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1 /*
2  * Copyright (C) 2013 Red Hat
3  * Author: Rob Clark <robdclark@gmail.com>
4  *
5  * This program is free software; you can redistribute it and/or modify it
6  * under the terms of the GNU General Public License version 2 as published by
7  * the Free Software Foundation.
8  *
9  * This program is distributed in the hope that it will be useful, but WITHOUT
10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
12  * more details.
13  *
14  * You should have received a copy of the GNU General Public License along with
15  * this program.  If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #include "msm_gpu.h"
19 #include "msm_gem.h"
20 #include "msm_mmu.h"
21 #include "msm_fence.h"
22 
23 
24 /*
25  * Power Management:
26  */
27 
28 #ifdef DOWNSTREAM_CONFIG_MSM_BUS_SCALING
29 #include <mach/board.h>
bs_init(struct msm_gpu * gpu)30 static void bs_init(struct msm_gpu *gpu)
31 {
32 	if (gpu->bus_scale_table) {
33 		gpu->bsc = msm_bus_scale_register_client(gpu->bus_scale_table);
34 		DBG("bus scale client: %08x", gpu->bsc);
35 	}
36 }
37 
bs_fini(struct msm_gpu * gpu)38 static void bs_fini(struct msm_gpu *gpu)
39 {
40 	if (gpu->bsc) {
41 		msm_bus_scale_unregister_client(gpu->bsc);
42 		gpu->bsc = 0;
43 	}
44 }
45 
bs_set(struct msm_gpu * gpu,int idx)46 static void bs_set(struct msm_gpu *gpu, int idx)
47 {
48 	if (gpu->bsc) {
49 		DBG("set bus scaling: %d", idx);
50 		msm_bus_scale_client_update_request(gpu->bsc, idx);
51 	}
52 }
53 #else
bs_init(struct msm_gpu * gpu)54 static void bs_init(struct msm_gpu *gpu) {}
bs_fini(struct msm_gpu * gpu)55 static void bs_fini(struct msm_gpu *gpu) {}
bs_set(struct msm_gpu * gpu,int idx)56 static void bs_set(struct msm_gpu *gpu, int idx) {}
57 #endif
58 
enable_pwrrail(struct msm_gpu * gpu)59 static int enable_pwrrail(struct msm_gpu *gpu)
60 {
61 	struct drm_device *dev = gpu->dev;
62 	int ret = 0;
63 
64 	if (gpu->gpu_reg) {
65 		ret = regulator_enable(gpu->gpu_reg);
66 		if (ret) {
67 			dev_err(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
68 			return ret;
69 		}
70 	}
71 
72 	if (gpu->gpu_cx) {
73 		ret = regulator_enable(gpu->gpu_cx);
74 		if (ret) {
75 			dev_err(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
76 			return ret;
77 		}
78 	}
79 
80 	return 0;
81 }
82 
disable_pwrrail(struct msm_gpu * gpu)83 static int disable_pwrrail(struct msm_gpu *gpu)
84 {
85 	if (gpu->gpu_cx)
86 		regulator_disable(gpu->gpu_cx);
87 	if (gpu->gpu_reg)
88 		regulator_disable(gpu->gpu_reg);
89 	return 0;
90 }
91 
enable_clk(struct msm_gpu * gpu)92 static int enable_clk(struct msm_gpu *gpu)
93 {
94 	struct clk *rate_clk = NULL;
95 	int i;
96 
97 	/* NOTE: kgsl_pwrctrl_clk() ignores grp_clks[0].. */
98 	for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--) {
99 		if (gpu->grp_clks[i]) {
100 			clk_prepare(gpu->grp_clks[i]);
101 			rate_clk = gpu->grp_clks[i];
102 		}
103 	}
104 
105 	if (rate_clk && gpu->fast_rate)
106 		clk_set_rate(rate_clk, gpu->fast_rate);
107 
108 	for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--)
109 		if (gpu->grp_clks[i])
110 			clk_enable(gpu->grp_clks[i]);
111 
112 	return 0;
113 }
114 
disable_clk(struct msm_gpu * gpu)115 static int disable_clk(struct msm_gpu *gpu)
116 {
117 	struct clk *rate_clk = NULL;
118 	int i;
119 
120 	/* NOTE: kgsl_pwrctrl_clk() ignores grp_clks[0].. */
121 	for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--) {
122 		if (gpu->grp_clks[i]) {
123 			clk_disable(gpu->grp_clks[i]);
124 			rate_clk = gpu->grp_clks[i];
125 		}
126 	}
127 
128 	if (rate_clk && gpu->slow_rate)
129 		clk_set_rate(rate_clk, gpu->slow_rate);
130 
131 	for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--)
132 		if (gpu->grp_clks[i])
133 			clk_unprepare(gpu->grp_clks[i]);
134 
135 	return 0;
136 }
137 
enable_axi(struct msm_gpu * gpu)138 static int enable_axi(struct msm_gpu *gpu)
139 {
140 	if (gpu->ebi1_clk)
141 		clk_prepare_enable(gpu->ebi1_clk);
142 	if (gpu->bus_freq)
143 		bs_set(gpu, gpu->bus_freq);
144 	return 0;
145 }
146 
disable_axi(struct msm_gpu * gpu)147 static int disable_axi(struct msm_gpu *gpu)
148 {
149 	if (gpu->ebi1_clk)
150 		clk_disable_unprepare(gpu->ebi1_clk);
151 	if (gpu->bus_freq)
152 		bs_set(gpu, 0);
153 	return 0;
154 }
155 
msm_gpu_pm_resume(struct msm_gpu * gpu)156 int msm_gpu_pm_resume(struct msm_gpu *gpu)
157 {
158 	struct drm_device *dev = gpu->dev;
159 	int ret;
160 
161 	DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt);
162 
163 	WARN_ON(!mutex_is_locked(&dev->struct_mutex));
164 
165 	if (gpu->active_cnt++ > 0)
166 		return 0;
167 
168 	if (WARN_ON(gpu->active_cnt <= 0))
169 		return -EINVAL;
170 
171 	ret = enable_pwrrail(gpu);
172 	if (ret)
173 		return ret;
174 
175 	ret = enable_clk(gpu);
176 	if (ret)
177 		return ret;
178 
179 	ret = enable_axi(gpu);
180 	if (ret)
181 		return ret;
182 
183 	return 0;
184 }
185 
msm_gpu_pm_suspend(struct msm_gpu * gpu)186 int msm_gpu_pm_suspend(struct msm_gpu *gpu)
187 {
188 	struct drm_device *dev = gpu->dev;
189 	int ret;
190 
191 	DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt);
192 
193 	WARN_ON(!mutex_is_locked(&dev->struct_mutex));
194 
195 	if (--gpu->active_cnt > 0)
196 		return 0;
197 
198 	if (WARN_ON(gpu->active_cnt < 0))
199 		return -EINVAL;
200 
201 	ret = disable_axi(gpu);
202 	if (ret)
203 		return ret;
204 
205 	ret = disable_clk(gpu);
206 	if (ret)
207 		return ret;
208 
209 	ret = disable_pwrrail(gpu);
210 	if (ret)
211 		return ret;
212 
213 	return 0;
214 }
215 
216 /*
217  * Inactivity detection (for suspend):
218  */
219 
inactive_worker(struct work_struct * work)220 static void inactive_worker(struct work_struct *work)
221 {
222 	struct msm_gpu *gpu = container_of(work, struct msm_gpu, inactive_work);
223 	struct drm_device *dev = gpu->dev;
224 
225 	if (gpu->inactive)
226 		return;
227 
228 	DBG("%s: inactive!\n", gpu->name);
229 	mutex_lock(&dev->struct_mutex);
230 	if (!(msm_gpu_active(gpu) || gpu->inactive)) {
231 		disable_axi(gpu);
232 		disable_clk(gpu);
233 		gpu->inactive = true;
234 	}
235 	mutex_unlock(&dev->struct_mutex);
236 }
237 
inactive_handler(unsigned long data)238 static void inactive_handler(unsigned long data)
239 {
240 	struct msm_gpu *gpu = (struct msm_gpu *)data;
241 	struct msm_drm_private *priv = gpu->dev->dev_private;
242 
243 	queue_work(priv->wq, &gpu->inactive_work);
244 }
245 
246 /* cancel inactive timer and make sure we are awake: */
inactive_cancel(struct msm_gpu * gpu)247 static void inactive_cancel(struct msm_gpu *gpu)
248 {
249 	DBG("%s", gpu->name);
250 	del_timer(&gpu->inactive_timer);
251 	if (gpu->inactive) {
252 		enable_clk(gpu);
253 		enable_axi(gpu);
254 		gpu->inactive = false;
255 	}
256 }
257 
inactive_start(struct msm_gpu * gpu)258 static void inactive_start(struct msm_gpu *gpu)
259 {
260 	DBG("%s", gpu->name);
261 	mod_timer(&gpu->inactive_timer,
262 			round_jiffies_up(jiffies + DRM_MSM_INACTIVE_JIFFIES));
263 }
264 
265 /*
266  * Hangcheck detection for locked gpu:
267  */
268 
269 static void retire_submits(struct msm_gpu *gpu);
270 
recover_worker(struct work_struct * work)271 static void recover_worker(struct work_struct *work)
272 {
273 	struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
274 	struct drm_device *dev = gpu->dev;
275 	struct msm_gem_submit *submit;
276 	uint32_t fence = gpu->funcs->last_fence(gpu);
277 
278 	msm_update_fence(gpu->fctx, fence + 1);
279 
280 	mutex_lock(&dev->struct_mutex);
281 
282 	dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name);
283 	list_for_each_entry(submit, &gpu->submit_list, node) {
284 		if (submit->fence->seqno == (fence + 1)) {
285 			struct task_struct *task;
286 
287 			rcu_read_lock();
288 			task = pid_task(submit->pid, PIDTYPE_PID);
289 			if (task) {
290 				dev_err(dev->dev, "%s: offending task: %s\n",
291 						gpu->name, task->comm);
292 			}
293 			rcu_read_unlock();
294 			break;
295 		}
296 	}
297 
298 	if (msm_gpu_active(gpu)) {
299 		/* retire completed submits, plus the one that hung: */
300 		retire_submits(gpu);
301 
302 		inactive_cancel(gpu);
303 		gpu->funcs->recover(gpu);
304 
305 		/* replay the remaining submits after the one that hung: */
306 		list_for_each_entry(submit, &gpu->submit_list, node) {
307 			gpu->funcs->submit(gpu, submit, NULL);
308 		}
309 	}
310 
311 	mutex_unlock(&dev->struct_mutex);
312 
313 	msm_gpu_retire(gpu);
314 }
315 
hangcheck_timer_reset(struct msm_gpu * gpu)316 static void hangcheck_timer_reset(struct msm_gpu *gpu)
317 {
318 	DBG("%s", gpu->name);
319 	mod_timer(&gpu->hangcheck_timer,
320 			round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES));
321 }
322 
hangcheck_handler(unsigned long data)323 static void hangcheck_handler(unsigned long data)
324 {
325 	struct msm_gpu *gpu = (struct msm_gpu *)data;
326 	struct drm_device *dev = gpu->dev;
327 	struct msm_drm_private *priv = dev->dev_private;
328 	uint32_t fence = gpu->funcs->last_fence(gpu);
329 
330 	if (fence != gpu->hangcheck_fence) {
331 		/* some progress has been made.. ya! */
332 		gpu->hangcheck_fence = fence;
333 	} else if (fence < gpu->fctx->last_fence) {
334 		/* no progress and not done.. hung! */
335 		gpu->hangcheck_fence = fence;
336 		dev_err(dev->dev, "%s: hangcheck detected gpu lockup!\n",
337 				gpu->name);
338 		dev_err(dev->dev, "%s:     completed fence: %u\n",
339 				gpu->name, fence);
340 		dev_err(dev->dev, "%s:     submitted fence: %u\n",
341 				gpu->name, gpu->fctx->last_fence);
342 		queue_work(priv->wq, &gpu->recover_work);
343 	}
344 
345 	/* if still more pending work, reset the hangcheck timer: */
346 	if (gpu->fctx->last_fence > gpu->hangcheck_fence)
347 		hangcheck_timer_reset(gpu);
348 
349 	/* workaround for missing irq: */
350 	queue_work(priv->wq, &gpu->retire_work);
351 }
352 
353 /*
354  * Performance Counters:
355  */
356 
357 /* called under perf_lock */
update_hw_cntrs(struct msm_gpu * gpu,uint32_t ncntrs,uint32_t * cntrs)358 static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs)
359 {
360 	uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)];
361 	int i, n = min(ncntrs, gpu->num_perfcntrs);
362 
363 	/* read current values: */
364 	for (i = 0; i < gpu->num_perfcntrs; i++)
365 		current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg);
366 
367 	/* update cntrs: */
368 	for (i = 0; i < n; i++)
369 		cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i];
370 
371 	/* save current values: */
372 	for (i = 0; i < gpu->num_perfcntrs; i++)
373 		gpu->last_cntrs[i] = current_cntrs[i];
374 
375 	return n;
376 }
377 
update_sw_cntrs(struct msm_gpu * gpu)378 static void update_sw_cntrs(struct msm_gpu *gpu)
379 {
380 	ktime_t time;
381 	uint32_t elapsed;
382 	unsigned long flags;
383 
384 	spin_lock_irqsave(&gpu->perf_lock, flags);
385 	if (!gpu->perfcntr_active)
386 		goto out;
387 
388 	time = ktime_get();
389 	elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time));
390 
391 	gpu->totaltime += elapsed;
392 	if (gpu->last_sample.active)
393 		gpu->activetime += elapsed;
394 
395 	gpu->last_sample.active = msm_gpu_active(gpu);
396 	gpu->last_sample.time = time;
397 
398 out:
399 	spin_unlock_irqrestore(&gpu->perf_lock, flags);
400 }
401 
msm_gpu_perfcntr_start(struct msm_gpu * gpu)402 void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
403 {
404 	unsigned long flags;
405 
406 	spin_lock_irqsave(&gpu->perf_lock, flags);
407 	/* we could dynamically enable/disable perfcntr registers too.. */
408 	gpu->last_sample.active = msm_gpu_active(gpu);
409 	gpu->last_sample.time = ktime_get();
410 	gpu->activetime = gpu->totaltime = 0;
411 	gpu->perfcntr_active = true;
412 	update_hw_cntrs(gpu, 0, NULL);
413 	spin_unlock_irqrestore(&gpu->perf_lock, flags);
414 }
415 
msm_gpu_perfcntr_stop(struct msm_gpu * gpu)416 void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
417 {
418 	gpu->perfcntr_active = false;
419 }
420 
421 /* returns -errno or # of cntrs sampled */
msm_gpu_perfcntr_sample(struct msm_gpu * gpu,uint32_t * activetime,uint32_t * totaltime,uint32_t ncntrs,uint32_t * cntrs)422 int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
423 		uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs)
424 {
425 	unsigned long flags;
426 	int ret;
427 
428 	spin_lock_irqsave(&gpu->perf_lock, flags);
429 
430 	if (!gpu->perfcntr_active) {
431 		ret = -EINVAL;
432 		goto out;
433 	}
434 
435 	*activetime = gpu->activetime;
436 	*totaltime = gpu->totaltime;
437 
438 	gpu->activetime = gpu->totaltime = 0;
439 
440 	ret = update_hw_cntrs(gpu, ncntrs, cntrs);
441 
442 out:
443 	spin_unlock_irqrestore(&gpu->perf_lock, flags);
444 
445 	return ret;
446 }
447 
448 /*
449  * Cmdstream submission/retirement:
450  */
451 
retire_submit(struct msm_gpu * gpu,struct msm_gem_submit * submit)452 static void retire_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
453 {
454 	int i;
455 
456 	for (i = 0; i < submit->nr_bos; i++) {
457 		struct msm_gem_object *msm_obj = submit->bos[i].obj;
458 		/* move to inactive: */
459 		msm_gem_move_to_inactive(&msm_obj->base);
460 		msm_gem_put_iova(&msm_obj->base, gpu->id);
461 		drm_gem_object_unreference(&msm_obj->base);
462 	}
463 
464 	msm_gem_submit_free(submit);
465 }
466 
retire_submits(struct msm_gpu * gpu)467 static void retire_submits(struct msm_gpu *gpu)
468 {
469 	struct drm_device *dev = gpu->dev;
470 
471 	WARN_ON(!mutex_is_locked(&dev->struct_mutex));
472 
473 	while (!list_empty(&gpu->submit_list)) {
474 		struct msm_gem_submit *submit;
475 
476 		submit = list_first_entry(&gpu->submit_list,
477 				struct msm_gem_submit, node);
478 
479 		if (fence_is_signaled(submit->fence)) {
480 			retire_submit(gpu, submit);
481 		} else {
482 			break;
483 		}
484 	}
485 }
486 
retire_worker(struct work_struct * work)487 static void retire_worker(struct work_struct *work)
488 {
489 	struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
490 	struct drm_device *dev = gpu->dev;
491 	uint32_t fence = gpu->funcs->last_fence(gpu);
492 
493 	msm_update_fence(gpu->fctx, fence);
494 
495 	mutex_lock(&dev->struct_mutex);
496 	retire_submits(gpu);
497 	mutex_unlock(&dev->struct_mutex);
498 
499 	if (!msm_gpu_active(gpu))
500 		inactive_start(gpu);
501 }
502 
503 /* call from irq handler to schedule work to retire bo's */
msm_gpu_retire(struct msm_gpu * gpu)504 void msm_gpu_retire(struct msm_gpu *gpu)
505 {
506 	struct msm_drm_private *priv = gpu->dev->dev_private;
507 	queue_work(priv->wq, &gpu->retire_work);
508 	update_sw_cntrs(gpu);
509 }
510 
511 /* add bo's to gpu's ring, and kick gpu: */
msm_gpu_submit(struct msm_gpu * gpu,struct msm_gem_submit * submit,struct msm_file_private * ctx)512 void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
513 		struct msm_file_private *ctx)
514 {
515 	struct drm_device *dev = gpu->dev;
516 	struct msm_drm_private *priv = dev->dev_private;
517 	int i;
518 
519 	WARN_ON(!mutex_is_locked(&dev->struct_mutex));
520 
521 	inactive_cancel(gpu);
522 
523 	list_add_tail(&submit->node, &gpu->submit_list);
524 
525 	msm_rd_dump_submit(submit);
526 
527 	update_sw_cntrs(gpu);
528 
529 	for (i = 0; i < submit->nr_bos; i++) {
530 		struct msm_gem_object *msm_obj = submit->bos[i].obj;
531 		uint32_t iova;
532 
533 		/* can't happen yet.. but when we add 2d support we'll have
534 		 * to deal w/ cross-ring synchronization:
535 		 */
536 		WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
537 
538 		/* submit takes a reference to the bo and iova until retired: */
539 		drm_gem_object_reference(&msm_obj->base);
540 		msm_gem_get_iova_locked(&msm_obj->base,
541 				submit->gpu->id, &iova);
542 
543 		if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
544 			msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
545 		else if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
546 			msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
547 	}
548 
549 	gpu->funcs->submit(gpu, submit, ctx);
550 	priv->lastctx = ctx;
551 
552 	hangcheck_timer_reset(gpu);
553 }
554 
555 /*
556  * Init/Cleanup:
557  */
558 
irq_handler(int irq,void * data)559 static irqreturn_t irq_handler(int irq, void *data)
560 {
561 	struct msm_gpu *gpu = data;
562 	return gpu->funcs->irq(gpu);
563 }
564 
565 static const char *clk_names[] = {
566 		"src_clk", "core_clk", "iface_clk", "mem_clk", "mem_iface_clk",
567 		"alt_mem_iface_clk",
568 };
569 
msm_gpu_init(struct drm_device * drm,struct platform_device * pdev,struct msm_gpu * gpu,const struct msm_gpu_funcs * funcs,const char * name,const char * ioname,const char * irqname,int ringsz)570 int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
571 		struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
572 		const char *name, const char *ioname, const char *irqname, int ringsz)
573 {
574 	struct iommu_domain *iommu;
575 	int i, ret;
576 
577 	if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs)))
578 		gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs);
579 
580 	gpu->dev = drm;
581 	gpu->funcs = funcs;
582 	gpu->name = name;
583 	gpu->inactive = true;
584 	gpu->fctx = msm_fence_context_alloc(drm, name);
585 	if (IS_ERR(gpu->fctx)) {
586 		ret = PTR_ERR(gpu->fctx);
587 		gpu->fctx = NULL;
588 		goto fail;
589 	}
590 
591 	INIT_LIST_HEAD(&gpu->active_list);
592 	INIT_WORK(&gpu->retire_work, retire_worker);
593 	INIT_WORK(&gpu->inactive_work, inactive_worker);
594 	INIT_WORK(&gpu->recover_work, recover_worker);
595 
596 	INIT_LIST_HEAD(&gpu->submit_list);
597 
598 	setup_timer(&gpu->inactive_timer, inactive_handler,
599 			(unsigned long)gpu);
600 	setup_timer(&gpu->hangcheck_timer, hangcheck_handler,
601 			(unsigned long)gpu);
602 
603 	spin_lock_init(&gpu->perf_lock);
604 
605 	BUG_ON(ARRAY_SIZE(clk_names) != ARRAY_SIZE(gpu->grp_clks));
606 
607 	/* Map registers: */
608 	gpu->mmio = msm_ioremap(pdev, ioname, name);
609 	if (IS_ERR(gpu->mmio)) {
610 		ret = PTR_ERR(gpu->mmio);
611 		goto fail;
612 	}
613 
614 	/* Get Interrupt: */
615 	gpu->irq = platform_get_irq_byname(pdev, irqname);
616 	if (gpu->irq < 0) {
617 		ret = gpu->irq;
618 		dev_err(drm->dev, "failed to get irq: %d\n", ret);
619 		goto fail;
620 	}
621 
622 	ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
623 			IRQF_TRIGGER_HIGH, gpu->name, gpu);
624 	if (ret) {
625 		dev_err(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
626 		goto fail;
627 	}
628 
629 	/* Acquire clocks: */
630 	for (i = 0; i < ARRAY_SIZE(clk_names); i++) {
631 		gpu->grp_clks[i] = devm_clk_get(&pdev->dev, clk_names[i]);
632 		DBG("grp_clks[%s]: %p", clk_names[i], gpu->grp_clks[i]);
633 		if (IS_ERR(gpu->grp_clks[i]))
634 			gpu->grp_clks[i] = NULL;
635 	}
636 
637 	gpu->ebi1_clk = devm_clk_get(&pdev->dev, "bus_clk");
638 	DBG("ebi1_clk: %p", gpu->ebi1_clk);
639 	if (IS_ERR(gpu->ebi1_clk))
640 		gpu->ebi1_clk = NULL;
641 
642 	/* Acquire regulators: */
643 	gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
644 	DBG("gpu_reg: %p", gpu->gpu_reg);
645 	if (IS_ERR(gpu->gpu_reg))
646 		gpu->gpu_reg = NULL;
647 
648 	gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
649 	DBG("gpu_cx: %p", gpu->gpu_cx);
650 	if (IS_ERR(gpu->gpu_cx))
651 		gpu->gpu_cx = NULL;
652 
653 	/* Setup IOMMU.. eventually we will (I think) do this once per context
654 	 * and have separate page tables per context.  For now, to keep things
655 	 * simple and to get something working, just use a single address space:
656 	 */
657 	iommu = iommu_domain_alloc(&platform_bus_type);
658 	if (iommu) {
659 		dev_info(drm->dev, "%s: using IOMMU\n", name);
660 		gpu->mmu = msm_iommu_new(&pdev->dev, iommu);
661 		if (IS_ERR(gpu->mmu)) {
662 			ret = PTR_ERR(gpu->mmu);
663 			dev_err(drm->dev, "failed to init iommu: %d\n", ret);
664 			gpu->mmu = NULL;
665 			iommu_domain_free(iommu);
666 			goto fail;
667 		}
668 
669 	} else {
670 		dev_info(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name);
671 	}
672 	gpu->id = msm_register_mmu(drm, gpu->mmu);
673 
674 
675 	/* Create ringbuffer: */
676 	mutex_lock(&drm->struct_mutex);
677 	gpu->rb = msm_ringbuffer_new(gpu, ringsz);
678 	mutex_unlock(&drm->struct_mutex);
679 	if (IS_ERR(gpu->rb)) {
680 		ret = PTR_ERR(gpu->rb);
681 		gpu->rb = NULL;
682 		dev_err(drm->dev, "could not create ringbuffer: %d\n", ret);
683 		goto fail;
684 	}
685 
686 	bs_init(gpu);
687 
688 	return 0;
689 
690 fail:
691 	return ret;
692 }
693 
msm_gpu_cleanup(struct msm_gpu * gpu)694 void msm_gpu_cleanup(struct msm_gpu *gpu)
695 {
696 	DBG("%s", gpu->name);
697 
698 	WARN_ON(!list_empty(&gpu->active_list));
699 
700 	bs_fini(gpu);
701 
702 	if (gpu->rb) {
703 		if (gpu->rb_iova)
704 			msm_gem_put_iova(gpu->rb->bo, gpu->id);
705 		msm_ringbuffer_destroy(gpu->rb);
706 	}
707 
708 	if (gpu->mmu)
709 		gpu->mmu->funcs->destroy(gpu->mmu);
710 
711 	if (gpu->fctx)
712 		msm_fence_context_free(gpu->fctx);
713 }
714