Searched refs:again (Results 1 – 10 of 10) sorted by relevance
33 again: in evtchnl_interrupt_req()78 goto again; in evtchnl_interrupt_req()390 again: in xen_snd_front_evtchnl_publish_all()447 goto again; in xen_snd_front_evtchnl_publish_all()
228 int again = 0; in snd_opl3_timer_func() local239 again++; in snd_opl3_timer_func()245 if (again) in snd_opl3_timer_func()
783 again: in azx_rirb_get_response()796 goto again; in azx_rirb_get_response()806 goto again; in azx_rirb_get_response()
47 again: in codec_exec_verb()63 goto again; in codec_exec_verb()
143 again: in rirb_get_response()176 goto again; in rirb_get_response()
595 again: in snd_card_set_id_no_lock()625 goto again; in snd_card_set_id_no_lock()
351 bool again; in constrain_params_by_rules() local380 again = false; in constrain_params_by_rules()444 again = true; in constrain_params_by_rules()451 if (again) in constrain_params_by_rules()
429 int again = 0; in snd_via82xx_codec_read() local436 if (again++ > 3) { in snd_via82xx_codec_read()
145 It can produce continuous noise. The workaround is to switch again146 (and again) between digital and analog input until it works.
573 int again = 0; in snd_via82xx_codec_read() local580 if (again++ > 3) { in snd_via82xx_codec_read()