Searched refs:force_high (Results 1 – 6 of 6) sorted by relevance
100 bool force_high; member
2236 bool force_high; in kv_apply_state_adjust_rules() local2332 force_high = (mclk >= pi->sys_info.nbp_memory_clock[3]) || in kv_apply_state_adjust_rules()2335 ps->dpm0_pg_nb_ps_lo = force_high ? 0x2 : 0x3; in kv_apply_state_adjust_rules()2337 ps->dpmx_nb_ps_lo = force_high ? 0x2 : 0x3; in kv_apply_state_adjust_rules()2373 bool force_high; in kv_calculate_nbps_level_settings() local2391 force_high = ((mclk >= pi->sys_info.nbp_memory_clock[3]) || in kv_calculate_nbps_level_settings()2394 if (force_high) { in kv_calculate_nbps_level_settings()
1281 ps->force_high = false; in cz_apply_state_adjust_rules()1296 ps->force_high = true; in cz_apply_state_adjust_rules()1646 if (ps->force_high) in cz_dpm_update_low_memory_pstate()
1545 bool force_high; in trinity_apply_state_adjust_rules() local1605 force_high = ((new_rps->class & ATOM_PPLIB_CLASSIFICATION_HDSTATE) || in trinity_apply_state_adjust_rules()1608 force_high = (num_active_displays >= 3) || force_high; in trinity_apply_state_adjust_rules()1609 ps->Dpm0PgNbPsLo = force_high ? 0x2 : 0x3; in trinity_apply_state_adjust_rules()1611 ps->DpmXNbPsLo = force_high ? 0x2 : 0x3; in trinity_apply_state_adjust_rules()
2146 bool force_high; in kv_apply_state_adjust_rules() local2242 force_high = (mclk >= pi->sys_info.nbp_memory_clock[3]) || in kv_apply_state_adjust_rules()2245 ps->dpm0_pg_nb_ps_lo = force_high ? 0x2 : 0x3; in kv_apply_state_adjust_rules()2247 ps->dpmx_nb_ps_lo = force_high ? 0x2 : 0x3; in kv_apply_state_adjust_rules()2283 bool force_high; in kv_calculate_nbps_level_settings() local2301 force_high = ((mclk >= pi->sys_info.nbp_memory_clock[3]) || in kv_calculate_nbps_level_settings()2304 if (force_high) { in kv_calculate_nbps_level_settings()
1110 bool force_high; in cz_apply_state_adjust_rules() local1137 force_high = (clocks.memoryClock > cz_hwmgr->sys_info.nbp_memory_clock[CZ_NUM_NBPMEMORYCLOCK - 1]) in cz_apply_state_adjust_rules()1142 if (!force_high && (cz_ps->action == FORCE_HIGH)) in cz_apply_state_adjust_rules()1144 else if (force_high && (cz_ps->action != FORCE_HIGH)) in cz_apply_state_adjust_rules()