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Searched refs:finished_seqno (Results 1 – 4 of 4) sorted by relevance

/drivers/gpu/drm/vc4/
Dvc4_fence.c41 return vc4->finished_seqno >= f->seqno; in vc4_fence_signaled()
Dvc4_gem.c389 if (vc4->finished_seqno >= seqno) in vc4_wait_for_seqno()
408 if (vc4->finished_seqno >= seqno) in vc4_wait_for_seqno()
1009 if (cb->seqno <= vc4->finished_seqno) { in vc4_job_handle_completed()
1037 if (seqno > vc4->finished_seqno) { in vc4_queue_seqno_cb()
1299 WARN_ON(vc4->emit_seqno != vc4->finished_seqno); in vc4_gem_destroy()
Dvc4_irq.c160 vc4->finished_seqno++; in vc4_irq_finish_render_job()
Dvc4_drv.h138 uint64_t finished_seqno; member