Lines Matching refs:gp
1797 struct gameport *gp; in snd_azf3328_gameport() local
1799 chip->gameport = gp = gameport_allocate_port(); in snd_azf3328_gameport()
1800 if (!gp) { in snd_azf3328_gameport()
1805 gameport_set_name(gp, "AZF3328 Gameport"); in snd_azf3328_gameport()
1806 gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci)); in snd_azf3328_gameport()
1807 gameport_set_dev_parent(gp, &chip->pci->dev); in snd_azf3328_gameport()
1808 gp->io = chip->game_io; in snd_azf3328_gameport()
1809 gameport_set_port_data(gp, chip); in snd_azf3328_gameport()
1811 gp->open = snd_azf3328_gameport_open; in snd_azf3328_gameport()
1812 gp->close = snd_azf3328_gameport_close; in snd_azf3328_gameport()
1813 gp->fuzz = 16; /* seems ok */ in snd_azf3328_gameport()
1814 gp->cooked_read = snd_azf3328_gameport_cooked_read; in snd_azf3328_gameport()