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1 // SPDX-License-Identifier: GPL-2.0-only
2 /*
3  * Copyright (C) 2012 Red Hat
4  * based in parts on udlfb.c:
5  * Copyright (C) 2009 Roberto De Ioris <roberto@unbit.it>
6  * Copyright (C) 2009 Jaya Kumar <jayakumar.lkml@gmail.com>
7  * Copyright (C) 2009 Bernie Thompson <bernie@plugable.com>
8  */
9 
10 #include <asm/unaligned.h>
11 
12 #include "udl_drv.h"
13 
14 #define MAX_CMD_PIXELS		255
15 
16 #define RLX_HEADER_BYTES	7
17 #define MIN_RLX_PIX_BYTES       4
18 #define MIN_RLX_CMD_BYTES	(RLX_HEADER_BYTES + MIN_RLX_PIX_BYTES)
19 
20 #define RLE_HEADER_BYTES	6
21 #define MIN_RLE_PIX_BYTES	3
22 #define MIN_RLE_CMD_BYTES	(RLE_HEADER_BYTES + MIN_RLE_PIX_BYTES)
23 
24 #define RAW_HEADER_BYTES	6
25 #define MIN_RAW_PIX_BYTES	2
26 #define MIN_RAW_CMD_BYTES	(RAW_HEADER_BYTES + MIN_RAW_PIX_BYTES)
27 
28 /*
29  * Trims identical data from front and back of line
30  * Sets new front buffer address and width
31  * And returns byte count of identical pixels
32  * Assumes CPU natural alignment (unsigned long)
33  * for back and front buffer ptrs and width
34  */
35 #if 0
36 static int udl_trim_hline(const u8 *bback, const u8 **bfront, int *width_bytes)
37 {
38 	int j, k;
39 	const unsigned long *back = (const unsigned long *) bback;
40 	const unsigned long *front = (const unsigned long *) *bfront;
41 	const int width = *width_bytes / sizeof(unsigned long);
42 	int identical = width;
43 	int start = width;
44 	int end = width;
45 
46 	for (j = 0; j < width; j++) {
47 		if (back[j] != front[j]) {
48 			start = j;
49 			break;
50 		}
51 	}
52 
53 	for (k = width - 1; k > j; k--) {
54 		if (back[k] != front[k]) {
55 			end = k+1;
56 			break;
57 		}
58 	}
59 
60 	identical = start + (width - end);
61 	*bfront = (u8 *) &front[start];
62 	*width_bytes = (end - start) * sizeof(unsigned long);
63 
64 	return identical * sizeof(unsigned long);
65 }
66 #endif
67 
pixel32_to_be16(const uint32_t pixel)68 static inline u16 pixel32_to_be16(const uint32_t pixel)
69 {
70 	return (((pixel >> 3) & 0x001f) |
71 		((pixel >> 5) & 0x07e0) |
72 		((pixel >> 8) & 0xf800));
73 }
74 
get_pixel_val16(const uint8_t * pixel,int log_bpp)75 static inline u16 get_pixel_val16(const uint8_t *pixel, int log_bpp)
76 {
77 	u16 pixel_val16;
78 	if (log_bpp == 1)
79 		pixel_val16 = *(const uint16_t *)pixel;
80 	else
81 		pixel_val16 = pixel32_to_be16(*(const uint32_t *)pixel);
82 	return pixel_val16;
83 }
84 
85 /*
86  * Render a command stream for an encoded horizontal line segment of pixels.
87  *
88  * A command buffer holds several commands.
89  * It always begins with a fresh command header
90  * (the protocol doesn't require this, but we enforce it to allow
91  * multiple buffers to be potentially encoded and sent in parallel).
92  * A single command encodes one contiguous horizontal line of pixels
93  *
94  * The function relies on the client to do all allocation, so that
95  * rendering can be done directly to output buffers (e.g. USB URBs).
96  * The function fills the supplied command buffer, providing information
97  * on where it left off, so the client may call in again with additional
98  * buffers if the line will take several buffers to complete.
99  *
100  * A single command can transmit a maximum of 256 pixels,
101  * regardless of the compression ratio (protocol design limit).
102  * To the hardware, 0 for a size byte means 256
103  *
104  * Rather than 256 pixel commands which are either rl or raw encoded,
105  * the rlx command simply assumes alternating raw and rl spans within one cmd.
106  * This has a slightly larger header overhead, but produces more even results.
107  * It also processes all data (read and write) in a single pass.
108  * Performance benchmarks of common cases show it having just slightly better
109  * compression than 256 pixel raw or rle commands, with similar CPU consumpion.
110  * But for very rl friendly data, will compress not quite as well.
111  */
udl_compress_hline16(const u8 ** pixel_start_ptr,const u8 * const pixel_end,uint32_t * device_address_ptr,uint8_t ** command_buffer_ptr,const uint8_t * const cmd_buffer_end,int log_bpp)112 static void udl_compress_hline16(
113 	const u8 **pixel_start_ptr,
114 	const u8 *const pixel_end,
115 	uint32_t *device_address_ptr,
116 	uint8_t **command_buffer_ptr,
117 	const uint8_t *const cmd_buffer_end, int log_bpp)
118 {
119 	const int bpp = 1 << log_bpp;
120 	const u8 *pixel = *pixel_start_ptr;
121 	uint32_t dev_addr  = *device_address_ptr;
122 	uint8_t *cmd = *command_buffer_ptr;
123 
124 	while ((pixel_end > pixel) &&
125 	       (cmd_buffer_end - MIN_RLX_CMD_BYTES > cmd)) {
126 		uint8_t *raw_pixels_count_byte = NULL;
127 		uint8_t *cmd_pixels_count_byte = NULL;
128 		const u8 *raw_pixel_start = NULL;
129 		const u8 *cmd_pixel_start, *cmd_pixel_end = NULL;
130 		uint16_t pixel_val16;
131 
132 		*cmd++ = 0xaf;
133 		*cmd++ = 0x6b;
134 		*cmd++ = (uint8_t) ((dev_addr >> 16) & 0xFF);
135 		*cmd++ = (uint8_t) ((dev_addr >> 8) & 0xFF);
136 		*cmd++ = (uint8_t) ((dev_addr) & 0xFF);
137 
138 		cmd_pixels_count_byte = cmd++; /*  we'll know this later */
139 		cmd_pixel_start = pixel;
140 
141 		raw_pixels_count_byte = cmd++; /*  we'll know this later */
142 		raw_pixel_start = pixel;
143 
144 		cmd_pixel_end = pixel + (min3(MAX_CMD_PIXELS + 1UL,
145 					(unsigned long)(pixel_end - pixel) >> log_bpp,
146 					(unsigned long)(cmd_buffer_end - 1 - cmd) / 2) << log_bpp);
147 
148 		pixel_val16 = get_pixel_val16(pixel, log_bpp);
149 
150 		while (pixel < cmd_pixel_end) {
151 			const u8 *const start = pixel;
152 			const uint16_t repeating_pixel_val16 = pixel_val16;
153 
154 			put_unaligned_be16(pixel_val16, cmd);
155 
156 			cmd += 2;
157 			pixel += bpp;
158 
159 			while (pixel < cmd_pixel_end) {
160 				pixel_val16 = get_pixel_val16(pixel, log_bpp);
161 				if (pixel_val16 != repeating_pixel_val16)
162 					break;
163 				pixel += bpp;
164 			}
165 
166 			if (unlikely(pixel > start + bpp)) {
167 				/* go back and fill in raw pixel count */
168 				*raw_pixels_count_byte = (((start -
169 						raw_pixel_start) >> log_bpp) + 1) & 0xFF;
170 
171 				/* immediately after raw data is repeat byte */
172 				*cmd++ = (((pixel - start) >> log_bpp) - 1) & 0xFF;
173 
174 				/* Then start another raw pixel span */
175 				raw_pixel_start = pixel;
176 				raw_pixels_count_byte = cmd++;
177 			}
178 		}
179 
180 		if (pixel > raw_pixel_start) {
181 			/* finalize last RAW span */
182 			*raw_pixels_count_byte = ((pixel - raw_pixel_start) >> log_bpp) & 0xFF;
183 		} else {
184 			/* undo unused byte */
185 			cmd--;
186 		}
187 
188 		*cmd_pixels_count_byte = ((pixel - cmd_pixel_start) >> log_bpp) & 0xFF;
189 		dev_addr += ((pixel - cmd_pixel_start) >> log_bpp) * 2;
190 	}
191 
192 	if (cmd_buffer_end <= MIN_RLX_CMD_BYTES + cmd) {
193 		/* Fill leftover bytes with no-ops */
194 		if (cmd_buffer_end > cmd)
195 			memset(cmd, 0xAF, cmd_buffer_end - cmd);
196 		cmd = (uint8_t *) cmd_buffer_end;
197 	}
198 
199 	*command_buffer_ptr = cmd;
200 	*pixel_start_ptr = pixel;
201 	*device_address_ptr = dev_addr;
202 
203 	return;
204 }
205 
206 /*
207  * There are 3 copies of every pixel: The front buffer that the fbdev
208  * client renders to, the actual framebuffer across the USB bus in hardware
209  * (that we can only write to, slowly, and can never read), and (optionally)
210  * our shadow copy that tracks what's been sent to that hardware buffer.
211  */
udl_render_hline(struct drm_device * dev,int log_bpp,struct urb ** urb_ptr,const char * front,char ** urb_buf_ptr,u32 byte_offset,u32 device_byte_offset,u32 byte_width)212 int udl_render_hline(struct drm_device *dev, int log_bpp, struct urb **urb_ptr,
213 		     const char *front, char **urb_buf_ptr,
214 		     u32 byte_offset, u32 device_byte_offset,
215 		     u32 byte_width)
216 {
217 	const u8 *line_start, *line_end, *next_pixel;
218 	u32 base16 = 0 + (device_byte_offset >> log_bpp) * 2;
219 	struct urb *urb = *urb_ptr;
220 	u8 *cmd = *urb_buf_ptr;
221 	u8 *cmd_end = (u8 *) urb->transfer_buffer + urb->transfer_buffer_length;
222 
223 	BUG_ON(!(log_bpp == 1 || log_bpp == 2));
224 
225 	line_start = (u8 *) (front + byte_offset);
226 	next_pixel = line_start;
227 	line_end = next_pixel + byte_width;
228 
229 	while (next_pixel < line_end) {
230 
231 		udl_compress_hline16(&next_pixel,
232 			     line_end, &base16,
233 			     (u8 **) &cmd, (u8 *) cmd_end, log_bpp);
234 
235 		if (cmd >= cmd_end) {
236 			int len = cmd - (u8 *) urb->transfer_buffer;
237 			int ret = udl_submit_urb(dev, urb, len);
238 			if (ret)
239 				return ret;
240 			urb = udl_get_urb(dev);
241 			if (!urb)
242 				return -EAGAIN;
243 			*urb_ptr = urb;
244 			cmd = urb->transfer_buffer;
245 			cmd_end = &cmd[urb->transfer_buffer_length];
246 		}
247 	}
248 
249 	*urb_buf_ptr = cmd;
250 
251 	return 0;
252 }
253