/drivers/input/gameport/ |
D | gameport.c | 44 static void gameport_add_port(struct gameport *gameport); 46 static void gameport_reconnect_port(struct gameport *gameport); 47 static void gameport_disconnect_port(struct gameport *gameport); 78 static int gameport_measure_speed(struct gameport *gameport) in gameport_measure_speed() argument 84 if (gameport_open(gameport, NULL, GAMEPORT_MODE_RAW)) in gameport_measure_speed() 93 gameport_read(gameport); in gameport_measure_speed() 103 gameport_close(gameport); in gameport_measure_speed() 110 static int old_gameport_measure_speed(struct gameport *gameport) in old_gameport_measure_speed() argument 117 if (gameport_open(gameport, NULL, GAMEPORT_MODE_RAW)) in old_gameport_measure_speed() 125 for (t = 0; t < 50; t++) gameport_read(gameport); in old_gameport_measure_speed() [all …]
|
D | fm801-gp.c | 24 struct gameport *gameport; member 29 static int fm801_gp_cooked_read(struct gameport *gameport, int *axes, int *buttons) in fm801_gp_cooked_read() argument 33 w = inw(gameport->io + 2); in fm801_gp_cooked_read() 36 w = inw(gameport->io + 4); in fm801_gp_cooked_read() 38 w = inw(gameport->io + 6); in fm801_gp_cooked_read() 41 w = inw(gameport->io + 8); in fm801_gp_cooked_read() 43 outw(0xff, gameport->io); /* reset */ in fm801_gp_cooked_read() 49 static int fm801_gp_open(struct gameport *gameport, int mode) in fm801_gp_open() argument 68 struct gameport *port; in fm801_gp_probe() 92 gp->gameport = port; in fm801_gp_probe() [all …]
|
D | lightning.c | 38 struct gameport *gameport; member 60 static int l4_cooked_read(struct gameport *gameport, int *axes, int *buttons) in l4_cooked_read() argument 62 struct l4 *l4 = gameport->port_data; in l4_cooked_read() 93 static int l4_open(struct gameport *gameport, int mode) in l4_open() argument 95 struct l4 *l4 = gameport->port_data; in l4_open() 180 static int l4_calibrate(struct gameport *gameport, int *axes, int *max) in l4_calibrate() argument 184 struct l4 *l4 = gameport->port_data; in l4_calibrate() 206 struct gameport *port; in l4_create_ports() 214 if (!(l4->gameport = port = gameport_allocate_port())) { in l4_create_ports() 217 gameport_free_port(l4->gameport); in l4_create_ports() [all …]
|
D | Kconfig | 9 Gameport support is for the standard 15-pin PC gameport. If you 10 have a joystick, gamepad, gameport card, a soundcard with a gameport 11 or anything else that uses the gameport, say Y or M here and also to 15 S3 SonicVibes, Trident 4DWave, SiS7018, and ALi 5451 gameport 22 module will be called gameport. 27 tristate "Classic ISA and PnP gameport support" 29 Say Y here if you have an ISA or PnP gameport. 45 tristate "SB Live and Audigy gameport support" 49 Audigy card and want to use its gameport. 55 tristate "ForteMedia FM801 gameport support" [all …]
|
D | emu10k1-gp.c | 27 struct gameport *gameport; member 46 struct gameport *port; in emu_probe() 65 emu->gameport = port; in emu_probe() 97 gameport_unregister_port(emu->gameport); in emu_remove()
|
D | ns558.c | 36 struct gameport *gameport; member 53 struct gameport *port; in ns558_isa_probe() 138 ns558->gameport = port; in ns558_isa_probe() 185 struct gameport *port; in ns558_pnp_probe() 210 ns558->gameport = port; in ns558_pnp_probe() 261 gameport_unregister_port(ns558->gameport); in ns558_exit()
|
D | Makefile | 8 obj-$(CONFIG_GAMEPORT) += gameport.o
|
/drivers/input/joystick/ |
D | gf2k.c | 65 struct gameport *gameport; member 78 static int gf2k_read_packet(struct gameport *gameport, int length, char *data) in gf2k_read_packet() argument 85 t = gameport_time(gameport, GF2K_START); in gf2k_read_packet() 86 p = gameport_time(gameport, GF2K_STROBE); in gf2k_read_packet() 92 gameport_trigger(gameport); in gf2k_read_packet() 93 v = gameport_read(gameport); in gf2k_read_packet() 97 v = gameport_read(gameport); in gf2k_read_packet() 114 static void gf2k_trigger_seq(struct gameport *gameport, short *seq) in gf2k_trigger_seq() argument 124 gameport_trigger(gameport); in gf2k_trigger_seq() 125 t = gameport_time(gameport, GF2K_TIMEOUT * 1000); in gf2k_trigger_seq() [all …]
|
D | a3d.c | 39 struct gameport *gameport; member 40 struct gameport *adc; 55 static int a3d_read_packet(struct gameport *gameport, int length, char *data) in a3d_read_packet() argument 63 t = gameport_time(gameport, A3D_MAX_START); in a3d_read_packet() 64 s = gameport_time(gameport, A3D_MAX_STROBE); in a3d_read_packet() 67 gameport_trigger(gameport); in a3d_read_packet() 68 v = gameport_read(gameport); in a3d_read_packet() 72 u = v; v = gameport_read(gameport); in a3d_read_packet() 162 static void a3d_poll(struct gameport *gameport) in a3d_poll() argument 164 struct a3d *a3d = gameport_get_drvdata(gameport); in a3d_poll() [all …]
|
D | grip_mp.c | 52 struct gameport *gameport; member 134 static inline int poll_until(u8 onbits, u8 offbits, int u_sec, struct gameport* gp, u8 *data) in poll_until() 164 static int mp_io(struct gameport* gameport, int sendflags, int sendcode, u32 *packet) in mp_io() argument 176 raw_data = gameport_read(gameport); in mp_io() 181 raw_data = gameport_read(gameport); in mp_io() 186 raw_data = gameport_read(gameport); in mp_io() 191 gameport_trigger(gameport); in mp_io() 193 if (!poll_until(0x10, 0, 308, gameport, &raw_data)) in mp_io() 217 if (!poll_until(0, 0x10, 77, gameport, &raw_data)) in mp_io() 225 if (!poll_until(0x10, 0, 77, gameport, &raw_data)) in mp_io() [all …]
|
D | guillemot.c | 51 struct gameport *gameport; member 68 static int guillemot_read_packet(struct gameport *gameport, u8 *data) in guillemot_read_packet() argument 79 t = gameport_time(gameport, GUILLEMOT_MAX_START); in guillemot_read_packet() 80 s = gameport_time(gameport, GUILLEMOT_MAX_STROBE); in guillemot_read_packet() 83 gameport_trigger(gameport); in guillemot_read_packet() 84 v = gameport_read(gameport); in guillemot_read_packet() 88 u = v; v = gameport_read(gameport); in guillemot_read_packet() 105 static void guillemot_poll(struct gameport *gameport) in guillemot_poll() argument 107 struct guillemot *guillemot = gameport_get_drvdata(gameport); in guillemot_poll() 114 if (guillemot_read_packet(guillemot->gameport, data) != GUILLEMOT_MAX_LENGTH * 8 || in guillemot_poll() [all …]
|
D | interact.c | 38 struct gameport *gameport; member 75 static int interact_read_packet(struct gameport *gameport, int length, u32 *data) in interact_read_packet() argument 84 t = gameport_time(gameport, INTERACT_MAX_START); in interact_read_packet() 85 s = gameport_time(gameport, INTERACT_MAX_STROBE); in interact_read_packet() 88 gameport_trigger(gameport); in interact_read_packet() 89 v = gameport_read(gameport); in interact_read_packet() 93 u = v; v = gameport_read(gameport); in interact_read_packet() 112 static void interact_poll(struct gameport *gameport) in interact_poll() argument 114 struct interact *interact = gameport_get_drvdata(gameport); in interact_poll() 121 if (interact_read_packet(interact->gameport, interact->length, data) < interact->length) { in interact_poll() [all …]
|
D | cobra.c | 32 struct gameport *gameport; member 40 static unsigned char cobra_read_packet(struct gameport *gameport, unsigned int *data) in cobra_read_packet() argument 48 int strobe = gameport_time(gameport, COBRA_MAX_STROBE); in cobra_read_packet() 57 u = gameport_read(gameport); in cobra_read_packet() 61 v = gameport_read(gameport); in cobra_read_packet() 94 static void cobra_poll(struct gameport *gameport) in cobra_poll() argument 96 struct cobra *cobra = gameport_get_drvdata(gameport); in cobra_poll() 103 if ((r = cobra_read_packet(gameport, data)) != cobra->exists) { in cobra_poll() 128 gameport_start_polling(cobra->gameport); in cobra_open() 136 gameport_stop_polling(cobra->gameport); in cobra_close() [all …]
|
D | sidewinder.c | 99 struct gameport *gameport; member 119 static int sw_read_packet(struct gameport *gameport, unsigned char *buf, int length, int id) in sw_read_packet() argument 126 …timeout = id ? gameport_time(gameport, SW_TIMEOUT * 1000) : 0; /* Set up global timeout for ID pac… in sw_read_packet() 127 kick = id ? gameport_time(gameport, SW_KICK) : 0; /* Set up kick timeout for ID packet */ in sw_read_packet() 128 start = gameport_time(gameport, SW_START); in sw_read_packet() 129 strobe = gameport_time(gameport, SW_STROBE); in sw_read_packet() 136 gameport_trigger(gameport); /* Trigger */ in sw_read_packet() 137 v = gameport_read(gameport); in sw_read_packet() 142 v = gameport_read(gameport); in sw_read_packet() 155 v = gameport_read(gameport); in sw_read_packet() [all …]
|
D | grip.c | 39 struct gameport *gameport; member 68 static int grip_gpp_read_packet(struct gameport *gameport, int shift, unsigned int *data) in grip_gpp_read_packet() argument 75 int strobe = gameport_time(gameport, GRIP_STROBE_GPP); in grip_gpp_read_packet() 83 v = gameport_read(gameport) >> shift; in grip_gpp_read_packet() 87 u = v; v = (gameport_read(gameport) >> shift) & 3; in grip_gpp_read_packet() 108 static int grip_xt_read_packet(struct gameport *gameport, int shift, unsigned int *data) in grip_xt_read_packet() argument 116 int strobe = gameport_time(gameport, GRIP_STROBE_XT); in grip_xt_read_packet() 124 v = w = (gameport_read(gameport) >> shift) & 3; in grip_xt_read_packet() 128 u = (gameport_read(gameport) >> shift) & 3; in grip_xt_read_packet() 166 static void grip_poll(struct gameport *gameport) in grip_poll() argument [all …]
|
D | analog.c | 102 struct gameport *gameport; member 171 struct gameport *gameport = port->gameport; in analog_cooked_read() local 182 gameport_trigger(gameport); in analog_cooked_read() 195 this = gameport_read(gameport) & port->mask; in analog_cooked_read() 223 int strobe = gameport_time(port->gameport, ANALOG_SAITEK_TIME); in analog_button_read() 225 u = gameport_read(port->gameport); in analog_button_read() 239 gameport_trigger(port->gameport); in analog_button_read() 240 while (((u = gameport_read(port->gameport)) & port->mask) && t) t--; in analog_button_read() 251 static void analog_poll(struct gameport *gameport) in analog_poll() argument 253 struct analog_port *port = gameport_get_drvdata(gameport); in analog_poll() [all …]
|
D | tmdc.c | 108 struct gameport *gameport; member 130 static int tmdc_read_packet(struct gameport *gameport, unsigned char data[2][TMDC_MAX_LENGTH]) in tmdc_read_packet() argument 136 p = gameport_time(gameport, TMDC_MAX_STROBE); in tmdc_read_packet() 139 t[k] = gameport_time(gameport, TMDC_MAX_START); in tmdc_read_packet() 144 gameport_trigger(gameport); in tmdc_read_packet() 146 w = gameport_read(gameport) >> 4; in tmdc_read_packet() 150 w = gameport_read(gameport) >> 4; in tmdc_read_packet() 223 static void tmdc_poll(struct gameport *gameport) in tmdc_poll() argument 226 struct tmdc *tmdc = gameport_get_drvdata(gameport); in tmdc_poll() 232 if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists) in tmdc_poll() [all …]
|
D | joydump.c | 33 static int joydump_connect(struct gameport *gameport, struct gameport_driver *drv) in joydump_connect() argument 43 printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys); in joydump_connect() 44 printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed); in joydump_connect() 46 if (gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) { in joydump_connect() 50 if (gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) { in joydump_connect() 57 gameport_cooked_read(gameport, axes, &buttons); in joydump_connect() 65 timeout = gameport_time(gameport, 10000); /* 10 ms */ in joydump_connect() 78 u = gameport_read(gameport); in joydump_connect() 84 gameport_trigger(gameport); in joydump_connect() 88 dump->data = gameport_read(gameport); in joydump_connect() [all …]
|
D | adi.c | 112 struct gameport *gameport; member 125 struct gameport *gameport = port->gameport; in adi_read_packet() local 132 t[i] = gameport_time(gameport, ADI_MAX_START); in adi_read_packet() 138 gameport_trigger(gameport); in adi_read_packet() 139 v = z = gameport_read(gameport); in adi_read_packet() 143 w = u ^ (v = x = gameport_read(gameport)); in adi_read_packet() 149 t[i] = gameport_time(gameport, ADI_MAX_STROBE); in adi_read_packet() 262 static void adi_poll(struct gameport *gameport) in adi_poll() argument 264 struct adi_port *port = gameport_get_drvdata(gameport); in adi_poll() 278 gameport_start_polling(port->gameport); in adi_open() [all …]
|
D | Kconfig | 24 gameport. In addition to the usual PC analog joystick, this driver 41 A3D protocol over the PC gameport. 63 protocol over the PC gameport. 92 over the PC gameport. 102 that connects to the gameport and you connect gamepads to it. 112 protocol over the PC gameport. 121 Say Y here if you have an InterAct gameport or joystick 122 communicating digitally over the gameport. 132 Overdrive protocol over PC gameport. 142 DirectConnect (BSP) protocol over the PC gameport.
|
/drivers/ |
D | Makefile | 110 obj-$(CONFIG_GAMEPORT) += input/gameport/
|
/drivers/input/ |
D | Kconfig | 196 source "drivers/input/gameport/Kconfig"
|