/lib/ |
D | atomic64_test.c | 23 #define TEST(bit, op, c_op, val) \ argument 25 atomic##bit##_set(&v, v0); \ 27 atomic##bit##_##op(val, &v); \ 29 WARN(atomic##bit##_read(&v) != r, "%Lx != %Lx\n", \ 30 (unsigned long long)atomic##bit##_read(&v), \ 39 #define FAMILY_TEST(test, bit, op, args...) \ argument 41 test(bit, op, ##args); \ 42 test(bit, op##_acquire, ##args); \ 43 test(bit, op##_release, ##args); \ 44 test(bit, op##_relaxed, ##args); \ [all …]
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D | nodemask.c | 22 int w, bit = NUMA_NO_NODE; in node_random() local 26 bit = bitmap_ord_to_pos(maskp->bits, in node_random() 28 return bit; in node_random()
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D | Kconfig.kmemcheck | 81 32-bit reads from 16-bit variables where the upper 16 bits are 86 bool "kmemcheck: allow bit-field manipulation" 90 This option silences warnings that would be generated for bit-field
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D | Kconfig | 21 This option enables the use of hardware bit-reversal instructions on 139 This is a bit slower than slice by 8, but has a smaller 4KiB lookup 153 bool "Classic Algorithm (one bit at a time)" 155 Calculate checksum one bit at a time. This is VERY slow, but has 206 This option enables the 32 bit PRNG library functions to perform a 405 them on the stack. This is a bit more expensive, but avoids 444 It only adds a little bit of code and slows kernel boot (or 455 # Generic 64-bit atomic support is selected if needed
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D | decompress_unlzma.c | 362 int bit; in process_bit0() local 366 bit = match_byte & 0x100; in process_bit0() 367 prob_lit = prob + 0x100 + bit + mi; in process_bit0() 369 if (!bit) in process_bit0() 372 if (bit) in process_bit0()
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D | genalloc.c | 244 int bit, end_bit; in gen_pool_destroy() local 251 bit = find_next_bit(chunk->bits, end_bit, 0); in gen_pool_destroy() 252 BUG_ON(bit < end_bit); in gen_pool_destroy()
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D | vsprintf.c | 873 int word, bit; in bitmap_string() local 877 bit = i % BITS_PER_LONG; in bitmap_string() 878 val = (bitmap[word] >> bit) & chunkmask; in bitmap_string()
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/lib/842/ |
D | 842_decompress.c | 61 u8 bit; member 98 u8 *in = p->in, b = p->bit, bits = b + n; in next_bits() 129 p->bit += n; in next_bits() 131 if (p->bit > 7) { in next_bits() 132 p->in += p->bit / 8; in next_bits() 133 p->ilen -= p->bit / 8; in next_bits() 134 p->bit %= 8; in next_bits() 295 p.bit = 0; in sw842_decompress()
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D | 842_compress.c | 103 u8 bit; member 178 int b = p->bit, bits = b + n, s = round_up(bits, 8) - bits; in add_bits() 220 p->bit += n; in add_bits() 222 if (p->bit > 7) { in add_bits() 223 p->out += p->bit / 8; in add_bits() 224 p->olen -= p->bit / 8; in add_bits() 225 p->bit %= 8; in add_bits() 506 p->bit = 0; in sw842_compress() 596 if (p->bit) { in sw842_compress() 599 p->bit = 0; in sw842_compress()
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/lib/mpi/ |
D | Makefile | 16 mpi-bit.o \
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/lib/raid6/ |
D | s390vx.uc | 28 * vector register y left by 1 bit and stores the result in 38 * operation returns 0xFF if the high bit of the byte is 1, 39 * or 0x00 if the high bit is 0. The result is stored in vector
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D | int.uc | 70 * bit is 1, 0x00 for any byte for which the high bit is 0. 77 vv = (vv << 1) - (vv >> 7); /* Overflow on the top bit is OK */
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D | tilegx.uc | 41 * bit is 1, 0x00 for any byte for which the high bit is 0.
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D | altivec.uc | 54 * bit is 1, 0x00 for any byte for which the high bit is 0.
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D | neon.uc | 45 * bit is 1, 0x00 for any byte for which the high bit is 0.
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/lib/xz/ |
D | xz_dec_lzma2.c | 500 int bit; in rc_bit() local 507 bit = 0; in rc_bit() 512 bit = 1; in rc_bit() 515 return bit; in rc_bit()
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/lib/fonts/ |
D | Kconfig | 58 Console font with characters just a bit smaller than the default.
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