Searched refs:gameport_bus (Results 1 – 1 of 1) sorted by relevance
46 static struct bus_type gameport_bus; variable487 } else if ((drv = driver_find(buf, &gameport_bus)) != NULL) { in drvctl_store()538 gameport->dev.bus = &gameport_bus; in gameport_init_port()730 drv->driver.bus = &gameport_bus; in __gameport_register_driver()793 static struct bus_type gameport_bus = { variable840 error = bus_register(&gameport_bus); in gameport_init()852 bus_unregister(&gameport_bus); in gameport_exit()