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1 /* SPDX-License-Identifier: GPL-2.0 */
2 /*
3  * Support for Intel Camera Imaging ISP subsystem.
4  * Copyright (c) 2015, Intel Corporation.
5  *
6  * This program is free software; you can redistribute it and/or modify it
7  * under the terms and conditions of the GNU General Public License,
8  * version 2, as published by the Free Software Foundation.
9  *
10  * This program is distributed in the hope it will be useful, but WITHOUT
11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
13  * more details.
14  */
15 
16 #ifndef __IA_CSS_FRAME_PUBLIC_H
17 #define __IA_CSS_FRAME_PUBLIC_H
18 
19 /* @file
20  * This file contains structs to describe various frame-formats supported by the ISP.
21  */
22 
23 #include <type_support.h>
24 #include "ia_css_err.h"
25 #include "ia_css_types.h"
26 #include "ia_css_frame_format.h"
27 #include "ia_css_buffer.h"
28 
29 /* For RAW input, the bayer order needs to be specified separately. There
30  *  are 4 possible orders. The name is constructed by taking the first two
31  *  colors on the first line and the first two colors from the second line.
32  */
33 enum ia_css_bayer_order {
34 	IA_CSS_BAYER_ORDER_GRBG, /** GRGRGRGRGR .. BGBGBGBGBG */
35 	IA_CSS_BAYER_ORDER_RGGB, /** RGRGRGRGRG .. GBGBGBGBGB */
36 	IA_CSS_BAYER_ORDER_BGGR, /** BGBGBGBGBG .. GRGRGRGRGR */
37 	IA_CSS_BAYER_ORDER_GBRG, /** GBGBGBGBGB .. RGRGRGRGRG */
38 };
39 
40 #define IA_CSS_BAYER_ORDER_NUM (IA_CSS_BAYER_ORDER_GBRG + 1)
41 
42 /* Frame plane structure. This describes one plane in an image
43  *  frame buffer.
44  */
45 struct ia_css_frame_plane {
46 	unsigned int height; /** height of a plane in lines */
47 	unsigned int width;  /** width of a line, in DMA elements, note that
48 				  for RGB565 the three subpixels are stored in
49 				  one element. For all other formats this is
50 				  the number of subpixels per line. */
51 	unsigned int stride; /** stride of a line in bytes */
52 	unsigned int offset; /** offset in bytes to start of frame data.
53 				  offset is wrt data field in ia_css_frame */
54 };
55 
56 /* Binary "plane". This is used to story binary streams such as jpeg
57  *  images. This is not actually a real plane.
58  */
59 struct ia_css_frame_binary_plane {
60 	unsigned int		  size; /** number of bytes in the stream */
61 	struct ia_css_frame_plane data; /** plane */
62 };
63 
64 /* Container for planar YUV frames. This contains 3 planes.
65  */
66 struct ia_css_frame_yuv_planes {
67 	struct ia_css_frame_plane y; /** Y plane */
68 	struct ia_css_frame_plane u; /** U plane */
69 	struct ia_css_frame_plane v; /** V plane */
70 };
71 
72 /* Container for semi-planar YUV frames.
73   */
74 struct ia_css_frame_nv_planes {
75 	struct ia_css_frame_plane y;  /** Y plane */
76 	struct ia_css_frame_plane uv; /** UV plane */
77 };
78 
79 /* Container for planar RGB frames. Each color has its own plane.
80  */
81 struct ia_css_frame_rgb_planes {
82 	struct ia_css_frame_plane r; /** Red plane */
83 	struct ia_css_frame_plane g; /** Green plane */
84 	struct ia_css_frame_plane b; /** Blue plane */
85 };
86 
87 /* Container for 6-plane frames. These frames are used internally
88  *  in the advanced ISP only.
89  */
90 struct ia_css_frame_plane6_planes {
91 	struct ia_css_frame_plane r;	  /** Red plane */
92 	struct ia_css_frame_plane r_at_b; /** Red at blue plane */
93 	struct ia_css_frame_plane gr;	  /** Red-green plane */
94 	struct ia_css_frame_plane gb;	  /** Blue-green plane */
95 	struct ia_css_frame_plane b;	  /** Blue plane */
96 	struct ia_css_frame_plane b_at_r; /** Blue at red plane */
97 };
98 
99 /* Crop info struct - stores the lines to be cropped in isp */
100 struct ia_css_crop_info {
101 	/* the final start column and start line
102 	 * sum of lines to be cropped + bayer offset
103 	 */
104 	unsigned int start_column;
105 	unsigned int start_line;
106 };
107 
108 /* Frame info struct. This describes the contents of an image frame buffer.
109   */
110 struct ia_css_frame_info {
111 	struct ia_css_resolution res; /** Frame resolution (valid data) */
112 	unsigned int padded_width; /** stride of line in memory (in pixels) */
113 	enum ia_css_frame_format format; /** format of the frame data */
114 	unsigned int raw_bit_depth; /** number of valid bits per pixel,
115 					 only valid for RAW bayer frames */
116 	enum ia_css_bayer_order raw_bayer_order; /** bayer order, only valid
117 						      for RAW bayer frames */
118 	/* the params below are computed based on bayer_order
119 	 * we can remove the raw_bayer_order if it is redundant
120 	 * keeping it for now as bxt and fpn code seem to use it
121 	 */
122 	struct ia_css_crop_info crop_info;
123 };
124 
125 #define IA_CSS_BINARY_DEFAULT_FRAME_INFO { \
126 	.format			= IA_CSS_FRAME_FORMAT_NUM,  \
127 	.raw_bayer_order	= IA_CSS_BAYER_ORDER_NUM, \
128 }
129 
130 /**
131  *  Specifies the DVS loop delay in "frame periods"
132  */
133 enum ia_css_frame_delay {
134 	IA_CSS_FRAME_DELAY_0, /** Frame delay = 0 */
135 	IA_CSS_FRAME_DELAY_1, /** Frame delay = 1 */
136 	IA_CSS_FRAME_DELAY_2  /** Frame delay = 2 */
137 };
138 
139 enum ia_css_frame_flash_state {
140 	IA_CSS_FRAME_FLASH_STATE_NONE,
141 	IA_CSS_FRAME_FLASH_STATE_PARTIAL,
142 	IA_CSS_FRAME_FLASH_STATE_FULL
143 };
144 
145 /* Frame structure. This structure describes an image buffer or frame.
146  *  This is the main structure used for all input and output images.
147  */
148 struct ia_css_frame {
149 	struct ia_css_frame_info info; /** info struct describing the frame */
150 	ia_css_ptr   data;	       /** pointer to start of image data */
151 	unsigned int data_bytes;       /** size of image data in bytes */
152 	/* LA: move this to ia_css_buffer */
153 	/*
154 	 * -1 if data address is static during life time of pipeline
155 	 * >=0 if data address can change per pipeline/frame iteration
156 	 *     index to dynamic data: ia_css_frame_in, ia_css_frame_out
157 	 *                            ia_css_frame_out_vf
158 	 *     index to host-sp queue id: queue_0, queue_1 etc.
159 	 */
160 	int dynamic_queue_id;
161 	/*
162 	 * if it is dynamic frame, buf_type indicates which buffer type it
163 	 * should use for event generation. we have this because in vf_pp
164 	 * binary, we use output port, but we expect VF_OUTPUT_DONE event
165 	 */
166 	enum ia_css_buffer_type buf_type;
167 	enum ia_css_frame_flash_state flash_state;
168 	unsigned int exp_id;
169 	/** exposure id, see ia_css_event_public.h for more detail */
170 	u32 isp_config_id; /** Unique ID to track which config was actually applied to a particular frame */
171 	bool valid; /** First video output frame is not valid */
172 	bool contiguous; /** memory is allocated physically contiguously */
173 	union {
174 		unsigned int	_initialisation_dummy;
175 		struct ia_css_frame_plane raw;
176 		struct ia_css_frame_plane rgb;
177 		struct ia_css_frame_rgb_planes planar_rgb;
178 		struct ia_css_frame_plane yuyv;
179 		struct ia_css_frame_yuv_planes yuv;
180 		struct ia_css_frame_nv_planes nv;
181 		struct ia_css_frame_plane6_planes plane6;
182 		struct ia_css_frame_binary_plane binary;
183 	} planes; /** frame planes, select the right one based on
184 		       info.format */
185 };
186 
187 #define DEFAULT_FRAME { \
188 	.info			= IA_CSS_BINARY_DEFAULT_FRAME_INFO, \
189 	.dynamic_queue_id	= SH_CSS_INVALID_QUEUE_ID, \
190 	.buf_type		= IA_CSS_BUFFER_TYPE_INVALID, \
191 	.flash_state		= IA_CSS_FRAME_FLASH_STATE_NONE, \
192 }
193 
194 /* @brief Fill a frame with zeros
195  *
196  * @param	frame		The frame.
197  * @return	None
198  *
199  * Fill a frame with pixel values of zero
200  */
201 void ia_css_frame_zero(struct ia_css_frame *frame);
202 
203 /* @brief Allocate a CSS frame structure
204  *
205  * @param	frame		The allocated frame.
206  * @param	width		The width (in pixels) of the frame.
207  * @param	height		The height (in lines) of the frame.
208  * @param	format		The frame format.
209  * @param	stride		The padded stride, in pixels.
210  * @param	raw_bit_depth	The raw bit depth, in bits.
211  * @return			The error code.
212  *
213  * Allocate a CSS frame structure. The memory for the frame data will be
214  * allocated in the CSS address space.
215  */
216 int
217 ia_css_frame_allocate(struct ia_css_frame **frame,
218 		      unsigned int width,
219 		      unsigned int height,
220 		      enum ia_css_frame_format format,
221 		      unsigned int stride,
222 		      unsigned int raw_bit_depth);
223 
224 /* @brief Allocate a CSS frame structure using a frame info structure.
225  *
226  * @param	frame	The allocated frame.
227  * @param[in]	info	The frame info structure.
228  * @return		The error code.
229  *
230  * Allocate a frame using the resolution and format from a frame info struct.
231  * This is a convenience function, implemented on top of
232  * ia_css_frame_allocate().
233  */
234 int
235 ia_css_frame_allocate_from_info(struct ia_css_frame **frame,
236 				const struct ia_css_frame_info *info);
237 /* @brief Free a CSS frame structure.
238  *
239  * @param[in]	frame	Pointer to the frame.
240  * @return	None
241  *
242  * Free a CSS frame structure. This will free both the frame structure
243  * and the pixel data pointer contained within the frame structure.
244  */
245 void
246 ia_css_frame_free(struct ia_css_frame *frame);
247 
248 /* @brief Allocate a contiguous CSS frame structure
249  *
250  * @param	frame		The allocated frame.
251  * @param	width		The width (in pixels) of the frame.
252  * @param	height		The height (in lines) of the frame.
253  * @param	format		The frame format.
254  * @param	stride		The padded stride, in pixels.
255  * @param	raw_bit_depth	The raw bit depth, in bits.
256  * @return			The error code.
257  *
258  * Contiguous frame allocation, only for FPGA display driver which needs
259  * physically contiguous memory.
260  * Deprecated.
261  */
262 int
263 ia_css_frame_allocate_contiguous(struct ia_css_frame **frame,
264 				 unsigned int width,
265 				 unsigned int height,
266 				 enum ia_css_frame_format format,
267 				 unsigned int stride,
268 				 unsigned int raw_bit_depth);
269 
270 /* @brief Allocate a contiguous CSS frame from a frame info structure.
271  *
272  * @param	frame	The allocated frame.
273  * @param[in]	info	The frame info structure.
274  * @return		The error code.
275  *
276  * Allocate a frame using the resolution and format from a frame info struct.
277  * This is a convenience function, implemented on top of
278  * ia_css_frame_allocate_contiguous().
279  * Only for FPGA display driver which needs physically contiguous memory.
280  * Deprecated.
281  */
282 int
283 ia_css_frame_allocate_contiguous_from_info(struct ia_css_frame **frame,
284 	const struct ia_css_frame_info *info);
285 
286 /* @brief Allocate a CSS frame structure using a frame info structure.
287  *
288  * @param	frame	The allocated frame.
289  * @param[in]	info	The frame info structure.
290  * @return		The error code.
291  *
292  * Allocate an empty CSS frame with no data buffer using the parameters
293  * in the frame info.
294  */
295 int
296 ia_css_frame_create_from_info(struct ia_css_frame **frame,
297 			      const struct ia_css_frame_info *info);
298 
299 /* @brief Set a mapped data buffer to a CSS frame
300  *
301  * @param[in]	frame       Valid CSS frame pointer
302  * @param[in]	mapped_data  Mapped data buffer to be assigned to the CSS frame
303  * @param[in]	data_size_bytes  Size of the mapped_data in bytes
304  * @return      The error code.
305  *
306  * Sets a mapped data buffer to this frame. This function can be called multiple
307  * times with different buffers or NULL to reset the data pointer. This API
308  * would not try free the mapped_data and its the callers responsiblity to
309  * free the mapped_data buffer. However if ia_css_frame_free() is called and
310  * the frame had a valid data buffer, it would be freed along with the frame.
311  */
312 int
313 ia_css_frame_set_data(struct ia_css_frame *frame,
314 		      const ia_css_ptr   mapped_data,
315 		      size_t data_size_bytes);
316 
317 /* @brief Map an existing frame data pointer to a CSS frame.
318  *
319  * @param	frame		Pointer to the frame to be initialized
320  * @param[in]	info		The frame info.
321  * @param[in]	data		Pointer to the allocated frame data.
322  * @param[in]	attribute	Attributes to be passed to mmgr_mmap.
323  * @param[in]	context		Pointer to the a context to be passed to mmgr_mmap.
324  * @return			The allocated frame structure.
325  *
326  * This function maps a pre-allocated pointer into a CSS frame. This can be
327  * used when an upper software layer is responsible for allocating the frame
328  * data and it wants to share that frame pointer with the CSS code.
329  * This function will fill the CSS frame structure just like
330  * ia_css_frame_allocate() does, but instead of allocating the memory, it will
331  * map the pre-allocated memory into the CSS address space.
332  */
333 int
334 ia_css_frame_map(struct ia_css_frame **frame,
335 		 const struct ia_css_frame_info *info,
336 		 const void __user *data,
337 		 u16 attribute,
338 		 unsigned int pgnr);
339 
340 /* @brief Unmap a CSS frame structure.
341  *
342  * @param[in]	frame	Pointer to the CSS frame.
343  * @return	None
344  *
345  * This function unmaps the frame data pointer within a CSS frame and
346  * then frees the CSS frame structure. Use this for frame pointers created
347  * using ia_css_frame_map().
348  */
349 void
350 ia_css_frame_unmap(struct ia_css_frame *frame);
351 
352 #endif /* __IA_CSS_FRAME_PUBLIC_H */
353