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Searched refs:vmw_ctx_binding_state (Results 1 – 5 of 5) sorted by relevance

/drivers/gpu/drm/vmwgfx/
Dvmwgfx_binding.h39 struct vmw_ctx_binding_state;
217 extern void vmw_binding_add(struct vmw_ctx_binding_state *cbs,
220 extern void vmw_binding_add_uav_index(struct vmw_ctx_binding_state *cbs,
223 vmw_binding_state_commit(struct vmw_ctx_binding_state *to,
224 struct vmw_ctx_binding_state *from);
227 extern int vmw_binding_rebind_all(struct vmw_ctx_binding_state *cbs);
228 extern void vmw_binding_state_kill(struct vmw_ctx_binding_state *cbs);
229 extern void vmw_binding_state_scrub(struct vmw_ctx_binding_state *cbs);
230 extern struct vmw_ctx_binding_state *
232 extern void vmw_binding_state_free(struct vmw_ctx_binding_state *cbs);
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Dvmwgfx_binding.c96 struct vmw_ctx_binding_state { struct
125 static int vmw_binding_emit_dirty(struct vmw_ctx_binding_state *cbs); argument
161 offsetof(struct vmw_ctx_binding_state, per_shader[0].shader),
162 offsetof(struct vmw_ctx_binding_state, per_shader[1].shader),
163 offsetof(struct vmw_ctx_binding_state, per_shader[2].shader),
164 offsetof(struct vmw_ctx_binding_state, per_shader[3].shader),
165 offsetof(struct vmw_ctx_binding_state, per_shader[4].shader),
166 offsetof(struct vmw_ctx_binding_state, per_shader[5].shader),
169 offsetof(struct vmw_ctx_binding_state, render_targets),
172 offsetof(struct vmw_ctx_binding_state, texture_units),
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Dvmwgfx_drv.h430 struct vmw_ctx_binding_state *staged_bindings;
1269 struct vmw_ctx_binding_state;
1270 extern struct vmw_ctx_binding_state *
Dvmwgfx_context.c37 struct vmw_ctx_binding_state *cbs;
868 struct vmw_ctx_binding_state *
Dvmwgfx_execbuf.c118 struct vmw_ctx_binding_state *cur;
119 struct vmw_ctx_binding_state *staged;