Lines Matching refs:context_handle
109 u64 context_handle, memory_handle; member
456 status = lv1_gpu_fb_blit(ps3fb.context_handle, dst_offset, in ps3fb_sync_image()
467 status = lv1_gpu_display_flip(ps3fb.context_handle, 0, frame_offset); in ps3fb_sync_image()
473 status = lv1_gpu_display_flip(ps3fb.context_handle, 1, frame_offset); in ps3fb_sync_image()
916 status = lv1_gpu_context_intr(ps3fb.context_handle, &v1); in ps3fb_vsync_interrupt()
1038 &ps3fb.context_handle, in ps3fb_probe()
1097 status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, in ps3fb_probe()
1112 status = lv1_gpu_fb_setup(ps3fb.context_handle, xdr_lpar, in ps3fb_probe()
1191 lv1_gpu_fb_close(ps3fb.context_handle); in ps3fb_probe()
1193 lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar, in ps3fb_probe()
1202 lv1_gpu_context_free(ps3fb.context_handle); in ps3fb_probe()
1237 lv1_gpu_fb_close(ps3fb.context_handle); in ps3fb_shutdown()
1238 lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar, in ps3fb_shutdown()
1240 lv1_gpu_context_free(ps3fb.context_handle); in ps3fb_shutdown()