Searched refs:GPU_SHADER_PRESENT_LO (Results 1 – 2 of 2) sorted by relevance
86 #define GPU_SHADER_PRESENT_LO 0x100 /* (RO) Shader core present bitmap, low word */ macro
241 pfdev->features.shader_present = gpu_read(pfdev, GPU_SHADER_PRESENT_LO); in panfrost_gpu_init_features()