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1 /* SPDX-License-Identifier: GPL-2.0 */
2 /* Copyright (C) 2017 - 2018 Intel Corporation */
3 
4 #ifndef __IPU3_UAPI_H
5 #define __IPU3_UAPI_H
6 
7 #include <linux/types.h>
8 
9 /* from /drivers/staging/media/ipu3/include/videodev2.h */
10 
11 /* Vendor specific - used for IPU3 camera sub-system */
12 #define V4L2_META_FMT_IPU3_PARAMS	v4l2_fourcc('i', 'p', '3', 'p') /* IPU3 processing parameters */
13 #define V4L2_META_FMT_IPU3_STAT_3A	v4l2_fourcc('i', 'p', '3', 's') /* IPU3 3A statistics */
14 
15 /* from include/uapi/linux/v4l2-controls.h */
16 #define V4L2_CID_INTEL_IPU3_BASE	(V4L2_CID_USER_BASE + 0x10c0)
17 #define V4L2_CID_INTEL_IPU3_MODE	(V4L2_CID_INTEL_IPU3_BASE + 1)
18 
19 /******************* ipu3_uapi_stats_3a *******************/
20 
21 #define IPU3_UAPI_MAX_STRIPES				2
22 #define IPU3_UAPI_MAX_BUBBLE_SIZE			10
23 
24 #define IPU3_UAPI_GRID_START_MASK			((1 << 12) - 1)
25 #define IPU3_UAPI_GRID_Y_START_EN			(1 << 15)
26 
27 /* controls generation of meta_data (like FF enable/disable) */
28 #define IPU3_UAPI_AWB_RGBS_THR_B_EN			(1 << 14)
29 #define IPU3_UAPI_AWB_RGBS_THR_B_INCL_SAT		(1 << 15)
30 
31 /**
32  * struct ipu3_uapi_grid_config - Grid plane config
33  *
34  * @width:	Grid horizontal dimensions, in number of grid blocks(cells).
35  * @height:	Grid vertical dimensions, in number of grid cells.
36  * @block_width_log2:	Log2 of the width of each cell in pixels.
37  *			for (2^3, 2^4, 2^5, 2^6, 2^7), values [3, 7].
38  * @block_height_log2:	Log2 of the height of each cell in pixels.
39  *			for (2^3, 2^4, 2^5, 2^6, 2^7), values [3, 7].
40  * @height_per_slice:	The number of blocks in vertical axis per slice.
41  *			Default 2.
42  * @x_start: X value of top left corner of Region of Interest(ROI).
43  * @y_start: Y value of top left corner of ROI
44  * @x_end: X value of bottom right corner of ROI
45  * @y_end: Y value of bottom right corner of ROI
46  *
47  * Due to the size of total amount of collected data, most statistics
48  * create a grid-based output, and the data is then divided into "slices".
49  */
50 struct ipu3_uapi_grid_config {
51 	__u8 width;
52 	__u8 height;
53 	__u16 block_width_log2:3;
54 	__u16 block_height_log2:3;
55 	__u16 height_per_slice:8;
56 	__u16 x_start;
57 	__u16 y_start;
58 	__u16 x_end;
59 	__u16 y_end;
60 } __packed;
61 
62 /*
63  * The grid based data is divided into "slices" called set, each slice of setX
64  * refers to ipu3_uapi_grid_config width * height_per_slice.
65  */
66 #define IPU3_UAPI_AWB_MAX_SETS				60
67 /* Based on grid size 80 * 60 and cell size 16 x 16 */
68 #define IPU3_UAPI_AWB_SET_SIZE				1280
69 #define IPU3_UAPI_AWB_MD_ITEM_SIZE			8
70 #define IPU3_UAPI_AWB_SPARE_FOR_BUBBLES \
71 	(IPU3_UAPI_MAX_BUBBLE_SIZE * IPU3_UAPI_MAX_STRIPES * \
72 	 IPU3_UAPI_AWB_MD_ITEM_SIZE)
73 #define IPU3_UAPI_AWB_MAX_BUFFER_SIZE \
74 	(IPU3_UAPI_AWB_MAX_SETS * \
75 	 (IPU3_UAPI_AWB_SET_SIZE + IPU3_UAPI_AWB_SPARE_FOR_BUBBLES))
76 
77 
78 /**
79  * struct ipu3_uapi_awb_raw_buffer - AWB raw buffer
80  *
81  * @meta_data: buffer to hold auto white balance meta data which is
82  *		the average values for each color channel.
83  */
84 struct ipu3_uapi_awb_raw_buffer {
85 	__u8 meta_data[IPU3_UAPI_AWB_MAX_BUFFER_SIZE]
86 		__attribute__((aligned(32)));
87 } __packed;
88 
89 /**
90  * struct ipu3_uapi_awb_config_s - AWB config
91  *
92  * @rgbs_thr_gr: gr threshold value.
93  * @rgbs_thr_r: Red threshold value.
94  * @rgbs_thr_gb: gb threshold value.
95  * @rgbs_thr_b: Blue threshold value.
96  * @grid: &ipu3_uapi_grid_config, the default grid resolution is 16x16 cells.
97  *
98  * The threshold is a saturation measure range [0, 8191], 8191 is default.
99  * Values over threshold may be optionally rejected for averaging.
100  */
101 struct ipu3_uapi_awb_config_s {
102 	__u16 rgbs_thr_gr;
103 	__u16 rgbs_thr_r;
104 	__u16 rgbs_thr_gb;
105 	__u16 rgbs_thr_b;
106 	struct ipu3_uapi_grid_config grid;
107 } __attribute__((aligned(32))) __packed;
108 
109 /**
110  * struct ipu3_uapi_awb_config - AWB config wrapper
111  *
112  * @config: config for auto white balance as defined by &ipu3_uapi_awb_config_s
113  */
114 struct ipu3_uapi_awb_config {
115 	struct ipu3_uapi_awb_config_s config __attribute__((aligned(32)));
116 } __packed;
117 
118 #define IPU3_UAPI_AE_COLORS				4	/* R, G, B, Y */
119 #define IPU3_UAPI_AE_BINS				256
120 #define IPU3_UAPI_AE_WEIGHTS				96
121 
122 /**
123  + * struct ipu3_uapi_ae_raw_buffer - AE global weighted histogram
124  + *
125  + * @vals: Sum of IPU3_UAPI_AE_COLORS in cell
126  + *
127  + * Each histogram contains IPU3_UAPI_AE_BINS bins. Each bin has 24 bit unsigned
128  + * for counting the number of the pixel.
129  + */
130 struct ipu3_uapi_ae_raw_buffer {
131 	__u32 vals[IPU3_UAPI_AE_BINS * IPU3_UAPI_AE_COLORS];
132 } __packed;
133 
134 /**
135  * struct ipu3_uapi_ae_raw_buffer_aligned - AE raw buffer
136  *
137  * @buff: &ipu3_uapi_ae_raw_buffer to hold full frame meta data.
138  */
139 struct ipu3_uapi_ae_raw_buffer_aligned {
140 	struct ipu3_uapi_ae_raw_buffer buff __attribute__((aligned(32)));
141 } __packed;
142 
143 /**
144  * struct ipu3_uapi_ae_grid_config - AE weight grid
145  *
146  * @width: Grid horizontal dimensions. Value: [16, 32], default 16.
147  * @height: Grid vertical dimensions. Value: [16, 24], default 16.
148  * @block_width_log2: Log2 of the width of the grid cell, value: [3, 7].
149  * @block_height_log2: Log2 of the height of the grid cell, value: [3, 7].
150  *			default is 3 (cell size 8x8), 4 cell per grid.
151  * @reserved0: reserved
152  * @ae_en: 0: does not write to &ipu3_uapi_ae_raw_buffer_aligned array,
153  *		1: write normally.
154  * @rst_hist_array: write 1 to trigger histogram array reset.
155  * @done_rst_hist_array: flag for histogram array reset done.
156  * @x_start: X value of top left corner of ROI, default 0.
157  * @y_start: Y value of top left corner of ROI, default 0.
158  * @x_end: X value of bottom right corner of ROI
159  * @y_end: Y value of bottom right corner of ROI
160  *
161  * The AE block accumulates 4 global weighted histograms(R, G, B, Y) over
162  * a defined ROI within the frame. The contribution of each pixel into the
163  * histogram, defined by &ipu3_uapi_ae_weight_elem LUT, is indexed by a grid.
164  */
165 struct ipu3_uapi_ae_grid_config {
166 	__u8 width;
167 	__u8 height;
168 	__u8 block_width_log2:4;
169 	__u8 block_height_log2:4;
170 	__u8 reserved0:5;
171 	__u8 ae_en:1;
172 	__u8 rst_hist_array:1;
173 	__u8 done_rst_hist_array:1;
174 	__u16 x_start;
175 	__u16 y_start;
176 	__u16 x_end;
177 	__u16 y_end;
178 } __packed;
179 
180 /**
181  * struct ipu3_uapi_ae_weight_elem - AE weights LUT
182  *
183  * @cell0: weighted histogram grid value.
184  * @cell1: weighted histogram grid value.
185  * @cell2: weighted histogram grid value.
186  * @cell3: weighted histogram grid value.
187  * @cell4: weighted histogram grid value.
188  * @cell5: weighted histogram grid value.
189  * @cell6: weighted histogram grid value.
190  * @cell7: weighted histogram grid value.
191  *
192  * Use weighted grid value to give a different contribution factor to each cell.
193  * Precision u4, range [0, 15].
194  */
195 struct ipu3_uapi_ae_weight_elem {
196 	__u32 cell0:4;
197 	__u32 cell1:4;
198 	__u32 cell2:4;
199 	__u32 cell3:4;
200 	__u32 cell4:4;
201 	__u32 cell5:4;
202 	__u32 cell6:4;
203 	__u32 cell7:4;
204 } __packed;
205 
206 /**
207  * struct ipu3_uapi_ae_ccm - AE coefficients for WB and CCM
208  *
209  * @gain_gr: WB gain factor for the gr channels. Default 256.
210  * @gain_r: WB gain factor for the r channel. Default 256.
211  * @gain_b: WB gain factor for the b channel. Default 256.
212  * @gain_gb: WB gain factor for the gb channels. Default 256.
213  * @mat: 4x4 matrix that transforms Bayer quad output from WB to RGB+Y.
214  *
215  * Default:
216  *	128, 0, 0, 0,
217  *	0, 128, 0, 0,
218  *	0, 0, 128, 0,
219  *	0, 0, 0, 128,
220  *
221  * As part of the raw frame pre-process stage, the WB and color conversion need
222  * to be applied to expose the impact of these gain operations.
223  */
224 struct ipu3_uapi_ae_ccm {
225 	__u16 gain_gr;
226 	__u16 gain_r;
227 	__u16 gain_b;
228 	__u16 gain_gb;
229 	__s16 mat[16];
230 } __packed;
231 
232 /**
233  * struct ipu3_uapi_ae_config - AE config
234  *
235  * @grid_cfg:	config for auto exposure statistics grid. See struct
236  *		&ipu3_uapi_ae_grid_config
237  * @weights:	&IPU3_UAPI_AE_WEIGHTS is based on 32x24 blocks in the grid.
238  *		Each grid cell has a corresponding value in weights LUT called
239  *		grid value, global histogram is updated based on grid value and
240  *		pixel value.
241  * @ae_ccm:	Color convert matrix pre-processing block.
242  *
243  * Calculate AE grid from image resolution, resample ae weights.
244  */
245 struct ipu3_uapi_ae_config {
246 	struct ipu3_uapi_ae_grid_config grid_cfg __attribute__((aligned(32)));
247 	struct ipu3_uapi_ae_weight_elem weights[
248 			IPU3_UAPI_AE_WEIGHTS] __attribute__((aligned(32)));
249 	struct ipu3_uapi_ae_ccm ae_ccm __attribute__((aligned(32)));
250 } __packed;
251 
252 /**
253  * struct ipu3_uapi_af_filter_config - AF 2D filter for contrast measurements
254  *
255  * @y1_coeff_0:	filter Y1, structure: 3x11, support both symmetry and
256  *		anti-symmetry type. A12 is center, A1-A11 are neighbours.
257  *		for analyzing low frequency content, used to calculate sum
258  *		of gradients in x direction.
259  * @y1_coeff_0.a1:	filter1 coefficients A1, u8, default 0.
260  * @y1_coeff_0.a2:	filter1 coefficients A2, u8, default 0.
261  * @y1_coeff_0.a3:	filter1 coefficients A3, u8, default 0.
262  * @y1_coeff_0.a4:	filter1 coefficients A4, u8, default 0.
263  * @y1_coeff_1:		Struct
264  * @y1_coeff_1.a5:	filter1 coefficients A5, u8, default 0.
265  * @y1_coeff_1.a6:	filter1 coefficients A6, u8, default 0.
266  * @y1_coeff_1.a7:	filter1 coefficients A7, u8, default 0.
267  * @y1_coeff_1.a8:	filter1 coefficients A8, u8, default 0.
268  * @y1_coeff_2:		Struct
269  * @y1_coeff_2.a9:	filter1 coefficients A9, u8, default 0.
270  * @y1_coeff_2.a10:	filter1 coefficients A10, u8, default 0.
271  * @y1_coeff_2.a11:	filter1 coefficients A11, u8, default 0.
272  * @y1_coeff_2.a12:	filter1 coefficients A12, u8, default 128.
273  * @y1_sign_vec:	Each bit corresponds to one coefficient sign bit,
274  *			0: positive, 1: negative, default 0.
275  * @y2_coeff_0:	Y2, same structure as Y1. For analyzing high frequency content.
276  * @y2_coeff_0.a1:	filter2 coefficients A1, u8, default 0.
277  * @y2_coeff_0.a2:	filter2 coefficients A2, u8, default 0.
278  * @y2_coeff_0.a3:	filter2 coefficients A3, u8, default 0.
279  * @y2_coeff_0.a4:	filter2 coefficients A4, u8, default 0.
280  * @y2_coeff_1:	Struct
281  * @y2_coeff_1.a5:	filter2 coefficients A5, u8, default 0.
282  * @y2_coeff_1.a6:	filter2 coefficients A6, u8, default 0.
283  * @y2_coeff_1.a7:	filter2 coefficients A7, u8, default 0.
284  * @y2_coeff_1.a8:	filter2 coefficients A8, u8, default 0.
285  * @y2_coeff_2:	Struct
286  * @y2_coeff_2.a9:	filter1 coefficients A9, u8, default 0.
287  * @y2_coeff_2.a10:	filter1 coefficients A10, u8, default 0.
288  * @y2_coeff_2.a11:	filter1 coefficients A11, u8, default 0.
289  * @y2_coeff_2.a12:	filter1 coefficients A12, u8, default 128.
290  * @y2_sign_vec:	Each bit corresponds to one coefficient sign bit,
291  *			0: positive, 1: negative, default 0.
292  * @y_calc:	Pre-processing that converts Bayer quad to RGB+Y values to be
293  *		used for building histogram. Range [0, 32], default 8.
294  * Rule:
295  *		y_gen_rate_gr + y_gen_rate_r + y_gen_rate_b + y_gen_rate_gb = 32
296  *		A single Y is calculated based on sum of Gr/R/B/Gb based on
297  *		their contribution ratio.
298  * @y_calc.y_gen_rate_gr:	Contribution ratio Gr for Y
299  * @y_calc.y_gen_rate_r:	Contribution ratio R for Y
300  * @y_calc.y_gen_rate_b:	Contribution ratio B for Y
301  * @y_calc.y_gen_rate_gb:	Contribution ratio Gb for Y
302  * @nf:	The shift right value that should be applied during the Y1/Y2 filter to
303  *	make sure the total memory needed is 2 bytes per grid cell.
304  * @nf.reserved0:	reserved
305  * @nf.y1_nf:	Normalization factor for the convolution coeffs of y1,
306  *		should be log2 of the sum of the abs values of the filter
307  *		coeffs, default 7 (2^7 = 128).
308  * @nf.reserved1:	reserved
309  * @nf.y2_nf:	Normalization factor for y2, should be log2 of the sum of the
310  *		abs values of the filter coeffs.
311  * @nf.reserved2:	reserved
312  */
313 struct ipu3_uapi_af_filter_config {
314 	struct {
315 		__u8 a1;
316 		__u8 a2;
317 		__u8 a3;
318 		__u8 a4;
319 	} y1_coeff_0;
320 	struct {
321 		__u8 a5;
322 		__u8 a6;
323 		__u8 a7;
324 		__u8 a8;
325 	} y1_coeff_1;
326 	struct {
327 		__u8 a9;
328 		__u8 a10;
329 		__u8 a11;
330 		__u8 a12;
331 	} y1_coeff_2;
332 
333 	__u32 y1_sign_vec;
334 
335 	struct {
336 		__u8 a1;
337 		__u8 a2;
338 		__u8 a3;
339 		__u8 a4;
340 	} y2_coeff_0;
341 	struct {
342 		__u8 a5;
343 		__u8 a6;
344 		__u8 a7;
345 		__u8 a8;
346 	} y2_coeff_1;
347 	struct {
348 		__u8 a9;
349 		__u8 a10;
350 		__u8 a11;
351 		__u8 a12;
352 	} y2_coeff_2;
353 
354 	__u32 y2_sign_vec;
355 
356 	struct {
357 		__u8 y_gen_rate_gr;
358 		__u8 y_gen_rate_r;
359 		__u8 y_gen_rate_b;
360 		__u8 y_gen_rate_gb;
361 	} y_calc;
362 
363 	struct {
364 		__u32 reserved0:8;
365 		__u32 y1_nf:4;
366 		__u32 reserved1:4;
367 		__u32 y2_nf:4;
368 		__u32 reserved2:12;
369 	} nf;
370 } __packed;
371 
372 #define IPU3_UAPI_AF_MAX_SETS				24
373 #define IPU3_UAPI_AF_MD_ITEM_SIZE			4
374 #define IPU3_UAPI_AF_SPARE_FOR_BUBBLES \
375 	(IPU3_UAPI_MAX_BUBBLE_SIZE * IPU3_UAPI_MAX_STRIPES * \
376 	 IPU3_UAPI_AF_MD_ITEM_SIZE)
377 #define IPU3_UAPI_AF_Y_TABLE_SET_SIZE			128
378 #define IPU3_UAPI_AF_Y_TABLE_MAX_SIZE \
379 	(IPU3_UAPI_AF_MAX_SETS * \
380 	 (IPU3_UAPI_AF_Y_TABLE_SET_SIZE + IPU3_UAPI_AF_SPARE_FOR_BUBBLES) * \
381 	 IPU3_UAPI_MAX_STRIPES)
382 
383 /**
384  * struct ipu3_uapi_af_raw_buffer - AF meta data
385  *
386  * @y_table:	Each color component will be convolved separately with filter1
387  *		and filter2 and the result will be summed out and averaged for
388  *		each cell.
389  */
390 struct ipu3_uapi_af_raw_buffer {
391 	__u8 y_table[IPU3_UAPI_AF_Y_TABLE_MAX_SIZE] __attribute__((aligned(32)));
392 } __packed;
393 
394 /**
395  * struct ipu3_uapi_af_config_s - AF config
396  *
397  * @filter_config: AF uses Y1 and Y2 filters as configured in
398  *		   &ipu3_uapi_af_filter_config
399  * @padding: paddings
400  * @grid_cfg: See &ipu3_uapi_grid_config, default resolution 16x16. Use large
401  *	      grid size for large image and vice versa.
402  */
403 struct ipu3_uapi_af_config_s {
404 	struct ipu3_uapi_af_filter_config filter_config __attribute__((aligned(32)));
405 	__u8 padding[4];
406 	struct ipu3_uapi_grid_config grid_cfg __attribute__((aligned(32)));
407 } __packed;
408 
409 #define IPU3_UAPI_AWB_FR_MAX_SETS			24
410 #define IPU3_UAPI_AWB_FR_MD_ITEM_SIZE			8
411 #define IPU3_UAPI_AWB_FR_BAYER_TBL_SIZE			256
412 #define IPU3_UAPI_AWB_FR_SPARE_FOR_BUBBLES \
413 	(IPU3_UAPI_MAX_BUBBLE_SIZE * IPU3_UAPI_MAX_STRIPES * \
414 	 IPU3_UAPI_AWB_FR_MD_ITEM_SIZE)
415 #define IPU3_UAPI_AWB_FR_BAYER_TABLE_MAX_SIZE \
416 	(IPU3_UAPI_AWB_FR_MAX_SETS * \
417 	(IPU3_UAPI_AWB_FR_BAYER_TBL_SIZE + \
418 	 IPU3_UAPI_AWB_FR_SPARE_FOR_BUBBLES) * IPU3_UAPI_MAX_STRIPES)
419 
420 /**
421  * struct ipu3_uapi_awb_fr_meta_data - AWB filter response meta data
422  *
423  * @meta_data: Statistics output on the grid after convolving with 1D filter.
424  */
425 struct ipu3_uapi_awb_fr_raw_buffer {
426 	__u8 meta_data[IPU3_UAPI_AWB_FR_BAYER_TABLE_MAX_SIZE]
427 		__attribute__((aligned(32)));
428 } __packed;
429 
430 /**
431  * struct ipu3_uapi_awb_fr_config_s - AWB filter response config
432  *
433  * @grid_cfg:	grid config, default 16x16.
434  * @bayer_coeff:	1D Filter 1x11 center symmetry/anti-symmetry.
435  *			coefficients defaults { 0, 0, 0, 0, 0, 128 }.
436  *			Applied on whole image for each Bayer channel separately
437  *			by a weighted sum of its 11x1 neighbors.
438  * @reserved1:	reserved
439  * @bayer_sign:	sign of filter coefficients, default 0.
440  * @bayer_nf:	normalization factor for the convolution coeffs, to make sure
441  *		total memory needed is within pre-determined range.
442  *		NF should be the log2 of the sum of the abs values of the
443  *		filter coeffs, range [7, 14], default 7.
444  * @reserved2:	reserved
445  */
446 struct ipu3_uapi_awb_fr_config_s {
447 	struct ipu3_uapi_grid_config grid_cfg;
448 	__u8 bayer_coeff[6];
449 	__u16 reserved1;
450 	__u32 bayer_sign;
451 	__u8 bayer_nf;
452 	__u8 reserved2[7];
453 } __attribute__((aligned(32))) __packed;
454 
455 /**
456  * struct ipu3_uapi_4a_config - 4A config
457  *
458  * @awb_config: &ipu3_uapi_awb_config_s, default resolution 16x16
459  * @ae_grd_config: auto exposure statistics &ipu3_uapi_ae_grid_config
460  * @padding: paddings
461  * @af_config: auto focus config &ipu3_uapi_af_config_s
462  * @awb_fr_config: &ipu3_uapi_awb_fr_config_s, default resolution 16x16
463  */
464 struct ipu3_uapi_4a_config {
465 	struct ipu3_uapi_awb_config_s awb_config __attribute__((aligned(32)));
466 	struct ipu3_uapi_ae_grid_config ae_grd_config;
467 	__u8 padding[20];
468 	struct ipu3_uapi_af_config_s af_config;
469 	struct ipu3_uapi_awb_fr_config_s awb_fr_config;
470 } __packed;
471 
472 /**
473  * struct ipu3_uapi_bubble_info - Bubble info for host side debugging
474  *
475  * @num_of_stripes: A single frame is divided into several parts called stripes
476  *		    due to limitation on line buffer memory.
477  *		    The separation between the stripes is vertical. Each such
478  *		    stripe is processed as a single frame by the ISP pipe.
479  * @padding: padding bytes.
480  * @num_sets: number of sets.
481  * @padding1: padding bytes.
482  * @size_of_set: set size.
483  * @padding2: padding bytes.
484  * @bubble_size: is the amount of padding in the bubble expressed in "sets".
485  * @padding3: padding bytes.
486  */
487 struct ipu3_uapi_bubble_info {
488 	__u32 num_of_stripes __attribute__((aligned(32)));
489 	__u8 padding[28];
490 	__u32 num_sets;
491 	__u8 padding1[28];
492 	__u32 size_of_set;
493 	__u8 padding2[28];
494 	__u32 bubble_size;
495 	__u8 padding3[28];
496 } __packed;
497 
498 /*
499  * struct ipu3_uapi_stats_3a_bubble_info_per_stripe
500  */
501 struct ipu3_uapi_stats_3a_bubble_info_per_stripe {
502 	struct ipu3_uapi_bubble_info awb[IPU3_UAPI_MAX_STRIPES];
503 	struct ipu3_uapi_bubble_info af[IPU3_UAPI_MAX_STRIPES];
504 	struct ipu3_uapi_bubble_info awb_fr[IPU3_UAPI_MAX_STRIPES];
505 } __packed;
506 
507 /**
508  * struct ipu3_uapi_ff_status - Enable bits for each 3A fixed function
509  *
510  * @awb_en: auto white balance enable
511  * @padding: padding config
512  * @ae_en: auto exposure enable
513  * @padding1: padding config
514  * @af_en: auto focus enable
515  * @padding2: padding config
516  * @awb_fr_en: awb filter response enable bit
517  * @padding3: padding config
518  */
519 struct ipu3_uapi_ff_status {
520 	__u32 awb_en __attribute__((aligned(32)));
521 	__u8 padding[28];
522 	__u32 ae_en;
523 	__u8 padding1[28];
524 	__u32 af_en;
525 	__u8 padding2[28];
526 	__u32 awb_fr_en;
527 	__u8 padding3[28];
528 } __packed;
529 
530 /**
531  * struct ipu3_uapi_stats_3a - 3A statistics
532  *
533  * @awb_raw_buffer: auto white balance meta data &ipu3_uapi_awb_raw_buffer
534  * @ae_raw_buffer: auto exposure raw data &ipu3_uapi_ae_raw_buffer_aligned
535  * @af_raw_buffer: &ipu3_uapi_af_raw_buffer for auto focus meta data
536  * @awb_fr_raw_buffer: value as specified by &ipu3_uapi_awb_fr_raw_buffer
537  * @stats_4a_config: 4a statistics config as defined by &ipu3_uapi_4a_config.
538  * @ae_join_buffers: 1 to use ae_raw_buffer.
539  * @padding: padding config
540  * @stats_3a_bubble_per_stripe: a &ipu3_uapi_stats_3a_bubble_info_per_stripe
541  * @stats_3a_status: 3a statistics status set in &ipu3_uapi_ff_status
542  */
543 struct ipu3_uapi_stats_3a {
544 	struct ipu3_uapi_awb_raw_buffer awb_raw_buffer;
545 	struct ipu3_uapi_ae_raw_buffer_aligned
546 			ae_raw_buffer[IPU3_UAPI_MAX_STRIPES];
547 	struct ipu3_uapi_af_raw_buffer af_raw_buffer;
548 	struct ipu3_uapi_awb_fr_raw_buffer awb_fr_raw_buffer;
549 	struct ipu3_uapi_4a_config stats_4a_config;
550 	__u32 ae_join_buffers;
551 	__u8 padding[28];
552 	struct ipu3_uapi_stats_3a_bubble_info_per_stripe
553 			stats_3a_bubble_per_stripe;
554 	struct ipu3_uapi_ff_status stats_3a_status;
555 } __packed;
556 
557 /******************* ipu3_uapi_acc_param *******************/
558 
559 #define IPU3_UAPI_ISP_VEC_ELEMS				64
560 #define IPU3_UAPI_ISP_TNR3_VMEM_LEN			9
561 
562 #define IPU3_UAPI_BNR_LUT_SIZE				32
563 
564 /* number of elements in gamma correction LUT */
565 #define IPU3_UAPI_GAMMA_CORR_LUT_ENTRIES		256
566 
567 /* largest grid is 73x56, for grid_height_per_slice of 2, 73x2 = 146 */
568 #define IPU3_UAPI_SHD_MAX_CELLS_PER_SET			146
569 #define IPU3_UAPI_SHD_MAX_CFG_SETS			28
570 /* Normalization shift aka nf */
571 #define IPU3_UAPI_SHD_BLGR_NF_SHIFT			13
572 #define IPU3_UAPI_SHD_BLGR_NF_MASK			7
573 
574 #define IPU3_UAPI_YUVP2_TCC_MACC_TABLE_ELEMENTS		16
575 #define IPU3_UAPI_YUVP2_TCC_INV_Y_LUT_ELEMENTS		14
576 #define IPU3_UAPI_YUVP2_TCC_GAIN_PCWL_LUT_ELEMENTS	258
577 #define IPU3_UAPI_YUVP2_TCC_R_SQR_LUT_ELEMENTS		24
578 
579 #define IPU3_UAPI_ANR_LUT_SIZE				26
580 #define IPU3_UAPI_ANR_PYRAMID_SIZE			22
581 
582 #define IPU3_UAPI_LIN_LUT_SIZE				64
583 
584 /* Bayer Noise Reduction related structs */
585 
586 /**
587  * struct ipu3_uapi_bnr_static_config_wb_gains_config - White balance gains
588  *
589  * @gr:	white balance gain for Gr channel.
590  * @r:	white balance gain for R channel.
591  * @b:	white balance gain for B channel.
592  * @gb:	white balance gain for Gb channel.
593  *
594  * Precision u3.13, range [0, 8). White balance correction is done by applying
595  * a multiplicative gain to each color channels prior to BNR.
596  */
597 struct ipu3_uapi_bnr_static_config_wb_gains_config {
598 	__u16 gr;
599 	__u16 r;
600 	__u16 b;
601 	__u16 gb;
602 } __packed;
603 
604 /**
605  * struct ipu3_uapi_bnr_static_config_wb_gains_thr_config - Threshold config
606  *
607  * @gr:	white balance threshold gain for Gr channel.
608  * @r:	white balance threshold gain for R channel.
609  * @b:	white balance threshold gain for B channel.
610  * @gb:	white balance threshold gain for Gb channel.
611  *
612  * Defines the threshold that specifies how different a defect pixel can be from
613  * its neighbors.(used by dynamic defect pixel correction sub block)
614  * Precision u4.4 range [0, 8].
615  */
616 struct ipu3_uapi_bnr_static_config_wb_gains_thr_config {
617 	__u8 gr;
618 	__u8 r;
619 	__u8 b;
620 	__u8 gb;
621 } __packed;
622 
623 /**
624  * struct ipu3_uapi_bnr_static_config_thr_coeffs_config - Noise model
625  *				coefficients that controls noise threshold
626  *
627  * @cf:	Free coefficient for threshold calculation, range [0, 8191], default 0.
628  * @reserved0:	reserved
629  * @cg:	Gain coefficient for threshold calculation, [0, 31], default 8.
630  * @ci:	Intensity coefficient for threshold calculation. range [0, 0x1f]
631  *	default 6.
632  * 	format: u3.2 (3 most significant bits represent whole number,
633  *	2 least significant bits represent the fractional part
634  *	with each count representing 0.25)
635  *	e.g. 6 in binary format is 00110, that translates to 1.5
636  * @reserved1:	reserved
637  * @r_nf:	Normalization shift value for r^2 calculation, range [12, 20]
638  *		where r is a radius of pixel [row, col] from centor of sensor.
639  *		default 14.
640  *
641  * Threshold used to distinguish between noise and details.
642  */
643 struct ipu3_uapi_bnr_static_config_thr_coeffs_config {
644 	__u32 cf:13;
645 	__u32 reserved0:3;
646 	__u32 cg:5;
647 	__u32 ci:5;
648 	__u32 reserved1:1;
649 	__u32 r_nf:5;
650 } __packed;
651 
652 /**
653  * struct ipu3_uapi_bnr_static_config_thr_ctrl_shd_config - Shading config
654  *
655  * @gr:	Coefficient defines lens shading gain approximation for gr channel
656  * @r:	Coefficient defines lens shading gain approximation for r channel
657  * @b:	Coefficient defines lens shading gain approximation for b channel
658  * @gb:	Coefficient defines lens shading gain approximation for gb channel
659  *
660  * Parameters for noise model (NM) adaptation of BNR due to shading correction.
661  * All above have precision of u3.3, default to 0.
662  */
663 struct ipu3_uapi_bnr_static_config_thr_ctrl_shd_config {
664 	__u8 gr;
665 	__u8 r;
666 	__u8 b;
667 	__u8 gb;
668 } __packed;
669 
670 /**
671  * struct ipu3_uapi_bnr_static_config_opt_center_config - Optical center config
672  *
673  * @x_reset:	Reset value of X (col start - X center). Precision s12.0.
674  * @reserved0:	reserved
675  * @y_reset:	Reset value of Y (row start - Y center). Precision s12.0.
676  * @reserved2:	reserved
677  *
678  * Distance from corner to optical center for NM adaptation due to shading
679  * correction (should be calculated based on shading tables)
680  */
681 struct ipu3_uapi_bnr_static_config_opt_center_config {
682 	__s32 x_reset:13;
683 	__u32 reserved0:3;
684 	__s32 y_reset:13;
685 	__u32 reserved2:3;
686 } __packed;
687 
688 /**
689  * struct ipu3_uapi_bnr_static_config_lut_config - BNR square root lookup table
690  *
691  * @values: pre-calculated values of square root function.
692  *
693  * LUT implementation of square root operation.
694  */
695 struct ipu3_uapi_bnr_static_config_lut_config {
696 	__u8 values[IPU3_UAPI_BNR_LUT_SIZE];
697 } __packed;
698 
699 /**
700  * struct ipu3_uapi_bnr_static_config_bp_ctrl_config - Detect bad pixels (bp)
701  *
702  * @bp_thr_gain:	Defines the threshold that specifies how different a
703  *			defect pixel can be from its neighbors. Threshold is
704  *			dependent on de-noise threshold calculated by algorithm.
705  *			Range [4, 31], default 4.
706  * @reserved0:	reserved
707  * @defect_mode:	Mode of addressed defect pixels,
708  *			0 - single defect pixel is expected,
709  *			1 - 2 adjacent defect pixels are expected, default 1.
710  * @bp_gain:	Defines how 2nd derivation that passes through a defect pixel
711  *		is different from 2nd derivations that pass through
712  *		neighbor pixels. u4.2, range [0, 256], default 8.
713  * @reserved1:	reserved
714  * @w0_coeff:	Blending coefficient of defect pixel correction.
715  *		Precision u4, range [0, 8], default 8.
716  * @reserved2:	reserved
717  * @w1_coeff:	Enable influence of incorrect defect pixel correction to be
718  *		avoided. Precision u4, range [1, 8], default 8.
719  * @reserved3:	reserved
720  */
721 struct ipu3_uapi_bnr_static_config_bp_ctrl_config {
722 	__u32 bp_thr_gain:5;
723 	__u32 reserved0:2;
724 	__u32 defect_mode:1;
725 	__u32 bp_gain:6;
726 	__u32 reserved1:18;
727 	__u32 w0_coeff:4;
728 	__u32 reserved2:4;
729 	__u32 w1_coeff:4;
730 	__u32 reserved3:20;
731 } __packed;
732 
733 /**
734  * struct ipu3_uapi_bnr_static_config_dn_detect_ctrl_config - Denoising config
735  *
736  * @alpha:	Weight of central element of smoothing filter.
737  * @beta:	Weight of peripheral elements of smoothing filter, default 4.
738  * @gamma:	Weight of diagonal elements of smoothing filter, default 4.
739  *
740  * beta and gamma parameter define the strength of the noise removal filter.
741  *		All above has precision u0.4, range [0, 0xf]
742  *		format: u0.4 (no / zero bits represent whole number,
743  *		4 bits represent the fractional part
744  *		with each count representing 0.0625)
745  *		e.g. 0xf translates to 0.0625x15 = 0.9375
746  *
747  * @reserved0:	reserved
748  * @max_inf:	Maximum increase of peripheral or diagonal element influence
749  *		relative to the pre-defined value range: [0x5, 0xa]
750  * @reserved1:	reserved
751  * @gd_enable:	Green disparity enable control, 0 - disable, 1 - enable.
752  * @bpc_enable:	Bad pixel correction enable control, 0 - disable, 1 - enable.
753  * @bnr_enable:	Bayer noise removal enable control, 0 - disable, 1 - enable.
754  * @ff_enable:	Fixed function enable, 0 - disable, 1 - enable.
755  * @reserved2:	reserved
756  */
757 struct ipu3_uapi_bnr_static_config_dn_detect_ctrl_config {
758 	__u32 alpha:4;
759 	__u32 beta:4;
760 	__u32 gamma:4;
761 	__u32 reserved0:4;
762 	__u32 max_inf:4;
763 	__u32 reserved1:7;
764 	__u32 gd_enable:1;
765 	__u32 bpc_enable:1;
766 	__u32 bnr_enable:1;
767 	__u32 ff_enable:1;
768 	__u32 reserved2:1;
769 } __packed;
770 
771 /**
772  * struct ipu3_uapi_bnr_static_config_opt_center_sqr_config - BNR optical square
773  *
774  * @x_sqr_reset: Reset value of X^2.
775  * @y_sqr_reset: Reset value of Y^2.
776  *
777  * Please note:
778  *
779  *    #. X and Y ref to
780  *       &ipu3_uapi_bnr_static_config_opt_center_config
781  *    #. Both structs are used in threshold formula to calculate r^2, where r
782  *       is a radius of pixel [row, col] from centor of sensor.
783  */
784 struct ipu3_uapi_bnr_static_config_opt_center_sqr_config {
785 	__u32 x_sqr_reset;
786 	__u32 y_sqr_reset;
787 } __packed;
788 
789 /**
790  * struct ipu3_uapi_bnr_static_config - BNR static config
791  *
792  * @wb_gains:	white balance gains &ipu3_uapi_bnr_static_config_wb_gains_config
793  * @wb_gains_thr:	white balance gains threshold as defined by
794  *			&ipu3_uapi_bnr_static_config_wb_gains_thr_config
795  * @thr_coeffs:	coefficients of threshold
796  *		&ipu3_uapi_bnr_static_config_thr_coeffs_config
797  * @thr_ctrl_shd:	control of shading threshold
798  *			&ipu3_uapi_bnr_static_config_thr_ctrl_shd_config
799  * @opt_center:	optical center &ipu3_uapi_bnr_static_config_opt_center_config
800  *
801  * Above parameters and opt_center_sqr are used for white balance and shading.
802  *
803  * @lut:	lookup table &ipu3_uapi_bnr_static_config_lut_config
804  * @bp_ctrl:	detect and remove bad pixels as defined in struct
805  *		&ipu3_uapi_bnr_static_config_bp_ctrl_config
806  * @dn_detect_ctrl:	detect and remove noise.
807  *			&ipu3_uapi_bnr_static_config_dn_detect_ctrl_config
808  * @column_size:	The number of pixels in column.
809  * @opt_center_sqr:	Reset value of r^2 to optical center, see
810  *			&ipu3_uapi_bnr_static_config_opt_center_sqr_config.
811  */
812 struct ipu3_uapi_bnr_static_config {
813 	struct ipu3_uapi_bnr_static_config_wb_gains_config wb_gains;
814 	struct ipu3_uapi_bnr_static_config_wb_gains_thr_config wb_gains_thr;
815 	struct ipu3_uapi_bnr_static_config_thr_coeffs_config thr_coeffs;
816 	struct ipu3_uapi_bnr_static_config_thr_ctrl_shd_config thr_ctrl_shd;
817 	struct ipu3_uapi_bnr_static_config_opt_center_config opt_center;
818 	struct ipu3_uapi_bnr_static_config_lut_config lut;
819 	struct ipu3_uapi_bnr_static_config_bp_ctrl_config bp_ctrl;
820 	struct ipu3_uapi_bnr_static_config_dn_detect_ctrl_config dn_detect_ctrl;
821 	__u32 column_size;
822 	struct ipu3_uapi_bnr_static_config_opt_center_sqr_config opt_center_sqr;
823 } __packed;
824 
825 /**
826  * struct ipu3_uapi_bnr_static_config_green_disparity - Correct green disparity
827  *
828  * @gd_red:	Shading gain coeff for gr disparity level in bright red region.
829  *		Precision u0.6, default 4(0.0625).
830  * @reserved0:	reserved
831  * @gd_green:	Shading gain coeff for gr disparity level in bright green
832  *		region. Precision u0.6, default 4(0.0625).
833  * @reserved1:	reserved
834  * @gd_blue:	Shading gain coeff for gr disparity level in bright blue region.
835  *		Precision u0.6, default 4(0.0625).
836  * @reserved2:	reserved
837  * @gd_black:	Maximal green disparity level in dark region (stronger disparity
838  *		assumed to be image detail). Precision u14, default 80.
839  * @reserved3:	reserved
840  * @gd_shading:	Change maximal green disparity level according to square
841  *		distance from image center.
842  * @reserved4:	reserved
843  * @gd_support:	Lower bound for the number of second green color pixels in
844  *		current pixel neighborhood with less than threshold difference
845  *		from it.
846  *
847  * The shading gain coeff of red, green, blue and black are used to calculate
848  * threshold given a pixel's color value and its coordinates in the image.
849  *
850  * @reserved5:	reserved
851  * @gd_clip:	Turn green disparity clip on/off, [0, 1], default 1.
852  * @gd_central_weight:	Central pixel weight in 9 pixels weighted sum.
853  */
854 struct ipu3_uapi_bnr_static_config_green_disparity {
855 	__u32 gd_red:6;
856 	__u32 reserved0:2;
857 	__u32 gd_green:6;
858 	__u32 reserved1:2;
859 	__u32 gd_blue:6;
860 	__u32 reserved2:10;
861 	__u32 gd_black:14;
862 	__u32 reserved3:2;
863 	__u32 gd_shading:7;
864 	__u32 reserved4:1;
865 	__u32 gd_support:2;
866 	__u32 reserved5:1;
867 	__u32 gd_clip:1;
868 	__u32 gd_central_weight:4;
869 } __packed;
870 
871 /**
872  * struct ipu3_uapi_dm_config - De-mosaic parameters
873  *
874  * @dm_en:	de-mosaic enable.
875  * @ch_ar_en:	Checker artifacts removal enable flag. Default 0.
876  * @fcc_en:	False color correction (FCC) enable flag. Default 0.
877  * @reserved0:	reserved
878  * @frame_width:	do not care
879  * @gamma_sc:	Sharpening coefficient (coefficient of 2-d derivation of
880  *		complementary color in Hamilton-Adams interpolation).
881  *		u5, range [0, 31], default 8.
882  * @reserved1:	reserved
883  * @lc_ctrl:	Parameter that controls weights of Chroma Homogeneity metric
884  *		in calculation of final homogeneity metric.
885  *		u5, range [0, 31], default 7.
886  * @reserved2:	reserved
887  * @cr_param1:	First parameter that defines Checker artifact removal
888  *		feature gain. Precision u5, range [0, 31], default 8.
889  * @reserved3:	reserved
890  * @cr_param2:	Second parameter that defines Checker artifact removal
891  *		feature gain. Precision u5, range [0, 31], default 8.
892  * @reserved4:	reserved
893  * @coring_param:	Defines power of false color correction operation.
894  *			low for preserving edge colors, high for preserving gray
895  *			edge artifacts.
896  *			Precision u1.4, range [0, 1.9375], default 4 (0.25).
897  * @reserved5:	reserved
898  *
899  * The demosaic fixed function block is responsible to covert Bayer(mosaiced)
900  * images into color images based on demosaicing algorithm.
901  */
902 struct ipu3_uapi_dm_config {
903 	__u32 dm_en:1;
904 	__u32 ch_ar_en:1;
905 	__u32 fcc_en:1;
906 	__u32 reserved0:13;
907 	__u32 frame_width:16;
908 
909 	__u32 gamma_sc:5;
910 	__u32 reserved1:3;
911 	__u32 lc_ctrl:5;
912 	__u32 reserved2:3;
913 	__u32 cr_param1:5;
914 	__u32 reserved3:3;
915 	__u32 cr_param2:5;
916 	__u32 reserved4:3;
917 
918 	__u32 coring_param:5;
919 	__u32 reserved5:27;
920 } __packed;
921 
922 /**
923  * struct ipu3_uapi_ccm_mat_config - Color correction matrix
924  *
925  * @coeff_m11: CCM 3x3 coefficient, range [-65536, 65535]
926  * @coeff_m12: CCM 3x3 coefficient, range [-8192, 8191]
927  * @coeff_m13: CCM 3x3 coefficient, range [-32768, 32767]
928  * @coeff_o_r: Bias 3x1 coefficient, range [-8191, 8181]
929  * @coeff_m21: CCM 3x3 coefficient, range [-32767, 32767]
930  * @coeff_m22: CCM 3x3 coefficient, range [-8192, 8191]
931  * @coeff_m23: CCM 3x3 coefficient, range [-32768, 32767]
932  * @coeff_o_g: Bias 3x1 coefficient, range [-8191, 8181]
933  * @coeff_m31: CCM 3x3 coefficient, range [-32768, 32767]
934  * @coeff_m32: CCM 3x3 coefficient, range [-8192, 8191]
935  * @coeff_m33: CCM 3x3 coefficient, range [-32768, 32767]
936  * @coeff_o_b: Bias 3x1 coefficient, range [-8191, 8181]
937  *
938  * Transform sensor specific color space to standard sRGB by applying 3x3 matrix
939  * and adding a bias vector O. The transformation is basically a rotation and
940  * translation in the 3-dimensional color spaces. Here are the defaults:
941  *
942  *	9775,	-2671,	1087,	0
943  *	-1071,	8303,	815,	0
944  *	-23,	-7887,	16103,	0
945  */
946 struct ipu3_uapi_ccm_mat_config {
947 	__s16 coeff_m11;
948 	__s16 coeff_m12;
949 	__s16 coeff_m13;
950 	__s16 coeff_o_r;
951 	__s16 coeff_m21;
952 	__s16 coeff_m22;
953 	__s16 coeff_m23;
954 	__s16 coeff_o_g;
955 	__s16 coeff_m31;
956 	__s16 coeff_m32;
957 	__s16 coeff_m33;
958 	__s16 coeff_o_b;
959 } __packed;
960 
961 /**
962  * struct ipu3_uapi_gamma_corr_ctrl - Gamma correction
963  *
964  * @enable: gamma correction enable.
965  * @reserved: reserved
966  */
967 struct ipu3_uapi_gamma_corr_ctrl {
968 	__u32 enable:1;
969 	__u32 reserved:31;
970 } __packed;
971 
972 /**
973  * struct ipu3_uapi_gamma_corr_lut - Per-pixel tone mapping implemented as LUT.
974  *
975  * @lut:	256 tabulated values of the gamma function. LUT[1].. LUT[256]
976  *		format u13.0, range [0, 8191].
977  *
978  * The tone mapping operation is done by a Piece wise linear graph
979  * that is implemented as a lookup table(LUT). The pixel component input
980  * intensity is the X-axis of the graph which is the table entry.
981  */
982 struct ipu3_uapi_gamma_corr_lut {
983 	__u16 lut[IPU3_UAPI_GAMMA_CORR_LUT_ENTRIES];
984 } __packed;
985 
986 /**
987  * struct ipu3_uapi_gamma_config - Gamma config
988  *
989  * @gc_ctrl: control of gamma correction &ipu3_uapi_gamma_corr_ctrl
990  * @gc_lut: lookup table of gamma correction &ipu3_uapi_gamma_corr_lut
991  */
992 struct ipu3_uapi_gamma_config {
993 	struct ipu3_uapi_gamma_corr_ctrl gc_ctrl __attribute__((aligned(32)));
994 	struct ipu3_uapi_gamma_corr_lut gc_lut __attribute__((aligned(32)));
995 } __packed;
996 
997 /**
998  * struct ipu3_uapi_csc_mat_config - Color space conversion matrix config
999  *
1000  * @coeff_c11:	Conversion matrix value, format s0.14, range [-16384, 16383].
1001  * @coeff_c12:	Conversion matrix value, format s0.14, range [-8192, 8191].
1002  * @coeff_c13:	Conversion matrix value, format s0.14, range [-16384, 16383].
1003  * @coeff_b1:	Bias 3x1 coefficient, s13.0 range [-8192, 8191].
1004  * @coeff_c21:	Conversion matrix value, format s0.14, range [-16384, 16383].
1005  * @coeff_c22:	Conversion matrix value, format s0.14, range [-8192, 8191].
1006  * @coeff_c23:	Conversion matrix value, format s0.14, range [-16384, 16383].
1007  * @coeff_b2:	Bias 3x1 coefficient, s13.0 range [-8192, 8191].
1008  * @coeff_c31:	Conversion matrix value, format s0.14, range [-16384, 16383].
1009  * @coeff_c32:	Conversion matrix value, format s0.14, range [-8192, 8191].
1010  * @coeff_c33:	Conversion matrix value, format s0.14, range [-16384, 16383].
1011  * @coeff_b3:	Bias 3x1 coefficient, s13.0 range [-8192, 8191].
1012  *
1013  * To transform each pixel from RGB to YUV (Y - brightness/luminance,
1014  * UV -chroma) by applying the pixel's values by a 3x3 matrix and adding an
1015  * optional bias 3x1 vector. Here are the default values for the matrix:
1016  *
1017  *	4898,   9617,  1867, 0,
1018  *	-2410, -4732,  7143, 0,
1019  *	10076, -8437, -1638, 0,
1020  *
1021  *	(i.e. for real number 0.299, 0.299 * 2^14 becomes 4898.)
1022  */
1023 struct ipu3_uapi_csc_mat_config {
1024 	__s16 coeff_c11;
1025 	__s16 coeff_c12;
1026 	__s16 coeff_c13;
1027 	__s16 coeff_b1;
1028 	__s16 coeff_c21;
1029 	__s16 coeff_c22;
1030 	__s16 coeff_c23;
1031 	__s16 coeff_b2;
1032 	__s16 coeff_c31;
1033 	__s16 coeff_c32;
1034 	__s16 coeff_c33;
1035 	__s16 coeff_b3;
1036 } __packed;
1037 
1038 /**
1039  * struct ipu3_uapi_cds_params - Chroma down-scaling
1040  *
1041  * @ds_c00:	range [0, 3]
1042  * @ds_c01:	range [0, 3]
1043  * @ds_c02:	range [0, 3]
1044  * @ds_c03:	range [0, 3]
1045  * @ds_c10:	range [0, 3]
1046  * @ds_c11:	range [0, 3]
1047  * @ds_c12:	range [0, 3]
1048  * @ds_c13:	range [0, 3]
1049  *
1050  * In case user does not provide, above 4x2 filter will use following defaults:
1051  *	1, 3, 3, 1,
1052  *	1, 3, 3, 1,
1053  *
1054  * @ds_nf:	Normalization factor for Chroma output downscaling filter,
1055  *		range 0,4, default 2.
1056  * @reserved0:	reserved
1057  * @csc_en:	Color space conversion enable
1058  * @uv_bin_output:	0: output YUV 4.2.0, 1: output YUV 4.2.2(default).
1059  * @reserved1:	reserved
1060  */
1061 struct ipu3_uapi_cds_params {
1062 	__u32 ds_c00:2;
1063 	__u32 ds_c01:2;
1064 	__u32 ds_c02:2;
1065 	__u32 ds_c03:2;
1066 	__u32 ds_c10:2;
1067 	__u32 ds_c11:2;
1068 	__u32 ds_c12:2;
1069 	__u32 ds_c13:2;
1070 	__u32 ds_nf:5;
1071 	__u32 reserved0:3;
1072 	__u32 csc_en:1;
1073 	__u32 uv_bin_output:1;
1074 	__u32 reserved1:6;
1075 } __packed;
1076 
1077 /**
1078  * struct ipu3_uapi_shd_grid_config - Bayer shading(darkening) correction
1079  *
1080  * @width:	Grid horizontal dimensions, u8, [8, 128], default 73
1081  * @height:	Grid vertical dimensions, u8, [8, 128], default 56
1082  * @block_width_log2:	Log2 of the width of the grid cell in pixel count
1083  *			u4, [0, 15], default value 5.
1084  * @reserved0:	reserved
1085  * @block_height_log2:	Log2 of the height of the grid cell in pixel count
1086  *			u4, [0, 15], default value 6.
1087  * @reserved1:	reserved
1088  * @grid_height_per_slice:	SHD_MAX_CELLS_PER_SET/width.
1089  *				(with SHD_MAX_CELLS_PER_SET = 146).
1090  * @x_start:	X value of top left corner of sensor relative to ROI
1091  *		s13, [-4096, 0], default 0, only negative values.
1092  * @y_start:	Y value of top left corner of sensor relative to ROI
1093  *		s13, [-4096, 0], default 0, only negative values.
1094  */
1095 struct ipu3_uapi_shd_grid_config {
1096 	/* reg 0 */
1097 	__u8 width;
1098 	__u8 height;
1099 	__u8 block_width_log2:3;
1100 	__u8 reserved0:1;
1101 	__u8 block_height_log2:3;
1102 	__u8 reserved1:1;
1103 	__u8 grid_height_per_slice;
1104 	/* reg 1 */
1105 	__s16 x_start;
1106 	__s16 y_start;
1107 } __packed;
1108 
1109 /**
1110  * struct ipu3_uapi_shd_general_config - Shading general config
1111  *
1112  * @init_set_vrt_offst_ul: set vertical offset,
1113  *			y_start >> block_height_log2 % grid_height_per_slice.
1114  * @shd_enable: shading enable.
1115  * @gain_factor: Gain factor. Shift calculated anti shading value. Precision u2.
1116  *		0x0 - gain factor [1, 5], means no shift interpolated value.
1117  *		0x1 - gain factor [1, 9], means shift interpolated by 1.
1118  *		0x2 - gain factor [1, 17], means shift interpolated by 2.
1119  * @reserved: reserved
1120  *
1121  * Correction is performed by multiplying a gain factor for each of the 4 Bayer
1122  * channels as a function of the pixel location in the sensor.
1123  */
1124 struct ipu3_uapi_shd_general_config {
1125 	__u32 init_set_vrt_offst_ul:8;
1126 	__u32 shd_enable:1;
1127 	__u32 gain_factor:2;
1128 	__u32 reserved:21;
1129 } __packed;
1130 
1131 /**
1132  * struct ipu3_uapi_shd_black_level_config - Black level correction
1133  *
1134  * @bl_r:	Bios values for green red. s11 range [-2048, 2047].
1135  * @bl_gr:	Bios values for green blue. s11 range [-2048, 2047].
1136  * @bl_gb:	Bios values for red. s11 range [-2048, 2047].
1137  * @bl_b:	Bios values for blue. s11 range [-2048, 2047].
1138  */
1139 struct ipu3_uapi_shd_black_level_config {
1140 	__s16 bl_r;
1141 	__s16 bl_gr;
1142 	__s16 bl_gb;
1143 	__s16 bl_b;
1144 } __packed;
1145 
1146 /**
1147  * struct ipu3_uapi_shd_config_static - Shading config static
1148  *
1149  * @grid:	shading grid config &ipu3_uapi_shd_grid_config
1150  * @general:	shading general config &ipu3_uapi_shd_general_config
1151  * @black_level:	black level config for shading correction as defined by
1152  *			&ipu3_uapi_shd_black_level_config
1153  */
1154 struct ipu3_uapi_shd_config_static {
1155 	struct ipu3_uapi_shd_grid_config grid;
1156 	struct ipu3_uapi_shd_general_config general;
1157 	struct ipu3_uapi_shd_black_level_config black_level;
1158 } __packed;
1159 
1160 /**
1161  * struct ipu3_uapi_shd_lut - Shading gain factor lookup table.
1162  *
1163  * @sets: array
1164  * @sets.r_and_gr: Red and GreenR Lookup table.
1165  * @sets.r_and_gr.r: Red shading factor.
1166  * @sets.r_and_gr.gr: GreenR shading factor.
1167  * @sets.reserved1: reserved
1168  * @sets.gb_and_b: GreenB and Blue Lookup table.
1169  * @sets.gb_and_b.gb: GreenB shading factor.
1170  * @sets.gb_and_b.b: Blue shading factor.
1171  * @sets.reserved2: reserved
1172  *
1173  * Map to shading correction LUT register set.
1174  */
1175 struct ipu3_uapi_shd_lut {
1176 	struct {
1177 		struct {
1178 			__u16 r;
1179 			__u16 gr;
1180 		} r_and_gr[IPU3_UAPI_SHD_MAX_CELLS_PER_SET];
1181 		__u8 reserved1[24];
1182 		struct {
1183 			__u16 gb;
1184 			__u16 b;
1185 		} gb_and_b[IPU3_UAPI_SHD_MAX_CELLS_PER_SET];
1186 		__u8 reserved2[24];
1187 	} sets[IPU3_UAPI_SHD_MAX_CFG_SETS];
1188 } __packed;
1189 
1190 /**
1191  * struct ipu3_uapi_shd_config - Shading config
1192  *
1193  * @shd:	shading static config, see &ipu3_uapi_shd_config_static
1194  * @shd_lut:	shading lookup table &ipu3_uapi_shd_lut
1195  */
1196 struct ipu3_uapi_shd_config {
1197 	struct ipu3_uapi_shd_config_static shd __attribute__((aligned(32)));
1198 	struct ipu3_uapi_shd_lut shd_lut __attribute__((aligned(32)));
1199 } __packed;
1200 
1201 /* Image Enhancement Filter directed */
1202 
1203 /**
1204  * struct ipu3_uapi_iefd_cux2 - IEFd Config Unit 2 parameters
1205  *
1206  * @x0:		X0 point of Config Unit, u9.0, default 0.
1207  * @x1:		X1 point of Config Unit, u9.0, default 0.
1208  * @a01:	Slope A of Config Unit, s4.4, default 0.
1209  * @b01:	Slope B, always 0.
1210  *
1211  * Calculate weight for blending directed and non-directed denoise elements
1212  *
1213  * Note:
1214  * Each instance of Config Unit needs X coordinate of n points and
1215  * slope A factor between points calculated by driver based on calibration
1216  * parameters.
1217  *
1218  * All CU inputs are unsigned, they will be converted to signed when written
1219  * to register, i.e. a01 will be written to 9 bit register in s4.4 format.
1220  * This applies to &ipu3_uapi_iefd_cux6_ed, &ipu3_uapi_iefd_cux2_1,
1221  * &ipu3_uapi_iefd_cux2_1, &ipu3_uapi_iefd_cux4 and &ipu3_uapi_iefd_cux6_rad.
1222  */
1223 struct ipu3_uapi_iefd_cux2 {
1224 	__u32 x0:9;
1225 	__u32 x1:9;
1226 	__u32 a01:9;
1227 	__u32 b01:5;
1228 } __packed;
1229 
1230 /**
1231  * struct ipu3_uapi_iefd_cux6_ed - Calculate power of non-directed sharpening
1232  *				   element, Config Unit 6 for edge detail (ED).
1233  *
1234  * @x0:	X coordinate of point 0, u9.0, default 0.
1235  * @x1:	X coordinate of point 1, u9.0, default 0.
1236  * @x2:	X coordinate of point 2, u9.0, default 0.
1237  * @reserved0:	reserved
1238  * @x3:	X coordinate of point 3, u9.0, default 0.
1239  * @x4:	X coordinate of point 4, u9.0, default 0.
1240  * @x5:	X coordinate of point 5, u9.0, default 0.
1241  * @reserved1:	reserved
1242  * @a01:	slope A points 01, s4.4, default 0.
1243  * @a12:	slope A points 12, s4.4, default 0.
1244  * @a23:	slope A points 23, s4.4, default 0.
1245  * @reserved2:	reserved
1246  * @a34:	slope A points 34, s4.4, default 0.
1247  * @a45:	slope A points 45, s4.4, default 0.
1248  * @reserved3:	reserved
1249  * @b01:	slope B points 01, s4.4, default 0.
1250  * @b12:	slope B points 12, s4.4, default 0.
1251  * @b23:	slope B points 23, s4.4, default 0.
1252  * @reserved4:	reserved
1253  * @b34:	slope B points 34, s4.4, default 0.
1254  * @b45:	slope B points 45, s4.4, default 0.
1255  * @reserved5:	reserved.
1256  */
1257 struct ipu3_uapi_iefd_cux6_ed {
1258 	__u32 x0:9;
1259 	__u32 x1:9;
1260 	__u32 x2:9;
1261 	__u32 reserved0:5;
1262 
1263 	__u32 x3:9;
1264 	__u32 x4:9;
1265 	__u32 x5:9;
1266 	__u32 reserved1:5;
1267 
1268 	__u32 a01:9;
1269 	__u32 a12:9;
1270 	__u32 a23:9;
1271 	__u32 reserved2:5;
1272 
1273 	__u32 a34:9;
1274 	__u32 a45:9;
1275 	__u32 reserved3:14;
1276 
1277 	__u32 b01:9;
1278 	__u32 b12:9;
1279 	__u32 b23:9;
1280 	__u32 reserved4:5;
1281 
1282 	__u32 b34:9;
1283 	__u32 b45:9;
1284 	__u32 reserved5:14;
1285 } __packed;
1286 
1287 /**
1288  * struct ipu3_uapi_iefd_cux2_1 - Calculate power of non-directed denoise
1289  *				  element apply.
1290  * @x0: X0 point of Config Unit, u9.0, default 0.
1291  * @x1: X1 point of Config Unit, u9.0, default 0.
1292  * @a01: Slope A of Config Unit, s4.4, default 0.
1293  * @reserved1: reserved
1294  * @b01: offset B0 of Config Unit, u7.0, default 0.
1295  * @reserved2: reserved
1296  */
1297 struct ipu3_uapi_iefd_cux2_1 {
1298 	__u32 x0:9;
1299 	__u32 x1:9;
1300 	__u32 a01:9;
1301 	__u32 reserved1:5;
1302 
1303 	__u32 b01:8;
1304 	__u32 reserved2:24;
1305 } __packed;
1306 
1307 /**
1308  * struct ipu3_uapi_iefd_cux4 - Calculate power of non-directed sharpening
1309  *				element.
1310  *
1311  * @x0:	X0 point of Config Unit, u9.0, default 0.
1312  * @x1:	X1 point of Config Unit, u9.0, default 0.
1313  * @x2:	X2 point of Config Unit, u9.0, default 0.
1314  * @reserved0:	reserved
1315  * @x3:	X3 point of Config Unit, u9.0, default 0.
1316  * @a01:	Slope A0 of Config Unit, s4.4, default 0.
1317  * @a12:	Slope A1 of Config Unit, s4.4, default 0.
1318  * @reserved1:	reserved
1319  * @a23:	Slope A2 of Config Unit, s4.4, default 0.
1320  * @b01:	Offset B0 of Config Unit, s7.0, default 0.
1321  * @b12:	Offset B1 of Config Unit, s7.0, default 0.
1322  * @reserved2:	reserved
1323  * @b23:	Offset B2 of Config Unit, s7.0, default 0.
1324  * @reserved3: reserved
1325  */
1326 struct ipu3_uapi_iefd_cux4 {
1327 	__u32 x0:9;
1328 	__u32 x1:9;
1329 	__u32 x2:9;
1330 	__u32 reserved0:5;
1331 
1332 	__u32 x3:9;
1333 	__u32 a01:9;
1334 	__u32 a12:9;
1335 	__u32 reserved1:5;
1336 
1337 	__u32 a23:9;
1338 	__u32 b01:8;
1339 	__u32 b12:8;
1340 	__u32 reserved2:7;
1341 
1342 	__u32 b23:8;
1343 	__u32 reserved3:24;
1344 } __packed;
1345 
1346 /**
1347  * struct ipu3_uapi_iefd_cux6_rad - Radial Config Unit (CU)
1348  *
1349  * @x0:	x0 points of Config Unit radial, u8.0
1350  * @x1:	x1 points of Config Unit radial, u8.0
1351  * @x2:	x2 points of Config Unit radial, u8.0
1352  * @x3:	x3 points of Config Unit radial, u8.0
1353  * @x4:	x4 points of Config Unit radial, u8.0
1354  * @x5:	x5 points of Config Unit radial, u8.0
1355  * @reserved1: reserved
1356  * @a01:	Slope A of Config Unit radial, s7.8
1357  * @a12:	Slope A of Config Unit radial, s7.8
1358  * @a23:	Slope A of Config Unit radial, s7.8
1359  * @a34:	Slope A of Config Unit radial, s7.8
1360  * @a45:	Slope A of Config Unit radial, s7.8
1361  * @reserved2: reserved
1362  * @b01:	Slope B of Config Unit radial, s9.0
1363  * @b12:	Slope B of Config Unit radial, s9.0
1364  * @b23:	Slope B of Config Unit radial, s9.0
1365  * @reserved4: reserved
1366  * @b34:	Slope B of Config Unit radial, s9.0
1367  * @b45:	Slope B of Config Unit radial, s9.0
1368  * @reserved5: reserved
1369  */
1370 struct ipu3_uapi_iefd_cux6_rad {
1371 	__u32 x0:8;
1372 	__u32 x1:8;
1373 	__u32 x2:8;
1374 	__u32 x3:8;
1375 
1376 	__u32 x4:8;
1377 	__u32 x5:8;
1378 	__u32 reserved1:16;
1379 
1380 	__u32 a01:16;
1381 	__u32 a12:16;
1382 
1383 	__u32 a23:16;
1384 	__u32 a34:16;
1385 
1386 	__u32 a45:16;
1387 	__u32 reserved2:16;
1388 
1389 	__u32 b01:10;
1390 	__u32 b12:10;
1391 	__u32 b23:10;
1392 	__u32 reserved4:2;
1393 
1394 	__u32 b34:10;
1395 	__u32 b45:10;
1396 	__u32 reserved5:12;
1397 } __packed;
1398 
1399 /**
1400  * struct ipu3_uapi_yuvp1_iefd_cfg_units - IEFd Config Units parameters
1401  *
1402  * @cu_1: calculate weight for blending directed and
1403  *	  non-directed denoise elements. See &ipu3_uapi_iefd_cux2
1404  * @cu_ed: calculate power of non-directed sharpening element, see
1405  *	   &ipu3_uapi_iefd_cux6_ed
1406  * @cu_3: calculate weight for blending directed and
1407  *	  non-directed denoise elements. A &ipu3_uapi_iefd_cux2
1408  * @cu_5: calculate power of non-directed denoise element apply, use
1409  *	  &ipu3_uapi_iefd_cux2_1
1410  * @cu_6: calculate power of non-directed sharpening element. See
1411  *	  &ipu3_uapi_iefd_cux4
1412  * @cu_7: calculate weight for blending directed and
1413  *	  non-directed denoise elements. Use &ipu3_uapi_iefd_cux2
1414  * @cu_unsharp: Config Unit of unsharp &ipu3_uapi_iefd_cux4
1415  * @cu_radial: Config Unit of radial &ipu3_uapi_iefd_cux6_rad
1416  * @cu_vssnlm: Config Unit of vssnlm &ipu3_uapi_iefd_cux2
1417  */
1418 struct ipu3_uapi_yuvp1_iefd_cfg_units {
1419 	struct ipu3_uapi_iefd_cux2 cu_1;
1420 	struct ipu3_uapi_iefd_cux6_ed cu_ed;
1421 	struct ipu3_uapi_iefd_cux2 cu_3;
1422 	struct ipu3_uapi_iefd_cux2_1 cu_5;
1423 	struct ipu3_uapi_iefd_cux4 cu_6;
1424 	struct ipu3_uapi_iefd_cux2 cu_7;
1425 	struct ipu3_uapi_iefd_cux4 cu_unsharp;
1426 	struct ipu3_uapi_iefd_cux6_rad cu_radial;
1427 	struct ipu3_uapi_iefd_cux2 cu_vssnlm;
1428 } __packed;
1429 
1430 /**
1431  * struct ipu3_uapi_yuvp1_iefd_config_s - IEFd config
1432  *
1433  * @horver_diag_coeff: Gradient compensation. Compared with vertical /
1434  *		       horizontal (0 / 90 degree), coefficient of diagonal (45 /
1435  *		       135 degree) direction should be corrected by approx.
1436  *		       1/sqrt(2).
1437  * @reserved0: reserved
1438  * @clamp_stitch: Slope to stitch between clamped and unclamped edge values
1439  * @reserved1: reserved
1440  * @direct_metric_update: Update coeff for direction metric
1441  * @reserved2: reserved
1442  * @ed_horver_diag_coeff: Radial Coefficient that compensates for
1443  *			  different distance for vertical/horizontal and
1444  *			  diagonal gradient calculation (approx. 1/sqrt(2))
1445  * @reserved3: reserved
1446  */
1447 struct ipu3_uapi_yuvp1_iefd_config_s {
1448 	__u32 horver_diag_coeff:7;
1449 	__u32 reserved0:1;
1450 	__u32 clamp_stitch:6;
1451 	__u32 reserved1:2;
1452 	__u32 direct_metric_update:5;
1453 	__u32 reserved2:3;
1454 	__u32 ed_horver_diag_coeff:7;
1455 	__u32 reserved3:1;
1456 } __packed;
1457 
1458 /**
1459  * struct ipu3_uapi_yuvp1_iefd_control - IEFd control
1460  *
1461  * @iefd_en:	Enable IEFd
1462  * @denoise_en:	Enable denoise
1463  * @direct_smooth_en:	Enable directional smooth
1464  * @rad_en:	Enable radial update
1465  * @vssnlm_en:	Enable VSSNLM output filter
1466  * @reserved:	reserved
1467  */
1468 struct ipu3_uapi_yuvp1_iefd_control {
1469 	__u32 iefd_en:1;
1470 	__u32 denoise_en:1;
1471 	__u32 direct_smooth_en:1;
1472 	__u32 rad_en:1;
1473 	__u32 vssnlm_en:1;
1474 	__u32 reserved:27;
1475 } __packed;
1476 
1477 /**
1478  * struct ipu3_uapi_sharp_cfg - Sharpening config
1479  *
1480  * @nega_lmt_txt: Sharpening limit for negative overshoots for texture.
1481  * @reserved0: reserved
1482  * @posi_lmt_txt: Sharpening limit for positive overshoots for texture.
1483  * @reserved1: reserved
1484  * @nega_lmt_dir: Sharpening limit for negative overshoots for direction (edge).
1485  * @reserved2: reserved
1486  * @posi_lmt_dir: Sharpening limit for positive overshoots for direction (edge).
1487  * @reserved3: reserved
1488  *
1489  * Fixed point type u13.0, range [0, 8191].
1490  */
1491 struct ipu3_uapi_sharp_cfg {
1492 	__u32 nega_lmt_txt:13;
1493 	__u32 reserved0:19;
1494 	__u32 posi_lmt_txt:13;
1495 	__u32 reserved1:19;
1496 	__u32 nega_lmt_dir:13;
1497 	__u32 reserved2:19;
1498 	__u32 posi_lmt_dir:13;
1499 	__u32 reserved3:19;
1500 } __packed;
1501 
1502 /**
1503  * struct struct ipu3_uapi_far_w - Sharpening config for far sub-group
1504  *
1505  * @dir_shrp:	Weight of wide direct sharpening, u1.6, range [0, 64], default 64.
1506  * @reserved0:	reserved
1507  * @dir_dns:	Weight of wide direct denoising, u1.6, range [0, 64], default 0.
1508  * @reserved1:	reserved
1509  * @ndir_dns_powr:	Power of non-direct denoising,
1510  *			Precision u1.6, range [0, 64], default 64.
1511  * @reserved2:	reserved
1512  */
1513 struct ipu3_uapi_far_w {
1514 	__u32 dir_shrp:7;
1515 	__u32 reserved0:1;
1516 	__u32 dir_dns:7;
1517 	__u32 reserved1:1;
1518 	__u32 ndir_dns_powr:7;
1519 	__u32 reserved2:9;
1520 } __packed;
1521 
1522 /**
1523  * struct struct ipu3_uapi_unsharp_cfg - Unsharp config
1524  *
1525  * @unsharp_weight: Unsharp mask blending weight.
1526  *		    u1.6, range [0, 64], default 16.
1527  *		    0 - disabled, 64 - use only unsharp.
1528  * @reserved0: reserved
1529  * @unsharp_amount: Unsharp mask amount, u4.5, range [0, 511], default 0.
1530  * @reserved1: reserved
1531  */
1532 struct ipu3_uapi_unsharp_cfg {
1533 	__u32 unsharp_weight:7;
1534 	__u32 reserved0:1;
1535 	__u32 unsharp_amount:9;
1536 	__u32 reserved1:15;
1537 } __packed;
1538 
1539 /**
1540  * struct ipu3_uapi_yuvp1_iefd_shrp_cfg - IEFd sharpness config
1541  *
1542  * @cfg: sharpness config &ipu3_uapi_sharp_cfg
1543  * @far_w: wide range config, value as specified by &ipu3_uapi_far_w:
1544  *	The 5x5 environment is separated into 2 sub-groups, the 3x3 nearest
1545  *	neighbors (8 pixels called Near), and the second order neighborhood
1546  *	around them (16 pixels called Far).
1547  * @unshrp_cfg: unsharpness config. &ipu3_uapi_unsharp_cfg
1548  */
1549 struct ipu3_uapi_yuvp1_iefd_shrp_cfg {
1550 	struct ipu3_uapi_sharp_cfg cfg;
1551 	struct ipu3_uapi_far_w far_w;
1552 	struct ipu3_uapi_unsharp_cfg unshrp_cfg;
1553 } __packed;
1554 
1555 /**
1556  * struct ipu3_uapi_unsharp_coef0 - Unsharp mask coefficients
1557  *
1558  * @c00: Coeff11, s0.8, range [-255, 255], default 1.
1559  * @c01: Coeff12, s0.8, range [-255, 255], default 5.
1560  * @c02: Coeff13, s0.8, range [-255, 255], default 9.
1561  * @reserved: reserved
1562  *
1563  * Configurable registers for common sharpening support.
1564  */
1565 struct ipu3_uapi_unsharp_coef0 {
1566 	__u32 c00:9;
1567 	__u32 c01:9;
1568 	__u32 c02:9;
1569 	__u32 reserved:5;
1570 } __packed;
1571 
1572 /**
1573  * struct ipu3_uapi_unsharp_coef1 - Unsharp mask coefficients
1574  *
1575  * @c11: Coeff22, s0.8, range [-255, 255], default 29.
1576  * @c12: Coeff23, s0.8, range [-255, 255], default 55.
1577  * @c22: Coeff33, s0.8, range [-255, 255], default 96.
1578  * @reserved: reserved
1579  */
1580 struct ipu3_uapi_unsharp_coef1 {
1581 	__u32 c11:9;
1582 	__u32 c12:9;
1583 	__u32 c22:9;
1584 	__u32 reserved:5;
1585 } __packed;
1586 
1587 /**
1588  * struct ipu3_uapi_yuvp1_iefd_unshrp_cfg - Unsharp mask config
1589  *
1590  * @unsharp_coef0: unsharp coefficient 0 config. See &ipu3_uapi_unsharp_coef0
1591  * @unsharp_coef1: unsharp coefficient 1 config. See &ipu3_uapi_unsharp_coef1
1592  */
1593 struct ipu3_uapi_yuvp1_iefd_unshrp_cfg {
1594 	struct ipu3_uapi_unsharp_coef0 unsharp_coef0;
1595 	struct ipu3_uapi_unsharp_coef1 unsharp_coef1;
1596 } __packed;
1597 
1598 /**
1599  * struct ipu3_uapi_radial_reset_xy - Radial coordinate reset
1600  *
1601  * @x:	Radial reset of x coordinate. Precision s12, [-4095, 4095], default 0.
1602  * @reserved0:	reserved
1603  * @y:	Radial center y coordinate. Precision s12, [-4095, 4095], default 0.
1604  * @reserved1:	reserved
1605  */
1606 struct ipu3_uapi_radial_reset_xy {
1607 	__s32 x:13;
1608 	__u32 reserved0:3;
1609 	__s32 y:13;
1610 	__u32 reserved1:3;
1611 } __packed;
1612 
1613 /**
1614  * struct ipu3_uapi_radial_reset_x2 - Radial X^2 reset
1615  *
1616  * @x2:	Radial reset of x^2 coordinate. Precision u24, default 0.
1617  * @reserved:	reserved
1618  */
1619 struct ipu3_uapi_radial_reset_x2 {
1620 	__u32 x2:24;
1621 	__u32 reserved:8;
1622 } __packed;
1623 
1624 /**
1625  * struct ipu3_uapi_radial_reset_y2 - Radial Y^2 reset
1626  *
1627  * @y2:	Radial reset of y^2 coordinate. Precision u24, default 0.
1628  * @reserved:	reserved
1629  */
1630 struct ipu3_uapi_radial_reset_y2 {
1631 	__u32 y2:24;
1632 	__u32 reserved:8;
1633 } __packed;
1634 
1635 /**
1636  * struct ipu3_uapi_radial_cfg - Radial config
1637  *
1638  * @rad_nf: Radial. R^2 normalization factor is scale down by 2^ - (15 + scale)
1639  * @reserved0: reserved
1640  * @rad_inv_r2: Radial R^-2 normelized to (0.5..1).
1641  *		Precision u7, range [0, 127].
1642  * @reserved1: reserved
1643  */
1644 struct ipu3_uapi_radial_cfg {
1645 	__u32 rad_nf:4;
1646 	__u32 reserved0:4;
1647 	__u32 rad_inv_r2:7;
1648 	__u32 reserved1:17;
1649 } __packed;
1650 
1651 /**
1652  * struct ipu3_uapi_rad_far_w - Radial FAR sub-group
1653  *
1654  * @rad_dir_far_sharp_w: Weight of wide direct sharpening, u1.6, range [0, 64],
1655  *			 default 64.
1656  * @rad_dir_far_dns_w: Weight of wide direct denoising, u1.6, range [0, 64],
1657  *			 default 0.
1658  * @rad_ndir_far_dns_power: power of non-direct sharpening, u1.6, range [0, 64],
1659  *			 default 0.
1660  * @reserved: reserved
1661  */
1662 struct ipu3_uapi_rad_far_w {
1663 	__u32 rad_dir_far_sharp_w:8;
1664 	__u32 rad_dir_far_dns_w:8;
1665 	__u32 rad_ndir_far_dns_power:8;
1666 	__u32 reserved:8;
1667 } __packed;
1668 
1669 /**
1670  * struct ipu3_uapi_cu_cfg0 - Radius Config Unit cfg0 register
1671  *
1672  * @cu6_pow: Power of CU6. Power of non-direct sharpening, u3.4.
1673  * @reserved0: reserved
1674  * @cu_unsharp_pow: Power of unsharp mask, u2.4.
1675  * @reserved1: reserved
1676  * @rad_cu6_pow: Radial/corner CU6. Directed sharpening power, u3.4.
1677  * @reserved2: reserved
1678  * @rad_cu_unsharp_pow: Radial power of unsharp mask, u2.4.
1679  * @reserved3: reserved
1680  */
1681 struct ipu3_uapi_cu_cfg0 {
1682 	__u32 cu6_pow:7;
1683 	__u32 reserved0:1;
1684 	__u32 cu_unsharp_pow:7;
1685 	__u32 reserved1:1;
1686 	__u32 rad_cu6_pow:7;
1687 	__u32 reserved2:1;
1688 	__u32 rad_cu_unsharp_pow:6;
1689 	__u32 reserved3:2;
1690 } __packed;
1691 
1692 /**
1693  * struct ipu3_uapi_cu_cfg1 - Radius Config Unit cfg1 register
1694  *
1695  * @rad_cu6_x1: X1 point of Config Unit 6, precision u9.0.
1696  * @reserved0: reserved
1697  * @rad_cu_unsharp_x1: X1 point for Config Unit unsharp for radial/corner point
1698  *			precision u9.0.
1699  * @reserved1: reserved
1700  */
1701 struct ipu3_uapi_cu_cfg1 {
1702 	__u32 rad_cu6_x1:9;
1703 	__u32 reserved0:1;
1704 	__u32 rad_cu_unsharp_x1:9;
1705 	__u32 reserved1:13;
1706 } __packed;
1707 
1708 /**
1709  * struct ipu3_uapi_yuvp1_iefd_rad_cfg - IEFd parameters changed radially over
1710  *					 the picture plane.
1711  *
1712  * @reset_xy: reset xy value in radial calculation. &ipu3_uapi_radial_reset_xy
1713  * @reset_x2: reset x square value in radial calculation. See struct
1714  *	      &ipu3_uapi_radial_reset_x2
1715  * @reset_y2: reset y square value in radial calculation. See struct
1716  *	      &ipu3_uapi_radial_reset_y2
1717  * @cfg: radial config defined in &ipu3_uapi_radial_cfg
1718  * @rad_far_w: weight for wide range radial. &ipu3_uapi_rad_far_w
1719  * @cu_cfg0: configuration unit 0. See &ipu3_uapi_cu_cfg0
1720  * @cu_cfg1: configuration unit 1. See &ipu3_uapi_cu_cfg1
1721  */
1722 struct ipu3_uapi_yuvp1_iefd_rad_cfg {
1723 	struct ipu3_uapi_radial_reset_xy reset_xy;
1724 	struct ipu3_uapi_radial_reset_x2 reset_x2;
1725 	struct ipu3_uapi_radial_reset_y2 reset_y2;
1726 	struct ipu3_uapi_radial_cfg cfg;
1727 	struct ipu3_uapi_rad_far_w rad_far_w;
1728 	struct ipu3_uapi_cu_cfg0 cu_cfg0;
1729 	struct ipu3_uapi_cu_cfg1 cu_cfg1;
1730 } __packed;
1731 
1732 /* Vssnlm - Very small scale non-local mean algorithm */
1733 
1734 /**
1735  * struct ipu3_uapi_vss_lut_x - Vssnlm LUT x0/x1/x2
1736  *
1737  * @vs_x0: Vssnlm LUT x0, precision u8, range [0, 255], default 16.
1738  * @vs_x1: Vssnlm LUT x1, precision u8, range [0, 255], default 32.
1739  * @vs_x2: Vssnlm LUT x2, precision u8, range [0, 255], default 64.
1740  * @reserved2: reserved
1741  */
1742 struct ipu3_uapi_vss_lut_x {
1743 	__u32 vs_x0:8;
1744 	__u32 vs_x1:8;
1745 	__u32 vs_x2:8;
1746 	__u32 reserved2:8;
1747 } __packed;
1748 
1749 /**
1750  * struct ipu3_uapi_vss_lut_y - Vssnlm LUT y0/y1/y2
1751  *
1752  * @vs_y1: Vssnlm LUT y1, precision u4, range [0, 8], default 1.
1753  * @reserved0: reserved
1754  * @vs_y2: Vssnlm LUT y2, precision u4, range [0, 8], default 3.
1755  * @reserved1: reserved
1756  * @vs_y3: Vssnlm LUT y3, precision u4, range [0, 8], default 8.
1757  * @reserved2: reserved
1758  */
1759 struct ipu3_uapi_vss_lut_y {
1760 	__u32 vs_y1:4;
1761 	__u32 reserved0:4;
1762 	__u32 vs_y2:4;
1763 	__u32 reserved1:4;
1764 	__u32 vs_y3:4;
1765 	__u32 reserved2:12;
1766 } __packed;
1767 
1768 /**
1769  * struct ipu3_uapi_yuvp1_iefd_vssnlm_cf - IEFd Vssnlm Lookup table
1770  *
1771  * @vss_lut_x: vss lookup table. See &ipu3_uapi_vss_lut_x description
1772  * @vss_lut_y: vss lookup table. See &ipu3_uapi_vss_lut_y description
1773  */
1774 struct ipu3_uapi_yuvp1_iefd_vssnlm_cfg {
1775 	struct ipu3_uapi_vss_lut_x vss_lut_x;
1776 	struct ipu3_uapi_vss_lut_y vss_lut_y;
1777 } __packed;
1778 
1779 /**
1780  * struct ipu3_uapi_yuvp1_iefd_config - IEFd config
1781  *
1782  * @units: configuration unit setting, &ipu3_uapi_yuvp1_iefd_cfg_units
1783  * @config: configuration, as defined by &ipu3_uapi_yuvp1_iefd_config_s
1784  * @control: control setting, as defined by &ipu3_uapi_yuvp1_iefd_control
1785  * @sharp: sharpness setting, as defined by &ipu3_uapi_yuvp1_iefd_shrp_cfg
1786  * @unsharp: unsharpness setting, as defined by &ipu3_uapi_yuvp1_iefd_unshrp_cfg
1787  * @rad: radial setting, as defined by &ipu3_uapi_yuvp1_iefd_rad_cfg
1788  * @vsslnm: vsslnm setting, as defined by &ipu3_uapi_yuvp1_iefd_vssnlm_cfg
1789  */
1790 struct ipu3_uapi_yuvp1_iefd_config {
1791 	struct ipu3_uapi_yuvp1_iefd_cfg_units units;
1792 	struct ipu3_uapi_yuvp1_iefd_config_s config;
1793 	struct ipu3_uapi_yuvp1_iefd_control control;
1794 	struct ipu3_uapi_yuvp1_iefd_shrp_cfg sharp;
1795 	struct ipu3_uapi_yuvp1_iefd_unshrp_cfg unsharp;
1796 	struct ipu3_uapi_yuvp1_iefd_rad_cfg rad;
1797 	struct ipu3_uapi_yuvp1_iefd_vssnlm_cfg vsslnm;
1798 } __packed;
1799 
1800 /**
1801  * struct ipu3_uapi_yuvp1_yds_config - Y Down-Sampling config
1802  *
1803  * @c00: range [0, 3], default 0x0
1804  * @c01: range [0, 3], default 0x1
1805  * @c02: range [0, 3], default 0x1
1806  * @c03: range [0, 3], default 0x0
1807  * @c10: range [0, 3], default 0x0
1808  * @c11: range [0, 3], default 0x1
1809  * @c12: range [0, 3], default 0x1
1810  * @c13: range [0, 3], default 0x0
1811  *
1812  * Above are 4x2 filter coefficients for chroma output downscaling.
1813  *
1814  * @norm_factor: Normalization factor, range [0, 4], default 2
1815  *		0 - divide by 1
1816  *		1 - divide by 2
1817  *		2 - divide by 4
1818  *		3 - divide by 8
1819  *		4 - divide by 16
1820  * @reserved0: reserved
1821  * @bin_output: Down sampling on Luma channel in two optional modes
1822  *		0 - Bin output 4.2.0 (default), 1 output 4.2.2.
1823  * @reserved1: reserved
1824  */
1825 struct ipu3_uapi_yuvp1_yds_config {
1826 	__u32 c00:2;
1827 	__u32 c01:2;
1828 	__u32 c02:2;
1829 	__u32 c03:2;
1830 	__u32 c10:2;
1831 	__u32 c11:2;
1832 	__u32 c12:2;
1833 	__u32 c13:2;
1834 	__u32 norm_factor:5;
1835 	__u32 reserved0:4;
1836 	__u32 bin_output:1;
1837 	__u32 reserved1:6;
1838 } __packed;
1839 
1840 /* Chroma Noise Reduction */
1841 
1842 /**
1843  * struct ipu3_uapi_yuvp1_chnr_enable_config - Chroma noise reduction enable
1844  *
1845  * @enable: enable/disable chroma noise reduction
1846  * @yuv_mode: 0 - YUV420, 1 - YUV422
1847  * @reserved0: reserved
1848  * @col_size: number of columns in the frame, max width is 2560
1849  * @reserved1: reserved
1850  */
1851 struct ipu3_uapi_yuvp1_chnr_enable_config {
1852 	__u32 enable:1;
1853 	__u32 yuv_mode:1;
1854 	__u32 reserved0:14;
1855 	__u32 col_size:12;
1856 	__u32 reserved1:4;
1857 } __packed;
1858 
1859 /**
1860  * struct ipu3_uapi_yuvp1_chnr_coring_config - Coring thresholds for UV
1861  *
1862  * @u: U coring level, u0.13, range [0.0, 1.0], default 0.0
1863  * @reserved0: reserved
1864  * @v: V coring level, u0.13, range [0.0, 1.0], default 0.0
1865  * @reserved1: reserved
1866  */
1867 struct ipu3_uapi_yuvp1_chnr_coring_config {
1868 	__u32 u:13;
1869 	__u32 reserved0:3;
1870 	__u32 v:13;
1871 	__u32 reserved1:3;
1872 } __packed;
1873 
1874 /**
1875  * struct ipu3_uapi_yuvp1_chnr_sense_gain_config - Chroma noise reduction gains
1876  *
1877  * All sensitivity gain parameters have precision u13.0, range [0, 8191].
1878  *
1879  * @vy: Sensitivity of horizontal edge of Y, default 100
1880  * @vu: Sensitivity of horizontal edge of U, default 100
1881  * @vv: Sensitivity of horizontal edge of V, default 100
1882  * @reserved0: reserved
1883  * @hy: Sensitivity of vertical edge of Y, default 50
1884  * @hu: Sensitivity of vertical edge of U, default 50
1885  * @hv: Sensitivity of vertical edge of V, default 50
1886  * @reserved1: reserved
1887  */
1888 struct ipu3_uapi_yuvp1_chnr_sense_gain_config {
1889 	__u32 vy:8;
1890 	__u32 vu:8;
1891 	__u32 vv:8;
1892 	__u32 reserved0:8;
1893 
1894 	__u32 hy:8;
1895 	__u32 hu:8;
1896 	__u32 hv:8;
1897 	__u32 reserved1:8;
1898 } __packed;
1899 
1900 /**
1901  * struct ipu3_uapi_yuvp1_chnr_iir_fir_config - Chroma IIR/FIR filter config
1902  *
1903  * @fir_0h: Value of center tap in horizontal FIR, range [0, 32], default 8.
1904  * @reserved0: reserved
1905  * @fir_1h: Value of distance 1 in horizontal FIR, range [0, 32], default 12.
1906  * @reserved1: reserved
1907  * @fir_2h: Value of distance 2 tap in horizontal FIR, range [0, 32], default 0.
1908  * @dalpha_clip_val: weight for previous row in IIR, range [1, 256], default 0.
1909  * @reserved2: reserved
1910  */
1911 struct ipu3_uapi_yuvp1_chnr_iir_fir_config {
1912 	__u32 fir_0h:6;
1913 	__u32 reserved0:2;
1914 	__u32 fir_1h:6;
1915 	__u32 reserved1:2;
1916 	__u32 fir_2h:6;
1917 	__u32 dalpha_clip_val:9;
1918 	__u32 reserved2:1;
1919 } __packed;
1920 
1921 /**
1922  * struct ipu3_uapi_yuvp1_chnr_config - Chroma noise reduction config
1923  *
1924  * @enable: chroma noise reduction enable, see
1925  *	    &ipu3_uapi_yuvp1_chnr_enable_config
1926  * @coring: coring config for chroma noise reduction, see
1927  *	    &ipu3_uapi_yuvp1_chnr_coring_config
1928  * @sense_gain: sensitivity config for chroma noise reduction, see
1929  *		ipu3_uapi_yuvp1_chnr_sense_gain_config
1930  * @iir_fir: iir and fir config for chroma noise reduction, see
1931  *	     ipu3_uapi_yuvp1_chnr_iir_fir_config
1932  */
1933 struct ipu3_uapi_yuvp1_chnr_config {
1934 	struct ipu3_uapi_yuvp1_chnr_enable_config enable;
1935 	struct ipu3_uapi_yuvp1_chnr_coring_config coring;
1936 	struct ipu3_uapi_yuvp1_chnr_sense_gain_config sense_gain;
1937 	struct ipu3_uapi_yuvp1_chnr_iir_fir_config iir_fir;
1938 } __packed;
1939 
1940 /* Edge Enhancement and Noise Reduction */
1941 
1942 /**
1943  * struct ipu3_uapi_yuvp1_y_ee_nr_lpf_config - Luma(Y) edge enhancement low-pass
1944  *					       filter coefficients
1945  *
1946  * @a_diag: Smoothing diagonal coefficient, u5.0.
1947  * @reserved0: reserved
1948  * @a_periph: Image smoothing perpherial, u5.0.
1949  * @reserved1: reserved
1950  * @a_cent: Image Smoothing center coefficient, u5.0.
1951  * @reserved2: reserved
1952  * @enable: 0: Y_EE_NR disabled, output = input; 1: Y_EE_NR enabled.
1953  */
1954 struct ipu3_uapi_yuvp1_y_ee_nr_lpf_config {
1955 	__u32 a_diag:5;
1956 	__u32 reserved0:3;
1957 	__u32 a_periph:5;
1958 	__u32 reserved1:3;
1959 	__u32 a_cent:5;
1960 	__u32 reserved2:9;
1961 	__u32 enable:1;
1962 } __packed;
1963 
1964 /**
1965  * struct ipu3_uapi_yuvp1_y_ee_nr_sense_config - Luma(Y) edge enhancement
1966  *					noise reduction sensitivity gains
1967  *
1968  * @edge_sense_0: Sensitivity of edge in dark area. u13.0, default 8191.
1969  * @reserved0: reserved
1970  * @delta_edge_sense: Difference in the sensitivity of edges between
1971  *		      the bright and dark areas. u13.0, default 0.
1972  * @reserved1: reserved
1973  * @corner_sense_0: Sensitivity of corner in dark area. u13.0, default 0.
1974  * @reserved2: reserved
1975  * @delta_corner_sense: Difference in the sensitivity of corners between
1976  *			the bright and dark areas. u13.0, default 8191.
1977  * @reserved3: reserved
1978  */
1979 struct ipu3_uapi_yuvp1_y_ee_nr_sense_config {
1980 	__u32 edge_sense_0:13;
1981 	__u32 reserved0:3;
1982 	__u32 delta_edge_sense:13;
1983 	__u32 reserved1:3;
1984 	__u32 corner_sense_0:13;
1985 	__u32 reserved2:3;
1986 	__u32 delta_corner_sense:13;
1987 	__u32 reserved3:3;
1988 } __packed;
1989 
1990 /**
1991  * struct ipu3_uapi_yuvp1_y_ee_nr_gain_config - Luma(Y) edge enhancement
1992  *						noise reduction gain config
1993  *
1994  * @gain_pos_0: Gain for positive edge in dark area. u5.0, [0, 16], default 2.
1995  * @reserved0: reserved
1996  * @delta_gain_posi: Difference in the gain of edges between the bright and
1997  *		     dark areas for positive edges. u5.0, [0, 16], default 0.
1998  * @reserved1: reserved
1999  * @gain_neg_0: Gain for negative edge in dark area. u5.0, [0, 16], default 8.
2000  * @reserved2: reserved
2001  * @delta_gain_neg: Difference in the gain of edges between the bright and
2002  *		    dark areas for negative edges. u5.0, [0, 16], default 0.
2003  * @reserved3: reserved
2004  */
2005 struct ipu3_uapi_yuvp1_y_ee_nr_gain_config {
2006 	__u32 gain_pos_0:5;
2007 	__u32 reserved0:3;
2008 	__u32 delta_gain_posi:5;
2009 	__u32 reserved1:3;
2010 	__u32 gain_neg_0:5;
2011 	__u32 reserved2:3;
2012 	__u32 delta_gain_neg:5;
2013 	__u32 reserved3:3;
2014 } __packed;
2015 
2016 /**
2017  * struct ipu3_uapi_yuvp1_y_ee_nr_clip_config - Luma(Y) edge enhancement
2018  *					noise reduction clipping config
2019  *
2020  * @clip_pos_0: Limit of positive edge in dark area
2021  *		u5, value [0, 16], default 8.
2022  * @reserved0: reserved
2023  * @delta_clip_posi: Difference in the limit of edges between the bright
2024  *		     and dark areas for positive edges.
2025  *		     u5, value [0, 16], default 8.
2026  * @reserved1: reserved
2027  * @clip_neg_0: Limit of negative edge in dark area
2028  *		u5, value [0, 16], default 8.
2029  * @reserved2: reserved
2030  * @delta_clip_neg: Difference in the limit of edges between the bright
2031  *		    and dark areas for negative edges.
2032  *		    u5, value [0, 16], default 8.
2033  * @reserved3: reserved
2034  */
2035 struct ipu3_uapi_yuvp1_y_ee_nr_clip_config {
2036 	__u32 clip_pos_0:5;
2037 	__u32 reserved0:3;
2038 	__u32 delta_clip_posi:5;
2039 	__u32 reserved1:3;
2040 	__u32 clip_neg_0:5;
2041 	__u32 reserved2:3;
2042 	__u32 delta_clip_neg:5;
2043 	__u32 reserved3:3;
2044 } __packed;
2045 
2046 /**
2047  * struct ipu3_uapi_yuvp1_y_ee_nr_frng_config - Luma(Y) edge enhancement
2048  *						noise reduction fringe config
2049  *
2050  * @gain_exp: Common exponent of gains, u4, [0, 8], default 2.
2051  * @reserved0: reserved
2052  * @min_edge: Threshold for edge and smooth stitching, u13.
2053  * @reserved1: reserved
2054  * @lin_seg_param: Power of LinSeg, u4.
2055  * @reserved2: reserved
2056  * @t1: Parameter for enabling/disabling the edge enhancement, u1.0, [0, 1],
2057  *	default 1.
2058  * @t2: Parameter for enabling/disabling the smoothing, u1.0, [0, 1],
2059  *	default 1.
2060  * @reserved3: reserved
2061  */
2062 struct ipu3_uapi_yuvp1_y_ee_nr_frng_config {
2063 	__u32 gain_exp:4;
2064 	__u32 reserved0:28;
2065 	__u32 min_edge:13;
2066 	__u32 reserved1:3;
2067 	__u32 lin_seg_param:4;
2068 	__u32 reserved2:4;
2069 	__u32 t1:1;
2070 	__u32 t2:1;
2071 	__u32 reserved3:6;
2072 } __packed;
2073 
2074 /**
2075  * struct ipu3_uapi_yuvp1_y_ee_nr_diag_config - Luma(Y) edge enhancement
2076  *					noise reduction diagonal config
2077  *
2078  * @diag_disc_g: Coefficient that prioritize diagonal edge direction on
2079  *		 horizontal or vertical for final enhancement.
2080  *		 u4.0, [1, 15], default 1.
2081  * @reserved0: reserved
2082  * @hvw_hor: Weight of horizontal/vertical edge enhancement for hv edge.
2083  *		u2.2, [1, 15], default 4.
2084  * @dw_hor: Weight of diagonal edge enhancement for hv edge.
2085  *		u2.2, [1, 15], default 1.
2086  * @hvw_diag: Weight of horizontal/vertical edge enhancement for diagonal edge.
2087  *		u2.2, [1, 15], default 1.
2088  * @dw_diag: Weight of diagonal edge enhancement for diagonal edge.
2089  *		u2.2, [1, 15], default 4.
2090  * @reserved1: reserved
2091  */
2092 struct ipu3_uapi_yuvp1_y_ee_nr_diag_config {
2093 	__u32 diag_disc_g:4;
2094 	__u32 reserved0:4;
2095 	__u32 hvw_hor:4;
2096 	__u32 dw_hor:4;
2097 	__u32 hvw_diag:4;
2098 	__u32 dw_diag:4;
2099 	__u32 reserved1:8;
2100 } __packed;
2101 
2102 /**
2103  * struct ipu3_uapi_yuvp1_y_ee_nr_fc_coring_config - Luma(Y) edge enhancement
2104  *		noise reduction false color correction (FCC) coring config
2105  *
2106  * @pos_0: Gain for positive edge in dark, u13.0, [0, 16], default 0.
2107  * @reserved0: reserved
2108  * @pos_delta: Gain for positive edge in bright, value: pos_0 + pos_delta <=16
2109  *		u13.0, default 0.
2110  * @reserved1: reserved
2111  * @neg_0: Gain for negative edge in dark area, u13.0, range [0, 16], default 0.
2112  * @reserved2: reserved
2113  * @neg_delta: Gain for negative edge in bright area. neg_0 + neg_delta <=16
2114  *		u13.0, default 0.
2115  * @reserved3: reserved
2116  *
2117  * Coring is a simple soft thresholding technique.
2118  */
2119 struct ipu3_uapi_yuvp1_y_ee_nr_fc_coring_config {
2120 	__u32 pos_0:13;
2121 	__u32 reserved0:3;
2122 	__u32 pos_delta:13;
2123 	__u32 reserved1:3;
2124 	__u32 neg_0:13;
2125 	__u32 reserved2:3;
2126 	__u32 neg_delta:13;
2127 	__u32 reserved3:3;
2128 } __packed;
2129 
2130 /**
2131  * struct ipu3_uapi_yuvp1_y_ee_nr_config - Edge enhancement and noise reduction
2132  *
2133  * @lpf: low-pass filter config. See &ipu3_uapi_yuvp1_y_ee_nr_lpf_config
2134  * @sense: sensitivity config. See &ipu3_uapi_yuvp1_y_ee_nr_sense_config
2135  * @gain: gain config as defined in &ipu3_uapi_yuvp1_y_ee_nr_gain_config
2136  * @clip: clip config as defined in &ipu3_uapi_yuvp1_y_ee_nr_clip_config
2137  * @frng: fringe config as defined in &ipu3_uapi_yuvp1_y_ee_nr_frng_config
2138  * @diag: diagonal edge config. See &ipu3_uapi_yuvp1_y_ee_nr_diag_config
2139  * @fc_coring: coring config for fringe control. See
2140  *	       &ipu3_uapi_yuvp1_y_ee_nr_fc_coring_config
2141  */
2142 struct ipu3_uapi_yuvp1_y_ee_nr_config {
2143 	struct ipu3_uapi_yuvp1_y_ee_nr_lpf_config lpf;
2144 	struct ipu3_uapi_yuvp1_y_ee_nr_sense_config sense;
2145 	struct ipu3_uapi_yuvp1_y_ee_nr_gain_config gain;
2146 	struct ipu3_uapi_yuvp1_y_ee_nr_clip_config clip;
2147 	struct ipu3_uapi_yuvp1_y_ee_nr_frng_config frng;
2148 	struct ipu3_uapi_yuvp1_y_ee_nr_diag_config diag;
2149 	struct ipu3_uapi_yuvp1_y_ee_nr_fc_coring_config fc_coring;
2150 } __packed;
2151 
2152 /* Total Color Correction */
2153 
2154 /**
2155  * struct ipu3_uapi_yuvp2_tcc_gen_control_static_config - Total color correction
2156  *				general control config
2157  *
2158  * @en:	0 - TCC disabled. Output = input 1 - TCC enabled.
2159  * @blend_shift:	blend shift, Range[3, 4], default NA.
2160  * @gain_according_to_y_only:	0: Gain is calculated according to YUV,
2161  *				1: Gain is calculated according to Y only
2162  * @reserved0: reserved
2163  * @gamma:	Final blending coefficients. Values[-16, 16], default NA.
2164  * @reserved1: reserved
2165  * @delta:	Final blending coefficients. Values[-16, 16], default NA.
2166  * @reserved2: reserved
2167  */
2168 struct ipu3_uapi_yuvp2_tcc_gen_control_static_config {
2169 	__u32 en:1;
2170 	__u32 blend_shift:3;
2171 	__u32 gain_according_to_y_only:1;
2172 	__u32 reserved0:11;
2173 	__s32 gamma:5;
2174 	__u32 reserved1:3;
2175 	__s32 delta:5;
2176 	__u32 reserved2:3;
2177 } __packed;
2178 
2179 /**
2180  * struct ipu3_uapi_yuvp2_tcc_macc_elem_static_config - Total color correction
2181  *				multi-axis color control (MACC) config
2182  *
2183  * @a: a coefficient for 2x2 MACC conversion matrix.
2184  * @reserved0: reserved
2185  * @b: b coefficient  2x2 MACC conversion matrix.
2186  * @reserved1: reserved
2187  * @c: c coefficient for 2x2 MACC conversion matrix.
2188  * @reserved2: reserved
2189  * @d: d coefficient for 2x2 MACC conversion matrix.
2190  * @reserved3: reserved
2191  */
2192 struct ipu3_uapi_yuvp2_tcc_macc_elem_static_config {
2193 	__s32 a:12;
2194 	__u32 reserved0:4;
2195 	__s32 b:12;
2196 	__u32 reserved1:4;
2197 	__s32 c:12;
2198 	__u32 reserved2:4;
2199 	__s32 d:12;
2200 	__u32 reserved3:4;
2201 } __packed;
2202 
2203 /**
2204  * struct ipu3_uapi_yuvp2_tcc_macc_table_static_config - Total color correction
2205  *				multi-axis color control (MACC) table array
2206  *
2207  * @entries: config for multi axis color correction, as specified by
2208  *	     &ipu3_uapi_yuvp2_tcc_macc_elem_static_config
2209  */
2210 struct ipu3_uapi_yuvp2_tcc_macc_table_static_config {
2211 	struct ipu3_uapi_yuvp2_tcc_macc_elem_static_config
2212 		entries[IPU3_UAPI_YUVP2_TCC_MACC_TABLE_ELEMENTS];
2213 } __packed;
2214 
2215 /**
2216  * struct ipu3_uapi_yuvp2_tcc_inv_y_lut_static_config - Total color correction
2217  *				inverse y lookup table
2218  *
2219  * @entries: lookup table for inverse y estimation, and use it to estimate the
2220  *	     ratio between luma and chroma. Chroma by approximate the absolute
2221  *	     value of the radius on the chroma plane (R = sqrt(u^2+v^2) ) and
2222  *	     luma by approximate by 1/Y.
2223  */
2224 struct ipu3_uapi_yuvp2_tcc_inv_y_lut_static_config {
2225 	__u16 entries[IPU3_UAPI_YUVP2_TCC_INV_Y_LUT_ELEMENTS];
2226 } __packed;
2227 
2228 /**
2229  * struct ipu3_uapi_yuvp2_tcc_gain_pcwl_lut_static_config - Total color
2230  *					correction lookup table for PCWL
2231  *
2232  * @entries: lookup table for gain piece wise linear transformation (PCWL)
2233  */
2234 struct ipu3_uapi_yuvp2_tcc_gain_pcwl_lut_static_config {
2235 	__u16 entries[IPU3_UAPI_YUVP2_TCC_GAIN_PCWL_LUT_ELEMENTS];
2236 } __packed;
2237 
2238 /**
2239  * struct ipu3_uapi_yuvp2_tcc_r_sqr_lut_static_config - Total color correction
2240  *				lookup table for r square root
2241  *
2242  * @entries: lookup table for r square root estimation
2243  */
2244 struct ipu3_uapi_yuvp2_tcc_r_sqr_lut_static_config {
2245 	__s16 entries[IPU3_UAPI_YUVP2_TCC_R_SQR_LUT_ELEMENTS];
2246 } __packed;
2247 
2248 /**
2249  * struct ipu3_uapi_yuvp2_tcc_static_config- Total color correction static
2250  *
2251  * @gen_control: general config for Total Color Correction
2252  * @macc_table: config for multi axis color correction
2253  * @inv_y_lut: lookup table for inverse y estimation
2254  * @gain_pcwl: lookup table for gain PCWL
2255  * @r_sqr_lut: lookup table for r square root estimation.
2256  */
2257 struct ipu3_uapi_yuvp2_tcc_static_config {
2258 	struct ipu3_uapi_yuvp2_tcc_gen_control_static_config gen_control;
2259 	struct ipu3_uapi_yuvp2_tcc_macc_table_static_config macc_table;
2260 	struct ipu3_uapi_yuvp2_tcc_inv_y_lut_static_config inv_y_lut;
2261 	struct ipu3_uapi_yuvp2_tcc_gain_pcwl_lut_static_config gain_pcwl;
2262 	struct ipu3_uapi_yuvp2_tcc_r_sqr_lut_static_config r_sqr_lut;
2263 } __packed;
2264 
2265 /* Advanced Noise Reduction related structs */
2266 
2267 /*
2268  * struct ipu3_uapi_anr_alpha - Advanced noise reduction alpha
2269  *
2270  * Tunable parameters that are subject to modification according to the
2271  * total gain used.
2272  */
2273 struct ipu3_uapi_anr_alpha {
2274 	__u16 gr;
2275 	__u16 r;
2276 	__u16 b;
2277 	__u16 gb;
2278 	__u16 dc_gr;
2279 	__u16 dc_r;
2280 	__u16 dc_b;
2281 	__u16 dc_gb;
2282 } __packed;
2283 
2284 /*
2285  * struct ipu3_uapi_anr_beta - Advanced noise reduction beta
2286  *
2287  * Tunable parameters that are subject to modification according to the
2288  * total gain used.
2289  */
2290 struct ipu3_uapi_anr_beta {
2291 	__u16 beta_gr;
2292 	__u16 beta_r;
2293 	__u16 beta_b;
2294 	__u16 beta_gb;
2295 } __packed;
2296 
2297 /*
2298  * struct ipu3_uapi_anr_plane_color - Advanced noise reduction per plane R, Gr,
2299  *				      Gb and B register settings
2300  *
2301  * Tunable parameters that are subject to modification according to the
2302  * total gain used.
2303  */
2304 struct ipu3_uapi_anr_plane_color {
2305 	__u16 reg_w_gr[16];
2306 	__u16 reg_w_r[16];
2307 	__u16 reg_w_b[16];
2308 	__u16 reg_w_gb[16];
2309 } __packed;
2310 
2311 /**
2312  * struct ipu3_uapi_anr_transform_config - Advanced noise reduction transform
2313  *
2314  * @enable: advanced noise reduction enabled.
2315  * @adaptive_treshhold_en: On IPU3, adaptive threshold is always enabled.
2316  * @reserved1: reserved
2317  * @reserved2: reserved
2318  * @alpha: using following defaults:
2319  *		13, 13, 13, 13, 0, 0, 0, 0
2320  *		11, 11, 11, 11, 0, 0, 0, 0
2321  *		14,  14, 14, 14, 0, 0, 0, 0
2322  * @beta: use following defaults:
2323  *		24, 24, 24, 24
2324  *		21, 20, 20, 21
2325  *		25, 25, 25, 25
2326  * @color: use defaults defined in driver/media/pci/intel/ipu3-tables.c
2327  * @sqrt_lut: 11 bits per element, values =
2328  *					[724 768 810 849 887
2329  *					923 958 991 1024 1056
2330  *					1116 1145 1173 1201 1086
2331  *					1228 1254 1280 1305 1330
2332  *					1355 1379 1402 1425 1448]
2333  * @xreset: Reset value of X for r^2 calculation Value: col_start-X_center
2334  *	Constraint: Xreset + FrameWdith=4095 Xreset= -4095, default -1632.
2335  * @reserved3: reserved
2336  * @yreset: Reset value of Y for r^2 calculation Value: row_start-Y_center
2337  *	 Constraint: Yreset + FrameHeight=4095 Yreset= -4095, default -1224.
2338  * @reserved4: reserved
2339  * @x_sqr_reset: Reset value of X^2 for r^2 calculation Value = (Xreset)^2
2340  * @r_normfactor: Normalization factor for R. Default 14.
2341  * @reserved5: reserved
2342  * @y_sqr_reset: Reset value of Y^2 for r^2 calculation Value = (Yreset)^2
2343  * @gain_scale: Parameter describing shading gain as a function of distance
2344  *		from the image center.
2345  *		A single value per frame, loaded by the driver. Default 115.
2346  */
2347 struct ipu3_uapi_anr_transform_config {
2348 	__u32 enable:1;			/* 0 or 1, disabled or enabled */
2349 	__u32 adaptive_treshhold_en:1;	/* On IPU3, always enabled */
2350 
2351 	__u32 reserved1:30;
2352 	__u8 reserved2[44];
2353 
2354 	struct ipu3_uapi_anr_alpha alpha[3];
2355 	struct ipu3_uapi_anr_beta beta[3];
2356 	struct ipu3_uapi_anr_plane_color color[3];
2357 
2358 	__u16 sqrt_lut[IPU3_UAPI_ANR_LUT_SIZE];	/* 11 bits per element */
2359 
2360 	__s16 xreset:13;
2361 	__u16 reserved3:3;
2362 	__s16 yreset:13;
2363 	__u16 reserved4:3;
2364 
2365 	__u32 x_sqr_reset:24;
2366 	__u32 r_normfactor:5;
2367 	__u32 reserved5:3;
2368 
2369 	__u32 y_sqr_reset:24;
2370 	__u32 gain_scale:8;
2371 } __packed;
2372 
2373 /**
2374  * struct ipu3_uapi_anr_stitch_pyramid - ANR stitch pyramid
2375  *
2376  * @entry0: pyramid LUT entry0, range [0x0, 0x3f]
2377  * @entry1: pyramid LUT entry1, range [0x0, 0x3f]
2378  * @entry2: pyramid LUT entry2, range [0x0, 0x3f]
2379  * @reserved: reserved
2380  */
2381 struct ipu3_uapi_anr_stitch_pyramid {
2382 	__u32 entry0:6;
2383 	__u32 entry1:6;
2384 	__u32 entry2:6;
2385 	__u32 reserved:14;
2386 } __packed;
2387 
2388 /**
2389  * struct ipu3_uapi_anr_stitch_config - ANR stitch config
2390  *
2391  * @anr_stitch_en: enable stitch. Enabled with 1.
2392  * @reserved: reserved
2393  * @pyramid: pyramid table as defined by &ipu3_uapi_anr_stitch_pyramid
2394  *		default values:
2395  *		{ 1, 3, 5 }, { 7, 7, 5 }, { 3, 1, 3 },
2396  *		{ 9, 15, 21 }, { 21, 15, 9 }, { 3, 5, 15 },
2397  *		{ 25, 35, 35 }, { 25, 15, 5 }, { 7, 21, 35 },
2398  *		{ 49, 49, 35 }, { 21, 7, 7 }, { 21, 35, 49 },
2399  *		{ 49, 35, 21 }, { 7, 5, 15 }, { 25, 35, 35 },
2400  *		{ 25, 15, 5 }, { 3, 9, 15 }, { 21, 21, 15 },
2401  *		{ 9, 3, 1 }, { 3, 5, 7 }, { 7, 5, 3}, { 1 }
2402  */
2403 struct ipu3_uapi_anr_stitch_config {
2404 	__u32 anr_stitch_en;
2405 	__u8 reserved[44];
2406 	struct ipu3_uapi_anr_stitch_pyramid pyramid[IPU3_UAPI_ANR_PYRAMID_SIZE];
2407 } __packed;
2408 
2409 /**
2410  * struct ipu3_uapi_anr_config - ANR config
2411  *
2412  * @transform:	advanced noise reduction transform config as specified by
2413  *		&ipu3_uapi_anr_transform_config
2414  * @stitch: create 4x4 patch from 4 surrounding 8x8 patches.
2415  */
2416 struct ipu3_uapi_anr_config {
2417 	struct ipu3_uapi_anr_transform_config transform __attribute__((aligned(32)));
2418 	struct ipu3_uapi_anr_stitch_config stitch __attribute__((aligned(32)));
2419 } __packed;
2420 
2421 /**
2422  * struct ipu3_uapi_acc_param - Accelerator cluster parameters
2423  *
2424  * ACC refers to the HW cluster containing all Fixed Functions (FFs). Each FF
2425  * implements a specific algorithm.
2426  *
2427  * @bnr:	parameters for bayer noise reduction static config. See
2428  *		&ipu3_uapi_bnr_static_config
2429  * @green_disparity:	disparity static config between gr and gb channel.
2430  *			See &ipu3_uapi_bnr_static_config_green_disparity
2431  * @dm:	de-mosaic config. See &ipu3_uapi_dm_config
2432  * @ccm:	color correction matrix. See &ipu3_uapi_ccm_mat_config
2433  * @gamma:	gamma correction config. See &ipu3_uapi_gamma_config
2434  * @csc:	color space conversion matrix. See &ipu3_uapi_csc_mat_config
2435  * @cds:	color down sample config. See &ipu3_uapi_cds_params
2436  * @shd:	lens shading correction config. See &ipu3_uapi_shd_config
2437  * @iefd:	Image enhancement filter and denoise config.
2438  *		&ipu3_uapi_yuvp1_iefd_config
2439  * @yds_c0:	y down scaler config. &ipu3_uapi_yuvp1_yds_config
2440  * @chnr_c0:	chroma noise reduction config. &ipu3_uapi_yuvp1_chnr_config
2441  * @y_ee_nr:	y edge enhancement and noise reduction config.
2442  *		&ipu3_uapi_yuvp1_y_ee_nr_config
2443  * @yds:	y down scaler config. See &ipu3_uapi_yuvp1_yds_config
2444  * @chnr:	chroma noise reduction config. See &ipu3_uapi_yuvp1_chnr_config
2445  * @reserved1: reserved
2446  * @yds2:	y channel down scaler config. See &ipu3_uapi_yuvp1_yds_config
2447  * @tcc:	total color correction config as defined in struct
2448  *		&ipu3_uapi_yuvp2_tcc_static_config
2449  * @reserved2: reserved
2450  * @anr:	advanced noise reduction config.See &ipu3_uapi_anr_config
2451  * @awb_fr:	AWB filter response config. See ipu3_uapi_awb_fr_config
2452  * @ae:	auto exposure config  As specified by &ipu3_uapi_ae_config
2453  * @af:	auto focus config. As specified by &ipu3_uapi_af_config
2454  * @awb:	auto white balance config. As specified by &ipu3_uapi_awb_config
2455  */
2456 struct ipu3_uapi_acc_param {
2457 	struct ipu3_uapi_bnr_static_config bnr;
2458 	struct ipu3_uapi_bnr_static_config_green_disparity
2459 				green_disparity __attribute__((aligned(32)));
2460 	struct ipu3_uapi_dm_config dm __attribute__((aligned(32)));
2461 	struct ipu3_uapi_ccm_mat_config ccm __attribute__((aligned(32)));
2462 	struct ipu3_uapi_gamma_config gamma __attribute__((aligned(32)));
2463 	struct ipu3_uapi_csc_mat_config csc __attribute__((aligned(32)));
2464 	struct ipu3_uapi_cds_params cds __attribute__((aligned(32)));
2465 	struct ipu3_uapi_shd_config shd __attribute__((aligned(32)));
2466 	struct ipu3_uapi_yuvp1_iefd_config iefd __attribute__((aligned(32)));
2467 	struct ipu3_uapi_yuvp1_yds_config yds_c0 __attribute__((aligned(32)));
2468 	struct ipu3_uapi_yuvp1_chnr_config chnr_c0 __attribute__((aligned(32)));
2469 	struct ipu3_uapi_yuvp1_y_ee_nr_config y_ee_nr __attribute__((aligned(32)));
2470 	struct ipu3_uapi_yuvp1_yds_config yds __attribute__((aligned(32)));
2471 	struct ipu3_uapi_yuvp1_chnr_config chnr __attribute__((aligned(32)));
2472 	struct ipu3_uapi_yuvp1_yds_config yds2 __attribute__((aligned(32)));
2473 	struct ipu3_uapi_yuvp2_tcc_static_config tcc __attribute__((aligned(32)));
2474 	struct ipu3_uapi_anr_config anr;
2475 	struct ipu3_uapi_awb_fr_config_s awb_fr __attribute__((aligned(32)));
2476 	struct ipu3_uapi_ae_config ae;
2477 	struct ipu3_uapi_af_config_s af;
2478 	struct ipu3_uapi_awb_config awb;
2479 } __packed;
2480 
2481 /**
2482  * struct ipu3_uapi_isp_lin_vmem_params - Linearization parameters
2483  *
2484  * @lin_lutlow_gr: linearization look-up table for GR channel interpolation.
2485  * @lin_lutlow_r: linearization look-up table for R channel interpolation.
2486  * @lin_lutlow_b: linearization look-up table for B channel interpolation.
2487  * @lin_lutlow_gb: linearization look-up table for GB channel interpolation.
2488  *			lin_lutlow_gr / lin_lutlow_r / lin_lutlow_b /
2489  *			lin_lutlow_gb <= LIN_MAX_VALUE - 1.
2490  * @lin_lutdif_gr:	lin_lutlow_gr[i+1] - lin_lutlow_gr[i].
2491  * @lin_lutdif_r:	lin_lutlow_r[i+1] - lin_lutlow_r[i].
2492  * @lin_lutdif_b:	lin_lutlow_b[i+1] - lin_lutlow_b[i].
2493  * @lin_lutdif_gb:	lin_lutlow_gb[i+1] - lin_lutlow_gb[i].
2494  */
2495 struct ipu3_uapi_isp_lin_vmem_params {
2496 	__s16 lin_lutlow_gr[IPU3_UAPI_LIN_LUT_SIZE];
2497 	__s16 lin_lutlow_r[IPU3_UAPI_LIN_LUT_SIZE];
2498 	__s16 lin_lutlow_b[IPU3_UAPI_LIN_LUT_SIZE];
2499 	__s16 lin_lutlow_gb[IPU3_UAPI_LIN_LUT_SIZE];
2500 	__s16 lin_lutdif_gr[IPU3_UAPI_LIN_LUT_SIZE];
2501 	__s16 lin_lutdif_r[IPU3_UAPI_LIN_LUT_SIZE];
2502 	__s16 lin_lutdif_b[IPU3_UAPI_LIN_LUT_SIZE];
2503 	__s16 lin_lutdif_gb[IPU3_UAPI_LIN_LUT_SIZE];
2504 } __packed;
2505 
2506 /* Temporal Noise Reduction */
2507 
2508 /**
2509  * struct ipu3_uapi_isp_tnr3_vmem_params - Temporal noise reduction vector
2510  *					   memory parameters
2511  *
2512  * @slope: slope setting in interpolation curve for temporal noise reduction.
2513  * @reserved1: reserved
2514  * @sigma: knee point setting in interpolation curve for temporal
2515  *	   noise reduction.
2516  * @reserved2: reserved
2517  */
2518 struct ipu3_uapi_isp_tnr3_vmem_params {
2519 	__u16 slope[IPU3_UAPI_ISP_TNR3_VMEM_LEN];
2520 	__u16 reserved1[IPU3_UAPI_ISP_VEC_ELEMS
2521 						- IPU3_UAPI_ISP_TNR3_VMEM_LEN];
2522 	__u16 sigma[IPU3_UAPI_ISP_TNR3_VMEM_LEN];
2523 	__u16 reserved2[IPU3_UAPI_ISP_VEC_ELEMS
2524 						- IPU3_UAPI_ISP_TNR3_VMEM_LEN];
2525 } __packed;
2526 
2527 /**
2528  * struct ipu3_uapi_isp_tnr3_params - Temporal noise reduction v3 parameters
2529  *
2530  * @knee_y1: Knee point TNR3 assumes standard deviation of Y,U and
2531  *	V at Y1 are TnrY1_Sigma_Y, U and V.
2532  * @knee_y2: Knee point TNR3 assumes standard deviation of Y,U and
2533  *		V at Y2 are TnrY2_Sigma_Y, U and V.
2534  * @maxfb_y: Max feedback gain for Y
2535  * @maxfb_u: Max feedback gain for U
2536  * @maxfb_v: Max feedback gain for V
2537  * @round_adj_y: rounding Adjust for Y
2538  * @round_adj_u: rounding Adjust for U
2539  * @round_adj_v: rounding Adjust for V
2540  * @ref_buf_select: selection of the reference frame buffer to be used.
2541  */
2542 struct ipu3_uapi_isp_tnr3_params {
2543 	__u32 knee_y1;
2544 	__u32 knee_y2;
2545 	__u32 maxfb_y;
2546 	__u32 maxfb_u;
2547 	__u32 maxfb_v;
2548 	__u32 round_adj_y;
2549 	__u32 round_adj_u;
2550 	__u32 round_adj_v;
2551 	__u32 ref_buf_select;
2552 } __packed;
2553 
2554 /* Extreme Noise Reduction version 3 */
2555 
2556 /**
2557  * struct ipu3_uapi_isp_xnr3_vmem_params - Extreme noise reduction v3
2558  *					   vector memory parameters
2559  *
2560  * @x: xnr3 parameters.
2561  * @a: xnr3 parameters.
2562  * @b: xnr3 parameters.
2563  * @c: xnr3 parameters.
2564  */
2565 struct ipu3_uapi_isp_xnr3_vmem_params {
2566 	__u16 x[IPU3_UAPI_ISP_VEC_ELEMS];
2567 	__u16 a[IPU3_UAPI_ISP_VEC_ELEMS];
2568 	__u16 b[IPU3_UAPI_ISP_VEC_ELEMS];
2569 	__u16 c[IPU3_UAPI_ISP_VEC_ELEMS];
2570 } __packed;
2571 
2572 /**
2573  * struct ipu3_uapi_xnr3_alpha_params - Extreme noise reduction v3
2574  *					alpha tuning parameters
2575  *
2576  * @y0: Sigma for Y range similarity in dark area.
2577  * @u0: Sigma for U range similarity in dark area.
2578  * @v0: Sigma for V range similarity in dark area.
2579  * @ydiff: Sigma difference for Y between bright area and dark area.
2580  * @udiff: Sigma difference for U between bright area and dark area.
2581  * @vdiff: Sigma difference for V between bright area and dark area.
2582  */
2583 struct ipu3_uapi_xnr3_alpha_params {
2584 	__u32 y0;
2585 	__u32 u0;
2586 	__u32 v0;
2587 	__u32 ydiff;
2588 	__u32 udiff;
2589 	__u32 vdiff;
2590 } __packed;
2591 
2592 /**
2593  * struct ipu3_uapi_xnr3_coring_params - Extreme noise reduction v3
2594  *					 coring parameters
2595  *
2596  * @u0: Coring Threshold of U channel in dark area.
2597  * @v0: Coring Threshold of V channel in dark area.
2598  * @udiff: Threshold difference of U channel between bright and dark area.
2599  * @vdiff: Threshold difference of V channel between bright and dark area.
2600  */
2601 struct ipu3_uapi_xnr3_coring_params {
2602 	__u32 u0;
2603 	__u32 v0;
2604 	__u32 udiff;
2605 	__u32 vdiff;
2606 } __packed;
2607 
2608 /**
2609  * struct ipu3_uapi_xnr3_blending_params - Blending factor
2610  *
2611  * @strength: The factor for blending output with input. This is tuning
2612  *	      parameterHigher values lead to more aggressive XNR operation.
2613  */
2614 struct ipu3_uapi_xnr3_blending_params {
2615 	__u32 strength;
2616 } __packed;
2617 
2618 /**
2619  * struct ipu3_uapi_isp_xnr3_params - Extreme noise reduction v3 parameters
2620  *
2621  * @alpha: parameters for xnr3 alpha. See &ipu3_uapi_xnr3_alpha_params
2622  * @coring: parameters for xnr3 coring. See &ipu3_uapi_xnr3_coring_params
2623  * @blending: parameters for xnr3 blending. See &ipu3_uapi_xnr3_blending_params
2624  */
2625 struct ipu3_uapi_isp_xnr3_params {
2626 	struct ipu3_uapi_xnr3_alpha_params alpha;
2627 	struct ipu3_uapi_xnr3_coring_params coring;
2628 	struct ipu3_uapi_xnr3_blending_params blending;
2629 } __packed;
2630 
2631 /***** Obgrid (optical black level compensation) table entry *****/
2632 
2633 /**
2634  * struct ipu3_uapi_obgrid_param - Optical black level compensation parameters
2635  *
2636  * @gr: Grid table values for color GR
2637  * @r: Grid table values for color R
2638  * @b: Grid table values for color B
2639  * @gb: Grid table values for color GB
2640  *
2641  * Black level is different for red, green, and blue channels. So black level
2642  * compensation is different per channel.
2643  */
2644 struct ipu3_uapi_obgrid_param {
2645 	__u16 gr;
2646 	__u16 r;
2647 	__u16 b;
2648 	__u16 gb;
2649 } __packed;
2650 
2651 /******************* V4L2_META_FMT_IPU3_PARAMS *******************/
2652 
2653 /**
2654  * struct ipu3_uapi_flags - bits to indicate which pipeline needs update
2655  *
2656  * @gdc: 0 = no update, 1 = update.
2657  * @obgrid: 0 = no update, 1 = update.
2658  * @reserved1: Not used.
2659  * @acc_bnr: 0 = no update, 1 = update.
2660  * @acc_green_disparity: 0 = no update, 1 = update.
2661  * @acc_dm: 0 = no update, 1 = update.
2662  * @acc_ccm: 0 = no update, 1 = update.
2663  * @acc_gamma: 0 = no update, 1 = update.
2664  * @acc_csc: 0 = no update, 1 = update.
2665  * @acc_cds: 0 = no update, 1 = update.
2666  * @acc_shd: 0 = no update, 1 = update.
2667  * @reserved2: Not used.
2668  * @acc_iefd: 0 = no update, 1 = update.
2669  * @acc_yds_c0: 0 = no update, 1 = update.
2670  * @acc_chnr_c0: 0 = no update, 1 = update.
2671  * @acc_y_ee_nr: 0 = no update, 1 = update.
2672  * @acc_yds: 0 = no update, 1 = update.
2673  * @acc_chnr: 0 = no update, 1 = update.
2674  * @acc_ytm: 0 = no update, 1 = update.
2675  * @acc_yds2: 0 = no update, 1 = update.
2676  * @acc_tcc: 0 = no update, 1 = update.
2677  * @acc_dpc: 0 = no update, 1 = update.
2678  * @acc_bds: 0 = no update, 1 = update.
2679  * @acc_anr: 0 = no update, 1 = update.
2680  * @acc_awb_fr: 0 = no update, 1 = update.
2681  * @acc_ae: 0 = no update, 1 = update.
2682  * @acc_af: 0 = no update, 1 = update.
2683  * @acc_awb: 0 = no update, 1 = update.
2684  * @__acc_osys: 0 = no update, 1 = update.
2685  * @reserved3: Not used.
2686  * @lin_vmem_params: 0 = no update, 1 = update.
2687  * @tnr3_vmem_params: 0 = no update, 1 = update.
2688  * @xnr3_vmem_params: 0 = no update, 1 = update.
2689  * @tnr3_dmem_params: 0 = no update, 1 = update.
2690  * @xnr3_dmem_params: 0 = no update, 1 = update.
2691  * @reserved4: Not used.
2692  * @obgrid_param: 0 = no update, 1 = update.
2693  * @reserved5: Not used.
2694  */
2695 struct ipu3_uapi_flags {
2696 	__u32 gdc:1;
2697 	__u32 obgrid:1;
2698 	__u32 reserved1:30;
2699 
2700 	__u32 acc_bnr:1;
2701 	__u32 acc_green_disparity:1;
2702 	__u32 acc_dm:1;
2703 	__u32 acc_ccm:1;
2704 	__u32 acc_gamma:1;
2705 	__u32 acc_csc:1;
2706 	__u32 acc_cds:1;
2707 	__u32 acc_shd:1;
2708 	__u32 reserved2:2;
2709 	__u32 acc_iefd:1;
2710 	__u32 acc_yds_c0:1;
2711 	__u32 acc_chnr_c0:1;
2712 	__u32 acc_y_ee_nr:1;
2713 	__u32 acc_yds:1;
2714 	__u32 acc_chnr:1;
2715 	__u32 acc_ytm:1;
2716 	__u32 acc_yds2:1;
2717 	__u32 acc_tcc:1;
2718 	__u32 acc_dpc:1;
2719 	__u32 acc_bds:1;
2720 	__u32 acc_anr:1;
2721 	__u32 acc_awb_fr:1;
2722 	__u32 acc_ae:1;
2723 	__u32 acc_af:1;
2724 	__u32 acc_awb:1;
2725 	__u32 reserved3:4;
2726 
2727 	__u32 lin_vmem_params:1;
2728 	__u32 tnr3_vmem_params:1;
2729 	__u32 xnr3_vmem_params:1;
2730 	__u32 tnr3_dmem_params:1;
2731 	__u32 xnr3_dmem_params:1;
2732 	__u32 reserved4:1;
2733 	__u32 obgrid_param:1;
2734 	__u32 reserved5:25;
2735 } __packed;
2736 
2737 /**
2738  * struct ipu3_uapi_params - V4L2_META_FMT_IPU3_PARAMS
2739  *
2740  * @use:	select which parameters to apply, see &ipu3_uapi_flags
2741  * @acc_param:	ACC parameters, as specified by &ipu3_uapi_acc_param
2742  * @lin_vmem_params:	linearization VMEM, as specified by
2743  *			&ipu3_uapi_isp_lin_vmem_params
2744  * @tnr3_vmem_params:	tnr3 VMEM as specified by
2745  *			&ipu3_uapi_isp_tnr3_vmem_params
2746  * @xnr3_vmem_params:	xnr3 VMEM as specified by
2747  *			&ipu3_uapi_isp_xnr3_vmem_params
2748  * @tnr3_dmem_params:	tnr3 DMEM as specified by &ipu3_uapi_isp_tnr3_params
2749  * @xnr3_dmem_params:	xnr3 DMEM as specified by &ipu3_uapi_isp_xnr3_params
2750  * @obgrid_param:	obgrid parameters as specified by
2751  *			&ipu3_uapi_obgrid_param
2752  *
2753  * The video queue "parameters" is of format V4L2_META_FMT_IPU3_PARAMS.
2754  * This is a "single plane" v4l2_meta_format using V4L2_BUF_TYPE_META_OUTPUT.
2755  *
2756  * struct ipu3_uapi_params as defined below contains a lot of parameters and
2757  * ipu3_uapi_flags selects which parameters to apply.
2758  */
2759 struct ipu3_uapi_params {
2760 	/* Flags which of the settings below are to be applied */
2761 	struct ipu3_uapi_flags use __attribute__((aligned(32)));
2762 
2763 	/* Accelerator cluster parameters */
2764 	struct ipu3_uapi_acc_param acc_param;
2765 
2766 	/* ISP vector address space parameters */
2767 	struct ipu3_uapi_isp_lin_vmem_params lin_vmem_params;
2768 	struct ipu3_uapi_isp_tnr3_vmem_params tnr3_vmem_params;
2769 	struct ipu3_uapi_isp_xnr3_vmem_params xnr3_vmem_params;
2770 
2771 	/* ISP data memory (DMEM) parameters */
2772 	struct ipu3_uapi_isp_tnr3_params tnr3_dmem_params;
2773 	struct ipu3_uapi_isp_xnr3_params xnr3_dmem_params;
2774 
2775 	/* Optical black level compensation */
2776 	struct ipu3_uapi_obgrid_param obgrid_param;
2777 } __packed;
2778 
2779 #endif /* __IPU3_UAPI_H */
2780