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Searched refs:util_float_to_half (Results 1 – 3 of 3) sorted by relevance

/drivers/gpu/drm/msm/adreno/
Da3xx.xml.h1216 …return ((util_float_to_half(val)) << A3XX_RB_ALPHA_REF_FLOAT__SHIFT) & A3XX_RB_ALPHA_REF_FLOAT__MA… in A3XX_RB_ALPHA_REF_FLOAT()
1329 …return ((util_float_to_half(val)) << A3XX_RB_BLEND_RED_FLOAT__SHIFT) & A3XX_RB_BLEND_RED_FLOAT__MA… in A3XX_RB_BLEND_RED_FLOAT()
1343 …return ((util_float_to_half(val)) << A3XX_RB_BLEND_GREEN_FLOAT__SHIFT) & A3XX_RB_BLEND_GREEN_FLOAT… in A3XX_RB_BLEND_GREEN_FLOAT()
1357 …return ((util_float_to_half(val)) << A3XX_RB_BLEND_BLUE_FLOAT__SHIFT) & A3XX_RB_BLEND_BLUE_FLOAT__… in A3XX_RB_BLEND_BLUE_FLOAT()
1371 …return ((util_float_to_half(val)) << A3XX_RB_BLEND_ALPHA_FLOAT__SHIFT) & A3XX_RB_BLEND_ALPHA_FLOAT… in A3XX_RB_BLEND_ALPHA_FLOAT()
Da4xx.xml.h1086 …return ((util_float_to_half(val)) << A4XX_RB_BLEND_RED_FLOAT__SHIFT) & A4XX_RB_BLEND_RED_FLOAT__MA… in A4XX_RB_BLEND_RED_FLOAT()
1108 …return ((util_float_to_half(val)) << A4XX_RB_BLEND_GREEN_FLOAT__SHIFT) & A4XX_RB_BLEND_GREEN_FLOAT… in A4XX_RB_BLEND_GREEN_FLOAT()
1130 …return ((util_float_to_half(val)) << A4XX_RB_BLEND_BLUE_FLOAT__SHIFT) & A4XX_RB_BLEND_BLUE_FLOAT__… in A4XX_RB_BLEND_BLUE_FLOAT()
1152 …return ((util_float_to_half(val)) << A4XX_RB_BLEND_ALPHA_FLOAT__SHIFT) & A4XX_RB_BLEND_ALPHA_FLOAT… in A4XX_RB_BLEND_ALPHA_FLOAT()
/drivers/gpu/drm/msm/
Dmsm_drv.h320 #define util_float_to_half(x) ({BUG(); 0;}) macro