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Searched refs:populate_all_graphic_levels (Results 1 – 6 of 6) sorted by relevance

/drivers/gpu/drm/amd/powerplay/smumgr/
Dsmumgr.c339 if (NULL != hwmgr->smumgr->smumgr_funcs->populate_all_graphic_levels) in smum_populate_all_graphic_levels()
340 return hwmgr->smumgr->smumgr_funcs->populate_all_graphic_levels(hwmgr); in smum_populate_all_graphic_levels()
Dtonga_smumgr.c201 .populate_all_graphic_levels = tonga_populate_all_graphic_levels,
Diceland_smumgr.c230 .populate_all_graphic_levels = iceland_populate_all_graphic_levels,
Dpolaris10_smumgr.c400 .populate_all_graphic_levels = polaris10_populate_all_graphic_levels,
Dfiji_smumgr.c506 .populate_all_graphic_levels = fiji_populate_all_graphic_levels,
/drivers/gpu/drm/amd/powerplay/inc/
Dsmumgr.h118 int (*populate_all_graphic_levels)(struct pp_hwmgr *hwmgr); member