Searched refs:JSCTL_SP_MEDIUM_SLOW (Results 1 – 3 of 3) sorted by relevance
709 #define JSCTL_SP_MEDIUM_SLOW 0x00000001 macro
2788 snd_cs46xx_pokeBA0(chip, BA0_JSCTL, JSCTL_SP_MEDIUM_SLOW); in snd_cs46xx_gameport()
386 #define JSCTL_SP_MEDIUM_SLOW 0x00000001 macro1265 snd_cs4281_pokeBA0(chip, BA0_JSCTL, JSCTL_SP_MEDIUM_SLOW); in snd_cs4281_create_gameport()