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Searched refs:jst (Results 1 – 2 of 2) sorted by relevance

/sound/pci/
Dcs4281.c1205 unsigned js1, js2, jst; in snd_cs4281_gameport_cooked_read() local
1212 jst = snd_cs4281_peekBA0(chip, BA0_JSPT); in snd_cs4281_gameport_cooked_read()
1214 *buttons = (~jst >> 4) & 0x0F; in snd_cs4281_gameport_cooked_read()
1221 for (jst = 0; jst < 4; ++jst) in snd_cs4281_gameport_cooked_read()
1222 if (axes[jst] == 0xFFFF) axes[jst] = -1; in snd_cs4281_gameport_cooked_read()
/sound/pci/cs46xx/
Dcs46xx_lib.c2732 unsigned js1, js2, jst; in snd_cs46xx_gameport_cooked_read() local
2739 jst = snd_cs46xx_peekBA0(chip, BA0_JSPT); in snd_cs46xx_gameport_cooked_read()
2741 *buttons = (~jst >> 4) & 0x0F; in snd_cs46xx_gameport_cooked_read()
2748 for(jst=0;jst<4;++jst) in snd_cs46xx_gameport_cooked_read()
2749 if(axes[jst]==0xFFFF) axes[jst] = -1; in snd_cs46xx_gameport_cooked_read()