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Searched refs:hard (Results 1 – 6 of 6) sorted by relevance

/sound/oss/dmasound/
Ddmasound_atari.c393 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in ata_ctx_law()
453 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in ata_ctx_s8()
507 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in ata_ctx_u8()
563 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in ata_ctx_s16be()
619 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in ata_ctx_u16be()
677 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in ata_ctx_s16le()
735 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in ata_ctx_u16le()
928 dmasound.hard = dmasound.soft; in TTInit()
930 if (dmasound.hard.speed > 50066) { in TTInit()
932 dmasound.hard.speed = 50066; in TTInit()
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Ddmasound_q40.c127 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in q40_ctx_law()
163 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in q40_ctx_s8()
200 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in q40_ctx_u8()
237 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in q40_ctc_law()
276 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in q40_ctc_s8()
315 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; in q40_ctc_u8()
420 speed=(dmasound.hard.speed==10000 ? 0 : 1); in Q40PlayNextFrame()
520 dmasound.hard = dmasound.soft; in Q40Init()
522 dmasound.hard.size=8; in Q40Init()
532 if (dmasound.hard.speed > 20200) { in Q40Init()
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Ddmasound_core.c489 (dmasound.hard.size * (dmasound.hard.stereo+1) ) ; in sq_setup()
494 (dmasound.hard.size * (dmasound.hard.stereo+1) ) ; in sq_setup()
498 sq->block_size *= dmasound.hard.speed ; in sq_setup()
502 (dmasound.hard.size * (dmasound.hard.stereo+1))/8 ; in sq_setup()
796 dmasound.hard = dmasound.mach.default_hard ; in sq_open()
894 dmasound.hard = dmasound.mach.default_hard ; in sq_release()
1190 dmasound.hard = dmasound.mach.default_hard ; in sq_init()
1305 get_afmt_string(dmasound.hard.format)); in state_open()
1308 dmasound.soft.speed, dmasound.hard.speed); in state_open()
1312 dmasound.hard.stereo ? "stereo" : "mono" ); in state_open()
Ddmasound_paula.c368 dmasound.hard = dmasound.soft; in AmiInit()
377 dmasound.hard.speed = amiga_colorclock/(period+1); in AmiInit()
433 if (dmasound.hard.size == 16) { in AmiSetVolume()
474 if (dmasound.hard.stereo) { in AmiPlayNextFrame()
486 if (dmasound.hard.size == 8) { in AmiPlayNextFrame()
Ddmasound.h157 SETTINGS hard; /* hardware settings */ member
/sound/
DKconfig112 This is used to avoid config and link hard dependencies between the