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1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*
3  *  Copyright (c) 2001 Vojtech Pavlik
4  *
5  *  Based on the work of:
6  *	Toby Deshane
7  */
8 
9 /*
10  * InterAct digital gamepad/joystick driver for Linux
11  */
12 
13 /*
14  */
15 
16 #include <linux/kernel.h>
17 #include <linux/slab.h>
18 #include <linux/module.h>
19 #include <linux/delay.h>
20 #include <linux/gameport.h>
21 #include <linux/input.h>
22 #include <linux/jiffies.h>
23 
24 #define DRIVER_DESC	"InterAct digital joystick driver"
25 
26 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
27 MODULE_DESCRIPTION(DRIVER_DESC);
28 MODULE_LICENSE("GPL");
29 
30 #define INTERACT_MAX_START	600	/* 400 us */
31 #define INTERACT_MAX_STROBE	60	/* 40 us */
32 #define INTERACT_MAX_LENGTH	32	/* 32 bits */
33 
34 #define INTERACT_TYPE_HHFX	0	/* HammerHead/FX */
35 #define INTERACT_TYPE_PP8D	1	/* ProPad 8 */
36 
37 struct interact {
38 	struct gameport *gameport;
39 	struct input_dev *dev;
40 	int bads;
41 	int reads;
42 	unsigned char type;
43 	unsigned char length;
44 	char phys[32];
45 };
46 
47 static short interact_abs_hhfx[] =
48 	{ ABS_RX, ABS_RY, ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y, -1 };
49 static short interact_abs_pp8d[] =
50 	{ ABS_X, ABS_Y, -1 };
51 
52 static short interact_btn_hhfx[] =
53 	{ BTN_TR, BTN_X, BTN_Y, BTN_Z, BTN_A, BTN_B, BTN_C, BTN_TL, BTN_TL2, BTN_TR2, BTN_MODE, BTN_SELECT, -1 };
54 static short interact_btn_pp8d[] =
55 	{ BTN_C, BTN_TL, BTN_TR, BTN_A, BTN_B, BTN_Y, BTN_Z, BTN_X, -1 };
56 
57 struct interact_type {
58 	int id;
59 	short *abs;
60 	short *btn;
61 	char *name;
62 	unsigned char length;
63 	unsigned char b8;
64 };
65 
66 static struct interact_type interact_type[] = {
67 	{ 0x6202, interact_abs_hhfx, interact_btn_hhfx, "InterAct HammerHead/FX",    32, 4 },
68 	{ 0x53f8, interact_abs_pp8d, interact_btn_pp8d, "InterAct ProPad 8 Digital", 16, 0 },
69 	{ 0 }};
70 
71 /*
72  * interact_read_packet() reads and InterAct joystick data.
73  */
74 
interact_read_packet(struct gameport * gameport,int length,u32 * data)75 static int interact_read_packet(struct gameport *gameport, int length, u32 *data)
76 {
77 	unsigned long flags;
78 	unsigned char u, v;
79 	unsigned int t, s;
80 	int i;
81 
82 	i = 0;
83 	data[0] = data[1] = data[2] = 0;
84 	t = gameport_time(gameport, INTERACT_MAX_START);
85 	s = gameport_time(gameport, INTERACT_MAX_STROBE);
86 
87 	local_irq_save(flags);
88 	gameport_trigger(gameport);
89 	v = gameport_read(gameport);
90 
91 	while (t > 0 && i < length) {
92 		t--;
93 		u = v; v = gameport_read(gameport);
94 		if (v & ~u & 0x40) {
95 			data[0] = (data[0] << 1) | ((v >> 4) & 1);
96 			data[1] = (data[1] << 1) | ((v >> 5) & 1);
97 			data[2] = (data[2] << 1) | ((v >> 7) & 1);
98 			i++;
99 			t = s;
100 		}
101 	}
102 
103 	local_irq_restore(flags);
104 
105 	return i;
106 }
107 
108 /*
109  * interact_poll() reads and analyzes InterAct joystick data.
110  */
111 
interact_poll(struct gameport * gameport)112 static void interact_poll(struct gameport *gameport)
113 {
114 	struct interact *interact = gameport_get_drvdata(gameport);
115 	struct input_dev *dev = interact->dev;
116 	u32 data[3];
117 	int i;
118 
119 	interact->reads++;
120 
121 	if (interact_read_packet(interact->gameport, interact->length, data) < interact->length) {
122 		interact->bads++;
123 	} else {
124 
125 		for (i = 0; i < 3; i++)
126 			data[i] <<= INTERACT_MAX_LENGTH - interact->length;
127 
128 		switch (interact->type) {
129 
130 			case INTERACT_TYPE_HHFX:
131 
132 				for (i = 0; i < 4; i++)
133 					input_report_abs(dev, interact_abs_hhfx[i], (data[i & 1] >> ((i >> 1) << 3)) & 0xff);
134 
135 				for (i = 0; i < 2; i++)
136 					input_report_abs(dev, ABS_HAT0Y - i,
137 						((data[1] >> ((i << 1) + 17)) & 1)  - ((data[1] >> ((i << 1) + 16)) & 1));
138 
139 				for (i = 0; i < 8; i++)
140 					input_report_key(dev, interact_btn_hhfx[i], (data[0] >> (i + 16)) & 1);
141 
142 				for (i = 0; i < 4; i++)
143 					input_report_key(dev, interact_btn_hhfx[i + 8], (data[1] >> (i + 20)) & 1);
144 
145 				break;
146 
147 			case INTERACT_TYPE_PP8D:
148 
149 				for (i = 0; i < 2; i++)
150 					input_report_abs(dev, interact_abs_pp8d[i],
151 						((data[0] >> ((i << 1) + 20)) & 1)  - ((data[0] >> ((i << 1) + 21)) & 1));
152 
153 				for (i = 0; i < 8; i++)
154 					input_report_key(dev, interact_btn_pp8d[i], (data[1] >> (i + 16)) & 1);
155 
156 				break;
157 		}
158 	}
159 
160 	input_sync(dev);
161 }
162 
163 /*
164  * interact_open() is a callback from the input open routine.
165  */
166 
interact_open(struct input_dev * dev)167 static int interact_open(struct input_dev *dev)
168 {
169 	struct interact *interact = input_get_drvdata(dev);
170 
171 	gameport_start_polling(interact->gameport);
172 	return 0;
173 }
174 
175 /*
176  * interact_close() is a callback from the input close routine.
177  */
178 
interact_close(struct input_dev * dev)179 static void interact_close(struct input_dev *dev)
180 {
181 	struct interact *interact = input_get_drvdata(dev);
182 
183 	gameport_stop_polling(interact->gameport);
184 }
185 
186 /*
187  * interact_connect() probes for InterAct joysticks.
188  */
189 
interact_connect(struct gameport * gameport,struct gameport_driver * drv)190 static int interact_connect(struct gameport *gameport, struct gameport_driver *drv)
191 {
192 	struct interact *interact;
193 	struct input_dev *input_dev;
194 	__u32 data[3];
195 	int i, t;
196 	int err;
197 
198 	interact = kzalloc(sizeof(struct interact), GFP_KERNEL);
199 	input_dev = input_allocate_device();
200 	if (!interact || !input_dev) {
201 		err = -ENOMEM;
202 		goto fail1;
203 	}
204 
205 	interact->gameport = gameport;
206 	interact->dev = input_dev;
207 
208 	gameport_set_drvdata(gameport, interact);
209 
210 	err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
211 	if (err)
212 		goto fail1;
213 
214 	i = interact_read_packet(gameport, INTERACT_MAX_LENGTH * 2, data);
215 
216 	if (i != 32 || (data[0] >> 24) != 0x0c || (data[1] >> 24) != 0x02) {
217 		err = -ENODEV;
218 		goto fail2;
219 	}
220 
221 	for (i = 0; interact_type[i].length; i++)
222 		if (interact_type[i].id == (data[2] >> 16))
223 			break;
224 
225 	if (!interact_type[i].length) {
226 		printk(KERN_WARNING "interact.c: Unknown joystick on %s. [len %d d0 %08x d1 %08x i2 %08x]\n",
227 			gameport->phys, i, data[0], data[1], data[2]);
228 		err = -ENODEV;
229 		goto fail2;
230 	}
231 
232 	gameport_set_poll_handler(gameport, interact_poll);
233 	gameport_set_poll_interval(gameport, 20);
234 
235 	snprintf(interact->phys, sizeof(interact->phys), "%s/input0", gameport->phys);
236 
237 	interact->type = i;
238 	interact->length = interact_type[i].length;
239 
240 	input_dev->name = interact_type[i].name;
241 	input_dev->phys = interact->phys;
242 	input_dev->id.bustype = BUS_GAMEPORT;
243 	input_dev->id.vendor = GAMEPORT_ID_VENDOR_INTERACT;
244 	input_dev->id.product = interact_type[i].id;
245 	input_dev->id.version = 0x0100;
246 	input_dev->dev.parent = &gameport->dev;
247 
248 	input_set_drvdata(input_dev, interact);
249 
250 	input_dev->open = interact_open;
251 	input_dev->close = interact_close;
252 
253 	input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
254 
255 	for (i = 0; (t = interact_type[interact->type].abs[i]) >= 0; i++) {
256 		if (i < interact_type[interact->type].b8)
257 			input_set_abs_params(input_dev, t, 0, 255, 0, 0);
258 		else
259 			input_set_abs_params(input_dev, t, -1, 1, 0, 0);
260 	}
261 
262 	for (i = 0; (t = interact_type[interact->type].btn[i]) >= 0; i++)
263 		__set_bit(t, input_dev->keybit);
264 
265 	err = input_register_device(interact->dev);
266 	if (err)
267 		goto fail2;
268 
269 	return 0;
270 
271 fail2:	gameport_close(gameport);
272 fail1:  gameport_set_drvdata(gameport, NULL);
273 	input_free_device(input_dev);
274 	kfree(interact);
275 	return err;
276 }
277 
interact_disconnect(struct gameport * gameport)278 static void interact_disconnect(struct gameport *gameport)
279 {
280 	struct interact *interact = gameport_get_drvdata(gameport);
281 
282 	input_unregister_device(interact->dev);
283 	gameport_close(gameport);
284 	gameport_set_drvdata(gameport, NULL);
285 	kfree(interact);
286 }
287 
288 static struct gameport_driver interact_drv = {
289 	.driver		= {
290 		.name	= "interact",
291 	},
292 	.description	= DRIVER_DESC,
293 	.connect	= interact_connect,
294 	.disconnect	= interact_disconnect,
295 };
296 
297 module_gameport_driver(interact_drv);
298