Searched refs:vc4_exec_info (Results 1 – 5 of 5) sorted by relevance
/drivers/gpu/drm/vc4/ |
D | vc4_drv.h | 223 struct vc4_exec_info { struct 325 static inline struct vc4_exec_info * argument 329 struct vc4_exec_info, head); in vc4_first_bin_job() 332 static inline struct vc4_exec_info * 336 struct vc4_exec_info, head); in vc4_first_render_job() 339 static inline struct vc4_exec_info * 345 struct vc4_exec_info, head); in vc4_last_render_job() 476 void vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec); 521 struct vc4_exec_info *exec); 524 vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec); [all …]
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D | vc4_gem.c | 145 struct vc4_exec_info *exec[2]; in vc4_save_hang_state() 289 struct vc4_exec_info *bin_exec, *render_exec; in vc4_hangcheck_elapsed() 416 struct vc4_exec_info *exec; in vc4_submit_next_bin_job() 440 struct vc4_exec_info *exec = vc4_first_render_job(vc4); in vc4_submit_next_render_job() 449 vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec) in vc4_move_job_to_render() 460 vc4_update_bo_seqnos(struct vc4_exec_info *exec, uint64_t seqno) in vc4_update_bo_seqnos() 490 vc4_queue_submit(struct drm_device *dev, struct vc4_exec_info *exec) in vc4_queue_submit() 524 struct vc4_exec_info *exec) in vc4_cl_lookup_bos() 585 vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec) in vc4_get_bcl() 698 vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec) in vc4_complete_exec() [all …]
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D | vc4_irq.c | 81 struct vc4_exec_info *current_exec; in vc4_overflow_mem_work() 111 struct vc4_exec_info *exec = vc4_first_bin_job(vc4); in vc4_irq_finish_bin_job() 124 struct vc4_exec_info *exec = vc4_first_bin_job(vc4); in vc4_cancel_bin_job() 137 struct vc4_exec_info *exec = vc4_first_render_job(vc4); in vc4_irq_finish_render_job()
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D | vc4_render_cl.c | 95 static uint32_t vc4_full_res_offset(struct vc4_exec_info *exec, in vc4_full_res_offset() 119 static void emit_tile(struct vc4_exec_info *exec, in emit_tile() 250 static int vc4_create_rcl_bo(struct drm_device *dev, struct vc4_exec_info *exec, in vc4_create_rcl_bo() 370 static int vc4_full_res_bounds_check(struct vc4_exec_info *exec, in vc4_full_res_bounds_check() 396 static int vc4_rcl_msaa_surface_setup(struct vc4_exec_info *exec, in vc4_rcl_msaa_surface_setup() 422 static int vc4_rcl_surface_setup(struct vc4_exec_info *exec, in vc4_rcl_surface_setup() 521 vc4_rcl_render_config_surface_setup(struct vc4_exec_info *exec, in vc4_rcl_render_config_surface_setup() 581 int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec) in vc4_get_rcl()
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D | vc4_validate.c | 47 struct vc4_exec_info *exec, \ 98 vc4_use_bo(struct vc4_exec_info *exec, uint32_t hindex) in vc4_use_bo() 121 vc4_use_handle(struct vc4_exec_info *exec, uint32_t gem_handles_packet_index) in vc4_use_handle() 127 validate_bin_pos(struct vc4_exec_info *exec, void *untrusted, uint32_t pos) in validate_bin_pos() 151 vc4_check_tex_size(struct vc4_exec_info *exec, struct drm_gem_cma_object *fbo, in vc4_check_tex_size() 435 int (*func)(struct vc4_exec_info *exec, void *validated, 480 struct vc4_exec_info *exec) in vc4_validate_bin_cl() 558 reloc_tex(struct vc4_exec_info *exec, in reloc_tex() 735 struct vc4_exec_info *exec, in validate_gl_shader_rec() 910 struct vc4_exec_info *exec) in vc4_validate_shader_recs()
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