Searched refs:gl_target (Results 1 – 3 of 3) sorted by relevance
433 if (new_state != gl->gl_target) in state_change()471 gl->gl_target = LM_ST_UNLOCKED; in finish_xmote()474 if (unlikely(state != gl->gl_target)) { in finish_xmote()481 gl->gl_target = gh->gh_state; in finish_xmote()487 gl->gl_target = gl->gl_state; in finish_xmote()496 do_xmote(gl, gh, gl->gl_target); in finish_xmote()505 gl->gl_target, state); in finish_xmote()558 GLOCK_BUG_ON(gl, gl->gl_state == gl->gl_target); in do_xmote()581 if (ret == -EINVAL && gl->gl_target == LM_ST_UNLOCKED && in do_xmote()644 gl->gl_target = gl->gl_demote_state; in run_queue()[all …]
356 gl_target:2, /* Target state */ member
114 __entry->tgt_state = glock_trace_state(gl->gl_target);