Searched refs:shader_type (Results 1 – 2 of 2) sorted by relevance
/drivers/gpu/drm/vmwgfx/ |
D | vmwgfx_shader.c | 80 static bool vmw_shader_id_ok(u32 user_key, SVGA3dShaderType shader_type); 81 static u32 vmw_shader_key(u32 user_key, SVGA3dShaderType shader_type); 591 SVGA3dShaderType shader_type, in vmw_dx_shader_add() argument 606 if (!vmw_shader_id_ok(user_key, shader_type)) in vmw_dx_shader_add() 717 SVGA3dShaderType shader_type, in vmw_user_shader_alloc() argument 763 offset, shader_type, num_input_sig, in vmw_user_shader_alloc() 792 SVGA3dShaderType shader_type) in vmw_shader_alloc() argument 831 offset, shader_type, 0, 0, buffer, in vmw_shader_alloc() 848 SVGA3dShaderType shader_type; in vmw_shader_define() local 869 shader_type = SVGA3D_SHADERTYPE_VS; in vmw_shader_define() [all …]
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D | vmwgfx_drv.h | 1333 SVGA3dShaderType shader_type, 1337 u32 user_key, SVGA3dShaderType shader_type, 1342 SVGA3dShaderType shader_type, 1350 u32 user_key, SVGA3dShaderType shader_type); 1611 u32 shader_type) in vmw_shadertype_is_valid() argument 1619 return shader_type >= SVGA3D_SHADERTYPE_MIN && shader_type < max_allowed; in vmw_shadertype_is_valid()
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