simple and to get something working, just use a single address space:
656 */
657 iommu = iommu_domain_alloc(&platform_bus_type);
658 if (iommu) {
659 dev_info(drm->dev, "%s: using IOMMU\n", name);
660 gpu->mmu = msm_iommu_new(&pdev->dev, iommu);
661 if (IS_ERR(gpu->mmu)) {
662 ret = PTR_ERR(gpu->mmu);
663 dev_err(drm->dev, "failed to init iommu: %d\n", ret);
664 gpu->mmu = NULL;
665 iommu_domain_free(iommu);
666 goto fail;
667 }
668
669 } else {
670 dev_info(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name);
671 }
672 gpu->id = msm_register_mmu(drm, gpu->mmu);
673
674
675 /* Create ringbuffer: */
676 mutex_lock(&drm->struct_mutex);
677 gpu->rb = msm_ringbuffer_new(gpu, ringsz);
678 mutex_unlock(&drm->struct_mutex);
679 if (IS_ERR(gpu->rb)) {
680 ret = PTR_ERR(gpu->rb);
681 gpu->rb = NULL;
682 dev_err(drm->dev, "could not create ringbuffer: %d\n", ret);
683 goto fail;
684 }
685
686 bs_init(gpu);
687
688 return 0;
689
690 fail:
691 return ret;
692 }
693
msm_gpu_cleanup(struct msm_gpu * gpu)694 void msm_gpu_cleanup(struct msm_gpu *gpu)
695 {
696 DBG("%s", gpu->name);
697
698 WARN_ON(!list_empty(&gpu->active_list));
699
700 bs_fini(gpu);
701
702 if (gpu->rb) {
703 if (gpu->rb_iova)
704 msm_gem_put_iova(gpu->rb->bo, gpu->id);
705 msm_ringbuffer_destroy(gpu->rb);
706 }
707
708 if (gpu->mmu)
709 gpu->mmu->funcs->destroy(gpu->mmu);
710
711 if (gpu->fctx)
712 msm_fence_context_free(gpu->fctx);
713 }
714