Searched refs:BO_PINNED (Results 1 – 2 of 2) sorted by relevance
29 #define BO_PINNED 0x2000 macro185 if (submit->bos[i].flags & BO_PINNED) in submit_unpin_objects()189 submit->bos[i].flags &= ~BO_PINNED; in submit_unpin_objects()208 submit->bos[i].flags |= BO_PINNED; in submit_pin_objects()
31 #define BO_PINNED 0x2000 macro163 if (submit->bos[i].flags & BO_PINNED) in submit_unlock_unpin_bo()172 submit->bos[i].flags &= ~(BO_LOCKED | BO_PINNED); in submit_unlock_unpin_bo()257 submit->bos[i].flags |= BO_PINNED; in submit_pin_objects()