Lines Matching refs:i
127 int i; in a3dsrc_SetHrtfTarget() local
129 for (i = 0; i < HRTF_SZ; i++) in a3dsrc_SetHrtfTarget()
132 A3D_B_HrtfTarget) + (i << 2), in a3dsrc_SetHrtfTarget()
133 (b[i] << 0x10) | aa[i]); in a3dsrc_SetHrtfTarget()
140 int i; in a3dsrc_SetHrtfCurrent() local
142 for (i = 0; i < HRTF_SZ; i++) in a3dsrc_SetHrtfCurrent()
145 A3D_B_HrtfCurrent) + (i << 2), in a3dsrc_SetHrtfCurrent()
146 (b[i] << 0x10) | aa[i]); in a3dsrc_SetHrtfCurrent()
153 int i; in a3dsrc_SetHrtfState() local
155 for (i = 0; i < HRTF_SZ; i++) in a3dsrc_SetHrtfState()
158 A3D_B_HrtfDelayLine) + (i << 2), in a3dsrc_SetHrtfState()
159 (b[i] << 0x10) | aa[i]); in a3dsrc_SetHrtfState()
175 int i;
177 for (i = 0; i < HRTF_SZ; i++)
178 aa[i] =
181 A3D_A_HrtfTarget + (i << 2)));
182 for (i = 0; i < HRTF_SZ; i++)
183 b[i] =
186 A3D_B_HrtfTarget + (i << 2)));
192 int i;
194 for (i = 0; i < HRTF_SZ; i++)
195 aa[i] =
198 A3D_A_HrtfCurrent + (i << 2)));
199 for (i = 0; i < HRTF_SZ; i++)
200 b[i] =
203 A3D_B_HrtfCurrent + (i << 2)));
209 int i;
211 for (i = 0; i < HRTF_SZ; i++)
212 aa[i] =
215 A3D_A_HrtfDelayLine + (i << 2)));
216 for (i = 0; i < HRTF_SZ; i++)
217 b[i] =
220 A3D_B_HrtfDelayLine + (i << 2)));
280 int i; in a3dsrc_SetItdDline() local
282 for (i = 0; i < DLINE_SZ; i++) in a3dsrc_SetItdDline()
285 A3D_A_ITDDelayLine) + (i << 2), dline[i]); in a3dsrc_SetItdDline()
315 int i;
317 for (i = 0; i < DLINE_SZ; i++)
318 dline[i] =
321 A3D_A_ITDDelayLine + (i << 2)));
438 int i; in a3dsrc_ZeroSliceIO() local
440 for (i = 0; i < 8; i++) in a3dsrc_ZeroSliceIO()
443 ((((a->slice) << 0xb) + i) << 2), 0); in a3dsrc_ZeroSliceIO()
444 for (i = 0; i < 4; i++) in a3dsrc_ZeroSliceIO()
447 ((((a->slice) << 0xb) + i) << 2), 0); in a3dsrc_ZeroSliceIO()
477 int i, var, var2; in a3dsrc_ZeroStateA3D() local
490 for (i = 0; i < 4; i++) { in a3dsrc_ZeroStateA3D()
491 a->slice = i; in a3dsrc_ZeroStateA3D()
588 int i; in vortex_Vort3D_enable() local
591 for (i = 0; i < NR_A3D; i++) { in vortex_Vort3D_enable()
592 vortex_A3dSourceHw_Initialize(v, i % 4, i >> 2); in vortex_Vort3D_enable()
608 int i; in vortex_Vort3D_connect() local
634 for (i = 0; i < 4; i++) { in vortex_Vort3D_connect()
636 vortex_route(v, en, 0x11, ADB_A3DOUT(i * 2), ADB_XTALKIN(i)); in vortex_Vort3D_connect()
637 vortex_route(v, en, 0x11, ADB_A3DOUT(i * 2) + 1, ADB_XTALKIN(5 + i)); in vortex_Vort3D_connect()
768 int i; in snd_vortex_a3d_hrtf_put() local
770 for (i = 0; i < 6; i++) in snd_vortex_a3d_hrtf_put()
771 coord[i] = ucontrol->value.integer.value[i]; in snd_vortex_a3d_hrtf_put()
786 int i; in snd_vortex_a3d_itd_put() local
787 for (i = 0; i < 6; i++) in snd_vortex_a3d_itd_put()
788 coord[i] = ucontrol->value.integer.value[i]; in snd_vortex_a3d_itd_put()
820 int i; in snd_vortex_a3d_filter_put() local
822 for (i = 0; i < 6; i++) in snd_vortex_a3d_filter_put()
823 params[i] = ucontrol->value.integer.value[i]; in snd_vortex_a3d_filter_put()
849 int err, i; in vortex_a3d_register_controls() local
851 for (i = 0; i < NR_A3D; i++) { in vortex_a3d_register_controls()
853 snd_ctl_new1(&vortex_a3d_kcontrol, &vortex->a3d[i])) == NULL) in vortex_a3d_register_controls()
862 for (i = 0; i < NR_A3D; i++) { in vortex_a3d_register_controls()
864 snd_ctl_new1(&vortex_a3d_kcontrol, &vortex->a3d[i])) == NULL) in vortex_a3d_register_controls()
873 for (i = 0; i < NR_A3D; i++) { in vortex_a3d_register_controls()
875 snd_ctl_new1(&vortex_a3d_kcontrol, &vortex->a3d[i])) == NULL) in vortex_a3d_register_controls()
884 for (i = 0; i < NR_A3D; i++) { in vortex_a3d_register_controls()
886 snd_ctl_new1(&vortex_a3d_kcontrol, &vortex->a3d[i])) == NULL) in vortex_a3d_register_controls()