Searched refs:hard (Results 1 – 6 of 6) sorted by relevance
/sound/oss/dmasound/ |
D | dmasound_atari.c | 393 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in ata_ctx_law() 453 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in ata_ctx_s8() 507 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in ata_ctx_u8() 563 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in ata_ctx_s16be() 619 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in ata_ctx_u16be() 677 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in ata_ctx_s16le() 735 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in ata_ctx_u16le() 928 dmasound.hard = dmasound.soft; in TTInit() 930 if (dmasound.hard.speed > 50066) { in TTInit() 932 dmasound.hard.speed = 50066; in TTInit() [all …]
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D | dmasound_q40.c | 127 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in q40_ctx_law() 163 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in q40_ctx_s8() 200 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in q40_ctx_u8() 237 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in q40_ctc_law() 276 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in q40_ctc_s8() 315 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in q40_ctc_u8() 420 speed=(dmasound.hard.speed==10000 ? 0 : 1); in Q40PlayNextFrame() 520 dmasound.hard = dmasound.soft; in Q40Init() 522 dmasound.hard.size=8; in Q40Init() 532 if (dmasound.hard.speed > 20200) { in Q40Init() [all …]
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D | dmasound_core.c | 489 (dmasound.hard.size * (dmasound.hard.stereo+1) ) ; in sq_setup() 494 (dmasound.hard.size * (dmasound.hard.stereo+1) ) ; in sq_setup() 498 sq->block_size *= dmasound.hard.speed ; in sq_setup() 502 (dmasound.hard.size * (dmasound.hard.stereo+1))/8 ; in sq_setup() 796 dmasound.hard = dmasound.mach.default_hard ; in sq_open() 894 dmasound.hard = dmasound.mach.default_hard ; in sq_release() 1190 dmasound.hard = dmasound.mach.default_hard ; in sq_init() 1305 get_afmt_string(dmasound.hard.format)); in state_open() 1308 dmasound.soft.speed, dmasound.hard.speed); in state_open() 1312 dmasound.hard.stereo ? "stereo" : "mono" ); in state_open()
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D | dmasound_paula.c | 368 dmasound.hard = dmasound.soft; in AmiInit() 377 dmasound.hard.speed = amiga_colorclock/(period+1); in AmiInit() 433 if (dmasound.hard.size == 16) { in AmiSetVolume() 474 if (dmasound.hard.stereo) { in AmiPlayNextFrame() 486 if (dmasound.hard.size == 8) { in AmiPlayNextFrame()
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D | dmasound.h | 157 SETTINGS hard; /* hardware settings */ member
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/sound/ |
D | Kconfig | 112 This is used to avoid config and link hard dependencies between the
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