Searched refs:BA0_JSC2 (Results 1 – 3 of 3) sorted by relevance
87 #define BA0_JSC2 0x0000048C macro
2738 js2 = snd_cs46xx_peekBA0(chip, BA0_JSC2); in snd_cs46xx_gameport_cooked_read()
268 #define BA0_JSC2 0x048c /* Joystick control */ macro1211 js2 = snd_cs4281_peekBA0(chip, BA0_JSC2); in snd_cs4281_gameport_cooked_read()