Searched refs:VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK (Results 1 – 1 of 1) sorted by relevance
307 #define VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK 0x000000ff macro309 …(((x) << VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__SHIFT) & VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK)