Searched refs:cg_scratch (Results 1 – 1 of 1) sorted by relevance
1164 u32 cg_scratch = RREG32(CG_SCRATCH1); in sumo_set_uvd_clocks() local1169 cg_scratch &= 0xffff0000; in sumo_set_uvd_clocks()1170 cg_scratch |= vclk / 100; /* Mhz */ in sumo_set_uvd_clocks()1175 cg_scratch &= 0x0000ffff; in sumo_set_uvd_clocks()1176 cg_scratch |= (dclk / 100) << 16; /* Mhz */ in sumo_set_uvd_clocks()1179 WREG32(CG_SCRATCH1, cg_scratch); in sumo_set_uvd_clocks()