Searched refs:vmw_ctx_binding_state (Results 1 – 5 of 5) sorted by relevance
/drivers/gpu/drm/vmwgfx/ |
D | vmwgfx_binding.h | 39 struct vmw_ctx_binding_state; 217 extern void vmw_binding_add(struct vmw_ctx_binding_state *cbs, 220 extern void vmw_binding_add_uav_index(struct vmw_ctx_binding_state *cbs, 223 vmw_binding_state_commit(struct vmw_ctx_binding_state *to, 224 struct vmw_ctx_binding_state *from); 227 extern int vmw_binding_rebind_all(struct vmw_ctx_binding_state *cbs); 228 extern void vmw_binding_state_kill(struct vmw_ctx_binding_state *cbs); 229 extern void vmw_binding_state_scrub(struct vmw_ctx_binding_state *cbs); 230 extern struct vmw_ctx_binding_state * 232 extern void vmw_binding_state_free(struct vmw_ctx_binding_state *cbs); [all …]
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D | vmwgfx_binding.c | 96 struct vmw_ctx_binding_state { struct 125 static int vmw_binding_emit_dirty(struct vmw_ctx_binding_state *cbs); argument 161 offsetof(struct vmw_ctx_binding_state, per_shader[0].shader), 162 offsetof(struct vmw_ctx_binding_state, per_shader[1].shader), 163 offsetof(struct vmw_ctx_binding_state, per_shader[2].shader), 164 offsetof(struct vmw_ctx_binding_state, per_shader[3].shader), 165 offsetof(struct vmw_ctx_binding_state, per_shader[4].shader), 166 offsetof(struct vmw_ctx_binding_state, per_shader[5].shader), 169 offsetof(struct vmw_ctx_binding_state, render_targets), 172 offsetof(struct vmw_ctx_binding_state, texture_units), [all …]
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D | vmwgfx_drv.h | 430 struct vmw_ctx_binding_state *staged_bindings; 1269 struct vmw_ctx_binding_state; 1270 extern struct vmw_ctx_binding_state *
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D | vmwgfx_context.c | 37 struct vmw_ctx_binding_state *cbs; 868 struct vmw_ctx_binding_state *
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D | vmwgfx_execbuf.c | 118 struct vmw_ctx_binding_state *cur; 119 struct vmw_ctx_binding_state *staged;
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