1 /* SPDX-License-Identifier: GPL-2.0-or-later */ 2 /* 3 * ALSA sequencer Queue handling 4 * Copyright (c) 1998-1999 by Frank van de Pol <fvdpol@coil.demon.nl> 5 */ 6 #ifndef __SND_SEQ_QUEUE_H 7 #define __SND_SEQ_QUEUE_H 8 9 #include "seq_memory.h" 10 #include "seq_prioq.h" 11 #include "seq_timer.h" 12 #include "seq_lock.h" 13 #include <linux/interrupt.h> 14 #include <linux/list.h> 15 #include <linux/bitops.h> 16 17 #define SEQ_QUEUE_NO_OWNER (-1) 18 19 struct snd_seq_queue { 20 int queue; /* queue number */ 21 22 char name[64]; /* name of this queue */ 23 24 struct snd_seq_prioq *tickq; /* midi tick event queue */ 25 struct snd_seq_prioq *timeq; /* real-time event queue */ 26 27 struct snd_seq_timer *timer; /* time keeper for this queue */ 28 int owner; /* client that 'owns' the timer */ 29 bool locked; /* timer is only accesibble by owner if set */ 30 bool klocked; /* kernel lock (after START) */ 31 bool check_again; /* concurrent access happened during check */ 32 bool check_blocked; /* queue being checked */ 33 34 unsigned int flags; /* status flags */ 35 unsigned int info_flags; /* info for sync */ 36 37 spinlock_t owner_lock; 38 spinlock_t check_lock; 39 40 /* clients which uses this queue (bitmap) */ 41 DECLARE_BITMAP(clients_bitmap, SNDRV_SEQ_MAX_CLIENTS); 42 unsigned int clients; /* users of this queue */ 43 struct mutex timer_mutex; 44 45 snd_use_lock_t use_lock; 46 }; 47 48 49 /* get the number of current queues */ 50 int snd_seq_queue_get_cur_queues(void); 51 52 /* delete queues */ 53 void snd_seq_queues_delete(void); 54 55 56 /* create new queue (constructor) */ 57 struct snd_seq_queue *snd_seq_queue_alloc(int client, int locked, unsigned int flags); 58 59 /* delete queue (destructor) */ 60 int snd_seq_queue_delete(int client, int queueid); 61 62 /* notification that client has left the system */ 63 void snd_seq_queue_client_termination(int client); 64 65 /* final stage */ 66 void snd_seq_queue_client_leave(int client); 67 68 /* enqueue a event received from one the clients */ 69 int snd_seq_enqueue_event(struct snd_seq_event_cell *cell, int atomic, int hop); 70 71 /* Remove events */ 72 void snd_seq_queue_client_leave_cells(int client); 73 void snd_seq_queue_remove_cells(int client, struct snd_seq_remove_events *info); 74 75 /* return pointer to queue structure for specified id */ 76 struct snd_seq_queue *queueptr(int queueid); 77 /* unlock */ 78 #define queuefree(q) snd_use_lock_free(&(q)->use_lock) 79 80 /* return the (first) queue matching with the specified name */ 81 struct snd_seq_queue *snd_seq_queue_find_name(char *name); 82 83 /* check single queue and dispatch events */ 84 void snd_seq_check_queue(struct snd_seq_queue *q, int atomic, int hop); 85 86 /* access to queue's parameters */ 87 int snd_seq_queue_check_access(int queueid, int client); 88 int snd_seq_queue_timer_set_tempo(int queueid, int client, struct snd_seq_queue_tempo *info); 89 int snd_seq_queue_set_owner(int queueid, int client, int locked); 90 int snd_seq_queue_set_locked(int queueid, int client, int locked); 91 int snd_seq_queue_timer_open(int queueid); 92 int snd_seq_queue_timer_close(int queueid); 93 int snd_seq_queue_use(int queueid, int client, int use); 94 int snd_seq_queue_is_used(int queueid, int client); 95 96 int snd_seq_control_queue(struct snd_seq_event *ev, int atomic, int hop); 97 98 #endif 99