/lib/ |
D | atomic64_test.c | 20 #define TEST(bit, op, c_op, val) \ argument 22 atomic##bit##_set(&v, v0); \ 24 atomic##bit##_##op(val, &v); \ 26 WARN(atomic##bit##_read(&v) != r, "%Lx != %Lx\n", \ 27 (unsigned long long)atomic##bit##_read(&v), \ 36 #define FAMILY_TEST(test, bit, op, args...) \ argument 38 test(bit, op, ##args); \ 39 test(bit, op##_acquire, ##args); \ 40 test(bit, op##_release, ##args); \ 41 test(bit, op##_relaxed, ##args); \ [all …]
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D | idr.c | 383 unsigned bit = min % IDA_BITMAP_BITS; in ida_alloc_range() local 398 bit = 0; in ida_alloc_range() 399 if (xas.xa_index * IDA_BITMAP_BITS + bit > max) in ida_alloc_range() 405 if (bit < BITS_PER_XA_VALUE) { in ida_alloc_range() 406 bit = find_next_zero_bit(&tmp, BITS_PER_XA_VALUE, bit); in ida_alloc_range() 407 if (xas.xa_index * IDA_BITMAP_BITS + bit > max) in ida_alloc_range() 409 if (bit < BITS_PER_XA_VALUE) { in ida_alloc_range() 410 tmp |= 1UL << bit; in ida_alloc_range() 429 bit = find_next_zero_bit(bitmap->bitmap, IDA_BITMAP_BITS, bit); in ida_alloc_range() 430 if (xas.xa_index * IDA_BITMAP_BITS + bit > max) in ida_alloc_range() [all …]
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D | nodemask.c | 23 int w, bit = NUMA_NO_NODE; in node_random() local 27 bit = bitmap_ord_to_pos(maskp->bits, in node_random() 29 return bit; in node_random()
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D | packing.c | 35 unsigned int bit; in bit_reverse() local 39 bit = (val & (1 << i)) != 0; in bit_reverse() 40 new_val |= (bit << (width - i - 1)); in bit_reverse()
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D | Kconfig | 29 - Is little endian (bytes are reversed within a 32-bit group) 30 - The least-significant 32-bit word comes first (within a 64-bit 32 - The most significant bit of a byte is at its right (bit 0 of a 34 Drivers may use these helpers to match the bit indices as described 47 This option enables the use of hardware bit-reversal instructions on 175 This is a bit slower than slice by 8, but has a smaller 4KiB lookup 189 bool "Classic Algorithm (one bit at a time)" 191 Calculate checksum one bit at a time. This is VERY slow, but has 260 This option enables the 32 bit PRNG library functions to perform a 473 them on the stack. This is a bit more expensive, but avoids [all …]
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D | decompress_unlzma.c | 362 int bit; in process_bit0() local 366 bit = match_byte & 0x100; in process_bit0() 367 prob_lit = prob + 0x100 + bit + mi; in process_bit0() 369 if (!bit) in process_bit0() 372 if (bit) in process_bit0()
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D | genalloc.c | 245 int bit, end_bit; in gen_pool_destroy() local 252 bit = find_next_bit(chunk->bits, end_bit, 0); in gen_pool_destroy() 253 BUG_ON(bit < end_bit); in gen_pool_destroy()
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D | vsprintf.c | 1154 int word, bit; in bitmap_string() local 1158 bit = i % BITS_PER_LONG; in bitmap_string() 1159 val = (bitmap[word] >> bit) & chunkmask; in bitmap_string()
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/lib/842/ |
D | 842_decompress.c | 52 u8 bit; member 89 u8 *in = p->in, b = p->bit, bits = b + n; in next_bits() 120 p->bit += n; in next_bits() 122 if (p->bit > 7) { in next_bits() 123 p->in += p->bit / 8; in next_bits() 124 p->ilen -= p->bit / 8; in next_bits() 125 p->bit %= 8; in next_bits() 286 p.bit = 0; in sw842_decompress()
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D | 842_compress.c | 94 u8 bit; member 169 int b = p->bit, bits = b + n, s = round_up(bits, 8) - bits; in add_bits() 211 p->bit += n; in add_bits() 213 if (p->bit > 7) { in add_bits() 214 p->out += p->bit / 8; in add_bits() 215 p->olen -= p->bit / 8; in add_bits() 216 p->bit %= 8; in add_bits() 497 p->bit = 0; in sw842_compress() 587 if (p->bit) { in sw842_compress() 590 p->bit = 0; in sw842_compress()
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/lib/mpi/ |
D | Makefile | 17 mpi-bit.o \
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/lib/raid6/ |
D | int.uc | 70 * bit is 1, 0x00 for any byte for which the high bit is 0. 77 vv = (vv << 1) - (vv >> 7); /* Overflow on the top bit is OK */
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D | s390vx.uc | 29 * vector register y left by 1 bit and stores the result in 39 * operation returns 0xFF if the high bit of the byte is 1, 40 * or 0x00 if the high bit is 0. The result is stored in vector
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D | altivec.uc | 57 * bit is 1, 0x00 for any byte for which the high bit is 0.
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D | neon.uc | 44 * bit is 1, 0x00 for any byte for which the high bit is 0.
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/lib/vdso/ |
D | Kconfig | 20 in 32 bit only architectures.
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/lib/xz/ |
D | xz_dec_lzma2.c | 500 int bit; in rc_bit() local 507 bit = 0; in rc_bit() 512 bit = 1; in rc_bit() 515 return bit; in rc_bit()
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/lib/fonts/ |
D | Kconfig | 59 Console font with characters just a bit smaller than the default.
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