Searched refs:replay_map (Results 1 – 2 of 2) sorted by relevance
99 if (!osb->replay_map) in ocfs2_replay_map_set_state()103 if (osb->replay_map->rm_state == REPLAY_DONE) in ocfs2_replay_map_set_state()106 osb->replay_map->rm_state = state; in ocfs2_replay_map_set_state()111 struct ocfs2_replay_map *replay_map; in ocfs2_compute_replay_slots() local115 if (osb->replay_map) in ocfs2_compute_replay_slots()118 replay_map = kzalloc(sizeof(struct ocfs2_replay_map) + in ocfs2_compute_replay_slots()121 if (!replay_map) { in ocfs2_compute_replay_slots()128 replay_map->rm_slots = osb->max_slots; in ocfs2_compute_replay_slots()129 replay_map->rm_state = REPLAY_UNNEEDED; in ocfs2_compute_replay_slots()132 for (i = 0; i < replay_map->rm_slots; i++) { in ocfs2_compute_replay_slots()[all …]
349 struct ocfs2_replay_map *replay_map; member