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1 // SPDX-License-Identifier: GPL-2.0-only
2 /**************************************************************************
3  * Copyright (c) 2007-2011, Intel Corporation.
4  * All Rights Reserved.
5  *
6  * Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
7  * develop this driver.
8  *
9  **************************************************************************/
10 
11 #include <linux/console.h>
12 #include <linux/delay.h>
13 #include <linux/errno.h>
14 #include <linux/init.h>
15 #include <linux/kernel.h>
16 #include <linux/mm.h>
17 #include <linux/module.h>
18 #include <linux/slab.h>
19 #include <linux/string.h>
20 #include <linux/tty.h>
21 
22 #include <drm/drm.h>
23 #include <drm/drm_crtc.h>
24 #include <drm/drm_fourcc.h>
25 
26 #include "framebuffer.h"
27 #include "psb_drv.h"
28 #include "psb_reg.h"
29 
30 /**
31  *	psb_spank		-	reset the 2D engine
32  *	@dev_priv: our PSB DRM device
33  *
34  *	Soft reset the graphics engine and then reload the necessary registers.
35  *	We use this at initialisation time but it will become relevant for
36  *	accelerated X later
37  */
psb_spank(struct drm_psb_private * dev_priv)38 void psb_spank(struct drm_psb_private *dev_priv)
39 {
40 	PSB_WSGX32(_PSB_CS_RESET_BIF_RESET | _PSB_CS_RESET_DPM_RESET |
41 		_PSB_CS_RESET_TA_RESET | _PSB_CS_RESET_USE_RESET |
42 		_PSB_CS_RESET_ISP_RESET | _PSB_CS_RESET_TSP_RESET |
43 		_PSB_CS_RESET_TWOD_RESET, PSB_CR_SOFT_RESET);
44 	PSB_RSGX32(PSB_CR_SOFT_RESET);
45 
46 	msleep(1);
47 
48 	PSB_WSGX32(0, PSB_CR_SOFT_RESET);
49 	wmb();
50 	PSB_WSGX32(PSB_RSGX32(PSB_CR_BIF_CTRL) | _PSB_CB_CTRL_CLEAR_FAULT,
51 		   PSB_CR_BIF_CTRL);
52 	wmb();
53 	(void) PSB_RSGX32(PSB_CR_BIF_CTRL);
54 
55 	msleep(1);
56 	PSB_WSGX32(PSB_RSGX32(PSB_CR_BIF_CTRL) & ~_PSB_CB_CTRL_CLEAR_FAULT,
57 		   PSB_CR_BIF_CTRL);
58 	(void) PSB_RSGX32(PSB_CR_BIF_CTRL);
59 	PSB_WSGX32(dev_priv->gtt.gatt_start, PSB_CR_BIF_TWOD_REQ_BASE);
60 }
61 
62 /**
63  *	psb2_2d_wait_available	-	wait for FIFO room
64  *	@dev_priv: our DRM device
65  *	@size: size (in dwords) of the command we want to issue
66  *
67  *	Wait until there is room to load the FIFO with our data. If the
68  *	device is not responding then reset it
69  */
psb_2d_wait_available(struct drm_psb_private * dev_priv,unsigned size)70 static int psb_2d_wait_available(struct drm_psb_private *dev_priv,
71 			  unsigned size)
72 {
73 	uint32_t avail = PSB_RSGX32(PSB_CR_2D_SOCIF);
74 	unsigned long t = jiffies + HZ;
75 
76 	while (avail < size) {
77 		avail = PSB_RSGX32(PSB_CR_2D_SOCIF);
78 		if (time_after(jiffies, t)) {
79 			psb_spank(dev_priv);
80 			return -EIO;
81 		}
82 	}
83 	return 0;
84 }
85 
86 /**
87  *	psb_2d_submit		-	submit a 2D command
88  *	@dev_priv: our DRM device
89  *	@cmdbuf: command to issue
90  *	@size: length (in dwords)
91  *
92  *	Issue one or more 2D commands to the accelerator. This needs to be
93  *	serialized later when we add the GEM interfaces for acceleration
94  */
psbfb_2d_submit(struct drm_psb_private * dev_priv,uint32_t * cmdbuf,unsigned size)95 static int psbfb_2d_submit(struct drm_psb_private *dev_priv, uint32_t *cmdbuf,
96 								unsigned size)
97 {
98 	int ret = 0;
99 	int i;
100 	unsigned submit_size;
101 	unsigned long flags;
102 
103 	spin_lock_irqsave(&dev_priv->lock_2d, flags);
104 	while (size > 0) {
105 		submit_size = (size < 0x60) ? size : 0x60;
106 		size -= submit_size;
107 		ret = psb_2d_wait_available(dev_priv, submit_size);
108 		if (ret)
109 			break;
110 
111 		submit_size <<= 2;
112 
113 		for (i = 0; i < submit_size; i += 4)
114 			PSB_WSGX32(*cmdbuf++, PSB_SGX_2D_SLAVE_PORT + i);
115 
116 		(void)PSB_RSGX32(PSB_SGX_2D_SLAVE_PORT + i - 4);
117 	}
118 	spin_unlock_irqrestore(&dev_priv->lock_2d, flags);
119 	return ret;
120 }
121 
122 
123 /**
124  *	psb_accel_2d_copy_direction	-	compute blit order
125  *	@xdir: X direction of move
126  *	@ydir: Y direction of move
127  *
128  *	Compute the correct order setings to ensure that an overlapping blit
129  *	correctly copies all the pixels.
130  */
psb_accel_2d_copy_direction(int xdir,int ydir)131 static u32 psb_accel_2d_copy_direction(int xdir, int ydir)
132 {
133 	if (xdir < 0)
134 		return (ydir < 0) ? PSB_2D_COPYORDER_BR2TL :
135 						PSB_2D_COPYORDER_TR2BL;
136 	else
137 		return (ydir < 0) ? PSB_2D_COPYORDER_BL2TR :
138 						PSB_2D_COPYORDER_TL2BR;
139 }
140 
141 /**
142  *	psb_accel_2d_copy		-	accelerated 2D copy
143  *	@dev_priv: our DRM device
144  *	@src_offset in bytes
145  *	@src_stride in bytes
146  *	@src_format psb 2D format defines
147  *	@dst_offset in bytes
148  *	@dst_stride in bytes
149  *	@dst_format psb 2D format defines
150  *	@src_x offset in pixels
151  *	@src_y offset in pixels
152  *	@dst_x offset in pixels
153  *	@dst_y offset in pixels
154  *	@size_x of the copied area
155  *	@size_y of the copied area
156  *
157  *	Format and issue a 2D accelerated copy command.
158  */
psb_accel_2d_copy(struct drm_psb_private * dev_priv,uint32_t src_offset,uint32_t src_stride,uint32_t src_format,uint32_t dst_offset,uint32_t dst_stride,uint32_t dst_format,uint16_t src_x,uint16_t src_y,uint16_t dst_x,uint16_t dst_y,uint16_t size_x,uint16_t size_y)159 static int psb_accel_2d_copy(struct drm_psb_private *dev_priv,
160 			     uint32_t src_offset, uint32_t src_stride,
161 			     uint32_t src_format, uint32_t dst_offset,
162 			     uint32_t dst_stride, uint32_t dst_format,
163 			     uint16_t src_x, uint16_t src_y,
164 			     uint16_t dst_x, uint16_t dst_y,
165 			     uint16_t size_x, uint16_t size_y)
166 {
167 	uint32_t blit_cmd;
168 	uint32_t buffer[10];
169 	uint32_t *buf;
170 	uint32_t direction;
171 
172 	buf = buffer;
173 
174 	direction =
175 	    psb_accel_2d_copy_direction(src_x - dst_x, src_y - dst_y);
176 
177 	if (direction == PSB_2D_COPYORDER_BR2TL ||
178 	    direction == PSB_2D_COPYORDER_TR2BL) {
179 		src_x += size_x - 1;
180 		dst_x += size_x - 1;
181 	}
182 	if (direction == PSB_2D_COPYORDER_BR2TL ||
183 	    direction == PSB_2D_COPYORDER_BL2TR) {
184 		src_y += size_y - 1;
185 		dst_y += size_y - 1;
186 	}
187 
188 	blit_cmd =
189 	    PSB_2D_BLIT_BH |
190 	    PSB_2D_ROT_NONE |
191 	    PSB_2D_DSTCK_DISABLE |
192 	    PSB_2D_SRCCK_DISABLE |
193 	    PSB_2D_USE_PAT | PSB_2D_ROP3_SRCCOPY | direction;
194 
195 	*buf++ = PSB_2D_FENCE_BH;
196 	*buf++ =
197 	    PSB_2D_DST_SURF_BH | dst_format | (dst_stride <<
198 					       PSB_2D_DST_STRIDE_SHIFT);
199 	*buf++ = dst_offset;
200 	*buf++ =
201 	    PSB_2D_SRC_SURF_BH | src_format | (src_stride <<
202 					       PSB_2D_SRC_STRIDE_SHIFT);
203 	*buf++ = src_offset;
204 	*buf++ =
205 	    PSB_2D_SRC_OFF_BH | (src_x << PSB_2D_SRCOFF_XSTART_SHIFT) |
206 	    (src_y << PSB_2D_SRCOFF_YSTART_SHIFT);
207 	*buf++ = blit_cmd;
208 	*buf++ =
209 	    (dst_x << PSB_2D_DST_XSTART_SHIFT) | (dst_y <<
210 						  PSB_2D_DST_YSTART_SHIFT);
211 	*buf++ =
212 	    (size_x << PSB_2D_DST_XSIZE_SHIFT) | (size_y <<
213 						  PSB_2D_DST_YSIZE_SHIFT);
214 	*buf++ = PSB_2D_FLUSH_BH;
215 
216 	return psbfb_2d_submit(dev_priv, buffer, buf - buffer);
217 }
218 
219 /**
220  *	psbfb_copyarea_accel	-	copyarea acceleration for /dev/fb
221  *	@info: our framebuffer
222  *	@a: copyarea parameters from the framebuffer core
223  *
224  *	Perform a 2D copy via the accelerator
225  */
psbfb_copyarea_accel(struct fb_info * info,const struct fb_copyarea * a)226 static void psbfb_copyarea_accel(struct fb_info *info,
227 				 const struct fb_copyarea *a)
228 {
229 	struct psb_fbdev *fbdev = info->par;
230 	struct psb_framebuffer *psbfb = &fbdev->pfb;
231 	struct drm_device *dev = psbfb->base.dev;
232 	struct drm_framebuffer *fb = fbdev->psb_fb_helper.fb;
233 	struct drm_psb_private *dev_priv = dev->dev_private;
234 	uint32_t offset;
235 	uint32_t stride;
236 	uint32_t src_format;
237 	uint32_t dst_format;
238 
239 	if (!fb)
240 		return;
241 
242 	offset = to_gtt_range(fb->obj[0])->offset;
243 	stride = fb->pitches[0];
244 
245 	switch (fb->format->depth) {
246 	case 8:
247 		src_format = PSB_2D_SRC_332RGB;
248 		dst_format = PSB_2D_DST_332RGB;
249 		break;
250 	case 15:
251 		src_format = PSB_2D_SRC_555RGB;
252 		dst_format = PSB_2D_DST_555RGB;
253 		break;
254 	case 16:
255 		src_format = PSB_2D_SRC_565RGB;
256 		dst_format = PSB_2D_DST_565RGB;
257 		break;
258 	case 24:
259 	case 32:
260 		/* this is wrong but since we don't do blending its okay */
261 		src_format = PSB_2D_SRC_8888ARGB;
262 		dst_format = PSB_2D_DST_8888ARGB;
263 		break;
264 	default:
265 		/* software fallback */
266 		drm_fb_helper_cfb_copyarea(info, a);
267 		return;
268 	}
269 
270 	if (!gma_power_begin(dev, false)) {
271 		drm_fb_helper_cfb_copyarea(info, a);
272 		return;
273 	}
274 	psb_accel_2d_copy(dev_priv,
275 			  offset, stride, src_format,
276 			  offset, stride, dst_format,
277 			  a->sx, a->sy, a->dx, a->dy, a->width, a->height);
278 	gma_power_end(dev);
279 }
280 
281 /**
282  *	psbfb_copyarea	-	2D copy interface
283  *	@info: our framebuffer
284  *	@region: region to copy
285  *
286  *	Copy an area of the framebuffer console either by the accelerator
287  *	or directly using the cfb helpers according to the request
288  */
psbfb_copyarea(struct fb_info * info,const struct fb_copyarea * region)289 void psbfb_copyarea(struct fb_info *info,
290 			   const struct fb_copyarea *region)
291 {
292 	if (unlikely(info->state != FBINFO_STATE_RUNNING))
293 		return;
294 
295 	/* Avoid the 8 pixel erratum */
296 	if (region->width == 8 || region->height == 8 ||
297 		(info->flags & FBINFO_HWACCEL_DISABLED))
298 		return drm_fb_helper_cfb_copyarea(info, region);
299 
300 	psbfb_copyarea_accel(info, region);
301 }
302 
303 /**
304  *	psbfb_sync	-	synchronize 2D
305  *	@info: our framebuffer
306  *
307  *	Wait for the 2D engine to quiesce so that we can do CPU
308  *	access to the framebuffer again
309  */
psbfb_sync(struct fb_info * info)310 int psbfb_sync(struct fb_info *info)
311 {
312 	struct psb_fbdev *fbdev = info->par;
313 	struct psb_framebuffer *psbfb = &fbdev->pfb;
314 	struct drm_device *dev = psbfb->base.dev;
315 	struct drm_psb_private *dev_priv = dev->dev_private;
316 	unsigned long _end = jiffies + HZ;
317 	int busy = 0;
318 	unsigned long flags;
319 
320 	spin_lock_irqsave(&dev_priv->lock_2d, flags);
321 	/*
322 	 * First idle the 2D engine.
323 	 */
324 
325 	if ((PSB_RSGX32(PSB_CR_2D_SOCIF) == _PSB_C2_SOCIF_EMPTY) &&
326 	    ((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) & _PSB_C2B_STATUS_BUSY) == 0))
327 		goto out;
328 
329 	do {
330 		busy = (PSB_RSGX32(PSB_CR_2D_SOCIF) != _PSB_C2_SOCIF_EMPTY);
331 		cpu_relax();
332 	} while (busy && !time_after_eq(jiffies, _end));
333 
334 	if (busy)
335 		busy = (PSB_RSGX32(PSB_CR_2D_SOCIF) != _PSB_C2_SOCIF_EMPTY);
336 	if (busy)
337 		goto out;
338 
339 	do {
340 		busy = ((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) &
341 						_PSB_C2B_STATUS_BUSY) != 0);
342 		cpu_relax();
343 	} while (busy && !time_after_eq(jiffies, _end));
344 	if (busy)
345 		busy = ((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) &
346 					_PSB_C2B_STATUS_BUSY) != 0);
347 
348 out:
349 	spin_unlock_irqrestore(&dev_priv->lock_2d, flags);
350 	return (busy) ? -EBUSY : 0;
351 }
352